Professional :: Sound Stream From One Clip Playing Over Stream From Another

Jan 23, 2011

I have a layout with narration and a nav bar. When I click a nav button for section 2, the audio from section 1 (set to stream) continues to play over the audio for section 2. This cumulates so if I click buttons for sections 3, 4 and 5, I get five audio files playing on top of each other. Sections are individual movie clips with embedded audio streaming on a Sounds layer in each movie clip.

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Sound Stream From One Clip Plys Over Stream From Another?

Jan 24, 2011

I have a narration and a nav bar. When I click the button for Section 2, the audio for Section 1 continues to play on top of the audio for Section 2.

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Professional :: Flash - Animation With Stream Sound Not Playing In Mac?

Jul 29, 2011

I have made a 5 min animation with stream sound. Its playing perfectly in PC. But in mac, its not playing. Stream sound starts from frame 60. So mac plays the swf plays till 60 frame, after that it pauses. I tried importing different sound format (wav, aif, mp3) and tried with all sound export setting but the problem remain same; its playing only till 60.When i removed the sound, it played till end. Even with event sound, it plays till end. But with stream sound, the problem. The problem is only in mac; in pc its perfect.I am using VMware Mac OS x leopard in window xp for testing purpose.

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Actionscript 2.0 :: Detect If Stream Finished Playing Sound/movie?

Apr 29, 2009

how to detect if stream finished playing sound/movie?

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Professional :: Sound Synch: Stream Vs Event

Apr 23, 2010

I'm working in Flash CS3. My animation is about a minute long, with a single audio track that plays from beginning to end. The sound quality is noticably better when I set the synching to Event, but unless I set it to Stream the sound falls behind the animation. Is there any way to maintain proper synchronization with the Event setting? Also: will the lag be consistent on different machines and players? I thought about adjusting the timing of the animation so that it matches the Event-set sound in playback, but that's such a clunky a solution it seems likely to cause other problems.

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Media Server :: Switch Or Change A Server-side Stream - Starts Lagging After 2 Seconds Of Playing And Sound Disappears

Jan 28, 2010

I try to switch or change a server-side stream, it starts lagging after 2 seconds of playing and sound disappears. Here are scenarios that result in that terrible lag:

1. I create server-side playlist with stream.play() with reset=false; when it is time to play the next movie in the playlist, it starts lagging after 2 seconds.

2. The same problems appears when I just switch streams. I installed FMF Feature Explorer and tried to launch SwitchStreams sample application: the same problem - server stream starts lagging after I switch streams with stream.play().

I tried on different servers (local and remote), with different players (debug player of FMS Admin Console, Standard Flash videoplayer component, OSMF player, Flex video player). I also tried all possible flv, f4v and mp4 file compression options for video files - still the same problem. I have also tried literally thousands of Application.xml settings: changing buffer, buffer ration etc. Is there any tip where I should search for a solution?

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Media Server :: Close Another Live Stream B If Opening When Stream A Is Closed?

Aug 28, 2010

close another live stream B if opening when stream A is closed? Does FMS support this kind of logic?

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Media Server :: Recording RTMFP P2P Stream By Sending Simultaneous Stream To FMS

Oct 8, 2010

Only just getting started on this whole domain of learning, so go easy!If I set up a P2P video/audio chat (similar to the sample VideoPhone thing on the Cirrus site), can I get the stream from both parties to send to a server at the same time so that I can record it? If so, would I have to use a FMS to stream it to and perform the recording (and if so which version could I get away with)? Are there any (preferably free, or just tutorialised) solutions for the recording side of things?
 
Currently it seems like the only option for doing the P2P thing is to use Stratus/Cirrus unless I use FMS4 Enterprise.
 
how effective this kind of situation can be, in terms of quality of the stream and recording? Does any of this make sense?

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Media Server :: Write Access Denied For Stream Error When Recording Audio Stream

Jul 26, 2010

I've had FMS running on my local machine for a while and have had a little experience writing FMS apps, but I've just tried recording audio for the first time using the standard vod application and I keep getting a "Write access denied for stream" error. My AS3 code is copied and pasted for various examples and am confident that it works.
 
I'm running Windows XP service pack 3 & FMIS 3.5.
 
I've had a look at the vod/media directory and under windows->properties the read-only attribute is ticked. Every time I un-tick this it reverts back to being ticked. I've googled this and MS say that most programs ignore the read-only attribute and that it only really applied to files. I've also tried the MS fix for setting the read-only attribute via cmd and still no joy (doesn't fix read-only attribute or FMS recording the audio after setting via cmd).
 
I've also tried our dev server install of FMS (running under linux) and am getting the same results.
 
Here's my AS3 code...
 
private function initApp(event:Event):void
{
removeEventListener(Event.ADDED_TO_STAGE,initApp);

[Code].....

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Media Server :: RTMFP Multicast Stream Has Exceeded Max Duration Allowed Closing Stream?

