Playing The .flv File While Loading It?
Mar 31, 2011
I am trying to create a flash file out of a .flv movie to behave similar to what you can see in [url]ca.gov[/url]. The nice thing about the flash in ca.gov is that before the whole movie loads the flash starts playing it. You can easily see this if you have httpfox or httpwatch installed on your browser [URL] that loads only the flash). The file [URL] loads first and loads [URL] while playing it.
I'd like to create a similar .swf from my .flv file. I use Adobe Flash to publish the .flv file into .swf but what I see in my page is that it loads the whole movie (.flv) file before playing it.
What I am wondering is how I can create my .swf so it starts playing the .flv file while it is loading it. I understand that the movie file I'm using is of type .flv and the one on ca.gov is of type .f4v; but as far as I understand this shouldn't be why it's not working the way I want.
Also, it would be ideal for me to detect the bandwidth of the user and let the flash loads different versions of the .flv file based on the user's bandwidth.
View 1 Replies
Similar Posts:
Oct 25, 2010
I'm trying to set up a .flv file that will have buttons for two different pieces of sound.I've been able to get the first piece to load and to play and stop, but when I try to load the second piece, I trip up.I'm still a novice, but do think I understand the basic problem -- Actionscript can't distinguish between one sound request and another. The question is, how to fix this and get actionscript to understand that I'm trying to load and play two different sounds associated with two different buttons?I get error codes such as "1151: A conflict exists with definition s in namespace internal." , "duplicate function" problems and "duplicate variable" warnings. I've seen some discussion on this site of a recyclable sound object. I think I'm asking a similar question, but although the person who posed that question also posted a solution, I haven't been able to make it work.Here's the code:
var s:Sound = new Sound();
s.load(new URLRequest("http://www.website.com/Water.mp3"));
wellsplay_btn.addEventListener(MouseEvent.CLICK,playSound);
[code].....
View 2 Replies
Aug 31, 2009
I have some animation (programmatic, I'm NOT using keyframed animation in timeline), and some music I want to play in the background. Once the music file reaches the end (about 30 seconds long), I want to trigger the end of the animation functions.I figure I could either use an actionscript timer to trigger the end of the animation or a keyframe with actionscript that is placed on the timeline near the end of the song but these methods assume knowledge about the duration of the wave file. If I changed the framerate or updated the external wave file, these triggers would possibly no longer sync upIs there some sort of event listener or other detection method for an audio file to signal it has finished playing? Or maybe there is a way to get the duration of the audio file to use in the timer
View 3 Replies
Dec 2, 2010
Created an mp3 player that works fine, but i need the track name, artist name, track timer, to be shown aswell?and i dont have a clue how do go about doing this.
View 2 Replies
Dec 15, 2009
I have a problem that I have not found a syntax error or logic error to explain. It appears to be an obscure problem related to playing a sound file and graphic positioning in the same file. My next step is to look for any known bugs. I have posted the file at. URL] When the page loads you will see a list of selections. Do not click any of the html Play buttons In the graphic arrow pointing to the right is the play button click it and a default file will start. Click the pause button (which will be green while the selection plays) Then click the play button again. The knob that moves while the song plays, will begin moving from the position it was at the time pause was clicked.
Click the stop button (arrow facing left with vertical line at tip) Choose a selection from the html list by clicking the Play button next to it. Then click the play button in the player display. The title of selection will appear in the title area. repeat the original steps (play, pause, play) This time the knob that moves while song plays, snaps back to the start and moves from start, rather than from the pausedposition.
[Code]...
View 7 Replies
Aug 27, 2009
i'm trying to play flv file using programming but problem it's only work with only html file.when i play with stand alone SWF File it's not playing flv file? what should i do to run as a stand alone application do i've to desing into Adobe AIR ?
View 2 Replies
Apr 7, 2009
i have a button that when it is pressed plays and loads an external flv file. this part works fine but directly after the flv video is finnished i want to load in an swf file. does some one have an idea how to do this? first show flv and then load swf?
this is the code as it looks now..
[Code]...
View 16 Replies
Nov 16, 2009
I am developing a SWF player. The application plays SWF instead of FLV. The SWF, that has to be played is a simple static movie. The application requires SWF to be played while it's being loaded just like FLV's get played.
Now, Is there any way to play SWF file while it's being loaded??
View 4 Replies
Jan 9, 2009
I am creating a SWF that will act as a SWF player. It will play 4 different short SWF clips. While it is playing the first SWF, I want to to be loading the second, third and fourth SWFs. But I don't know how to load something without having it automatically play once it is loaded.This is the code that I used to play the first movie. The external SWFs are named "1.swf", "2.swf", "3.swf", and "4.swf".
var mclProject:MovieClipLoader = new MovieClipLoader();
mclProject.loadClip("1.swf",container);
var loaderListener:Object = new Object();[code]...........
View 1 Replies
Oct 17, 2005
I have an swf file that holds 5 buttons, each button calls a seperate swf file. Is it possible to load all of the swfs in the background while one is playing and then when a button is pressed there is no waiting time for the user?
