Professional :: Creating A Fade Up Effect From Bottom To Top?
Mar 27, 2011
I'm struggling to create an effect that I thought wouldn't be to complex to complete, however several hours latter...still can not make it work.
Using Motion tween Im attempting to make an image fade up! Meaning the image slowly fades up from the bottom of the image until the whole image can be seen.
I've tried using the fade effect and adding a masked layer that's tweened, however it fades in very harshly indeed, with the line of the mask very obvious.
Is there any way that I can do this so that it looks smoother and the line is less distinctive.
I am trying to make an effect where a bunch of square fade in sequence (without using Voetsjoebas code btw, I'm practicing my own), but I have a problem with the handlers. I want to assign a handler to _root["square"+(i-1)] but it doesnt work if I do. Check out the comments in the code as well. What you see now is the proper effect but I need to move the handler to a different place so that I can assign a different handler to _root.
I was able to take an existing Flash file created in '06 and make a simple slideshow. See it at: [URL]. Now I've been asked to add buttons and make the slides fade instead of slide into each other. They want it like this: [URL]. So I created a very simple mock up: [URL]. I just can't get the buttons to work like the prosolassociates one above. I have attached the FLA here for review. Attachments: slideshow_buttons.fla.zip (9.0 K)
I have created a movie in CS3 which is basically a series of images that scroll from right to left across the screen. Each image also has a url assigned to it so that clicking on that image takes you to another (external) website. It's all working beautifully.All I want to be able to do now is to create a mouseover effect, whereby when your cursor is over the scrolling image, that image only enlarges slightly - a bit like the Apple dock effect. Then, if the cursor moves to the second image, the first image reduces back to its original size and the second one enlarges.
It's a bit of decoration to go behind a logo. When the dMove var is commented out I get the appropriate line of squares fading in and out at random spots along the x = 78 axis, but when introduced nothing appears at all...
I am currently working on Flash 8 tool. I wanted to know how to create a text effect on mouse click in Flash 8. I have tried simple text effects like fade in and out and zoom out effects, however these effects are not mouse enabled. How to create text effects in flash 8 on a mouse click i.e. text should appear when the mouse is clicked. I am also attaching the SWF file that I generated from a flash document. Attachments: dummy14.swf (17.7 K)
In the following code I am controlling the visibility of a MC with the following code:[code]This is working fine but the on/off transition is a bit harsh. Is there a way to add a fade in fade out effect with action script so the change from visible to not visible is not so abrupt?
over the button , its start contiunosly fade in/fade out effect until i rollout the mouse its have to stop , now i have the script but its works just when i rollover and rollout the mouse and then again i need to rollover again , i searched for this script in forum but didnt find the code for contiunosly effect.here is my script ..this script goes in my actionscript layer :
I really like the text effect Pom used in the footer contest, and would like to use the same grid-type method of creating mc letters but with a different effect. i understand how to change the parameters and shapes of the letters, but can't seem to figure out which piece of code is purely for the explosion effect. basically, i want the letters but with the 'Repel' effect from[URL] here is Pom's AS:
[AS] cellSize=3; radius=10; damp=.85;
[code]....
and here is the .fla using the repel effect using pre-made mc:
i have a timeline animation inside a movieclip.it contains bitmaps. when i set the movieclip's alpha 50 etc, i cant see the alpha effect on the bitmaps except for bottom layer.that simple animation seems like these and i cant understand this situation
So my flash skills are pretty rusty. The project I'm currently working on is updating my portfolio site and I have a navigation bar that I want to fade in, click on a link, fade out, then go to the specified link. I've got the animation working the way I like, however I cant get the links to work correctly. I've used the standard getURL commands, but then every button goes to the same link, not different ones.
What Action Script 3.0 coding do I need to make the animation play the way I've described and have each button go to it's own link?
I have 2 images that need to fade in and fade out so after 5 seconds image1 slowly begins to fade out while image2 slowly begins to fade in. My first image does not fade in because on the start of the flash movie I want to directly see the first image. But when image2 is done (so the whole movie is almost done) and it's start fading out.... I get to see the background (just a black empty background) while I actually want to begin fading in image1 (so looping the 2 image constantly).
