Actionscript 3 - Can Flash Load External Images Regardless Of Content-Type?

Jun 21, 2011

The dilemma I currently have is that I'm hosting a resource that is application/octet-stream. In my Actionscript code, I'm using some library that ( from what I can recall ) does new Image and loads a resource into that object which was created.There is a method, loadImage(url) which accepts a url and that's where you feed it the path to the image.I do not have access to the loadImage source code, so I don't know exactly what it does, but the working one loads the image fine because the Content-Type is image/jpeg. The non-working one ( this one I'm trying to fix ) doesn't because of the different Content-Type.I'm wondering if someone can tell me if I can make the flash basically parse the URI as if it were image/jpeg, regardless of the Content-Type? [code]

I assume that Image the constructor is native to flash/AS, but I haven't been able to google the loadImage method so it must be custom, right?Or could the Image constructor itself be custom? An extended version of the original Image with loadImage method and such?Anyways, does anyone know how I can view the source code of loadImage? I did an ack-grep and found the source code for the loadImage method defined in a library:[code]Can anyone offer advice as to how I can do the loadBytes on this? I was thinking of defining a custom method, loadResource or something which can load regardless of Content-Type... or just create an optional parameter in the current load method and inside, branch out based on what was passed.

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