I have a problem. We have a website www.onlinerealgames.com which hosts the game developed by our company. Recently we wanted to change the template. We are testing the new template in a subdomain of ours which is www.onlinerealgames.in . Everything is fine except that the swfs in the server are not loading. Instead they are showing Movie Not Loaded. If I directly access the swf with the URL it showing the download option window.
We are having seperate database for both sites. Both have same swfs. If we change the source from .in to .com then the swfs are loading properly (in the src property of embed tag)
My client wants to take all the Flash games on their website and put them on a portable device that's not connected to the internet. I need to make sure that the swfs are completely self contained, in that they do not require the internet to load any swfs or other assets. The client does not have any of the fla's, so my plan is to download the swf and decompile it with Sothink, and then search the AS for these methods:
URLRequest loadMovie loadMovieNum
If the search returns results then I'll assume the game is loading something and that game will not be used. The client doesn't want to put any development time into this, so it either goes on the portable as is or not at all.
I found this code for loading external swfs and playing them in succession.
It works when I use the external swfs that come with the code, but not when I try to use any other external swfs.
I can't figure out why - does anything seem obvious (the clip swfs are here [URL]
// Array of external clips to use. Variable index refers to next clip to be displayed.var clips:Array = ["clip0.swf", "clip1.swf", "clip2.swf"];var index:int = 0; // Stuff to load swf filesvar thisLoader:Loader = new Loader(); thisLoader.contentLoaderInfo.addEventListener(Event.INIT,
I'm currently developing a game in flash and want to be able to divide up my .fla assets in a way that means artists can work on a game menu .fla in isolation from the game.fla and rest of the game code.If I could briefly explain how I've approached this so far, I would be extremelyMy project is setup like this:HighScoreMenu.fla -> document class HighScoreMenu extending GameMenu class.game.fla ->document class game.asgame.as class loads the published HighScoreMenu.swf and manipulates the menu i.e. animates on and off screen via inherited functions in the GameMenu class.
Now this seemed to work to begin with, until my code evolved and upon going to publish my HighScoreMenu.fla flash started complaining about symbols being used in Game.as that were in Game.fla... If I'm only publishing the HighScoreMenu which extends from GameMenu then why is it even looking to compile Game.as
I have a main fla file which loads an external swf into an empty movieclip on the main timeline which works fine but I want a button in the external swf to load another external swf into another empty movie clip on the main timeline.eg. start.swf loads UKEIAMap.swf into (empty movie clip within start.swf) MapLoader_mc then a button havant_b within UKEIAMap.swf needs to load HavantProjectSheet.swf into (empty movie clip within start.swf) ProjectSheetLoader_mc without unloading UKEIAMap.swf
Flash - 8 : Above is an example of what I would like to do/have done. I've gotten as far as loading the "loaded.swf" into the "start.swf" but my problem is I'd love to use that little loading action I made earlier without copying and pasting into the new movie the same actions for a different link. So, how do I load "loaded2.swf" into "loaded.swf" via the link in "loaded.swf"?
I have a simple flash banner that is pulling a number from an xml file on a different server. When it gets to the frame where the number should be it just says "transferring data from and will not actually pull in the number. Unfortunately I can't put the files on the same servers.below are the links and the xml code I'm using followed by the action script.[URL]
I am loading multiple .swfs into multiple .swfs, but the .swf are never being properly unloaded. I thought they were unloading until I started monitoring my Page File Usage and seeing it increase everytime I loaded another external swf.
In using this function to load my content, what would be the proper way/function to unload the content?
Is it common to have issues when there are more than one Recording SWF on an html page?I have 4 SWFs on a page, each with the capability to record, They all use the same FMS application but record and playback different FLV files.Could there be an issue with the NC being shared and then causing grief?
Using Flash 9.0 on Mac. Have externally loaded images as slideshow in swfs embedded in dreamweaver. The swfs load time after time in Firefox PC and Safari PC but only on the first try in IE7. Have not been able to test IE8 yet. [code]...
I have a SWF that contains 3 spaces for banners on a 'My Account' page. Initially they all showed the same banners to all customers but now we segment customers and that means each banner can have numerous variations. This has caused the SWF to be massive (over half a meg) for something we aim to have 80-100 Kb.