May 9, 2011

i test the fms 4 update 1 rtmfp streams multicast after 10 minutes i get this message RTMFP Multicast stream has exceeded max duration allowed; closing stream. but i do not use IP multicast

[Code]...

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Media Server :: Dynamic Live Stream Don't Take The Best Stream For Bandwith

Mar 9, 2010

I build a client side application where is only a FLVPlayback2.5 component and a short AS3 script.

[Code]....

My Encoder is setup with three streams: Vid: 500 kbps - Audio: 48 kbpsVid: 800 kbps - Audio: 48 kbpsVid: 1500 kbps - Audio: 48 kbps I start the encoder and everything looks fine in the log. In my browser (Safari or Firefox) I go to my html site and the stream starts after 6-8 sec. But anytime with the lowest bitrate 548 kbps and nothing look like the stream is switching to another bitrate. I tried it with the smil playlist and the result is the same. Only the lowest bitrate is plublished.

[Code]....

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Media Server :: Access Log- Stream Play & Stream Stop?

May 24, 2010

I have recently installed FMIS 3.5.3. In checking the access logs I find data in both logs that display the same stream stop and stream play time .I'm not sure why the time is the same (00:19:27 example below). Videos play fine when testing from work (T3 connection). However, occasionally a very slight hesitation when playing video from home (I have cable connection). [code]...

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Media Server :: Last Few Seconds Of Stream Cut Off When Recording A Live Stream?

Aug 27, 2010

I'm having a problem with recording a live webcam stream. The last few seconds of the stream is getting cut off.
The recording is stopped with the following piece of code:
 
vid.attachCamera(null);
vid.clear();
ns.attachCamera(null);
ns.attachAudio(null);
ns.pause();
  
What could be causing this? Is the stream cut off too soon? Is the client unable to send buffered data to the server?

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ActionScript 3.0 :: Getting Audio Stream Meta Data From An Akamai FMS Stream

Jul 21, 2009

I am having trouble getting audio stream meta data from an Akamai FMS stream. Everything is undefined and I'm not sure why. I am hoping maybe someone will notice something that I am overlooking. The stream is connecting and playing without a problem I just can't seem to figure out why all the meta data is undefined.

[Code]...

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Media Server :: Send Sound With Stream (both Sound And Mic Audio)?

Oct 6, 2011

I have a broadcasting project that I've got where the host of the show can have multiple sound effects they can use on their show.I'm wondering if the only way to go about this is for all the clients listening to the show need to download the mp3 of that sound effect or if the sound effect could come from the host ...like combining his mic (for his voice) but also straight audio (the sound effect) into the stream.

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Media Server :: Stream A HDS Live Multi-bit Stream?

Dec 12, 2011

I'm trying to stream a HDS live multi-bit stream, it seems to push to the FMS but my player doesn't display the stream.Are these settings and files correct? The documenation is confusing on what and which files need to be edited and/or created.

Encoder settings:
Bit Rate: 150,500,700
FMS URL: rtmp://myserver/livepkgr
Stream: liveevent%i?adbe-live-event?liveevent

FMS 4.5

I see the following directories being created when I start encoding and each directory has a single file with a .stream extension in them. Are these correct? fC:FMS-HOMEapplicationslivepkgrevents\_definst_liveevent1[code].....

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ActionScript 3.0 :: Stop Publishing Stream And Restart The Stream

Mar 8, 2011

I am very new to action script. I want to stop the stream from publishing then later on i want to publish the same stream again. My problem is that I have 3 levels of stream processing (Ingress-Rename ProxyLimelight-AuthProxy-Live) before it goes live. User wants to stop stream from publishing and then publish the same stream when he wants in each level. User does not want to start the stream from the begining, he wants to restart the stream on the same where he stopped.

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Media Server :: Can Re-stream A Stream From Wowza To Fms 4.5

Dec 11, 2011

Can I re-stream a stream from wowza to fms 4.5?I have a wowza stream with the url similiar to URL... Is it possible to restream this to fms 4.5?

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Media Server :: Get The Stream Status While Playing?

May 22, 2011

The stream can be buffering,playing or closed.How can I capture these events while playing?

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ActionScript 3.0 :: Playing A MP3 Stream Not Working Correctly?

Aug 12, 2010

when trying to play the MP3 stream of the URL "[add_http_://]radiow.cld.3qsdn.com/stream01" with ActionScript 3 it only "stutters" and sounds horrible, but it works perfectly with ActionScript 2.I'm using following Code in ActionScript 2:

ActionScript Code:
coolTune = new Sound(soundLoader);
coolTune.loadSound("[add_http_://]radiow.cld.3qsdn.com/stream01", true);
=> This works perfectly - no problems.

But when using this code together with ActionScript 3:

ActionScript Code:
var coolTune:Sound = new flash.media.Sound (new URLRequest("[add_http_://]radiow.cld.3qsdn.com/stream01"));
coolTune.play();
=> It sounds really horrible.

It is a normal MP3 stream (128 Kbps) that works perfectly with any other player (like WinAMP, VLC, Windows Media Player, ...).

