Trigger Thickbox From Flash?
Nov 18, 2009How to trigger thickbox from onRelease() event in flash.
View 1 RepliesHow to trigger thickbox from onRelease() event in flash.
View 1 RepliesI am a n00b and was wondering if there was way to trigger the popularly useful thickbox (javascript to display a lightbox-style HTML page) from a link embedded in a Flash movie? I have a website that is all Flash and want to display thickbox formatted HTML content from a text hyperlink in the movie using actionscript.
Here's an example of how the hyperlink is formatted in HTML:
<a href="ajaxLogin.htm?height=100&width=250" class="thickbox" title="Please Sign In">login</a
Is there an action script equivalent to the above?
If possible, can anyone point me in the right direction or give an example of the code:
The thickbox script can be found at: [URL]..
If you ever wondered how to implement a shadowbox or thickbox in flash then look no further!
shadowbox --> http://mjijackson.com/shadowbox/
thickbox --> http://jquery.com/demo/thickbox/
Here are two examples I did the shadowbox and someone else did the thickbox sorry i forgot source - if it is yours please let me know and I will acknowledge From my experience on using both of them, i found that a shadowbox is a much better option.
Shadowbox uses javascript to hide the swf object when shadowbox is open - can display flash movies in shadowbox itself. Thickbox relies on wmode = 'transparent' to show the thickbox on top of the flash - very crude solution which slows your framerate down alot and doesnt work in all browsers.
I run an external script from flash(as3) that opens up an Jquerry thickbox with php tabel (it gets results from mysql db). But when i include some other css for centering my .swf in the middle(both x/y), my jquerry buttons in flash stop working.this is the css code:
div.ex
{
height:600px;
width:930px;[code].....
and the webpage: [url].....(php/mysql in jquerry not yet included, but i tested before)
After working for a prolonged time on a programming problem, I start to get coding tunnel vision. It makes it harder to draw back and look at the problem from farther away. Hence my question: I am using a Drupal 6 site. When a menu option is clicked, the page opens and a Flash SWF file needs to played in a ThickBox. After 8 seconds, that Thickbox closes.
Opening the SWF file in the Thickbox when a link is clicked is no problem, just like closing the Thickbox afterwards; that's basic javascript. For that I use these:
[Code]...
But opening the Thickbox on load? I can add a link for the user to click, but it should open automatically. I figured out the PHP to have it only open on one specific page. From the Thickbox manual, I learned to open links to images - but not how to open it when the page loads.
First of all I've only registered recently but read a lot of the pages on this forum. It's great!I've been working with the xml gallery with thumbs to get to a cool flash gallery. A lot worked out for me and I think I came very far. There's just one thing. I want a popup in it. BUT, not just a regular popup; i figured that out as well. I would like a popup in "Thickbox" style. Don't know if you know it.
With Thickbox [URL] you can open a new window with content that seems to float.I've been trying to get this working with my Flash gallery. Normally you just add a class=thickbox attribute to the link, but in this case it's in actionscript. And that;s the prob. I can't seem to get this to work.
I'm working on a script that is about finished but I've reached a snag.I'm creating a gallery page, similar to Thickbox or Lightbox.I have thumbnails off to the left and a UILoader on the right.When you click a thumbnail, the image loads on the left.What I'm working on now is that if you hover over the right side of the image you get a NextBtn and on the left you'd get a PrevBtn.The buttons are created and tween in on MOUSE_OVER like they are supposed to. The problem that I'm having is once you MOUSE_DOWN and the next image loads (also working properly) the Tween that is on the Prev/ NextBtns resets to the OUT position until you mouse outside the rollover than back in.Is there any way to make the Tween stay IN until the mouse moves out?[code]
View 2 RepliesI have an application done in flash- on the main Scene Level, everything has only one frame but I have MCs and the like that are triggered by actionscript.There are quite a few nested functions on the main actions layer as well as an "onEnterFrame" function that reloads XML data in the background, etc... but that is not the problem.
The problem is, that at one point, I am calling a few MCs that kind of close up a section of the page like blinds- and then I want a text to appear ontop of that now closed area... but if I just write...
Code:
_root.TimelineFader.BlendeT1.gotoAndPlay(2);
_root.TimelineFader.BlendeT2.gotoAndPlay(2);
_root.TextAboveTimeline.theMessage_txt._visible = true;
...it all happens simultaneously, of course.I guess I could check for "BlendeT1"'s (or T2's) current frame (since it's an MC)... but how do I wait while that MC runs / until it reached a certain frame? How can I keep the rest of the actionscript in the main function from continuing?
I'm working with StageDisplayState for the first time. I was wondering if there's any security reasons for not being able to trigger a FULL_SCREEN state.In this simple class I wrote when viewed in a browser (firefox - mac), the timer event FULL_SCREEN doesn't trigger, the mouse event on the other hand does.
package {
import flash.display.StageDisplayState;
import flash.display.Sprite;
[code].....
Ok, so I got this flash guest book that sends the name/message to the .asp script. The .asp script puts the name/message nicely into a .txt file. How do I use the response from the .asp to trigger something in my actionscript?
View 2 Repliesi need a simple
prevFrame(); for Backspace
nextFrame(); for Space
have ni other ideea where to go
Is it possible to trigger for example flash uploading button via javascript?For example I have made empty image wrappers and by clicking on them, they trigger flash button to open as select window.
View 3 RepliesThere is no trace output of my custom event why ?[code]...
