Professional :: Button Hit State Not Working
Jul 28, 2011
I made a few buttons for my .fla and all the states are working but the hit state. So just to see what the problem was I made a new button, which is only text at each stage, so for up i wrote up, down down etc, all the states work but hit, what gives??? hit is after someone clicks it it should be at the hit state correct?
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Jan 28, 2010
My button states aren't working right, and I'm pulling my hair out:The desired behavior is under the "Design... button--notice how when you mouseover the "Our Philosophy" link it turns blue? Why isn't this happening for the "What We Can Do For You" and "Our Process" buttons in the other movieclips?The document is structured as follows:
MovieClip 1: Design: Your Silent Salesperson
---Text
---Images
[code].....
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May 20, 2010
I am working on a Flash file and some of the buttons in the document are not working.When I test the movie the hand cursor appears when I hover over the buttons they don't change colour (as specified in the over state) and the actions don't work. Not sure what is going on here as I created other buttons in the same document the same way and they work fine.
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Jan 29, 2007
I am using a ENTER_FRAME to destroy the rollover state of my button. I cannot use a MOUSE_OUT, because I have buttons on top. Is there a better way to do this?
Code:
package {
import flash.display.MovieClip;
import flash.events.MouseEvent;
import flash.events.*
import Tween
[Code] .....
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Jul 8, 2007
does anybody know how to restrict the "hit state" of a movie clip working as a button, using action script or any other method?.
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Apr 13, 2010
I have two buttons that are movie clips in Flash CS4 and when button 1 is on Over stage, I want the button 2 stop movie clip at the certain frame.
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Jul 9, 2010
how to make a button stay in its down state when it's clicked, and then go back to its up state when another button is clicked? I'm using buttons, not movie clips.
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Feb 14, 2011
I have a rectangular shaped button. When someone rolls over it, I want a text bubble to appear to the side of that button. The problem is, the mouse thinks it's over the button even if it's over the side bubble which does not exist in the "Up" state. How can I get the cursor to only detect a button ONLY if it's over any part of the "Up" state and not the "Over" state (which because of the side bubble is larger than the original "Up" state.)
Here is a screenshot of the two button states.[URL]... Even if the cursor rolls over the "Over" bubble (and not the Up state), the Over state still shows up.
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Sep 19, 2011
I am a beginner, using flash cs4. I am trying to work with my elder brother in his project, he is developing a website. Actually I want to make a button that stays in down state when released.
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Sep 8, 2010
I've created an image with a dozen irregular buttons. It all works perfectly. Now I want to edit my flash cs5 file in a way so that, when clicked upon one button, the last of the 4 states (the hitbox state) will remain visible until one clicks another button. Now its looping back to the fist state. Im sure there must be an easy way to do this, something with a stop code maybe?
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Apr 3, 2012
I'm learning how to use flash CS5.5 and i'm unable to continue a lesson because my button editing seems to not work properly. -When i double click or right click and click edit on my button I go into the symbol edit screen, where i can see the basic button states "Up, Over, Down, & Hit" but when I try to change the appearence of the button in each state the color and any sort of editing done to it does not happen, it is red in the "up" keyframe and when i try to change it to gray in the "over" keyframe it stays red.
-I found that double clicking the button in the edit screen goes into another edit screen labled "symbol 1" and in there i can change the color of the button, but any edits in that screen remain ineffectuall to the actuall button on the main screen. I don't know what is wrong with it, or if I am missing something, i've tried in both action script 2 and 3 and both have the same results.
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Apr 14, 2011
I need to add a rollover effect to the disabled state of a Spark button. This way, users can rollover the button and know why the button is disabled.I think I would have to override ButtonBase's getCurrentSkinState. Is there anyway to test if a mouse cursor is over a disabled button?
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Apr 29, 2008
I'm making an interactive map of the U.S. The layer with the outlines of the U.S. states sits on top. It has to sit on top because otherwise the outlines don't show up above the color fills for each state. I want a popup balloon to appear when you roll over each U.S. state. However, when I turn a state, say, New York, into a button, the button layer sits below the outline layer. So when I create the popup box for the button's rollover state, the popup box is *under* the US state outlines. How can I make the button rollover state exist on the highest layer?
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Apr 18, 2011
[URL]
The ad on the bottom right of the screen (the one with lightning flashing) has an invisible button in its Flash file (CS5) linking to [URL]. This file is imported as SWF in Dreamweaver CS5.
The hyperlink works in Firefox, but not in Safari. Maybe it is just my computer.
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Oct 5, 2010
I have a button which has two appearances in the button symbol editor. On the "Over" frame there is a highlighted rectangle for mouse hover - works great. On the "Down" frame I have added some type (a short sentence to indicate the user has selected incorrectly, that they have hit the wrong button), and I have a short sound to help with feel/feedback - this works great also.
However - the type on the "Down" frame only shows during the very short instant while the mouse is clicked, or if the mouse is held down the type will show and the sentence can be read. - This is not great.
Basically I need a longer duration for the appearance that is in the "Down" part of the button instance to show slightly longer; say one second - long enough for the type to be read. These Buttons are used at a point in the timeline where the action has been stopped; the user clicks incorrect answers until they select the correct button, and are brought to a latter part of the timeline/movie. Is there a way to lengthen the duration of the "Down" state of a button symbol?
