Professional :: Adding Mute Button To Timeline
Jan 1, 2011
I currently have several photos that rotate in an out and i also have a music clip which plays when i test the movie. i want to add a mute button from the components tab onto a timeline. Not sure how difficult this is for a novice, but I would like to try and figure it out. Most of the tutorial i've looked at tell you how to create the button and link it to the music. I haven't come across anything that tells you how to embed it into a timeline.
View 4 Replies
Similar Posts:
Jan 26, 2010
I've produced an instructional animation for a client who now wants to add a mute button. There are several sound clips throughout the movie. How do I achieve this?
View 4 Replies
Sep 27, 2008
I want to add a mute / unmute button for sound that must remain synced to my animation. It sounds like a pretty straightforward task and I'm embarased that THIS is where I've gotten stuck while I've gotten through some stuff I thought would be way harder on my own. The reason this is a problem is because in considering 2 approaches I've run into a wall. I'll gladly accept any advice to circumvent the roadblock either way.
Approach 1 is to add the sound to the library, drop it in the timeline as a stream and build my animation to match. That works just fine, but I can't find an instance name for the sound to run a setVolume function against (not even sure if it would be that simple, but without an instance name, I can't move any further forward; I tried labeling the first frame of the sound layer 'narration' and trying refernces like timeline.narration, timeline, narration, and so on, but no joy).
Approach 2 is to import the sound using URLRequest, instantiating the sound and setting the volume against that instance. Works like a charm but the sound drifts out of sync with the animation (that was synced perfectly when it was in the timeline). This is my less appealing option because I'm using nav buttons taking me to various frames and the sound (which used to pick up at the right frame when it was in the timeline) just plays on without regard to the point in the animation. It's not a surprise to me that this happens, but if I were to do this I'd need to write code into my nav buttons to pick up the right spot in the sound instance and I'm not sure how to do that.
View 5 Replies
Feb 10, 2008
I have a client who wants to add something to a flash presentation that is almost done. There is a root swf that is pulling in a nav screen swf, which in turn is pulling in the text screen swf of that corresponding nav swf. So at the start, the root swf automatically loads nav1.swf, and nav1.swf automatically loads text1.swf. Once that plays, the next button loads nav2.swf into the root swf, and in turn, nav2.swf automatically loads text2.swf onto it. I hope that makes sense. So all the text is going to be on the screen with pix, etc, and we are going to have a VO speak the text. The VO will be on the text swf files since there is fading of pix, text, etc and we need it to match. With it almost done, the client wants a mute button added to the thing.
The question is, if the mute button is on every text swf file, is there some variable that I can pass that would keep the next text swf file from playing it's VO? The client doesn't want people to have to keep clicking the mute button with every page. I know, I know, if I knew they wanted a mute button, I never would have built it this way. It's going on the web, and I figured for loading purposes, this was the best way. Now I think Im screwed... Or rather, they are. They approved this. But can it be done? Can I pass a variable from either the root swf or the navs swf files that tells the incoming text swf files to stay muted?
View 5 Replies
Oct 26, 2007
how to mute a audio embedded in a button's timeline from the main stage
View 1 Replies
Feb 3, 2009
I've downloaded the the Flash mp3 Player. I did some minor modifications to it and it works well. The only problem I have is that when the mute button is pressed, the current song is mute(s.setVolume(0)), but when the next song comes up, the mute button is not in mute state(Volume not set to 0). I want to keep the mute state unchanged when the songs are playing untill the mute button is pressed again.
View 6 Replies
Jul 5, 2010
I have just installed Flash Professional CS5. I have set up a short 3 second Flash .swf file and incorporated it into my website using Dreamweaver CS5. The Flash file has a background sound file and the Flash program loops. I see how to set up a mute button and have done that, yet when the file loops the sound begins again. I have looked through the many tutorials and forums and simply cannot find out how to set up the button so that when the "Mute Sound" button is clicked the sound stops even after the file loops. I am guessing it might have something to do with setting up my timelines, yet I have played around with that and did not get anywhere.
