I have an as3 class that I use for communicating with my Zend_AMF endpoint:
[Code]...
All of this works fine, but it takes a lot of work to use it. I always expect a Response object when calling send() on my request. Ideally I would like to be able to call request.send() and have it return a Response object directly and not having to deal with a listener: var result:Response = request.send(); Is this possible? If so, how can I go about doing this?
I am attempting to build a generic XMLLoader class with a static LOAD method, with the intent to use it as follows...
private var _data:XML = XMLLoader.LOAD("path/to/xml_file.xml");
Then I could use it in any client and go-to-town with e4x.
The general problem I am having is with the URLLoader's COMPLETE event, which necessarily calls a different function to set the XML data.This is preventing me from being able to return the XML from the LOAD method, since the data is being set outside that function. Obviously I need to wait for the COMPLETE event in order to make sure the data is available.
I though, perhaps, I could create and return a _waitForData function, which recursively calls itself until the _data is set, then returns the data. But it seems redundant (since Event.COMPLETE is doing that anyway), and the way I tried it generates a stack overflow error.[code]...
I'm attempting to upload a file using FileRef and a php script. The file uploads and it definitely returns a test string ( I can see it with a web debugger).. but I can't grab that string in my flex app. I am using a DataEvent listener and a COMPLETE listener Still no result.What am I doing wrong here?
fileRef.addEventListener(DataEvent.UPLOAD_COMPLETE_DATA, onFileResponse); fileRef.addEventListener(Event.COMPLETE, fileRef_complete); private function fileRef_complete(evt:Event):void{
For For some reason, I'm not getting any result returned to me when uploading a file to my server. I'm using a php script, the file gets sent, gets uploaded, but I can't get the return result.
I am firing these event listeners: fileRef.addEventListener(ProgressEvent.PROGRESS, fileRef_progress); fileRef.addEventListener(Event.COMPLETE, fileRef_complete);
How can i call a CGI script in flex 3? Also how can i retrieve the result of exection of that cgi script?
For example, lets say my CGI script(hello.cgi) just display "hello world". How can i call this script from flex 3 and then retrieve the result, i.e. hello world , so that it can be displayed on my flex application.
I'm trying to feed data from SQL database to FLEX, using php script in the middle. I see the data in body of message in the Network Monitor and in "Variable" window during debug, but i cant retrieve them to XML.
Below (event.message.toString())
(mx.messaging.messages::AcknowledgeMessage)#0 body = "<?xml version="1.0" encoding="UTF-8"?> <articles> <node><id>2</id>
This code is for my login component. I want to get a special string for encrypting my password. This string is given by my authservice. But when i login i get a multiple times a alert with Done(line 69 in the pastebin code or line 4 in the code on the bottom of this question). But i want that it shows one single time. Does someone know what is wrong with this code?
protected function tryLogin():void { encryptStringResult.addEventListener('result', function(event:ResultEvent):void { var encryptString:String = event.result.toString();
I have a global settings class, and i want to switch a var (to 1) in this class, when i call the send function and switch this var (to 0), when the result event dispatched.
I created a class, extends HTTPService..i can override the send function (override public function send(parameters:Object=null):AsyncToken), but how can i override the function, which call when the result arrived?
I get the webservice(spring WebService) response properly ,but the event.result object is null.I can see the SOAP response body in the event.message.body variable.
I made a test where I download a file using URLLoader - something like this:
[Code]....
in the middle of the downloading process I physically disconnect the internet connection. the download stalls - but after aproximately 30 seconds downloadSuccessful is invoked, although only half of the data was downloaded. how can I make sure that the data to be downloaded is complete and correct?
I am loading in binary files with the url class which can be quite large 10mb + and it works fine on my server but another server I am testing on it can sometimes not work. Sometimes it will not load the file and other times it will only load about 20% and it throw a complete event??? Then of course other times it works fine. This server is https maybe that has something to do this it?
I created an image uploader for an app I am working on. I first used php for the server side script, and everything worked fine. I found out afterwards I had to use .net, so I created new serverside scripts. The problem I am having is that my event.COMPLETE listener is never firing. I can receive data back using a DATAEVENT listener, but then it stops at this error: Error #2044: Unhandled IOErrorEvent:. text=Error #2036: Load Never Completed.
