Actionscript 3.0 :: Loading And Playing External Swf After Going To Frame Label?
Feb 8, 2011
I have a button on the main timeline. When clicking it, I would like to move the main timeline to a frame label called "history" and load and play a movie clip called "slideshow1".
I have the "gotoAndPlay" code working properly but can't seem to get the external swf "slideshow1" to load and play.
I've inserted the following code into the frame label "history" actionscript.
var myrequest_history:URLRequest=new URLRequest
("http://floramultimedia.com/musicGarden/main/swfs/slideshow1.swf");
var myloader_history:Loader=new Loader();
myloader_history.load(myrequest_history);
I have a button on the main timeline. I would like to move the main timeline to a frame label called "history" and load and play a movie clip called "slideshow1".
I have the "gotoAndPlay" code working properly but can't seem to get the external swf "slideshow1" to load and play.
I've inserted the following code into the frame label "history" actionscript.
I have a button on my main timeline that calls an external swf file into an empty container movie. How do I load external swf file and play on a particular frame label?
I have a button on my main timeline that calls an external swf file into an empty container movie. How do I load external swf file and play on a particular frame label? I want to load a file called original.swf and start playing on a frame label called wheels.
I was just getting used to actionscript 2 now 3 comes along.. I have this segment of code: this.parent.videoOne.gotoAndPlay("playing") it doesn't work in AS3, in the parent I have a movie clip instance called "viedoOne" with a frame labeled "playing". Anything I do that doesn't involve movie clip instance names gets the job done. But what else do I do to make this work when instances are involved?
This code works great to pull up a swf at a certain frame label. But if I reuse it someplace else to pull up a different swf, I get errors? var req:URLRequest = new URLRequest ("scene1.swf"); var loader:Loader = new Loader(); loader.load(req); addChild(loader);
I have 2 swfs. One called "loves.swf" that contains 4 buttons. When you click on one of the buttons, it opens up an with an external swf, called "about_loves.swf". I would like to make each button go to a different frame labeled in my external swf. Currently, when you click on any button (btn1, btn2, btn3, btn4), they just play frame 1 from the external swf, "about_loves.swf".I would like btn2 to play frame 2 of "about_loves.swf", btn3 to play frame 3 of "about_loves.swf" and btn4 to play frame 4 of "about_loves.swf".here is my code so far:
// these two lines are needed only once, so here they are: import local.display.ShadowBox; ShadowBox.initialize(stage);
I have a scroll menu as a ScrollPane component with menu buttons which take the user to a spacific frame lable within an external SWF (which is loaded form a main SWF already) My code for the botton is:
on (release){ _root.badges.gotoAndPlay("executive"); }
badges is the SWF name loaded as external SWF from a main stage (call this main.SWF) where the menu sits as well. "executive" is the frame label I want the timeline of badges.SWF to go to when you click the button, but this does not work?
It was working when I have this on another flash file. I recently had to move this into another flash file its still the same setup as in the other flash file, there is a loader clip and menu on the main timeline of my main.SWF and all it has to do is go to a specific frame label within the loaded external SWF from the main timeline of the main SWF.
I'm trying to access a specific frame label in an externally loaded swf. I have the external swf loading, but I'm not sure how to access the specific frame label after release. This is an example of the code on my external swf timeline:
I have a button on the main timeline. When clicking it, I would like to move the main timeline to a frame label called "history" and load and play a movie clip called "slideshow1".
I have the "gotoAndPlay" code working properly but can't seem to get the external swf "slideshow1" to load and play.[code]...
I am trying to load external files from flash but I also need to do it using a variable that gets the frame label which is the same as the file name something like:
var myVariable:String = frame.get(framelabel);
and then use this code each time I get to a different frame label to load an external file for example when I am on frame "Boy", It loads Boy.jpg or Boy.txt.
I'm new with Actionscript and am currently working atbuilding a website. I've got a lot figured out so far but oneproblem I'm running into is when I try to load an external .swfusing the loader component and then reference it or try to point toit within my main .swf I can only load the "gallery.swf." throughmyLoader.contentPath = "gallery.swf";I'm trying to load it and then point to a specific label soit loads that frame or label. I've created separate labels for eachimage in my gallery so that when I point to them with AS, it knowswhich image to load. It worked when I had the gallery in the main.swf but when I used the loader component it didn't work.The AS I used that worked before I made a separate .swf andused a loader was:
I need to load an external movie file into the root of my main movie, so it replaces the main movie, and when it loads, it loads at a specific frame (or label)of that newly loaded movie.
Explanation: My main movie, lets call it "Main.swf", has a button which is part of a drop down (tree) list. When you click on the button, I want to load my second movie called "bearings.swf", and to immediately go to frame #2 of the "bearings.swf" movie.
Anyway what I need to do is have a movie clip finish playing when a button is clicked and then go to the frame label associated with the button. I hope I'm explaining myself ok. So if I had say 4 buttons Home Gallery About Contact If Contact is clicked then I want the Home page to play (Which is a fade out) and then go to Contact Page (which will fade in). Then If Gallery is clicked then I want Contact to fade out and then go to Gallery page and fade in.
Is it possible to change a frame label within a gotoAndStop('label') with the parameters in a function?I'm playing around with updating code as I learn more and more techniques, and at the moment the code is a basic click-a-button to select the object shape, and on press the button disappears:
// Change the object into a circle. circle_btn.addEventListener(MouseEvent.CLICK,function(){changeShape_fun(circle_btn,circle);}); // Change the object into a square. square_btn.addEventListener(MouseEvent.CLICK,function(){changeShape_fun(square_btn,square);});
[code]....
