Flash :: Loading And Playing More Than One .mp3 File?
Oct 25, 2010
I'm trying to set up a .flv file that will have buttons for two different pieces of sound.I've been able to get the first piece to load and to play and stop, but when I try to load the second piece, I trip up.I'm still a novice, but do think I understand the basic problem -- Actionscript can't distinguish between one sound request and another. The question is, how to fix this and get actionscript to understand that I'm trying to load and play two different sounds associated with two different buttons?I get error codes such as "1151: A conflict exists with definition s in namespace internal." , "duplicate function" problems and "duplicate variable" warnings. I've seen some discussion on this site of a recyclable sound object. I think I'm asking a similar question, but although the person who posed that question also posted a solution, I haven't been able to make it work.Here's the code:
var s:Sound = new Sound();
s.load(new URLRequest("http://www.website.com/Water.mp3"));
wellsplay_btn.addEventListener(MouseEvent.CLICK,playSound);
I am trying to create a flash file out of a .flv movie to behave similar to what you can see in [url]ca.gov[/url]. The nice thing about the flash in ca.gov is that before the whole movie loads the flash starts playing it. You can easily see this if you have httpfox or httpwatch installed on your browser [URL] that loads only the flash). The file [URL] loads first and loads [URL] while playing it.
I'd like to create a similar .swf from my .flv file. I use Adobe Flash to publish the .flv file into .swf but what I see in my page is that it loads the whole movie (.flv) file before playing it.
What I am wondering is how I can create my .swf so it starts playing the .flv file while it is loading it. I understand that the movie file I'm using is of type .flv and the one on ca.gov is of type .f4v; but as far as I understand this shouldn't be why it's not working the way I want.
Also, it would be ideal for me to detect the bandwidth of the user and let the flash loads different versions of the .flv file based on the user's bandwidth.
I've been trying to figure this one out for a couple of days now, and it's driving me nuts! I'm new to flash (I'm using CS3 with AS2), but I've managed to convert a template into an almost finished site. My problem is this: I've made an external slideshow swf which works fine if used by itself. It's saved as a flash 7 AS2 according to the program (Aleo Slideshow Gallery Maker) used to generate it. It's in the same directory as the main swf file. I'm not sure of the code to load and play the external slideshow swf with a button in the main swf file. Do I need to change the html as well as the swf script? I've tried all sorts of things, but I can't figure the script out on how to finish the flash to include the slideshow. The SWF files inquestion are attached - I'm just using sample iamages at the moment. When I go to the gallery page, I want to be able to click on the fly to load and play the slideshow.
I have some animation (programmatic, I'm NOT using keyframed animation in timeline), and some music I want to play in the background. Once the music file reaches the end (about 30 seconds long), I want to trigger the end of the animation functions.I figure I could either use an actionscript timer to trigger the end of the animation or a keyframe with actionscript that is placed on the timeline near the end of the song but these methods assume knowledge about the duration of the wave file. If I changed the framerate or updated the external wave file, these triggers would possibly no longer sync upIs there some sort of event listener or other detection method for an audio file to signal it has finished playing? Or maybe there is a way to get the duration of the audio file to use in the timer
I'm using the same code I always use for preloading another swf but it's not working this time. The problem this time is that when the loading bar gets to 16% every time you can hear the movie I'm loading playing in the background. I can just add a stop to the first frame of the movie I'm loading ("trial_1.swf") but how do I tell it to go to the second frame once it has loaded?
Here's my code:
var myrequest:URLRequest=new URLRequest ("trial_1.swf"); var myloader:Loader = new Loader(); myloader.load(myrequest);
I have a button on the main timeline. I would like to move the main timeline to a frame label called "history" and load and play a movie clip called "slideshow1".
I have the "gotoAndPlay" code working properly but can't seem to get the external swf "slideshow1" to load and play.
I've inserted the following code into the frame label "history" actionscript.
I mean youtube or any other streaming video site, but I've seen it on Youtube. There are times that the loaded bar shows that more than enough video stream has been loaded so the player could play it but it suddenly pauses and shows the loading icon?
How adobe plays the AS2 SWF file so beautifully, including being able to go to next frame or prev frame or zoom functions? I have tried many different ways to play an AS2 SWF in my flex (AS3) SWF loader and it is a very difficult problem. I use a AS2 Shell as a proxy and I use local connection to communicate between the two AVMs. The result is quite a horrible one because, I am not able to scale the swf very well and also have a torrid time with the debugger. Any special methods used by Adobe to achieve that in CS4 Flash or do they also use LocalConnection to play the AS2?
I want to play a external SWF file (which is in server) in client side. It is working when I run through flash, but when double click on .swf it shows a dialog box:
Adobe Flash Player Security To let this application communicate with the internet click Settings.
So what settings do we need to change to play the swf file?
I 'm working in a flash website and I used a background music that runs while the flash file is playing, I used action script codes to run this music. Also, I used some simple sounds that plays when the user move his mouse over a button or some items, but I imported these sounds to its frames directly and I didn't use action script to run it.The problem is that I want to make a "MUTE" button to stop all sounds, but the background music only stopped because it was runned through Action Script, other buttons will produce the same sounds when moving the mouse over them Does anybody have an action script code to mute all sounds even if they were imported to frames directly??
