Professional :: Automatically Load/open A .swf File As Full Screen
Apr 11, 2011
I create a .swf file and wanted it to load/open automatically as a full screen. I tried the following code but it only works with projector or .exe files. Curently user has to press F11 to open or close as a full screen. Here is my code:
I am developping a as3 project for a kiosk that should run in full screen mode.I am using eclipse for the programming and Flash CS4 to prepare all the swf library assets.Once I publish the swf, I open it in the flash player and export the file as a projector file.
When I open the projector file it doesn't go full screen automatically.
Where can I set the project to go full screen?In the code?Or is there a preference setting for the projector file?Or another way to publish the projector file that will allow me to set the full screen mode?I remember using fscommand in as2 but that doesn't seem to work anymore.
I'm building a flash file in action script 2.0, and it works great except for one thing I'm publishing it as an .exe file, and when you open the .exe, it opens in a partial window and is partially off screen. I'd like the .exe file to automatically open full screen every time. Does someone have AS2 code for the flash file that would make this happen, or is there a way to accomplish this in the .exe file itself?
Is there a way in AS3 to load the .swf to full screen mode straight away? The only way I can find to do it is by adding an event listener for the mouse or keyboard. Surely this can be done automatically at the start when the .swf is loaded?
Is there a way in AS3 to load the .swf to full screen mode straight away?The only way I can find to do it is by adding an event listener for the mouse or keyboardSurely this can be done automatically at the start when the .swf is loaded?
I want to enable full screen mode automatically when I play the swf file using adobe flash player (not embing it in the web page, just by running the adobe flash player alone), without select the 'view full screen' option. Is it possible?
I am trying to have a webpage automatically go to full screen when the viewer enters it. It works with the on/ off Buttons but it does not work with the enter_frame Command. Here is my code
import flash.events.MouseEvent; //---full screen auto stage.addEventListener(Event.ENTER_FRAME, onEnter); //---manual Full screen
I am working on a Flash app that is 900x700 pixels. When viewed in misc. browsers at 1024x768, the browser chrome causes robs too much of the vertical space and the app appears in a window with a vertical scrollbar. Unacceptable.
The flash app will be launched via a link emailed to the viewers.
I'd like to avoid resizing the flash app and am wondering if there's a way to do the following via javascript, with no clicks involved:maximize the current browser window remove current window address bar and tabs / switch browser to full screen view (equivalent to pressing F11).
An alternative would be to resize the flash app vertically to match the browser canvas height to avoid scrolling. This may cause the app to become unreadable, so not the best approach in my case.
UPDATE: Seems that browser resizing and autoswitch to full screen won't work and neither will the flash app auto resize. What is the best approach then? And, some users may have browsers with toolbars or open a small browser window.
The only idea I have is to use javascript and display a message to users with small browser windows to pres F11 manually. The audience is executes and some may not even know what an F11 means...
I am creating a flash-based Kiosk. When launched, it runs full page/full screen. However, if a user clicks a button that opens an external document, the swf or Flash Projector exe leaves full page mode and appears in the Flash Player. Is there any way to ensure the swf or projector file always stays in full screen - full page mode?
My question is what needs to be done in order to make a .swf file go into full screen without falling to a black screen when a movie is played? I have tried coding it, however I come up with the following error.
[Code]....
What should I do to fix this? This is not going to be an HTML file, however, so the initial thought of changing the publish settings does not seem to work this time.
I tested my skin for YouTube Chromeless player, and seems it worked properly.All graphic elements, including TLFTextFields, are stored in external SWF, all the AS3 code - in loading SWF.I use ProLoader class to load SWF.However, when I tried to attach Player skin code to my Home Page code, I immediately bumped into two issues:
1. TLFTextFields ceased to display proper font;
2. YouTube Chromeless player ceased to enlarge up to Full Screen width in Full Screen mode, whereas all publishing settings were kept the same...
Although I managed to cope with TLFTextField bug by replacing instances with vars in loaded SWF, I have no the slightest idea what to do with those paddings in Full Screen mode... Neither removing all children on stage before loading YouTube Player skin, nor compulsory resetting player's size can't make it work...
It works fine if i open the movie alone, a problem comes when I load it from this other movie called movie2.swf (which is in AS3). The load script in this second movie is:
var i =new Loader(); i.load(new URLRequest(movie1.swf)); MovieClip(root).addChild(i);
when i open movie2.swf it will automatically load movie1.swf, which looks fine, but now its button doesn't work.Maybe it isn't logic to keep the AS1 in the first movie, but I really want to keep it as it is (cause I would have to change dozens of them,) i really want this AS3 and AS1 communication.
I am creating a full screen projector with flash CS4. In the projector I have more videos, starting from an swf player-
The problem I encounter is this:
The projector starts correctly FULLSCREEN (using AS). The video plays 900x506 correctly. If I click on the player, to get the video full screen, it works. But when I press ESC, not only the video, but also the PROJECTOR looses full screen.