View 4 Replies
Jul 16, 2010
I have a flash animated logo with sound on all of the pages of my website. My goal is to make a mute button which when clicked will work on cookie base or php session (?) and will mute the sound of the logo on all pages for the given period of cookie.
View 1 Replies
Jun 10, 2010
I have only ben using flash for a little while and do not know a lot about action scripts.I have used a flash file found online which plays music and has a mute button, but at present it plays the music when the page is viewed at another time.So need to have a cookie or shared obect as i have been told it is, so that when the music tries to play it can read the mute state cookie to decide if it should play or not.i see i can not upload a file so have uploaded to the following location
View 1 Replies
Aug 5, 2010
So i have a flv playing on a flash load. I need the mute button toggled to "mute" by default.
Code:
my_FLVPlybk.muteButton = mutebtn;
that is the mute button instance i am using.
View 1 Replies
Aug 18, 2011
We have a movie clip containing a set of sound files. All sound is on the timeline. We have tried the following, but none works.
[ on the frame where the sound starts]
if (deactivate) {
SoundMixer.stopAll();
}
[Code].....
View 3 Replies
Feb 25, 2009
I am developing a flash web site using ACTIONSCRIPT 3. There is a menu of small icons that, when one of them is clicked, the program loads the correspondent SWF into a loader and then presents it in a "virtual screen" ( a rectangular area ) in the web page. The problem is that some of these child SWFs have an embedded background sound and I DO NOT KNOW how to mute them from the main SWF when a user decides to do so by clicking a "mute" button.
Each SWF embedded sound has its own layer in its timeline and is set as Sync: Event, Repeat:1.
View 3 Replies
Jan 14, 2010
I have a play and mute/unmute MC in a timeline instanced as "btn_playMute." The movie clip contains two frames. Each frame contains a button and some AS3. Here's the goal: When the flash loads, a video starts playing with the volume turned all the way down. This video continues, and loops when it gets to the end, ensuring that the volume is all the way down. I'm doing this as such:
HTML Code:
import fl.video.VideoEvent;
videoPlayer.volume = 0;
videoPlayer.source = "dieSort.f4v";
videoPlayer.addEventListener(VideoEvent.COMPLETE,rewindAndMute);
function rewindAndMute(videoEventObject:VideoEvent):void {
[Code] .....
The problem is that when I click the button the first time, which restarts the video with the volume up, I get the following error in the Output panel:
HTML Code:
Play Button Clicked
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at Semigen_fla::btn_playMute_1/frame2()[Semigen_fla.btn_playMute_1::frame2:3]
at flash.display::MovieClip/gotoAndStop()
at Semigen_fla::btn_playMute_1/playHandler()[Semigen_fla.btn_playMute_1::frame1:9]
Any reason why my control MC is not changing states properly from "rewind and unmute" to "mute"?
View 7 Replies
Mar 21, 2011
I want to trigger a scene to play (well, stop technically) when the play game button is clicked but I keep getting error messages.[code]
View 8 Replies
Jun 2, 2010
In web design, you usually define a CSS style for a navigation link, which will appear when the user is currently on that page. So if I was on the "about" page, the "about" link in the navigation would be highlighted red, for example.I'm trying to do the same thing with a button in Flash. When a user clicks the button ("on(release)"), it will take them to another frame in the timeline, and, the look of the button will change to let the user know they are currently on that frame. I thought I could do this by adding a keyframe at the destination frame, then going into the button and changing the "up" frame. Sadly, that doesn't work, as it changes the "up" frame for the button everywhere.
View 1 Replies
Aug 24, 2011
I want to use my own .swf button for PayPal payments with a "hidden format", but when adding the generated PayPal Website code to my html page, only a red X and the alt PayPal text is showing where the button should be. I have changed all Active X controls to Enable.Every time I contact PayPal I get a different reply. The last one was that I have to add a "static" image, but I really want to use my own button.I would rather find a way to paste the PayPal code into my buttons action script and then I only have to paste the Flash button to the html, but don't know how to manipulate that because the only code generated by PayPal is a "form" in html format. I am also adding text fields and guess that's why I don't get an generated email code from PayPal which I get if I don't add text fields.
