Professional :: Pass Values And Focus From One Movieclip To Another?
Nov 8, 2010
I've created some dynamic movieclips. When I click and hold on one of them, I'd like a different library linked MC to appear, and the new MC to be draggable.
I can make the new MC appear, and I can make it draggable. However, I'm a little lost when it comes to telling Flash to forget about the old clip, and make the new one the 'live' one.
In other words - after a click-hold, I want the new movieclip to be movable without the user having to mouse up and then click again.
and i want to show these values on the Yaxis and months on Xaxis....
I have two Qns,
1) how can I pass this array to Bar chart or column chart.
2) how do I need to show months on Xaxis. beacuse I'm asking this regarding, I have kept a filters that even if we want to see some months or a particular months or perticalar span of months... there on Xaxis it need to change the months dynamically depending on the filters..... (for ex, on Xaxis the values should be (Jan, Apr, Jun,Oct) if i select the 3 months period filter....)
I have written a logic to collect the values of those particular months into an array, but not understading how to pass this array to Bar chart,, beacuse there I don't know what Xfield and Yfield to be given....
I am a middle school teacher and a newbie in Flash Actionscript. I am trying to create a countdown timer for use in my class during tests. The start and pause functions work as required, but not the pause button. When I click on the pause button, the timer is reset to 0:00:00.[code]
My example imports XML and has an object rotating on stage. The rotating object is called enemy corresponds to ENEMY in the XML. How do I set the rotation variable to receive values from XML?
REASON: It seems more difficult to set up variables using external data. I want to understand it better.
rotation.fla
//LOAD XML var myXML:XML; var myLoader:URLLoader = new URLLoader();[code]......
My timer has three variables that I can trace to the output window,but don't know how to pass them to the timer. How to I pass the XML values to my timer? I want to test with an XML document, before I try connecting it to an XML socket.[code]
This is driving me nuts... Based on my research I should be able to pass QueryString parameters directly to a swf object like so: [URL] In the mxml oncreationcomplete method I have tried the following:
I need to ask your advice, I am developing a site where music is uploaded by unsigned bands.I would like the player to be developed in flash.I would want an area where you can search for music and also would like the user to be able to generate play lists when they are logged in.I was going to put the filenames into the database and use PHP to grab them and display them and then use JavaScript to pass the values into the flash player.But I think this will not work on the play list.So should I get the list of tracks using PHP and use Flash to display them?Or should I be using XML and not put the filenames in the database or even both.I have spent a bit of time Googling this and thinking about how I am going to attack this so my question to you guys is what would be the most efficient way of doing this.
I have a game with 3 levels and a reward page. I want to display the number of tries on the reward page. The levels and reward page have their own label within the main timeline. How can I pass the info from a level, to the main timeline and how do I retrieve it on the reward screen?
I am wondering if it's better to pass an instance of a whole class to another class or just specific properties of that class. For example if I want the height property of class A in class B do I pass just the height value into class B or the whole instance of the class and use classA.height in class B?
HOW can I have a value shared between multiple classes? For example.
Code: public var test:int = 3;
This works fine for the "main" class, but in the "animal" class, it can't access this variable. So if I wanted to set a rate of movement for an object, say animal, and I want to change it later in a different function, well, how? Any good guides to passing variables between functions and classes that are easy to understand? HOW can I pass values to ENTER_FRAME events, err...any events really. Example.
Code: public class animal extends MovieClip{ public function animal(){ trace('crazy stuff happening');[code]....
Lets say I wanted to pass the Y value from the main class and not from within the animal function.
How do you pass variable values between functions where the addEventListener is in the first function? I am trying to get the color value passed into my event handler. [code]...
I have created a small banner for the homepage of a website for a company. The problem is that when they load the banner to their website the link no longer works. I have tested it myself and it works fine on my website. have the banner be clicked and open up in the same browser to another page on this website."define a way to pass link URL values into a flash object as a parameter."
"We need the functionality ASAP so can you start by working on this and creating a sample. It shouldn�t be too difficult as it is a fairly common requirement. Can you put together a basic example (it doesn�t need good graphics) that shows this idea working over " [URL]
I want to send some text value to my custom popup window when it pops up from main application which is having some text input and also I want to know how to retrieve data(of text input) which entered by a user in popup window.