View 2 Replies
Jan 16, 2009
There are 8 letters in the menu. Each letter provides a linkwhen clicked and a sound when rolled over. The letters will NOTAPPEAR on stage until their corresponding sound is completedloaded. I did this to avoid distortion during playback. The soundbit are pretty small as well. Anyway, the sounds are still distorted during playback and Idon't know why. They are all MP3. HELP PLEASE!! Here's the scriptfor one of the eight letters (movieclips) only to limit size you'llhave to look through:
public function Index() {
var D:MovieClip = new dMC();
D.x = 100;
[code]........
View 4 Replies
May 5, 2009
I've been trying to figure this one out for a couple of days now, and it's driving me nuts! I'm new to flash (I'm using CS3 with AS2), but I've managed to convert a template into an almost finished site. My problem is this: I've made an external slideshow swf which works fine if used by itself. It's saved as a flash 7 AS2 according to the program (Aleo Slideshow Gallery Maker) used to generate it. It's in the same directory as the main swf file. I'm not sure of the code to load and play the external slideshow swf with a button in the main swf file. Do I need to change the html as well as the swf script? I've tried all sorts of things, but I can't figure the script out on how to finish the flash to include the slideshow. The SWF files inquestion are attached - I'm just using sample iamages at the moment. When I go to the gallery page, I want to be able to click on the fly to load and play the slideshow.
Attachments:
slide_btn.swf (17.8 K)
backup70.swf (881.4 K)
View 3 Replies
Oct 31, 2011
function setPlayer(playerSwf:MovieClip,pathFile:String) {
playerSwf.sliderMc.width=0;
var swfLoader:Loader = new Loader();
[code].....
View 1 Replies
Dec 27, 2011
I am doing a mobile application using air and as3.0. And I am using two databases - one is mysql for online data access and another one is sqlite3 for local data access. Once I download a song from server database, it should store in ApplicationStorageDirectory in the folder named "tracks". All the songs are in mp3 format. Finally my question is... How can I save mp3 files in ApplicationStorageDirectory and How can I play those files by referring to the ApplicationStorageDirectory path?
View 1 Replies
May 25, 2009
loading multiple swf's as a playlist and playing them one after other on top of the other, so here even we have to play with display list for the visiblity. Tried to load single files but not getting for multiple files, what will be the event with which the dynamically loaded swf switch to other.These file names will be mentioned in XML file.
View 5 Replies
Feb 25, 2010
I am new to Flash action script and i have problem with action script code. Even though i comment the mvMyVid.play(); still the audio plays for fraction of second and stops.[code]...
View 1 Replies
Apr 22, 2010
I am a flash newbie, how can I get the flash to start playing before it is finished loading on a website? I embedded a FLV file into a flash and I'm going to export it as a SWF, I want it to start playing the movie before it's done loading so people don't think that it's not working.
View 2 Replies
Jan 30, 2009
what I'm trying to put together is some code that will load in multiple flvs, buffer the vids and have them play one after the other in a loop. I have so far code that loads in an array of flvs but doesn't loop. Also the buffering stops the play back for a moment towards the end of the first video, not sure why but changing Flush into Full doesn't help. Anyone know how to add a buffer that plays after a % of the movie it buffered or will buffer movie one and then buffer movie two while the first movie is still playing? As for looping goes I need a listener waiting for the last video in the array to be completed, but not sure how to pull that off.
[Code]....
View 0 Replies
Jul 10, 2009
I have rather large project that contains several swfs and flvs with audio. The project is published in Captivate (which renders a main swf file). After the preloader screen, a lot of the audio files start playing at once at the beginning of the presentation. I have tried inserting an swf (1st Captivate slide) with AS2.0 command "stopAllSounds". It works as intended and stops all the cacophony. But then, none of my audio plays throughout the 7 minute project. Does anyone know how I can restart the audio?
View 1 Replies
Aug 31, 2009
I'm a semi-beginner with AS, particularly with AS3. I am using a preloader to preload half the main swf before actually loading it. It will be approx. 30mb so I don't want people waiting for all of it to load, I'd rather it preload half, open it, then continue loading the rest. I'm presuming this is possible. If so, I intend to include a progress bar once inside the main swf so that the more it loads, the more menu buttons glow and become active. I've seen this "continuous load" thing done with the Halo Believe ebsite.See heror the Halo website, the developers broke up the swf into five 10mb swf files and stitched them together so they would seamlessly load (much like a streaming video) and the visitor would be none the wiser.
I have no idea how they did it, but I thought it would be simpler to keep mine as one complete 30mb file; preload half and then load half while in the main swf. The main swf is an image sequence similar to the Halo site, and the menu buttons are locatedthroughout the image sequence, so they will be accessible as the main swf continues to load. I'm hoping this makes some sort of sense!I've just switched to AS3. I haven't included a progress bar yet, I'm still trying to get the main swf to load half way first:
Frame 1 of preloader:
Code: Select allstop();
var loadDNA:Loader = new Loader(); //loadDNA is what I've called my loader
[code]......
