Actionscript 3 :: Flex Spark View-port Scrolling?

Sep 8, 2011

I face a problem while i am try to scroll up or down the content in a scroller via viewport. my MXML cod is

[Code]...

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I have a spark List with an item renderer and a tile layout. If I scroll by clicking with the mouse on the scroll bar and trying to scroll with the mouse wheel after that, there is a problem: The interval of the scrolling is oversized, instead of scrolling one item down (or up) the List scrolls 4 items down (or up).

[Code]...

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ActionScript 3.0 :: Spark Scroller, Switch Focus To Spark View But It Still Scrolls

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I am working on a drag and drop feature for the sparkScroller. This is sort of how my layout looks:
 
<mx:Canvas>
<s:Scroller id="items" .. />
<mx:Box id="dummyRow" visible="false" />
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Flex :: Spark List Scrolling By Mouse Position

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[code]When I hover the upper (red) part of the List (I would like to have the List scroll downward, the higher the mouse position is, the faster it should scroll). Similarly, If the mouse hovers over the bottom (red) part, the List scrolls upwards, and the lower the mouse is hovered, the faster the list would scroll. The current code does work - Though, the trace outs make it obvious that:this.layout.verticalScrollPosition += (mouseY - 220)*0.5.or this.layout.verticalScrollPosition += (mouseY -86)*0.5;are giving jumping effects, is there a way to make these values change more linearly or smoother? I created an AnimateProperty, but that works well only if I would like to scroll to a selectedIndex, In this case, I would like the scroller to keep scrolling linearly as the mouse is hovered to a particular red area, and increase in speed when I scroll to either extremity.The Objective: While the mouse is over the Bottom (red part )of the List, the verticalScrollPosition scrolls faster as it gets farther than the center of the ticket list... yet there is jumping effect going on, I suppose due to the EnterFrame. the Same with Upper Part... the higher the cursor is, the faster the List should scroll.I feel this is a common problem to Flash CSx developers.

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Actionscript 3 :: Flex Multiple Spark Lists With Scrolling Synced?

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I have several horizontal scrolling lists with differing item widths stacked inside a Vertical Group. On an item click all any selected item from the other lists will be cleared. When any of the lists are scrolled all the other lists should scroll exactly the same amount in the same direction, simalar to [URL]

The synced scrolling is throwing an undefined error and has crashed the adl(it is a mobile app) on one occasion. This happens only when I add more than 2 synced scrolling lists via event listeners.

So my question is: Can anyone see why this errors or is there a better way to achieve this type of horizontal scrolling multi-list, possibly a really wide data-grid or group of buttons inside a scroller?

<?xml version="1.0" encoding="utf-8"?>
<s:View xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"

[Code]....

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I have an Application displaying a spark.List. Every item of my list must be visible (no vertical scroll).

I need my Application to be scrollable in a web browser, so I've add a Scroller containing all my components. When the browser window is too small to contain all my application, scrollBar appears.

My application looks like that :

<?xml version="1.0" encoding="utf-8"?>
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" width="100%" height="100%" >

[Code]....

When I scroll with my mouse cursor outside of the List, everythink works fine. When I scroll with my mouse cursor over the List, nothing happends.

It looks like the mousewheel event is stopped by the List, even if the List does not have a scrollbar.

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I am using a List component inside an itemRenderer. The main user interaction involves dragging an item from the List in one renderer and dropping it in another. My problem: When the data object is updated I want the Lists' height to be modified according to the number of objects in the dataprovider(dp), which is passed to the List from the data object. Now I have tried to invalidate the display of the List, refresh its dp and have tried putting this line assets.length > 0 ? assetList.percentHeight = 100 : assetList.height = 10; in other event handlers, such as dragdrop handlers, collection event handlers for the dp etc. I have also tried refreshing the dp for the List component that is using this renderer. The view does eventually get updated but only if I resize the list, or use the scroller or when I begin dragging a new List item but never after the drop.

[Code]...

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[Bindable]
public class Model
{
private static var myModel:Model;//doesn't let me name it 'model' because

[code].....

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public function WhiteboardUIComponent() {
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[Code]....

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[Code]...

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[cODE]....

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[Code]...

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