I have 2 arrays, let's just say aSubArray and aMainArray. I set the values for aSubArray then use aMainArray.push(aSubArray); When I go to change the values for aSubArray, in the case of a for loop, all references in aMainArray are changed. How can a pass the values of aSubArray to aMainArray rather than just a reference?
I am creating a game in Flash 8 with AS 2 and i have few questions to ask.First of all, i am stuck for 2 days at creating a Laser Beam from tower to the target.I searched all internet for solutions but i can't really find one, so i'll try posting questions myself..First i tryed to create and effectHolder into which every laser beam was created, because it seems i can create only one line in each movieClip.[code]This was triggered eveytime it had a target.With every tower that fired a laser i created it was getting more lag, so i tryed selfdestructing after few time.[code]The problem is that i didn't know how to pass the coordonates of the tower and the target to the MovieClip so it knows where to create the line.[code]how to create that line ("laser beam") for each tower, without lagging so much.
I have a mxml component with a datagrid listing project names and code versions. I have the selected projects from the datagrid binded to a public variable named "selectedProjects". But how to access this variable in another mxml component. I want the selected project's name in that component's text area. I even created an instance of the first component and using that called the selectedProjects variable. But I do not get the value updated in the text area.
This is the code for the first component where I get the selected projects name in a variable:
I have a program that uses a document class. The preloader.swf calls the main.swf. Problem is, the main swf uses FlashVars to set certain parameters. If I use preloader.swf to load the main.swf, FlashVars will no longer work.
So I need some way for preloader.swf to pass the FlashVars to the rest of the program.
Im having a little problem making javascript communicate with actionScript, Here is the problem, i have a application that uses javascript to communicate with SWF and pass it some values, and the code was working in AS2 with the following:
[Code]....
in this example the aplication would pass key to the javascrip function and the function would put the value in the swf variable called _root.valor. So the problem is (as you already know) _root has gone in AS3. And every thing i tryed so far seems not to work. every thing i read so far was to embeb the swf in the js and use root.loaderInfo.parameters.valor, well i dont want to use the embedSWF because i need to get the activeX cotnrol from my document. Is there any _root replacement? is anyway to get this to work at all ?
What i'm trying to do is creating an array of objects, little squares that are positioned in a grid with coordinates and when i click on the coordinates i need to select only the elements which fit with the value. So, what i'm trying to do now is to pass a value to each element of the array but it doesn't work:
Then I test my movie from inside flash 9 (ctrl+enter) the MC I just edited keeps in focus: When I test a game and press UP DOWN etc. The MC inside my fla is moving too, while the compiled swf is playing!
I have an input textfield (input_txt) inside a movieclip (mc), how do i clear the focus (blinking cursor)? I want to place this code on the root timeline.
I have created menu which has roll over and out animations.What I am trying to achieve is to play the roll over animation when rolling over the menu, but stop the roll out animation IF the focus has been set on a specific movieclip.[cod]I am not sure what I am doing wrong, but if I trace the stage focus inside the if statement nothing happens, but it works if I trace it on else statement(gives null) which means that the if statement is bypassed and the else is played.
I have a problem with setting focus on a textfield in a child movieclip from my DocumentClass.
I have a function in my DocumentClass that try to set focus on a textfield in a child movieclip:
private function setFocusOnUserName():void { this._mc._txUser.stage.focus = this._mc._txUser; }
But I get that stage is null.
And I get error message:
TypeError: Error #1009: Cannot access a property or method of a null object reference. at com.ro.main::DocumentClass/setFocusOnUserName() at com.ro.main::DocumentClass()
I have created menu which has roll over and out animations. What I am trying to achieve is to play the roll over animation when rolling over the menu, but stop the roll out animation IF the focus has been set on a specific movieclip.
Here's my code:
Code: function menuOut(e:MouseEvent):void { stage.focus == contentMc;
[Code]....
if I trace the stage focus inside the if statement nothing happens, but it works if I trace it on else statement(gives null) which means that the if statement is bypassed and the else is played.
i am using a movieclip who has two nested movieclips, the problem i am dealing is that when i try to get the width or height of the parent movieclip it always showing the values of the small nested movieclip, when i draw the movieclip it draw perfect but when i read this values shows that error, what can i do?