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Dec 17, 2004
I have a menu with five nav buttons (atcually MovieClips). Each has three frame labels: "on", "stay", and "off". The rollover and rollout animations play flawlessly, but I'm at a loss as to how to give each button a sticky "active" state. I'd like the button to stay in it's active state until another button is clicked, then I would like it to play it's "off" animation. Each MC has this code:
[Code]...
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Aug 25, 2011
I've developed a small portfolio website, and have created a "home" button, but I can't get it to program correctly. I've tried using the Action Script to Go To and Stop at Frame feature, but it doesn't work. I need the "Home" button, whenever pressed to take the viewer BACK to frame 10.
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Jul 12, 2010
I'm creating a project with a number of different sections. I've created a index menu with invisible buttons on that takes you to the different sections. This works fine. In each section I wonted a means to get back to this index, so created a index button that is present throughout each section. I've put the event handler in the actions layer on the same frame that the button instance is on (frame 15).
[Code]....
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Nov 27, 2010
So I've just embedded a .swf file as a header to my blog and the home button, the logo, is not working.Everything is linked up correctly. When I test it in Flash, it brings up my blog. However, when I'm actually on the site, the button does nothing.
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Feb 7, 2010
I have a simple rectangle square that changes color when mouse over and it should gotoAndStop(1) which is frame 1 when I Mouse Out but I noticed if you Mouse Out very fast over a handle of the squares by dragging the mouse really fast over a bunch of them, sometimes they get stuck in the Mouse On state(as though the Mouse Out) event didn't get to fire. How can I fix this prob?
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Jul 5, 2010
I am creating a somewhat elaborate (for me at least) navigation for my site. I have created a bunch of animated MC's to use as nav-buttons, and all that works great. The only issue is that when you mouse over the MC-buttons, the cursor stays as an arrow instead of turning into the little hand that always happens with links. The links work, but no little hand. Do I have to have a "hit area" defined in order to get the hand icon to popup or what?
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Feb 23, 2006
how to keep a Movieclip Btn 'Over State' to stay in the over position until another button is clicked?
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May 18, 2007
I have a series of buttons inside an array. I am trying to get the buttons so that once they are pressed, they remain in the over state. Which is a darker color than the up state. So that people know which button they have pressed. Is there an easy way to do this for buttons?
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May 30, 2011
I was going to download the trial version of Flash Professional CS5.5 but when I got to the download page it wasn't downloading. The "Download now" button was there, but it was unclickable, when I clicked on it it didn't work, plus it was a little dimmer than I remember it was when I downloaded another trial. I'm also using the latest version of Google Chrome and I tried downloading it on IE and Firefox.So, is there any solution to this?
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Feb 16, 2008
Is there a way of telling a MC button to have a hit state like a normal button? I have some text popping up away from my MC button that is included in the hit state. When I roll over the main button the text pops up. But also, when I roll over where the text pops up it also triggers the pop up animation.
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Jan 14, 2010
I'm trying to make buttons that involve a character pointing to indicate interaction.When a button is interacted with (mouse over or down) the character's arm points to that particular button. I separated his body, so that it remains constant on the main stage, no matter which button is being interacted with.The problem is, when the user is not mousing over or clicking down on any button, the character has no arms (since only his body remains constant)!How do I resolve this?The only thing I thought of so far is if there's any way to create an up button state that includes the arm (right now I have nothing for mouse up) THAT ENDS when the next button is interacted with. Is that possible? If I put the arm in the up state (in addition to mouse over and down) it stays when the interaction is over, which poses a problem when the user interacts with the next button (the character ends up with double the arms since each button introduces a different set of arms pointing towards that particular button).
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Mar 17, 2011
I have two Flash projects, an Intro (1 scene) and a Portfolio (5 scenes).I copied all layers from the Intro and created a new scene in the Portfolio file,and pasted the layers. All of my buttons work except for the button that brings me from the end of the Intro, into Portfolio.weirdly enough, this the same button that I use throughout the portfolio to bring me to the "Home" scene.When I remove this button, the error message goes away. Below is the action, and below the action is the error message.
BtnHome_mc.addEventListener(MouseEvent.CLICK, onClick18);function onClick18 (event:MouseEvent)
TypeError: Error #1009: Cannot access a property or method of a null object reference. at Portfolio_Final_fla::MainTimeline/frame28()
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Oct 5, 2009
I have a sub menu with two movie clip buttons, let's call them mc1 and mc2. They both have a MOUSE_OVER event and a MOUSE_OUT event. What I would like is that when mc1 is clicked it will stay in the over state and then if mc2 is clicked mc1 will go back to the out state while mc2 stays in the over state.What seems to be happening in my code is that the MOUSE_OUT event is overriding the MOUSE_DOWN event. So when I take the mouse off after I've clicked mc1 the over state goes away.
Here's my code thus far:
import flash.events.MouseEvent;
import flash.display.*
addEventListener(MouseEvent.MOUSE_OVER, mc1_over);
[code]....
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Nov 24, 2009
I have an interface that uses buttons to play videos. I would like it if, after you press a button, it stays in the 'down' state until the next button is pressed.
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Aug 9, 2005
I've done the complex rollover tute where the animation plays and rewind when the mouse rolls on and off the button.What I'm trying to do is get button 1 to stay in the down state or clicked state until button 2 is clicked. Once button 2 is clicked, button 1 will play its rewind =true function.I can get the button to go to the down state when I click on it but the rollout function is overwriting the on release function as soon as I roll of the image.
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