However I can't/don't seem to know how to change a frame label through function parameters, or if what I'm trying to do is even possible.Also to note, while I'm all ears for any more efficient ways of doing what I'm trying to do, I would still like to know how/if you can change frame labels through function parmeters.
I am doing a presentation in flash in movie languages I have 7 buttons when some body click button 1 it should go to a new movie called animate frame number 2 when some body click button 2 in movie language it should go to movie animate frame 6 if people click button 3 in language movie it should play movie animate frame 11 like that for all 7 buttons I have used the following code but its always going and stopping at frame number 1 in animate movie
Here is the code: button 2 on (release) { unloadMovie loadMovieNum ("animate.swf", 6); } button 3 on (release) { unloadMovie loadMovieNum ("animate.swf", 11); }
I've been trying to figure this one out for a couple of days now, and it's driving me nuts! I'm new to flash (I'm using CS3 with AS2), but I've managed to convert a template into an almost finished site. My problem is this: I've made an external slideshow swf which works fine if used by itself. It's saved as a flash 7 AS2 according to the program (Aleo Slideshow Gallery Maker) used to generate it. It's in the same directory as the main swf file. I'm not sure of the code to load and play the external slideshow swf with a button in the main swf file. Do I need to change the html as well as the swf script? I've tried all sorts of things, but I can't figure the script out on how to finish the flash to include the slideshow. The SWF files inquestion are attached - I'm just using sample iamages at the moment. When I go to the gallery page, I want to be able to click on the fly to load and play the slideshow.
I have an application swf that loads a big external swf with all GUI components/assets (skin) in it.I want to display a progress bar during loading of the external asset swf file but the images for the progress bar are also included in the external swf file.Is it possible to load only a portion of the external swf before loading the rest. The idea is to load the progress bar images from the external swf, then construct the progress bar and than load the rest of the swf. I was thinking to put it on different frames. Frame 1 containing the progress bar graphics and frame 2 the rest of the assets.
what I'm trying to put together is some code that will load in multiple flvs, buffer the vids and have them play one after the other in a loop. I have so far code that loads in an array of flvs but doesn't loop. Also the buffering stops the play back for a moment towards the end of the first video, not sure why but changing Flush into Full doesn't help. Anyone know how to add a buffer that plays after a % of the movie it buffered or will buffer movie one and then buffer movie two while the first movie is still playing? As for looping goes I need a listener waiting for the last video in the array to be completed, but not sure how to pull that off.
I'm a semi-beginner with AS, particularly with AS3. I am using a preloader to preload half the main swf before actually loading it. It will be approx. 30mb so I don't want people waiting for all of it to load, I'd rather it preload half, open it, then continue loading the rest. I'm presuming this is possible. If so, I intend to include a progress bar once inside the main swf so that the more it loads, the more menu buttons glow and become active. I've seen this "continuous load" thing done with the Halo Believe ebsite.See heror the Halo website, the developers broke up the swf into five 10mb swf files and stitched them together so they would seamlessly load (much like a streaming video) and the visitor would be none the wiser.
I have no idea how they did it, but I thought it would be simpler to keep mine as one complete 30mb file; preload half and then load half while in the main swf. The main swf is an image sequence similar to the Halo site, and the menu buttons are locatedthroughout the image sequence, so they will be accessible as the main swf continues to load. I'm hoping this makes some sort of sense!I've just switched to AS3. I haven't included a progress bar yet, I'm still trying to get the main swf to load half way first:
Frame 1 of preloader: Code: Select allstop(); var loadDNA:Loader = new Loader(); //loadDNA is what I've called my loader
I found this code for loading external swfs and playing them in succession.
It works when I use the external swfs that come with the code, but not when I try to use any other external swfs.
I can't figure out why - does anything seem obvious (the clip swfs are here [URL]
// Array of external clips to use. Variable index refers to next clip to be displayed.var clips:Array = ["clip0.swf", "clip1.swf", "clip2.swf"];var index:int = 0; // Stuff to load swf filesvar thisLoader:Loader = new Loader(); thisLoader.contentLoaderInfo.addEventListener(Event.INIT,
I would like to have it so that when I click a button, it tells a movie clip to play and it just blinks loading. I want an external .swf to be loading while that movie clip is playing. When the external .swf loads, I want it to tell the mc to stop. How do I do all of this?
when a external swf file gets loaded into main swf file, i need to detect while playing external file reach to end so that i can unload that file and move to another frame on root of main file. I am not getting how to identify external swf play reach to end so that i can unload swf and jump to root specific frame of main swf.
I've got a .fla with different buttons. when I klick them different loaders loads ext swfs.
Code: var myloader4:Loader; this.revista.addEventListener(MouseEvent.CLICK, movie4Click); function movie4Click(event:MouseEvent):void { gotoAndStop("white"); var myrequest:URLRequest=new URLRequest("rec.swf"); myloader4 = new Loader(); myloader4.load(myrequest); stage.addChild(myloader4);
Underneath the loaders on the label "white" I have to buttons, next and prev. I want to, when I press them, to go to the next frame of the loaded swf. I've got 6 diff ones. (myloader1-myloader6).
I have two flash files, say a.swf and b.swf.a.swf is the main swf file, embedded in an HTML page for a webpage. There is a preloader in a.swf too. In b.swf, when I click a specific button I need to load a.swf, but not from the preloader, from the content. To be precise, the content starts from Frame 24 of a.swf (obviously Preloader ends in Frame 23). I believe, the frame 24 has to be loaded in a.swf when I click the button in b.swf.
I am loading external file swf at frame 30 (as one of my pages). When I click button at example 50 or 61 (another pages) how do I remove the loader. I've got lots of errors.