Why Does Flash Add Points When I "Undo"
Jul 13, 2009
I converted a bitmap to vector. I am removing all the useless extra points which get created in that process. Occasionally I will mis-click and end up moving or deleting a shape. When that happens I want to use "undo". But ctrl-z and undo from the menu do not simply undo the last action. It also goes and adds useless extra points all over the place. Why? Is there a way to make it quit doing that? It looks to me like it is a very bad bug.
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Nov 16, 2011
I am going to create an application in that i have to implement an Undo and Redo feature. In the application there will be multiple objects located on stage and user can customize the position of the objects. But when user clicks on Undo the object go back to their default position and after clicking on redo object will move on the new position. So my question is how can I apply these feature in my application? Is there any library or any third party classes?
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Apr 11, 2007
i'm making a drawing tool in flash with the ability to draw shapes, put text, etc. i need to incorporate undo/redo facility in it. is there some efficient way to go about it? or will i have to go the hard way, remembering in some way the last three actions performed by the user in an array or stack or something??
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Aug 7, 2010
I wnat to make my movie clip undo redo how to make them in flash application similar to Microsoft office 2003 application..
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Oct 3, 2011
I have been tasked with trying to create a drawing tool that draws dotted lines as you drag the mouse across the stage. I can easily capture the points on MouseEvent.MOUSE_MOVE and store them in a vector and then draw the points as dots:
The problem is that I need to calculate evenly distributed points on an ever growing Vector of points so I can only draw the line between say every 5th point (say using modulus). I have been battling away with Bezier curve equations both Quadratic and Cubic but still can't quite figure out how to convert my Vector of points into an evenly distributed Vector of Points without sucking the life from the CPU.
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May 3, 2009
I somehow hided the frames:How du i undo that?
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Jan 12, 2011
I have a problem with functions, i'm creating a painting app in flash as3. i want to draw two different style a pen and rectangle.
When i draw pen style in first frame there is no problem, but when i click rectangle style in second frame it is drawing with both style. How can i stop or kill other function?
How do I make both of the not drawing. And How can i undo my last action in drawing?
[code]...
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Feb 22, 2007
I have developed an small application in flash 8. It is creating xml at runtime and add new nodes,delete particular nodes at run time. I want to use undo option in this application.
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Sep 5, 2009
How to implement undo/redo functionality? Actually I have a painting canvas in flash in AS3.0. For it I need UNDO/REDO functionality as user draws.
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Dec 2, 2009
Im wondering how to implement undo redo functionality with a TextArea. I already have an undoredo framework functionality working, now I have two questions.When do I start/stop a new undo/redo command, eg when a user hits undo, how far back do I go. How do I implement this(1.) in a normal TextAreay thinking:I thinking that I should create a new undo command, when anything but a alphanumber+space is hit. To do this I would use the keyDown event and test if the key is alpha num if it is not I will reset the command.
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Jan 17, 2011
i've been unsuccessfully attempting to create my own undo/redo classes that work well with any type of possible undo and redo commands.
for example, my simple class works perfectly with undoing/redoing x and y positions of display objects or undoing/redoing values of sliders, etc., but things get dicey when i try to tailor my classes to also work with things like adding and removing items to a list.
is there any well known and well documented solution for general undoing and redoing for actionscript (without Flex)?
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Apr 30, 2010
I created some Combobox and, when you select each item, a Movieclipappears with a different width,height and name.When it's in the scene you can Drag it to the position you wish.I made two button:Undo(), Redo()for the user who wish to make a previous action,in other words,put the Movieclip to its previous place.I try something with some Arrays that capture the different position when Drag is stopped.I place a Shared Object for registring all the previous position but I don't know how to make it work.So,I show you my code.function of the combobox:
Code:
ComboBoxclassic.addEventListener(Event.CHANGE,select);
function select(evt:Event)
[code]......
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Aug 5, 2005
i'm currently devolping a drawing board out of flash but i was wondering instead of erasing all the pen lines drawn just the last pen line drawn,im using kirupa drawing board tut for the all erase just stuck to gewt the last line erase done
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May 16, 2010
I found this code on a forum which allows for an undo and erase button for a drawing application (and is perfect for what I need) but it's in AS2 and I can barely make sense of it:
Code:
_root.attachMovie("canvas", "canvas", 0);
d = 0;
[code].....
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Jan 21, 2010
Loads an image to an Image component Transform the image (rotate, flip) with the Matrix Apply filter(s)
Now I am thinking about to create some undo redo functionality. Each time I do a transformation / add an filter I want to be able to go back to the previous image (before the action).
My thought is to have an Array and add the previous bitmap to the stack. But I see that there are some differences between transformations and filters I have also seen the ImageSnapshot and whot i can do and it looks like what I am after.
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May 8, 2006
im currently developing a flash paint app for the psp and im stuck in a little rut here i need a way to allow the user to change brush size depending on what they press aka if they press pencil get a thin line stroke,if big brush big line stroke is there anyway of doing this?
and the next one how can i make a undo button so it undos the last line done
[Code]...
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Nov 24, 2009
1. Can I create an UNDO button to my runtime editing website?
2. Can I create a REFRESH button which will only refresh the current frame?
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Jun 9, 2011
I have a simple TextArea
[Code]..
Everything works as expected, but the undo buffer is reset / stops at the point that a tab was inserted.Is there a way to ensure that the undo buffer remains in tact even with the tab inserted
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Apr 22, 2011
I'm assisting my professor with a class helping students build an online portfolio. Yesterday, one of the students sent me a bunch of .fla files to review and I made some changes, inserted a bunch of comments in the code and told her to change the rest of her files into the same format. (Adding keyframes, frame labels and button codes, etc.)
Then she emailed me to tell me that she keeps getting this error message every times she makes a mistake and tries to "undo" something.
"Every time I open up the drawing page and another one of my subpages like logo design for example, I work on what you said to do, but if i make a mistake and undo it, I get this error message and all my images disappear completely from the time line. I have attached a screenshot of the error message, maybe you know whats going on but I'll keep working on it and try to not have to undo something because at the moment that seems to be the problem. I have to close flash and reopen everything to make it go away."
[Code]...
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May 17, 2009
Like, I perform some operations with bitmapdata (puttin' pixel there, filling with color)I have those two functions. bmdCavas it tied to actual Bitmap with image, which is placed on screen.
[Code]...
But this code is not working. Should I redraw image after changing itx bitmapdata or something? or maybe I have to do undo function with bitmap itself?
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Oct 15, 2011
I have a component (link to Test class) which contain one line in it, and I put one point of this line to (0, 0).
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// in Test.as
// assume that the movie clip only contain one line.
var line:Shape = Shape(getChildAt(0));
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Edit:
Ignore component stuff above, here has another question but I guess it pretty much the same as the question above:
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If I access them as Shape then I get two similar shapes which have same x, y, width and height values. Does AS3 has some way to access line as a REAL line not just a shape? or does it has any way I can calculate it out?
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Jul 21, 2010
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var line:MovieClip = new MovieClip();
line.graphics.lineStyle(1,1);
line.graphics.moveTo(ptOne.x,ptOne.y);
[code]....
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Mar 20, 2010
Is there a way to plot multiple data for the same value x? For example following points:
[1, 1], [1, 2], [1, 3], [2, 6], [2, 9], [3, 11], [4, 11]...
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[Code]...
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take lat and long coordinates that I have in an xml file and convert them to x and y points in flash?
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