I believe the solution is to have the current 'main' SWF be a place-holder that decides what segment the customer is in for each banner then pull another SWF file from the server - so only the banner being displayed is the one being downloaded.I cannot find AS to download externally hosted SWFs...
The three buttons on the stage all load remote SWFs into the same location ... Each succesive button that is pressed is supposed to load a movie that takes the place of the one that is currently thereThe problem is, each button click merely loads it's movie underneath the existing one ... so they just keep stacking up on top of one another. I need a way for the code to check if a movie is loaded, and if so, unload that one first before it loads the current one I though an "if" statement could check to see if the "swfLoader" instance is fully loaded, and then if it is, it would know to remove child I know there must be a more efficient way to see if anything is on the stage
1) I made a german and an english swf-file, each of them containing the entire website. These two you catch from the main index-file, which is only a txt showing "german" and "english". When you click one of them, you load one of these two swfs.It takes some time, because the swfs contains a lot of heavy images which are glued to the swf. Ill get back to that loading swfs later...
2) inside each of these two swfs I made some PHPfunctions. One is a guestbook, the other is a form, where you send personal info (4 boxes, single-line) + a message in multiline to my email through PHP.When I publish the swfs individually and one at the time WITHOUT the main index (english/german) which loads the swfs it works almost fine. The input txt boxes appear on the screen, and you can type in the boxes. When I recieve this email through PHP, it up a bit. There is no space between " message" and "apartment of choice", its all one long line. Apart from that, it works...
However, when I load the swfs using the "main index file" with the german/english choice, the input boxes doesnt even SHOW on the screen. Only the txt telling you where to write what. The txt-curser shows, though, and you are aware, you should write something here, but you write using WHITE txt. When you click "send" in the GuestBook, the email looks good, the message is there, but writing the message on the website, you dont see what you write, because it white!
QUESTION:How do I load external swf-files ( not only images, but entire files, that itself is told to load other swfs) into a main, so that the PHP inside these swfs are working properly? If I am to write some script inside the indexs ASRunActiveContent, where do I write it?
I have a web site with HTML files playing SWF movies using AC_FL_RunContent. ALL the SWFs play correctly on one server and my local PC, but only SOME of the SWFs play on another server. The files are exactly the same, as I copied them from a working server to the partially working server.
why the one server will only play some of the SWFs?
As I am getting more familiar with FMS and understanding it better with the help of the wonderful contributors here on this forum, I am now curious about players.Players such as Strobe and REOPS to be specific.Are players all SWFs that are embedded in a page? I have seen some players here on the Adobe website that are stand-alone smaller windows that appear over the page. How is this done?So Strobe and REOPS...are we talking SWF code that is editable? You can see I am quite new to this. I'm on a roll, however and wish to continue understanding and learning.
I have a site that has one main file and then another five sub swfs that get loaded in when you click on various buttons. I would like to load these sub swfs behind the scenes, even before they click to open them. Is there a way to load them into some mc without adding it to the stage, but making it so that when they do click to actually load that swf in, it will already be cached? I'd prefer not to do a traditional preloader for each and every sub section. I'd rather just load in all the sub swfs, have them cached and ready to go so that when they do click on a section, it will be good to go.
I have been working on a project which has been giving me headaches. I want to be able to navigate through a presentation using the arrow keys - To do everything on the one timeline was going to be too complicated and messy so tried to create separate files but could not get the separate files loading -.My next problem is incorporating the two approaches - here is my code from my test files with my attempt added:
stop(); // create an array to hold the names of the frame labels var labels:Array = new Array(); // take the name of each label in a MovieClip and put each
[code]....
I can either get the arrow key navigation to work or the previous movie to load but the left arrow key then doesn't navigate back. Although in saying this version doesn't work and I can't get it load again.
I have a conundrum in that I have 5 SWF files, I have various buttons in these SWF files linking to one another. Now all I want to do is have these buttons open up the relevant SWF file (and therefore completely replace the current SWF).I have been using a Loader class so far, but have just realised that this simply loads the new SWF into the original one! (Because I am dense), and everytime a button is clicked its loading the SWF on top of the original (slowing down my program quite a lot, as you can imagine!)
