In photoshop, you can create a path with the pen tool and then make that path a selection as if you'd used the lasso tool. How do you turn a pen path into a lasso selection in Flash (CS4)?
well i tried to make a selection tool just for the heck of it, so when you click and drag a box apear and selects multiple things you drag over, i got it 80% done but im stuck in a rut, here is my fla please give me advice on improving, youll see what i mean when you run it[URL]...
This is the most frustrating program ever. No where can I find an answer. I've tried everything I've read on how to change text but I can never get the selection tool to select the text. Some say use the T tool but all that does is create a new white box over top of it to type new text in
The layer isn't locked and the closest I can get is a blue box around the button. Well it's not a button and in the library the icon is a movie clip. Its also in my "bitmaps" folder as and image? (tree icon) Does that matter? I'm begining to think this is a whole image?
I basically am creating a video where the intro video plays through then the user is prompted with 3 choices to select which video will play next I am using keyboard input to make the selection. I have the keyboard input capturing working, pretty basic, but I am having trouble getting it to switch to say scene 2 (where I have another video)
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And I get a compiler error stating "Scene 1, Layer 'content', Frame 1, Line 11 1120: Access of undefined property event. No other errors come up
I'd like to create a free selection tool (also known as lasso tool).I want to use it to select sections of an image with the mouse, and then copy the selected parts.
I'm in the midst of creating a Bumptop styled selection tool. Right now I got as far as creating the tool itself (which actually works pretty good) and spreading some random square items on the stage. This is the class that creates the selection tool :
how to make a fighting game in flash and i love it.but i was thinking about making my fighting game a game where you can select a character to play as. so i wanted to know if anyone knew a tutorial on how to make a character selection screen for a fighting game.
I would like to recreate the flash selection tool's functionality. To clarify, I created a drawing program that uses the drawing api. Now if a user draws a circle, I would like them to have the ability to stretch and mold it like you can in flash by hovering close to the edge so the ) cursor shows up.
I would like to code an script that would with some trial and error method learn to play QWOP game, that is available at Flash format on Internet (more information on QWOP). I found out there are some challenges on it: The program is available on Flash and I don't know how any Script (I am planning to use JavaScript) could use virtually its UI, it means to send the appropriate key strokes to the game UI. I know Java Script is not the easiest language to master and especially there are challenges on such a complicated coding aim as Artificial Intelligence.
I never realized that fl.getDocumentDOM().selection doesn't retain the selection order... <sniff>. I was hoping to build relationships based on the order. I guess I took if for granted that tools like Maya and Max store the selection buffer in order of what was selected. I'm trying to avoid: Select Object, <Press 'Parent' Button>, Select Parent, <Press 'Parent' Button>
I simulate a pencil tool in my application, now i want simulate a eraser tool, but no success. how can i eraser that lines draw by pencil in as 3? i try removeChildAt(0); it work's but all draw is erased. [code]...
I am new to Flash and use Flash MX.I saw a site online that I really enjoyed and would like to make a similar one to it, though I'm not sure what is the best way to do it.The site is http:[url]......html I like how the lines and boxes appear and then the buttons. My question is, what is the best way to do this? I've seen lines and boxes appear and move around on a variety of flash sites, so HOW IS IT DONE? Is it better to create the entire document and have certain sections reveal with a mask or is it better to use tweening to make it look like the lines/boxes are getting longer/bigger? Should action script be used in this sort of thing?
i am attaching a number of _mc (my_mc) with a for loop. Inside each my_mc is an input textfield (my_txt)I want to click on my_mc.my_txt and select the textfield .the following code allow this and i can enter text from the keyboard however I want to add text from a _mc keybooard on screen (here called myBtn_mc).As soon as I click on myBtn_mc of course I lose focus ... i have tried to use a variable (select) to keep scope&focus
Open a video file embedded in the application.open some pdf files, preferably embedded in the application, but if it will have to open externally, it's no problem.Work in fullscreen on the user computer, with a minimum resolution of 1024x768. I'm thinking about a resolution of 1024x768, centered on a black background.