View 21 Replies
Feb 3, 2010
With Flahs CS4 with as3 paint a rectangle F8 and convert to symbol button, now if edit the new button, timeline is like this: paint another rectangle F8 and converto to symbol: Movieclip, now the time line is like that:if in the second symbol, edit in properties, and change MovieClip to button, when I edit it, the timeline is no change as first option. What can I do to see the button timeline.
View 2 Replies
Jun 19, 2010
i want to link a submit button in a movie clip to the main timeline, any ideas of how to do it?
View 15 Replies
Mar 22, 2012
Decided to stick with AS2.0, i've got buttons that are working great, linking to certain frames in my timeline etc. The only problem I'm having is after they have been clicked and gone to their respected frame, they remain clicked. This is my code for each button
[Code]...
Could this be something in my code or something in the timeline i've possibly done wrong?
View 8 Replies
Jan 6, 2010
I was able to take an existing Flash file created in '06 and make a simple slideshow. See it at: [URL]. Now I've been asked to add buttons and make the slides fade instead of slide into each other. They want it like this: [URL]. So I created a very simple mock up: [URL]. I just can't get the buttons to work like the prosolassociates one above. I have attached the FLA here for review.
Attachments: slideshow_buttons.fla.zip (9.0 K)
View 4 Replies
Jun 8, 2010
I have encoded a video to make a .flv for my site, I want to add a simple pause/play toggle button for the flv, does anyone know what code I need to add to a button to get it to work? I don't want to use the default skins and can't seem to find away to get it to pause / play??
View 2 Replies
Feb 11, 2010
I have a movie created that is broken down into sections on the timeline (home about contact etc) Each section has a movieclip I want to be able to be in the about movieclip and click a button that will bring you back to the main timeline contact section Heres is the actionscript I am using to navigate the main timeline for each section
stop();
//handle events for buttons...
index.addEventListener(MouseEvent.CLICK, clickSection);
about.addEventListener(MouseEvent.CLICK, clickSection);
wind.addEventListener(MouseEvent.CLICK, clickSection);
[Code].....
View 1 Replies
Feb 1, 2002
How to create a mute button in flash so that when its clicked all sounds are muted, however, when clicked again all sounds resume but without starting again from the beginning.
View 4 Replies
Jan 10, 2011
something probably quite simple. fla that I need to add a mute/unmute button to. It would be even better if mute/unmute occured onmouseover, but no doubt this is a more complex question?
View 2 Replies
Aug 9, 2009
This is a simple mute toggle button for an mp3 player.
I first var sound: Sound
Then I have the function
//mute the current sound
function muteSound ()
[Code]...
View 3 Replies
Aug 2, 2009
i have an mp3 that plays as background music to my website with a mute button that fades the music in or out. This works using the code below that i found on another site.My problem is i would like to have this music added to an external swf that i could load into my main site in order to decrease the main site file size. When i load swf however, the music doesnt play. the button appears (which is also in the external swf) so i know that the movie is loading but no sound plays.
some_sound = new Sound();
some_sound.attachSound("Kevin Spacey 16bit.mp3");
some_sound.start();
[code].....
View 1 Replies
Mar 29, 2011
I added a button symbol to a movie clip in a Flash 8 project, and the button works. OnPress it redirects to a web site.However, the animation in the movie clip becomes diabled. I get the same effect regardless of where the button is placed, e.g. scene1 timeline, movie clip, etc.
View 8 Replies
Feb 5, 2010
In AS2 I need code for a button, on the main timeline, to go to a frame in a mc off the main time line. I have attached a picture of the time lines in case I have not articulated my needs well.
View 5 Replies
Dec 19, 2008
I need to create a mute button for an embedded FLV file.There is no separate sound file for me to control, so I'm unsure
View 3 Replies
Apr 10, 2009
I am wondering how to make a mute and unmute button is actionscript 3.0. I did it before in actionscript 2.0 but not in 3.0. Here is my actionscript 2.0 code.
var sound = 1;
var slashMC = _root.attachMovie("slash","slash01",99);
slash01._visible = false;
slashMC._y = btn._y;
slashMC._x = btn._x;
[Code]...
View 14 Replies