So how can I immediately see an image on the start of the movie and still getting a fading in effect of the first image when the movie is almost on its end (so during the fading out of the last image)?
I'm trying to create a cursor that follows the mouse around and leaves a fading trail behind it, and know I would never put something so "1998" on my site, but I thought it would be fun to try and recreate one anyway for my own enjoyment. Okay this is the issue that I'm running into the fading ball cursor does actually work but for some odd reason after about 4 or 5 seconds it leaves a small trail behind it that does not fade all the way, it's almost as if code was resetting and starting all over by dropping the current execution of the code and starting over????
Here's my code. I'm using FLASH CS4 with all current updates IMPORTED FILES import fl.transitions.Tween; import fl.transitions.easing.*; stage.addEventListener(MouseEvent.MOUSE_MOVE, moveBall); function moveBall(e:MouseEvent):void{ var ball:Ball = new Ball(); ball.x = mouseX; ball.y = mouseY; addChild(ball); var fadAway:Tween = new Tween(ball, "alpha", Strong.easeOut, 1, 0, .5, true); }
I want to have a fade effect in between different images, but I don't know how to incorporate it. Could somebody modify this code or tell me how to modify this code so that it will fade in between images?
I'm doing a movie in flash but I need to have a cool typewriter effect in actionskript to keep down the kbs.
[Code]...
then with each letter fading in seprately. then after 1 second fading out again I've been searching google actionskript.org kirupa like crazy. really couldn't find anything.
I am trying to create a fade effect. When I click on a movie clip, I want the others to gradually fade from _alpha =100 to _alpha = 25. The way I have it now it will instantly take the clip from 100 to 25. This is on the movie clip that I click
Here are the two texts Products Innovation I want the button to be "products" and when you mouse over it products fades out and innovation fades in and moves to the top right, like an animation.
How to have a cool fade out/in effect when I change from one scene to another with a button. So far I have found a way to get the body of the web page to fade out, but do not know how I can have that and then load the scene that is selected by the button. There are multiple buttons that lead to different pages and I wish for all of them to cause the fade out of the first page and the fade in of the selected page.
ActionScript Code: stop(); about_btn.onRelease = function () { gotoAndPlay(8); } The 8th frame is the start of the fade out. Keep in mind that I will have other pages that will be navigated to the same way.
I have was surfin' the tuts when I came across this one: Advanced Rollovers. So I whipped up a sig, and finally got what I wanted. But when I press ctrl - enter to preview it, the rollover affect doesn't fade in and out, plus since it doesn't fade in and out, the image never entirely disappears.
I have the code below positioned on a keyframe in the main time line which gives me a grid effect using the instance 'cube' of the MC 'cube.
gridy=30; gridx=30; num=0; for (var i=0;i < 10;i++)
[code]....
The effect i want though is for the reduction in alpha to stagger from instance to instance, whereas at the moment they all fade together. Is there a way of tweeking the code i already have to achieve this staggering effect or does the whole thing need re thinking.
I'm working on a project for a website, I need to display statistics in a flash video, and as easy as it sounds, I can't get it to work. Basically, I need some text to fade in, and the actual number to count up [from zero to the number]. I managed to get it semi-working, but I can't get the numbers to fade in. I didn't know if there was any easy way to do this without doing it frame by frame.
I am applying s:Fade effect on s:ItemRenderer on mouseOver event. The fade effect ends fine, but during its execution, it is applied only on half of the ItemRenderer object, plus half of the adjacent (right) ItemRenderer.
ItemRenderer objects are inside a s:List which uses a HorizontalLayout.
Here is the code for the ItemRenderer called FilterTagRenderer:
The tutorial I am working on is at: [URL]. I have no problem with the fade grid effect itself but... I'm trying to make one of the squares (which is a guy in the middle of a scenic landscape) visible first giving the effect that you can only see him first, then the grid squares fade in to reveal the landscape that he is standing in.
So I tried just cropping the square out in photoshop, then just placing it in the exact same spot above the original image, but everytime the movie gets to the portion in the timeline with the actionscript, the little square with the man in it disappears. I want the square with the man in it, to remain on the stage from beginning to end, as top layer.