I was thinking of using Flash, but I don't have much experience, so if there is another easier IDE that creates a Flash application, I would prefer that.
I made my page in flash as2 every day i change some news tha i have in my page but is very dificult because i dont have an admin panel that is why i ask if you know anything about how to make an admin panel for my page
I've made a little program that enables you to resize a box on the screenIt's made up of 4 squares and when you move one sqaure the others move so that it still forms a box But when i move the square moderately quickly the box's all seem to lagHere is my code for moving one box
var tl:Sprite = new Sprite(); var tr:Sprite = new Sprite(); var bl:Sprite = new Sprite();
1. How can I change the size of the brush tool? It's all greyed out on every project I start, stuck at the very smallest size (0.10). I'm trying to trace over a photo at the moment, and it's taking FOREVER with the tiny little brush. It only un-greys itself after I draw a line, but I can only change the size of the line I've just drawn. As soon as I go to draw a new line, it goes straight back to size 0.10.I'd use the pencil tool, because I can change that, but...
2. How do you make the eyedropper tool put your chosen colour into the pencil colour box as opposed to the brush box? Every time I use it, it forces me to use the brush. Which, because of the above problem, is ridiculously inconvenient to draw with in just about every situation.
I did make a eraser tool. But once I begin to erase a layer, the background layer is visible. I want the layer just below the topmost layer to be visible.
For eg consider 2 layers. Layer2 is above Layer1. When I perform erase on Layer2, I see the stage background. I want to actually see Layer1 when I erase from Layer2.
Here is the code I used: The comment entry shows that, I have tried that possiblity.
import flash.display.BitmapData; var linkageId:String = "myimage"; var myBitmapData:BitmapData = BitmapData.loadBitmap(linkageId);
I have two datagrids which should do everything synchronic except the data entry. I already managed to make them scroll synchronic by using the scroll event. My question is now how to select a item of a datagrid only programmatically, and how to get the mouseover effect and underlining the corresponding row with a bright blue color?
I found that .fla files do not save in Flash CS4 when the Deco tool or Spray Brush tool is selected. Is this a bug? Or is there a workaround to this issue.
Usually when I make a shape I can select it with the selection tool and lots of dots appear on the shape showing that I have selected it. I was playing around with some key commands and I think I accidentally did something now when I select a shape it ha sa thin blue outline. Can someone please describe what this means and how I can change from this to the other option?
I am working on Flash CS5 , and I would like to "lock" any moves or selection on the pixel grid.For example if I am moving with my mouse a square placed at x:10 and y:56 I want to have someting like x:456 and y:78 and NOT x:456,4 and y:78,8Same thing for the selection, it select sometimes half of a pixel or a quarter, and it is very anoying... I am loosing a lot of time to check every element each time I placing, moving or selecting or creating to be sure it is an integer number.
Working with senocular Transform Tool - How to remove/disable tool for objects Im new to AS3, and i have to use it for my current project. I have used the AS2 Transform tool extensively, but needless to say, the AS3 version works entirely differently. The way i understand it, the tool applies to and every Sprite , movieclip on stage
This is a very very basic question.I am able to colour and otherwise manipulate elementary vector objects, such as rectangles. Yes, I know how to use the colour panel and the fil land ink pot tool. However, sometimes I can colour a vector shape drawn with the pen tool and sometimes I cannot. It seems completely random.In detail: select keyframe on an empty layer.I make a triangle with the pen tool, and a small circle shows completion. I get a triangle.This is coloured not for the stroke but for the layer. It seems to exist in two densities - a layer coloured line for drawing, a thicker, same-coloured one after selection.However, neither the ink bottle nor the fill tool do anything. I can set the colour in advance, or after the event, through the colour panel or otherwise, nothing. A gradient fill does not even show the guide lines for the fill tool.