View 4 RepliesI tried trial and error by tracing strings so I could understand the program flow of actionscript(or any similar language in general) but to no avail; I couldn't understand it at this point or maybe it because I didn't eat my breakfast. Please explain to me why the trace statements showed in the output first?
Here's the code of the first Frame
import flash.events.MouseEvent;
import flash.events.Event;
trace("I'm in line 3!");
[code]....
What I'm trying to do is to trigger an event when the stage is loaded; It generates some URL of images and inject them into an array then trace it back.It is very crucial for me to understand the flow, I don't want to move forward without understanding this.
I'm working on something where there are 2 links which triggers some Ajax. However I need to turn the links into Flash buttons (AS3).
The Ajax:
<script>
$(document).ready(function() {
$('a.catlink').unbind('click').click(function(e)
[Code].....
There is an output that fits in A4 papersize with a resolution of 827x1169px. I trigger a print function via Flash AS3
[code]...
But the printout does not fit on A4 paper size (it tries to print larger and can see only a small portion on the paper). How can I arrange this with AS3?
I would like to start a timer on a button release which will trigger a "time up" on the user when a reasonable time to respond has been reached. I think I know how to use getTime to set a starttime variable but how do I trigger the "time up" without any user interaction?
This is the code I have:
var starttime=getTimer() // put this where you want to start tracking time
var elapsedTime=getTimer()-starttime; // put this where you want to know the time.
while (elapsedTime>4000)
I have such onClick command in my php file:onClick="hideCol(4, true); hideCol(5, true);showDiv('2');return false;"I want the same command to be executed in flash, can I do such onClick command in flash so it will trigger some javascript in php? Basically do the onClick command above but the php file must catch the command.
View 9 RepliesI have a problem with a flash movie, that is initated below a div element with z-index: 2000;. I have a onMouseDown event, on the div - which is triggering fine, and I have $(divelement).hover(functionIn(),functionOut()) attached. (The onClick event is captured by the underlying flash regardless of z-index)
In FF and IE9 this is all working as expected, but in IE8 the functionOut() and functionIn() is triggered on every pixel! What's a good way to fix this?
Possible to add some sort of pixel boundaries based on the element size and position to aid .hover() ?
I am trying to trigger flash to go full page with a button in which I have added this code:
on(release){
fscommand("fullscreen", true),
}
But it isn't working. The idea is if I press the button I go full page and if I press another I'll go out of full page mode.
I want to trigger an event when 4 buttons are being set to visible(originally set to ._visible=false at the beginning of the movie) say, the instance names of the buttons are "a","b","c",and "d", and their visibility is triggered by other events.When all of them are triggered/being set to visible, I want a movieclip to play (say, the name of the movieclip is "animation") I tried using the if statement and came up with the following code:
[Code]...
How do I trigger a save dialog for a static file in Flash? The file in question can be local or remote, if that's easier. In this case the file is a static image.
how varied and convoluted the solutions are for a problem which initially seems very straightforward.
I've had success with JPEGEncoder (along with ByteArray, BitmapData etc.) but it's extremely slow and obviously not file type agnostic.
I'm using Flash Pro CS5 and not Flex or AIR.
I want to be able to trigger a click on the "Upload" button in Uploadify - the reason being I'd like to be able to choose to upload a file from a dropdown menu and hence need to call "Upload" somehow using javascript - unless anyone has another clever idea?
The following DOES NOT work:
$('#file_uploadUploader').trigger('click');
Let's assume i have a class MyDisplayObject extending a Sprite.
I have placed several instances of that class on the same place on the stage (they are not nested) and each of them have a mouseclick listener defined within the class.
What i want is, that if i click on that area, where these objects are, that each of them triggers the mouseclick event...by default only the topmost object triggers the event. I would prefer a solution that i can implement within my class MyDisplayObject instead of iterating all children on the stage and triggering each event manually.
I would like to know if it is possible to trigger a jquery function to hide something after a Mouse event in flash.
I want this to run when something is clicked in flash:
$("#googframe").click(function() {
$("#googframe").hide();
});
i know how to monitor a click in AS3 but how do i get it to trigger this.
I need to show and hide multiple DIV layers by clicking on buttons inside an embedded flash movie. I looked around and the closest I got was this tutorial here:
[URL]
but the problem is I need 10 buttons to each show one layer while hiding the other ones. For example, I click button 1, layer 1 shows, then I click on button 5, layer 1 is hidden and layer 5 shows etc.
How can the above code be split so instead of showing all DIV layers at once, it shows one and hides the rest??
We're making a viral video which is going to be distributed as FLV movie file free for download and redistribution.
I don't know much about flash yet but I can imagine FLV is just some sort of special flash application which can also include arbitrary code.
Is it possible to track how many times that movie file has been played by letting the FLV file perform a server-callback when playback begins?
How to trigger a custom jQuery event from Flash, passing some data through event object?
View 2 RepliesI have a mc which moves right or left depending on my mouse movement.the code is
onClipEvent(enterFrame) {
_x+= ((_root._xmouse/1.000001)*-1-_x)/120;
}
When the mc reaches certain x positions lets say x<-1000 ,another mc (which i placed inside this first mc)starts to play and stops or fades out when reaches to x<-2000 The best example is www.3nokta.net.You will understand what i mean I just need the mclips play or stop depending on the first mc position.
I have some videos that I want to show on my website through selecting from a flash component.If I program them in one flash component, I'm sure it will lag a lot.I have an html site and I want to trigger videos from the flash component.
View 4 Replies