Here is how I am sending my file. var fileRefReq:URLRequest = new URLRequest(FILE_UPLOAD_TEMP); var fileReqVars:URLVariables = new URLVariables(); fileReqVars.subdir = "Temp"; fileRefReq.data = fileReqVars; fileRefReq.method = URLRequestMethod.POST; fileRef.upload(fileRefReq);
The file definitely gets uploaded to the first TEMP directory, but then it breaks with the above error.
I'm an experienced AS developer, but this is something very basic about flex that I can't figure out. In the class below, I'm not sure why the function imageLoaded would not be executed when the image loads a url. Is there a race condition happening here? The application is completely loaded by the time this object is created and setPicture is called. How can I get the Event.COMPLETE event to fire properly in this case?The line and Log.info functions are conveniences for me, and they definitely work. Here's my MXML definition:
I need to pass along a string with my FileReference, or provide that string as an argument when an event fires. To be clear, it really annoys me that AS3 doesn't allow you to pass parameters on events.Right now, I've extended the FileReference class to include an additional variable. I'm trying to get this to compile, but it won't compile; I think I don't know how to import this class correctly. If you can tell me how to import this class correctly so that I no longer get Error: Type was not found or was not a compile-time constant at compile time that would be great.
This is the extended FileReference class: import flash.net.FileReference; public class SxmFR extends FileReference {
enter code hereBeen really frustrating just trying to load a swf from a swfloader in Flex and then accessing it's content. I'm sure once I figure out how to do it once then it'll be fine, but I've gone thorugh a bunch of tutorials and somethings not right. Here's my flex code:and the as code:
public function initHeaderSwf():void { trace("INITIATIED");[code]........
Here's the problem: The swf loads, there is no problem there.i see it in my compiled swf. but the complete event doesn't fire. CreationComplete will fire, and then I try, after that, to make a event listener for loading the actual swf, that doesn't fire.I've tried it a variety of different ways with no luck.All I am trying to do is change a text field in the loaded swf.I imagine this might be a problem with the sequence of things loading or something like that, but not sure.
So, I'm trying to load resources, add them to a dictionary, and have a drawing method search through that dictionary and draw based on certain predicates. I have a function that iterates through an Vector of Strings, calling on an instance of Loader to load them instantiated as a URLRequest.
private function loadImages(urls:Vector.<String>):void { var loader:Loader = new Loader();
[Code].....
So the issue is: Only the first images in my Vector are drawing. Upon further inspection, I found that the completeHandler was only being called once (I put a trace in the complete handler to check). However, the Loader is invoking load everytime the loop iterates. I tried instantiating separate loaders for each resource, just to see if it would work, but I had no luck with that. Do I need to make separate loaders and event handlers? Or am I just not using Loader correctly?
Is there some way in Flex where I can tell when all of the data has finished binding to my AdvancedDataGrid? I have a bunch of label functions that run and I need to a busy cursor while the grid gets populated. I then want to remove it when it's all done. And also fire another event.
I'm using an HTTP request to download a image in binary format. When the downloading is complete, I want to process it, but I also want to pass the image's ID to the complete handler function.
set some filters on the bitmap after it has been loaded.During development (Debug mode), everything worked and the even has been fired just fine.But now I switched to Release mode and the complete event doesn't fire anymore.To load the image, I set the source property of the image to an URL that points to a PNG image. That does still work in release mode, so the image appears correctly.It's just that the "complete" event doesn't fire, no matter what I try.
I am a bit stuck here for the past few days. I have a SWF running in Security.LOCAL_TRUSTED sandbox. I can load my JPEGs and simple SWFs without any problems
In my AIR application, I try to dispatch a custom event from a class to main window.This class is use to call httpservice. My goal is to send a custom window when the httpservice result is send.[code]...
I'm trying to develop a simple as3 flash program that passes a collection a variables and returns a result based on the filtered results of a mysql table. Here is my as3 file:
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No value is returned. If I replace with '$test4' and '$test5' with numbers such as 1 and 17, a value is returned. Where am I making a mistake?
How do you return data from a custom class, and only when something in the custom class has completed something. For example, let's say I have this code in the custom class[code]...
This, of course, doesn't work. I need the whatever.getLoadedObject() method to wait until the loading has finished inside the custom class then do whatever with the image loaded.