Actionscript 3 :: Anonymous Class Passed As Variable To Function?
Jun 20, 2011
In c++ if I have a function that takes a class I have defined elsewhere as a parameter like so:void moveto(CPoint2D point) { ... }I can invoke it and pass along data to it like this:moveto(CPoint2D(0,0));basically creating the object and invoking it's constructor to be passed to the functionIs there an equivalent to this in AS3?if I have a function like this:function initialize(min:Point, max:Point): void { ... }how do I do something along the lines of :initialize(Point(0,0), Point(10,10))This throws an error im assuming because it thinks I want to cast something to a point and the notation I found earlier to do something similar only seemed to work if using the basic Object class.
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Similar Posts:
Oct 22, 2011
Why isn't this working as I am thinking it would:
var i:int=-1;
for each(obj in myData)
{
i++;
[Code]....
If I add i to an array (like myArr.push(i)) it will have 3 elements, 0, 1 and 2.
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Mar 26, 2010
I have a basic XML file and a parser in as3.
So far, I can get it to parse and trace data from the xml file:
{
xml = new XML(e.target.data);
var tester = xml.item;
[Code].....
My objective is to pass in a bunch of variables from my XML file that I can use anywhere in the flash project.
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Sep 8, 2005
why is my variable not being passed into my function?
Code:
dealerLocate.urlButton.linkButton.onRelease=function(webAddress){
web=webAddress
trace("this is web "+web);
[Code]....
the webAddress variable is from the exact same timeline making it one level up from this function. it traces out correctly too so I know the variable is there... just not getting passed!
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Jul 26, 2009
My code seems to produce an error (7 times - same code) "1120: Access of undefined property xmlMarker." This appears on all occasions where the variable 'xmlMarker' is called outside of the function ('showData') where it was first produced.
Code:
stop();
var placesXML:XML =
<places>[code]............
I have a feeling that I shouldn't refer to the variable as a 'MovieClip', but I am unsure what else to pu thee if that is where the fault lies.On the stage there are several buttons relating to the place names attributes (works perfectly), dependent upon which button is pressed, the scene then jumps to a frame (again this works well), however within that frame there will either be 'myMarker_mc', or myMarker_mc2' (this does not work!).
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Jan 24, 2006
Basically I want Javascript to pass a variable to Flash according to resolution. I realize my syntax might be off, but something like:
HTML Code:
<script type="text/javascript" language="javascript">
if (screen.width <= 800) {
expand = "false";
[code]....
Trouble is, I'm not sure what to do from here. I don't know exactly what I need to put in the <param> and <embed> tags, and how Flash would detect if the variable was true or not.
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Jun 30, 2011
In a 'for loop' I'd like to add an event listener to a series of buttons. For each button I'd like to define a different function. Is it possible to pass the variable through when the functions are being named? My buttons all have sequentially named instance names.Here's my code:
for (var cBut:int = 1; cBut < 4; cBut++)
{
this["c" + cBut].addEventListener(MouseEvent.CLICK, ["orangeValue" + cBut]);
}
And the resulting error:
TypeError: Error #1034: Type Coercion failed: cannot convert []@42f50a89 to Function.
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Feb 16, 2009
I'm trying to make a game that is turn-based and allows players to first be selected, then click on a grid square to move there. However, I can't get a way for a variable storing whether the player is selected to be passed back to the actual grid class. I want the grid class to have an event listener that when the grid is clicked on, it will move the player there only if the player is selected. But whenever I try to declare a global variable either inside the grid class or even a document class or even access properties of the character class I'm trying to move I get errors.
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Jan 31, 2008
I have an event listener with an anonymous function literal, rather than a function reference. What I am trying to figure out is how to remove that event listener.Obviously, I need a reference to the anonymous function, so the two functions are ===. But, something is going wrong... it just doesn't work, ad this situation doesn't generate any feedback to tell me what might be wrong.There is some good info here, but not a clear explanation.
Code:
private static var _myFunc:Function;
public static function addCreditsToolTip(clip:DisplayObject):void
[code].....
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Aug 4, 2010
In as3, I am adding event listener and then attaching the anonymous function to it:[code]Now this whole piece of code is looped n times. Now, I have n myBoxes and whenever I roll my mouse over the box, it should alert the name. But, what I see is that the last value of count is used by each box. How can I pass parameter or value to the anonymous function? ( as roll over , I believe, expects only one variable)
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Aug 23, 2007
little bit what Im trying to do: I have 2 SWF, one.swf and two.swf 1 LocalConnection to send 1 variable from one.swf to two.swf
one.swf code:
var param:Number = new Number(5);
var sending_lc:LocalConnection = new LocalConnection();
sending_lc.send("_Connection1", "myMethod", param);
[code]...
I need to be able to use param value out of the function, because a I need to perform a switch with this value, since the function wich receives de param value is an anonymous function I dont know how to do to get the value from outside the function because a dont have a reference name to the function so, the normal way to return a value is not going to do the job.
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Apr 20, 2009
I am trying to play an MP3 File in Flash Lite 2.1 (I'm using Flash 8 to develop it). The filename of the MP3 file is imported from an XML file.Here is a copy and paste from the help file on how to do this:
// create a new Sound object
var my_sound:Sound = new Sound();
// If the sound loads, play it; if not, trace failure loading.
my_sound.onLoad = function(success:Boolean) {
[code]....
When I test this code on its own, it does work fine for me. However, I want the above to be executed inside a function that does a number of other things...
Here is a sample of what I'm trying to get working.
function myMusic() {
// create a new Sound object
var my_sound:Sound = new Sound();
// If the sound loads, play it; if not, trace failure loading.
[code]....
I think it's got to do with the fact that once I put it inside a function you are nesting functions (there is a function call from the onLoad event).
I tried changed the line:
my_sound.onLoad=function(success: Boolean) {
to
my_sound.onLoad=myFunctionName(parameters go here)
and then I created a funciton called myFunctionName but I wasn't sure how to send the sound object or what parameters the function should have or how to get the .start() method to work inside the new function.
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Jan 6, 2010
up.addEventListener(MouseEvent.CLICK,
function clickFunc(event:MouseEvent):void
{
revealSpinner(event,51.42,1,spinner);
[Code].....
The above code adds a listener to a couple of MC's. Originally the methods were anonymous but I have named them clickFunc() in order to try an reference them in my remove listener.
Here is my remove listener code. Both of these snippets are in separate functions. The add listener method is called before the remove method.
up.removeEventListener(MouseEvent.CLICK, clickFunc );
down.removeEventListener(MouseEvent.CLICK, clickFunc);
As soon as I publish the movie I get this error:
1120: Access of undefined property clickFunc.
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Feb 14, 2010
If I want to send an object to a function with one child called foo equals "bar", i need to do the following:[code]is there a way to declare the object in the function itself ? something like that:[code]
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Aug 26, 2010
Getter functions allow obj.meth syntax instead of obj.meth(), I'd like to create an anonymous one of these to return from another function. function get ():Object { } is invalid syntax. I don't suppose Flex offers an easy way to get this functionality, if it's even possible?
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Mar 8, 2011
I'm trying to differentiate anonymous functions like:
function() { trace("WOO"); }
from the other ones ('named'?) like
var _FUNC:Dynamic = function() { trace("WOO"); }
The reason I want to do that is because I can't compare between two anonymous functions, because they are two different ones.
var _TEST:Dynamic = function(a:Dynamic):String {
var _TESTA:Dynamic = function() { trace("WOO"); };
var _TESTB:Dynamic = _FUNC;
return (a == _TESTA) + ", " + (a == _TESTB);
}
If I run _TEST(_FUNC);, I'll get back "false, true". Even though they are the same function, they are NOT the same object.Is there a way to compare those such that functions that they are the same if they perform the same task? Is there a way to serialize functions? So that maybe I can compare the serialized representations and see if they share the same 'code'.
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Sep 15, 2010
If an object, or say... a document class, creates an instance of a class (and stores it as a variable), and it doesn't pass any arguments to the constructor of the class, can that class object, by simply having a function of it called by the parent, tell who sent it that command/request? In other words, can a class object know who called it (such as it's parent) via a (seemingly) anonymous call?
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Apr 20, 2011
I'm new to AS3, and can't figure out why this loop isn't behaving the way it "should."
[Code]...
How can I give each anonymous function a reference to each object represented by f, rather than a simple reference to f each time? Specifically, why is it that each copy of the anonymous function gets bound to a single reference to f? How (I should say why) exactly does AS3 differ from JavaScript in this regard?
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Apr 28, 2010
What is the correct syntax to initiate a function in a class similar to constructing an associative array? I have a function that's custom variables is ballooning out and I'd like to label them in the call for sanity sake.
currently:
myClass.myClassFunction("hello world",999,0xff0000);
desired:
myClass.myClassFunction(myText:"hello world",myNumber:999,myColor:0xff0000);
and the class itself for reference:
class com.myClass {
public var myText:String;
public var myNumber:Number;
[code]....
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Nov 4, 2009
Why isn't the "finco" not recognised/passed to php? I'm not getting the text results!!
Code:
var finco = "motors01";
XMLParser.load("[URL]"+finco, onFinish);
function onFinish($success:Boolean, $results:Object, $xml:XML):Void {
if ($success) { category.text += $results.category[0].value;
namez.text += $results.namez[0].value;
[Code] ......
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Jul 25, 2011
Passing an XMLList to a function to layout text and link that text as a button.[code]...
So it displays fine but every link that is set up in the MouseEvent.CLICK is the last one that gets processed, even though it displays the text for every link correctly.