How would you defer loading of other graphics on the page until after the images in a Flash gallery's images.xml file are finished loading?Is there any way to detect for this, or would I only be able to check if the flash swf object is finished loading? I'm pretty sure the swf object would be loaded/ready as with document.getElementById('flashobject').onload = function(){}; before the corresponding images have loaded though, instead of after.
I have a number of menu buttons (home, about, contact, etc). Each button loads a new/different movieclip onto the scene. Each movieclip when loaded plays up to frame 25 and stops. When I click on any of the menu buttons, I want the current/loaded movieclip to continue playing until it reaches the end of the clip before loading the next. I tried this actionscript with no luck!
I use Hikari a C++ library which allow to display flash control in a texture for the Ogre 3D Engine. I have a flash control which play a sound (.mp3) when I set a param (param = 0 with arg = 1022). The string I sent to raw_CallFunction() is: "<invoke name="SetParam" returntype="xml"><arguments><string>0</string><string>1022.000000</st ring></arguments></invoke>"
It works very well. But when I close the application, it crashes, even if the sound of the .mp3 is finished. It crashes only is an .mp3 sound have been played (all other setparams and getparams do not crash the application). I have the same problem with different flashes, and with different sounds. I don't think the source of the problem come from the Hikari library, but I think it come from the way i close the flash control. Is there something to do when I close the application after having played an mp3 in a flash control? A function to call?
I have exported a flash file as exe which works fine on my machine but when it is delivered to the client it does not work. Does a exe file require that the machine have a browser flash environment. I that everthing was packages in the exe.
I have uploaded an .swf file to my site but when I embed it into my site page it won't play all the way through, it just freezes about half way. But the same .swf file will play fine in Flash.. I am using a content management system called Teamsite.
This file is not especially large only 377KB, I have tried removing images to reduce the size down to 96KB and it will still freeze. The file is just rotating images and uses no fancy effects just a simple fade.
I am trying to play an FLV file in a flash player but it is not working in IE9 and Chrome. Works in firefox though.url...Theres 2 videos in the above linked page. One uses a simple flash player while the other uses JW player.Both give a "video not found" error in IE9 and Chrome. Both work in Firefox 5 though.(the link to the flv file is given as text on the page)
I have a swf embedded into a course and when a certain button is clicked, it needs to open a new blank window where it plays an FLV file with whatever width and height i specify.
Iv inserted actionscript in flash to create a 3D Carousel. I have included buttons and frame labels which allows me to create other pages.How do I stop my carousel from playing though my whole flash file as I only want it to play up to frame 20 as beyond this I have my second page.I am using Flash CS5.
I have tried really hard to find an example showing how to play speex encoded audio in flash. I tried the following code -
var connect_nc:NetConnection = new NetConnection(); connect_nc.connect(null); var stream_ns:NetStream = new NetStream(connect_nc);
[Code]....
I tested the above code with .flv videos and AAC encoded audio files and it works just fine. But when I try stream_ns.play("sample.spx") I get a stream not found exception.
Am I using the wrong container (.spx) for speex audio. Is playing speex audio from a file supported?
I have a flash file that is 1.5mb in size. As it takes about 6 minutes for someone on dialup to load this file, I have created a smaller swf file and loaded the larger one from it but I don't want the larger one to begin to play until it's fully downloaded. How do I set this up? I have set up the action script 2 as follows: loadMovieNum("top2.swf", 0);
Created an mp3 player that works fine, but i need the track name, artist name, track timer, to be shown aswell?and i dont have a clue how do go about doing this.
I have a problem that I have not found a syntax error or logic error to explain. It appears to be an obscure problem related to playing a sound file and graphic positioning in the same file. My next step is to look for any known bugs. I have posted the file at. URL] When the page loads you will see a list of selections. Do not click any of the html Play buttons In the graphic arrow pointing to the right is the play button click it and a default file will start. Click the pause button (which will be green while the selection plays) Then click the play button again. The knob that moves while the song plays, will begin moving from the position it was at the time pause was clicked.
Click the stop button (arrow facing left with vertical line at tip) Choose a selection from the html list by clicking the Play button next to it. Then click the play button in the player display. The title of selection will appear in the title area. repeat the original steps (play, pause, play) This time the knob that moves while song plays, snaps back to the start and moves from start, rather than from the pausedposition.
i'm trying to play flv file using programming but problem it's only work with only html file.when i play with stand alone SWF File it's not playing flv file? what should i do to run as a stand alone application do i've to desing into Adobe AIR ?
i have a button that when it is pressed plays and loads an external flv file. this part works fine but directly after the flv video is finnished i want to load in an swf file. does some one have an idea how to do this? first show flv and then load swf? this is the code as it looks now..
I am developing a SWF player. The application plays SWF instead of FLV. The SWF, that has to be played is a simple static movie. The application requires SWF to be played while it's being loaded just like FLV's get played.
Now, Is there any way to play SWF file while it's being loaded??