This is a bit annoying. Is there a way to apply the "back to normal size" only to the video? I do not want to prevent the app to be exited from full screen, it's not a problem if the user wants to exit the projector full screen. But not when the user exits the video from fullscreen mode.
// for Full Screen stage.displayState = StageDisplayState.FULL_SCREEN;// for the normal screen stage.displayState = StageDisplayState.NORMAL;But this code does not fulfill my requirement. I need Vertical Scroll Bar, even I go to the FullScreen, but I don't find any Scroll with this code.Even I tried "window.open" of JavaScript with ExternalInterface, but I couldnot succeed.
i am creating an interactive application that will run independantly on a computer.I have implimented the full screen stage display state to a btn, and it works great!
-------code----- import flash.display.StageDisplayState; function goFullScreen():void {
[code].....
however as soon as i add a video [i will be adding several] the video takes on the full screen property, and that is not the desired effect.I have used several diff ways to import the video but as soon as i call the full screen, it goes to an all black screen.
I am developing a high end full screen flash site, the swf technically takes up the whole sceen but elements within it are positioned relative to the browser.
What we are looking to do is have the main page with the full screen Flash piece remain the entire time. When a button is clicked a separate url / html file of content will display in a window or borderless area on top of Flash, scrolling if necessary and preferably with a bit of transparency so you can see the Flash beneath it. The content pages will be formatted by css and the client will have the ability to update via CMS, the page might contain images, swfs, etc.
Nick Stakenburg's Lightview works flawlessly but it hides the Flash when it loads the iframe. This is not acceptable and I have been all over the Lightview forums and trying different hacks and tweaks (wmode, zindex, etc), none have worked and he has basically said that Lightview hides Flash and some other objects so they don't overlay Lightview and that that is his only cross browser solution for now.
I'm just finishing off a project that has to run in full-screen mode, but I'm having trouble adding this feature. couple of quick details.I'm using Flash CS3, ActionScript 2.0, targetting Flash Player 9 (this could change, but I have to stick with AS2 and CS3)The movie will be the only thing running on a touchscreen installation, Windows PC.I tried using this:
fscommand2("FullScreen", true);
but it didn't work for me. I get this compiler error:Scene=Scene 1, layer=Navigation, frame=1, Line 1
The currently targeted Flash Player does not support the FSCommand2 action.I've tried changing the target player version, but all seem to generate the same error.
I've been searching for a way to do this without using html. For some reason i can't have my enter site button load the main movie from the splash page and go full screen at the same time. here is my full screen code: (where do I put my loadMovie script to make both events happen at the same time)
I know there is a way to make the flash movie play full screen when publishing as a projector? The only method I know of is by adding code to an HTML page, but since this is a projector file that will be played on CD, I'm at loss.
Also, a tad unrelated to the ActionScript forum, but any info on what can be done for the projector file to autorun?
I have a Mac (intel) CS3 flash fla that I am exporting asprojector. The exported Mac projector and windows exe file will notopen full screen w/o the flashplayer's top toolbar. I have testedthe projector file on Mac 10.4 and Windows XP and all show theflashplayer's top tool bar. The only way to go full screen is tomanually select view/full screen in the player toolbar. I havetried the fscommand("fullscreen", "true"); toggle (true/false/true)workaround w/o any success. Any other workarounds I can try
I'm trying to create a Macintosh full screen projector. Easy, I know.WHY the hell doesn't it go full screen... I keep getting the title bar at the top of the projector. Windows projector works perfectly.Some software called Zinc will provide me with the solution to this problem but it's expensive and the free version adds a watermark to the file, which is not good.
I'm using the standard... fscommand("fullscreen", "true"); I found a thread which suggests a workaround of adding Frame 1 - fscommand("fullscreen", "true");
Attempting to get a flash virtual tour to go fullscreen when embedded in an html page. Have no knowledge of html coding ... Have an embedded button on the tour and a p2q_embed_object.js file (both generated out of Pano2VR). Created an html page in Dreamweaver CS3, the code of which is pasted below ...
I am putting together a presentation for some in flash and will be exporting as an .exe file so they can play it fullscreen on there laptop. Its all working fine apart from one slide where I have included a video (FLV) which is loaded externally. Where I have the .exe in full screen mode the video automatically jumps to full screen mode and I cant see any of the the other images/text surrounding it. How do I go about not letting the video scaling to fullscreen and the rest staying as is?
I want to upload flv files to my website. I have got it worling fine - insert media - flv - progressive download - etc. When I view the file in the testing server it does not have the option to "view in full screen" which I need as I want to keep the preview windows small and have several videos on the one page. Is there code I need to enter in addition to that generated by Dreamweaver? I'm not familiar with Flash Pro or Media Encoder but I do have access to them if t makes the whole process easier.