View 6 Replies
Mar 30, 2005
I'm trying to load an external mp3 into my swf and then get my movie clip to play once the mp3 is fully loaded.This is the code I have in my first frame:
stop();
cyfan = new Sound(this);
cyfan.onLoad = function(true) {
if (true) {
[code]....
View 1 Replies
Mar 30, 2005
I'm trying to load an external mp3 into my swf and then get my movie clip to play once the mp3 is fully loaded.This is the code I have in my first frame:
stop();
cyfan = new Sound(this);
cyfan.onLoad = function(true) {[code]....
View 1 Replies
Nov 5, 2010
I want a MovieClip to play as its loading the content in the background, I already have the MC animated, the "loader", how do I do this! I tried this way
frame1
ifFrameLoaded ("end") {
gotoAndPlay ("Start");
}
frame 2
gotoAndPlay(1);
layer 2
loader
Thats all it works the only problem is, that I realized is that its dependent of connection speed, what I mean is that if you have a 200KB/s connection it will load so fast that it doesnt play the complete animation and I set the simulate download speed to like 50KB/s and it does play completely. So my question is will this happen when it's online?
View 2 Replies
Sep 15, 2010
I found this code for loading external swfs and playing them in succession.
It works when I use the external swfs that come with the code, but not when I try to use any other external swfs.
I can't figure out why - does anything seem obvious (the clip swfs are here [URL]
// Array of external clips to use. Variable index refers to next clip to be displayed.var clips:Array = ["clip0.swf", "clip1.swf", "clip2.swf"];var index:int = 0;
// Stuff to load swf filesvar thisLoader:Loader = new Loader(); thisLoader.contentLoaderInfo.addEventListener(Event.INIT,
[Code].....
View 9 Replies
Jul 26, 2011
I have a main movie that sets up the loads of multiple swfs with:
/* imports */
import flash.net.URLRequest;
import flash.display.Loader;
import flash.utils.Timer;
[Code]....
How do I get it not just to start the move but play as well? Everything I tried caused an error or didn't work.
View 7 Replies
Mar 31, 2012
i have an fla file with 5 keyframes. Each keyframe navigates forward to the following keyframe. On the fifth keyframe, a Loader loads an external swf. The external swf has an flv playback component with sound.
The fifth keyframe, other than having a button to click to load the swf, has a movie clip that navigates you back to the first keyframe. The loaded swf, once loaded, may be removed using removeThis function which has removeChild code as well as a flv.stop(); which makes the flv stop when the swf is removed. So u're back on keyframe 5, no sound ASo, all is well and the user can navigate back to the first keyframe (from keyframe 5), and from there continue on to the 2nd, 3rd, 4th and 5th keyframes again, problems start though, when you get to that 5th keyframe again: that keyframe has an FLVPlayback component playing an flv, which at that point becomes very sluggish as all the mc animations on that 5th frame. And worse, i realize, the flv in the external swf that was previously loaded, starts playing by itself, which i know, because i hear its sound track.
I tried putting a conditional statement to tell the _flv to stop on keyframes 1 and 5, but that causes errors, considering that the flv is an undefined property from the perspective of those keyframes.
View 3 Replies
Nov 7, 2009
I really just need help automatically loading one swf once the other is done playing without a button click.a.swf has several buttons. When a button is clicked an animation plays within a.swf. If button b is pressed, once it's animation plays in a.swf, I need it to automatically jump to b.swf.I have no idea where to go.
View 0 Replies
Apr 28, 2010
i am loading some external swfs with the bulkloader. The strange thing, they start playing in the background ( i can hear the sound) without even having added them to the stage.
Here is my code:
ActionScript Code:
public function init():void
{
bLoader = new BulkLoader("bLoader");
[Code].....
View 0 Replies
Jun 18, 2011
I am doing a presentation in flash in movie languages I have 7 buttons when some body click button 1 it should go to a new movie called animate frame number 2 when some body click button 2 in movie language it should go to movie animate frame 6 if people click button 3 in language movie it should play movie animate frame 11 like that for all 7 buttons I have used the following code but its always going and stopping at frame number 1 in animate movie
Here is the code:
button 2
on (release) {
unloadMovie
loadMovieNum ("animate.swf", 6);
}
button 3
on (release) {
unloadMovie
loadMovieNum ("animate.swf", 11);
}
View 2 Replies
Feb 8, 2011
I have a button on the main timeline. When clicking it, I would like to move the main timeline to a frame label called "history" and load and play a movie clip called "slideshow1".
I have the "gotoAndPlay" code working properly but can't seem to get the external swf "slideshow1" to load and play.
I've inserted the following code into the frame label "history" actionscript.
var myrequest_history:URLRequest=new URLRequest
("http://floramultimedia.com/musicGarden/main/swfs/slideshow1.swf");
var myloader_history:Loader=new Loader();
myloader_history.load(myrequest_history);
[Code]....
View 1 Replies