Is there no simple way of just linking these SWFs together without loading them on top of another? (I looked up unloadAndStop, but I can't get it to work in my SWFs! I have also read containers being mentioned, but I would rather stay clear of that as well if I can!)
I'm trying to load external SWFs in a for loop, and I have this problem that is really eating me: In the event handler I need to know the filename of the SWF that was loaded, but I can't obtain this.
function loadManySWFs(arrayOfFileNames:Array) { for(var i=0; i<arrayOfFileNames; i++) {
how to load external swf files(9) into my master.swf file one after the other. This is the Actionscript i have written so far.....(AS2)
var myItems:Array = new Array("swf01.swf", "swf02.swf", "swf03.swf", "swf04.swf", "swf05.swf", "swf06.swf", "swf07.swf", "swf08.swf", "swf09.swf");
var myMCL:MovieClipLoader = new MovieClipLoader(); var myListener:Object = new Object();[code].......
The first swf loads alright into my master swf but i can't for the life of me work out how to load the rest after each one has finished loading. Don't know if i need a for loop or what?
I'm doing the tutorial for "transitions between external SWFs", but I'm having a problem because in the tutorial all of the buttons are on the main timeline, but in my site the buttons are on a different timeline. This is the actionscript that the tutorial tells me to use....
on (release) { if (_root.currMovie == undefined) { _root.currMovie = "work"; container.loadMovie("work.swf"); } else if (_root.currMovie != "work") { if (container._currentframe >= container.midframe) { _root.currMovie = "work";
My site loads a .swf into a blank movie clip when the site loads.target.loadMovie("coachGameDay.swf");
When a viewer loads the site again, I want a different .swf to load. Or if I hit the refresh button on the browser, I want different .swf to load. Giving it the appearance of .swfs loading randomly.
iv made a flash site using as3 using the actionscript on thefirst frame, this by itself works fine.iv also used an online tutorial tocreate a dynamicslideshow/photo gallery which again works fine, but this time usingan external .as file.When i try to load the external slideshow/gallery into amovieclip in the site it dosnt work and i get this error:TypeError: Error #1009: Cannot access a property or method ofa null object reference.im pretty sure its because the code used in the main flashfile is on the timeline and the code in the external file to beloaded in is in an external as file.
the code im using to load the external flash file is: var toload =new Loader(); toload.load(new URLRequest("newfile.swf"));
I'm trying to create a site which loads external SWFs into a Moviefor its content, and the entire site is contained in a Movie Clip located on the main timeline.
I keep getting a 1009 error, so I'm assuming that AS isn't drawing the loader where I want it to be, so I'm fairly certain I'm doing something wrong..haha.
I have several swfs that now need to be brought together from one navigation menu/home screen that I need to create. This was easily done in as2 (replacing one swf with another when loading). Is this at all possible with as3? and if so what's the best approach?further info:the navigation screen will be an arial shot of a cartoon village, when you click on a house it should open up the swf activities than i've already created.
That main swf is trying to load language files xml files and other swfs in other folders...
I got the error code that the source path can not be found... I have checked this and it is the correct source path because if I run the single swf that doesnt work from its specific folder than it is all fine. but the swf and its connected xml files doesnt work from another folder.
However if I move all the files to one folder and change the source paths then it works... I can not divide the languages into different folders and then load these files from the main swf...
How can I load different swfs with connected xmls from different folders without source paths problems?
I felt this was game for the actionscript forum as well. The site: [URL] Ok, I thought this site was done, but turns out that some people are having troubles viewing the images (nothing happens when you click on the thumbnails). At first I thought it was compatibility issues, but then I noticed it happened on my computer too! This is very strange because it works sometimes, and other times it doesn't.
I having a feeling that it has something to do with the code loading swf's from inside of two different movie clips. The code was originally made for the main timeline, but because of the style of navigation I ended up splitting it in two - and now the same code lies in two different mcs. *still with me? Each MC holds 30 thumbnails that call on the swfs. Check out the site link above to see how it works... or doesn't work. Keep refreshing and trying to load the images again if you want to see how it messes up (it just doesn't do anything)Here's the code that is in the two mcs: