Actionscript 3 :: Assign Class To Object On Stage?

Oct 16, 2010

How you can assign a class to an object on stage.[code]...

This would make a new object, but the current object already exists, it just needs to be notified that it's of the type "ClassName" so it can inherit it's properties.I've also tried assigning the "ClassName" in the linkage as either the base path or the class name. But in either situations I get an error saying that the class needs to be unique when I use the same class on multiple objects.

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ActionScript 3.0 :: Assign A Class To An Object?

Jan 2, 2010

Is it possible to automatically assign an object to a class during testing project?  I know you can do so by assigning in a movie clip's property the identifier but I need to know if I'm say creating a game, and it gives the user the ability to choose a player, I need that player/movie clip that the user chose to be assigned to a specific actionscript class.

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ActionScript 3.0 :: Class To Assign Object Properties

Jul 27, 2010

I have created an object called myObj.

How do I create a class that I can call that will assign properties to myObj such that PHP Code:

myObj = {foo:15, bar:"hello"} 

...?

BTW, I do not want to just say

PHP Code:

var myObj:Object = {foo:15, bar:"hello"} 

...because in fact I am going to be creating a bunch of objects all having the same properties, and there will be many more such objects.

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ActionScript 2.0 :: __proto__ - Assign A Class To Each Object In Function Of An Array?

Sep 25, 2007

I'll try to make this as clear as possible. Let's say i have 4 "classes".

[Code]...

Let's say now i use a loop to create 8 obj. I'd like to assign a class to each obj in function of an array like : array = [class1, class2, class1, class3, class2, class4... ] so obj0 class' should be array[0]

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ActionScript 3.0 :: Mind-bending Access Control - Assign A Private Method Of Class As An Event Handler To The FlashMOGService Object

Feb 15, 2011

I have written a framework that facilitates RPC calls between AS3 and PHP 5 called FlashMOG. I recently got a forum request that has introduced a pretty bizarre question regarding access control. This will be a lot easier to discuss if you have access to the FlashMOG 0.3.1 client source which is here:

[code]...

The basic idea is that I have a FlashMOGService class which has an RPCSocket member that it may share with other FlashMOGService objects. The idea is that you can create two distinct FlashMOGService objects and have them both connect to the same host/port via socket. I use my special RPCSocket class for two reasons:

1) Let developers use one port but separate functionality into two distinct services...a form of multiplexing i guess

2) RPCSocket adds functionality to the standard Socket class that works to serialize and unserialize data and get it where it needs to go. The essence of the problem here is that created a class with a FlashMOGService object as a member and has tried to assign a private method of his class as an event handler to the FlashMOGService object:

[Code]....

My initial thought is that this should be fine because it's all done within the class. However, when I consider the monkey chain that results in this function being called, it seems almost logical that it wouldn't work. The problem is that the browser freezes when a socket message arrives that tries to call the service's client method, _service.client.firstClientMethod. This client firstClientMethod is attempted when data arrives from the server on the Socket (an RPCSocket, actually). The RPCSocket class deserializes the socket data and extracts an array with a service name, a method name, and an array of arguments. It looks into its own private class variable (an array of services using the RPCSocket) and tries to invoke whatever function was assigned thusly:

[Code]....

I'm guessing there's some kind of infinite loop going on to check access control for the various intertwined classes.

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ActionScript 3.0 :: Detecting Stage Object Positions From Library Object Class File?

Sep 14, 2010

Ok. So heres what I am trying to do. I want one movie clip to follow another one that I move around with actions on the main timeline.The problem is that the follower clip is linked to a class file and I cannot find a way to find the players position.

[Code]...

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ActionScript 3.0 :: Accessing An Object Drawn On The Stage In One Class From Another Class

Jan 6, 2011

I have created a class, call it Class1, that has various objects drawn on the stage (drawn in the IDE). It also has a function, called setColour, for changing the colour of those objects. The function works fine if I call it from within Class1.

Now I have another class, call it testClass1, that imports Class1 and calls the setColour function. First of all, none of the stage objects from Class1 are visible. Secondly, when setColour tries to modify the colour of an object, I get the error:

TypeError: Error #1009: Cannot access a property or method of a null object reference.

This is the code for testClass1:

ActionScript Code:
package
{
import flash.display.*;

[Code].....

So, what is the problem? Is it possible to change objects that are drawn on the stage of an imported class?

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ActionScript 3.0 :: Make A Class Object Interact With An Object On Stage?

Aug 2, 2010

The following is that long only because I gave examples of what I want to know, not because it is complex .I have three basic questions regarding AS 3.0 classes.

1. How can I make a class object interact with an object on stage?

For example, when I have a square (mc_Square) with class "square" attached to it and I want it to trace "Colliding!" and print the X and Y of the mc_Box on contact with an on-stage *hollow* box (mc_Box) that has no class attached to it.how to do it vice-versa would also be awesome .

2. How can I make a class object interact with the same class object? For example, when I have two squares (mc_Square) that both have the class "square" attached to it and when they collide, it prints the X and Y of both of them.

3. How can I make a class object interact with a different class object?

For example, when I have two squares mc_Square1 with class "square1 (that also has a variable Primary=true written in it)" and a mc_Square2 with class "square2"; When they collide, the one with Primary=true would be removed and it's X,Y position traced.

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ActionScript 3.0 :: Target Object On Stage From Within Class?

Nov 21, 2009

I have a custom class which uses some buttons on the stage. Or at least is trying to.say have this code in the customClass.as file

package{
import flash.events.*;
import flash.display.MovieClip

[code].....

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ActionScript 3.0 :: Class/Object & Stage Access?

Jan 6, 2010

I have a document class called Main, and a class called DispatchEventExample. In DispatchEventExample, I'm trying to add an event listener to the stage but get an 1120 error, access of undefined property stage.

If I understand things correctly, even though I create an instance of DispatchEventExample in Main, it's not added to the display list & therefore cannot access stage.

[Code]...

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ActionScript 3.0 :: Linking Class With Stage Object

Feb 13, 2009

Linking class with stage object..

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ActionScript 3.0 :: Access To Stage From Class Object

Nov 16, 2010

I have a class that have a method to do some work and return a MovieClip. How can I access the stage from the class ? I don't add the class object to stage.

My code is like this :

Code:
import com.ClassName
.
.
.
var c:ClassName= new ClassName();
var mc:MovieClip;
mc = ClassName.create("some parameter");

I want to get access to the stage from ClassName class file.

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ActionScript 3.0 :: Linking Class With Stage Object And Timeline?

Feb 13, 2009

I've just started using classes while developing my basic platform game in Flash AS3.

On the stage I have a character, instance name 'ball_mc'. I have AS in the time line which controls the characters movements.

I have an external AS file named 'Ground.as' which is basically an ENTERFRAME hittest which stops the character from moving when the character 'hits' the ground.

I have placed a rectangle MC on the stage to represent the ground and linked it to the external AS file 'Ground.as'

The Code for Ground.as is as follows:

package
{
import flash.display.MovieClip;
import flash.events.Event;

[Code]....

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ActionScript 3.0 :: Accessing Display Object On Stage From Another Class

Jun 8, 2011

I've googled this to no avail, I've only found how to manipulate the stage itself and not a display object on it,I have a movie clip on the main timeline with instance name displayName. I created a button that should change what frame displayName goes to (in order to...did you guess it?! diplay the Name of the button.So I am trying to write the code in a reusable fashion and have the buttons all linked to a class called GeoPuzzle. Inside GeoPuzzle I instantiate a touch event and run the code. However, the function has to be able to change displayName in the main part of the timeline and, of course, the compiler says displayName doesn't exist because I'm in a class and I'm talking about the stage.[code]How can I tell displayName to change it's current frame from within display object class?

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Xml :: Access Stage Object (textbox) Within A Custom Class?

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I'm currently trying to add the resulting XML (xmlResult) to a textbox that is on the stage. I did try using MovieClip(root).[instancename].text = ..... however it didn't work - null object reference?

package {
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Feb 4, 2009

I want to rearrange an item on stage when the visitor changes the browser size. The item is initiated in an external class G94Menu:

ActionScript Code:
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[code]....

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ActionScript 3.0 :: Referencing Object On Stage From An External Class?

Sep 6, 2011

I have a media player that I am codging together, one that will play either videos or MP3s depending on the variables it is passed. The video player part works fine. The MP3 player controls are all actual physical MCs on the stage; each one has its own AS class file as part of the package, but there is also a lot of AS that is happening in the main FLA as well. Messy, I know, but it mostly works great.

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[Code]....

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ActionScript 3.0 :: Accessing Stage Variables From Class Object

Oct 11, 2010

I was wondering if there is a simple way to access variables from a class object, where the variables are not actually a part of that class. So if you had an array defined on the first frame of the stage, and added some elements to it, you could use the methods of the custom class to manipulate the array's data.

Stage Frame 1
Code:
var myArray:Array = new Array( "apple", "banana", "pear" );
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myClass.addValue( "orange" );
myClass.sortValues();
[Code] .....

It might not seem logical as to why you would ever want to do that, but it's a very simple example, and it's the means I'm after, not the result. I'm creating a list of functions available to execute by a user via an input field. To keep things simple I made them the methods of a class. The issue, however, is that these methods need to manipulate objects which are on the stage, added and removed by a separate controller class. Passing the objects by reference to the class as a parameter would not be viable with what I'm trying to do either.

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ActionScript 3.0 :: Link An Object On The Stage To An External Class File?

Jan 8, 2009

I have a dynamic textfield called neighName on my Flash stage. I also have a movieclip that I call a region on my stage. When I mouseover the region, I want a word to display in a little popup *and* I want some text to display in my textfield. I have an external .as file for handling the region. I can make the code "see" my region, but I can't seem to make it see my textfield, although no errors are being thrown.

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Actionscript 3 :: Make Static Method Act Over Object Of Its Class That Is Already On Stage

May 13, 2011

Is there a way to make an static method act over an object of its class that is already on the stage, without using the keyword "this"? I mean, like "generic object of this class: do what I'm telling you to do, wathever your instance name".My goal is to create an method that get called by any object of this class, based on the changing on the value of an external variable, but since I cannot use the "this" keyword to reffer to each instance, I could not figure out a solution.

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ActionScript 3.0 :: Flash Referencing Object On Stage From An External Class?

Sep 6, 2011

I have a media player that I am codging together, one that will play either videos or MP3s depending on the variables it is passed. The video player part works fine. The MP3 player controls are all actual physical MCs on the stage; each one has its own AS class file as part of the package, but there is also a lot of AS that is happening in the main FLA as well. Messy, I know, but it mostly works great.The MC on the stage in the main FLA is properly linked to the class file via Actionscript linkage, and the control itself worksHowever, I am trying to make some aspects of the control respond to variables that are set within the AS on the timeline of the main FLA, and I cannot seem to pass values to the control no matter what I do.The following variable is set in the main AS:Code:var notPlayedYet:Boolean = true;I also have some flashVars being passed in from the html, and these I can reference with no trouble from the main AS - the relevant one is:

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Actionscript 3.0 :: Loader Class Not Visually Showing Loaded Object On Stage?

Jan 23, 2009

I have this code in a class:

Code: Select allpackage com.jhoyt{
import flash.net.URLRequest;
import flash.events.*;[code]....

and I have this code on the timeline of the movie its being loaded into:

Code: Select allimport com.jhoyt.SSIlaunch;
var ssi:SSIlaunch = new SSIlaunch();
addChild(ssi);

I know its loading because I can put trace actions into the addAndPoint function and it gets called. what can I do to make it display?

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ActionScript 3.0 :: Loader Class Not Visually Showing Loaded Object On Stage

Jan 23, 2009

I have this code in a class:

[Code]...

I know its loading because I can put trace actions into the addAndPoint function and it gets called. what can I do to make it display?

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ActionScript 3.0 :: Class Can Add The Rectangle To The Root Stage Without Requireing The Instantiated Class To Be Added To The Stage?

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I have a class called shapeC that only creates a rectangle and then addChild(rectangle);.  That class is instantiated on the main timeline.  Currently, the only way you can see that rectangle is to add the instantiated class to the stage via addChild(shapeC);.  My question is, is there a way that the shapeC class can add the rectangle to the root stage without requireing the instantiated class to be added to the stage?

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ActionScript 3.0 :: Assign Different Stage Alignment For Different Swf?

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1)Can i assign different stage alignment for consecutively running many swf file,loaded by loader method

2) Is center alignment possible by AS3

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ActionScript 2.0 :: Assign A Function To Selected Mc's On Stage

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i want to do a simple function and incorpore it into every mc in my flash movie.In mx, i use prototype, but in mx2004, you cannot use it.how would you assign a function to selected mc's on the stage.[code]how can i do the same in as2 using class or subclass ?

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ActionScript 3.0 :: Assign Stage.focus To Text Field

Jun 24, 2010

I want to have it so that when text is entered into an input text field, the cursor advances automatically to the next text field.   The text fields are nameed box1, box2 and so on, and are custom classes called Box. So far I have:

[Code]....
 
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ActionScript 2.0 :: Assign Class With CreateEmptyMovieClip?

Feb 15, 2006

I understand how to tell Flash that a preexisting symbol in the library should belong to a certain custom class, but how do you do this when creating movie clips w/ createEmptyMovieClip?

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ActionScript 3.0 :: How To Assign A Class Dynamically

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i am currently having a scenario where I have a Container class and wish to extend it's capabilities to TabContainer and SliderContainer. Both the component are using the same swf file.

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ActionScript 2.0 :: Assign A Mask To An Object In It?

Jun 24, 2009

In my current actionscript project I have two objects that I draw at runtime in the drawing API, and I want to assign one of them as the other's mask.

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