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Media Server :: Dynamic Stream Not Playing F4v Files

May 5, 2010

In my .smil file, if I put this line it works: <video src="sample.flv" system-bitrate="150000"/> But if I put the following line it doesn't work: <video src="mp4:sample1_150kbps.f4v" system-bitrate="150000"/> Both video files are in the webrootvod folder. I am using the sample dynamicStream.smil code, so my syntax should be right.

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Media Server :: Know When A Playing Video Stream Has Anything To Show?

Jul 4, 2010

How can I tell after issuing a NetStream::play call when there is any video arrived which I can render (Video::attachNetStream)? I can see that most of that stuff is asynchronous and highly dependent on a number of variables like FMS latency, client latency and bandwidth, server load, weather etc. I however need a reliable dependent way of figuring when there is any picture to show. I administrate our service and need to monitor content people are publishing, for that I need to browse a hundre or so streams as fast as possible. What I do is I have a number of "player" streams that play a stream name (I use Administration API to get an array of these) , wait until there is picture, show it in a video object, disconnect video from stream, create new video object, play another stream, wait until picture, show it, and so on.

I found out that I can achieve a way to check whether video has arrived by NetStream::info.videoBufferByteLength, alternatively perhaps 'videoByteCount'. I cannot create a new stream for new video object, that is too much overhead, so I reuse streams. I close a stream, play new stream name, and wait until the either of the properties above is non zero. This has been working quite alright, but still occasionally I get stale data in the subsequent video objects, even when a stream is supposed to be playing new content. I need to avoid these.

So my question boils down to the already mentioned: what would be a reliable way to do what I am doing? It's just a stream of compressed data, there must be a way for Flash Player to know what is new data and what is stale data. In fact I don't think there is supposed to be stale data in a NetStream that is already playing something else! I know this is hardcore stuff, but we are pushing it :-)

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Flash :: Adobe Crash After Several Hours Of Playing Mp3 Stream

Mar 16, 2012

I have made a mp3 player that is working fine, it plays a mp3 radio stream for several hours (last crash was after 6,5 hours) and then it crashes without any message or exception. This is very difficult to debug because it only happen after a couple of hours with the same stream. It appear in all browsers so it is a Adobe Flash problem or is this a buffer problem?

Must i use other buffering settings to play MP3 streams? Does anybody know this problem and what can be done to avoid this? Also another question is why memory consumption after hibernation of the pc is growing dramaticly (every second it eats a couple of 10Kb). After refreshing the page it is stable again. Why is this happening? Mp3 player is made in Flash 9 (CS3) with AS3 and the player is Flash 10 (latest). Running on Windows XP Prof with 3GB RAM.

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ActionScript 3.0 :: Stopping A Stream Sound?

Aug 5, 2009

how do we stop a streaming sound?

sound.stop();
or
sound.close();

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Sound Choppy In Stream Mode.?

Oct 9, 2009

I placed my audio in the timeline, but I want it streamed rather than event driven because people will be jumping around the timeline When I change the sound to Stream the audio gets incredibly choppy.

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Read Using C++ (C#) Sound Stream Sent By Flash?

Feb 28, 2010

I need to read sound stream sent by flash audio in my C++ application (C++ is not a real limitation, it may be C# or any other desktop language). Now flash app sends audio to another flash app but I need to receive the same audio by desktop application.So, is there a standard or best way how to do it?

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ActionScript 3.0 :: Stoping Sound Stream?

Oct 20, 2009

i make my first flash homepage this time, and i got a problem with my intro.It takes a lot of time to make this work because its my first projekt.So iïve made a flv file as the movie clip and an mp3 for the sound.And i lode it by Actio Script.Here is my code.

//Intro-Video laden
var IntroConnection:NetConnection = new NetConnection();
var IntroStream:NetStream;

[code]........

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ActionScript 3.0 :: Sound Stream Is Not Available Anymore?

Sep 11, 2010

I load icecast stream into Sound object, using some tricks to overcome memory leakage. Generally it works quite well, unless someone reloads either icecast or stream source program on the server. In that case flash player just mutes itself forever. I'm looking for some way to detect this case internally and reload the stream without refreshing web-page.My problem is caused by the fact that onComplete event for some reason doesn't trigger, maybe there's another event happening, but I just couldn't find any.One thing that I tried was noting down stream progress point and checking consequently for 200 times if it stays the same and if it did I was manually calling stream reload function.

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ActionScript 3.0 :: Open And Close A Sound Stream?

Jan 11, 2010

I am stumbling across this issue as I open and close a sound stream. This is the code I use, not sure if closing and opening a stream on the same function is a good idea.

[Code]...

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Actionscript 3 :: Sound Stream Stops Loading?

Jan 28, 2011

I have a little sound stream script here, but sometimes if you press play to the next track before the current has done loading the next track doesn't comeplete loading

package player {
import flash.events.Event;
import flash.display.Sprite;

[Code]....

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