I have traced it inside and outside the MouseEvent and its all fine, but anytime i click any button it always goes to the one link (the last one processed)
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Dec 22, 2010
Is there a way to look at each variable passed into the paramaters of a function. For example, taken the given code.
Code:
package {import flash.display.MovieClip;
import flash.display.Shape;
public class Dot extends MovieClip {
color:uint;
dotSize:uint;
[Code] .....
So in this instance it would loop through color, dotSize, doughnutSize, and doughnutHoleSize and set the paramaters of the class to be the same value.
Example for each loop:
Code:
for (var key:String in object){
trace(key + ": " + object[key]); // object[key] is value
}
So, is this possible?
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Dec 28, 2011
I've created a simple script in PHP for retrieve the list of files contained in a directory. After that, i need to pass the "lista" variable to ActionScript.
Code:
<?php
$ourDir = "./";
$ourDirList = scandir($ourDir);
[code]....
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Mar 14, 2009
Oddly if I use a quoted string, like
loadMovie( "http://www.miniclip.com/games/cube-buster/en/cubebuster.swf" , 1);
it works fine
But if I pass in a variable:
var fullpath:String = "http://www.miniclip.com/games/cube-buster/en/cubebuster.swf"
loadMovie( fullpath , 1);
it fails ???
Can't find anyone else's comments on such an issue.
Using flash 8, as2 on Mac osx
The example above remote domain example works fine within flash IDE
My actual application using a relative path to a sub directory, for a little obfuscation.
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Apr 30, 2009
Here is my code Action Script Code:
var myVar:String = LoaderInfo(this.root.loaderInfo).parameters.myVar;
var snd:Sound = new Sound(new URLRequest(myVar)); var channel:SoundChannel = snd.play();
Here is the HTML embed:
[Code]....
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Oct 9, 2010
im trying to load a movieclip by a name passed threw a variable
Code:var loader2:URLLoader = URLLoader(event.target);
var sc:URLVariables = new URLVariables(loader2.data);
boxes[0].text = sc["Type1"];
temp = this.addChild(new sc["Type1"]);
sc["Type1"] is equal to Archer
TypeError: Error #1007: Instantiation attempted on a non-constructor.
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Aug 16, 2010
I have a button labeled 'blueButton' and I'd like to use an anonymous function to handle the click, like so:
blueButton.addEventListener(MouseEvent.CLICK, function(event:MouseEvent):void {
trace( "-----click detected-----" );
// now do other stuff
});
Problem is, the click handler is called multiple times per click. The number of times called seems to be random (sometimes 2, sometimes 4, sometimes 3 etc). could I be missing something in my code, or maybe I set up the button wrong?
also I noticed that it seems to always get called once on the first click. After the first click is when it starts getting called additional times, maybe that has something to do with it?
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Oct 11, 2009
I have two classes one called 'LoaderSwf.as' which is used to talk to all the other classes im using. I also have a 'GeneralTimer.as' which works fine from a stand alone 'GeneralTimer.swf' file. What I am trying to do is send a value of 10ms to the 'GeneralTimer.as' which will then run the timer and when complete send a value back. But for simplicity im trying to send a 10 ms value to trace("tick") and trace("tock").
I keep getting error "TypeError: Error #1034: Type Coercion failed: Cannot convert 10 to GeneralTimer." this is according to Adobe "1034 Variables cannot be native." What does that mean for starters?
Here's my code:
in LoaderSwf.as
Code:
var w:Number = 10;
GeneralTimer(w);
in GeneralTimer.as
[Code].....
so as you can see I want to send the number 10 to be used in the GeneralTimer. I am sure I have used this before (in CS3) and its worked but am now using CS4
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Oct 11, 2009
I have two classes one called 'LoaderSwf.as' which is used to talk to all the other classes im using. I also have a 'GeneralTimer.as' which works fine from a stand alone GeneralTimer.swf' file. What I am trying to do is send a value of 10ms to the GeneralTimer.as' which will then run the timer and when complete send a value back. But for simplicity im trying to send a ms value to trace("tick") and trace("tock").I keep getting error "TypeError: Error #1034: Type Coercion failed: Cannot convert 10 to GeneralTimer." this is according to Adobe "1034 Variables cannot be native." What does that mean for starters?Here's my code:in LoaderSwf.as
Code:
var w:Number = 10;
GeneralTimer(w);
[code]....
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Nov 4, 2010
I need to get a javascript var in my Flash application. I like to be able to just set a variable in the javascript (client constraints) rather than define a function.
Can this be done? I am trying to use the ExternalInterface.call()
AS:
ExternalInterface.call("function(){return window.someVar}", null);
JS:
var someVar = "Test";
This does not work and I suspect it is because the ExternalInterface.call() does not like the anonymous function.
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