Actionscript 3 :: Access Swf Component From Another Swf File?
Jun 9, 2011
I have two flash files myVideo1.swf and myVideo2.swf Each one contents FLVPLAYBack component . myVideo1.swf FLVPLAYBack component instance name is "video1" myVideo2.swf FLVPLAYBack component instance name is "video2" I want to be able to access myVideo2.swf from myVideo1.swf using as3. I want when I click play button on myVideo2.swf the myVideo1.swf would stopped. Bother flash files are in the same folder.
I have two flash files myVideo1.swf and myVideo2.swf Each one contents FLVPLAYBack component . myVideo1.swf FLVPLAYBack component instance name is "video1" myVideo2.swf FLVPLAYBack component instance name is "video2" I want to be able to access myVideo2.swf from myVideo1.swf using as3. I want when I click play button on myVideo2.swf the myVideo1.swf would stopped. Bother flash files are in the same folder.
I have an as3 component I made in CS3 and need to access the Component Definitions. Defining component parameters using the Inspectable Tag metod does not return success.
I have two components. One is called "InsideComp" and one is called "OutsideComp". OutsideComp has InsideComp as one piece of its component, and in my main MXML file, I have embedded an instance of OutsideComp. How do I access a public variable of InsideComp within my main MXML file?In Actionscript, I could just do something like:OutsideComp.InsideComp.valToChange = 5; But I dont know how to do it in MXML. I know this is probably an easy question.
I would like to bind two components with out binding and which resides in different MXML.for eg: A.mxml has textinput and B.mxml has a combobox when choose one item in B.mxml selected item should be display in A.mxml textinput.
I have two mxml files. one is main that is application tag mxml file and another is my mxml component file. I have a viewstack in my main mxml whose id is, say, "mainViewStack". Now I want to set selectedChild property of "mainViewStack" from my mxml component file. [code]...
First, is this even possible? Inside a function, I want to change the min and max values that the slider component will use. Say for instance, the slider by default has the min set to 100 and the max to 200. Using the slider to scale a graphic, I want to increase the min/mal values.
Can this be done? I've been searching the web for things like ".min.value" and the sort, but can't seem to find anything.
I have a datagroup where I use a custom itemRenderer with a datagrid inside. What I want is to access each datagroup's itemRenderer's datagrid and get it's dataProviderAll I know is that you can access the ItemRenderer by using myDataGroup.getElementAt(index)
I have some generic functions like copy, paste,etc in an AS file. I want to use them for editing data present in different mxml applications embedded in one application. If I pass the child's component id as a parameter of a function in one of the events, I get the value as either null or the parent app name. But I want the id of the child's component to access the values.
I have a main application which has an int variable declared. I want to access this variable in another component which is present in another package. How can I do this?Main.mxml (default package)
I need to access topBox's grandchildren and determine whether they're buttons or not. This function belowgrabs topBox's immediate children which are the HBoxes. How do I go one level lower to topBox's grandchildren? Or is the only way to do this is to run this function on each HBox?
for (var i : int =0; i<topBox.numChildren; i++){ var child : DisplayObject = topBox.getChildAt(i); var myButton:UIComponent = child as UIComponent;
I have done this many times but can't remember the syntax for the life of me and am obviously asking Google the wrong questions.
[Code]...
I can't give the TitleWindow an id as it's the top level component. How do I access the TitleWindow component from inside the script tag, the 'this' keyword will give me type Object, which one of its properties will give me the title window?
How do I get "close" button to run runFunction() from within component to outside declaration? FxGlobals.topLevelApplication doesn't seem to be working for this.
I have an XMLConnector component instance that is communicating fine with the external XML file from which it is reading the data. The XML file is structured like so:
Now that you've got a general idea of what I'm working with, I'll move onto what I want to do with it. Let's say when the 1st frame (which has the XMLConnector on it) loads, we want to calculate the sum of all the values from the XML categories. It seems like an easy concept, but I can't figure out how to traverse through the array of objects without user intervention.
This is the setup. I have created a timeline with a playhead. When my playhead is dragged I would like the timeline to scroll with the drag.
So far, the only way I can do this is by setting clipAndEnableScrolling to true. But in this case I lose the scrollbars(not to mention the impact on my view). So what I would like is to set this property to false and dynamically affect the horizontal scrollbar's position, in other words enable scrolling without the clipping.
How can I Access Items Selected in a Component from the Main App I've got a component that has a listControl and a couple of RadioButtonGroups. I need to access the selected items in the main application. What's the best/simplest way to create and access the array of selected items. So, the user clicks the button to confirm the selections and then I need to access those selections in the main app. Is there a way I can use a public var to build the array? Another idea?
I have a public variable set within fx:Script tags in a parent component that I'd like to access directly from a child component. How can I do this? I don't want to pass the variable to the child component (I know how to do this and am currently using this approach). Following is a simplified version of the mxml:
Note: SimpleComp is an HBox with a couple of lists. <mx:Accordion> <comp:SimpleComp/> </mx:Accordion>
Is it possible to access a declared component as an IFactory within an MXML class? I've used this style of declaring factories many times for Skin Parts, but I've never figured out how to access those factories from within the MXML.
How can I Access Items Selected in a Component from the Main App
I've got a component that has a listControl and a couple of RadioButtonGroups. I need to access the selected items in the main application. What's the best/simplest way to create and access the array of selected items. So, the user clicks the button to confirm the selections and then I need to access those selections in the main app. Is there a way I can use a public var to build the array? Another idea?
I need to get access to the buttons inside an flvplayback skin. After a bit of googling I've come across several solutions for AS2 but it doesn't seem to function in a similar way. I know skin_mc is a private function of the flvplayer but I can't for the life of me figure out how to access it as an object that retains its properties all I get back is a string with the path to the skin swf.
I need to get access to the buttons inside an flvplayback skin. After a bit of googling I've come across several solutions for AS2 but it doesn't seem to function in a similar way. I know skin_mc is a private function of the flvplayer but I can't for the life of me figure out how to access it as an object that retains its properties all I get back is a string with the path to the skin swf.d.
I have an Item Renderer having HBox. Now I want to add child in that HBox from my application file using addChild method. Any way around for the same. I am not able to access the properties of HBox inside the item renderer.
have a movieclip on the stage, whose Class is "com.nestor.elements.letterKey". The class funcKey extends "key" which contains a "public var val:String". I have many instances of letterKey(asdfghj.... a full keyboard), so I'd like to use the IDE to arrange and pass variables. SO, within the Flash IDE/Library, I rightclick the symbol to access its component definition, and add a parameter for the var in the baseclass name:value,variable:var,default:whatever,type:Str ing).Now, in the constructor function for the baseclass, if I trace my variable: it is null.