ActionScript 3.0 :: URLLoader Fires Event.COMPLETE Although Not Complete

Jun 14, 2011

I made a test where I download a file using URLLoader - something like this:

[Code]....

in the middle of the downloading process I physically disconnect the internet connection. the download stalls - but after aproximately 30 seconds downloadSuccessful is invoked, although only half of the data was downloaded. how can I make sure that the data to be downloaded is complete and correct?

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I am using the code below to load 3 images to use a cursors later in the code.
 
private function loadCursors():void
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I have a Loader class which I'm using to load an image:

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var request:URLRequest = new URLRequest('https://some website path to .png');
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[Code].....

The code above works when I run it from FlashDevelop but fails when it runs from a website. The domain is protected by a crossdomain file which allows the website I'm calling it from. I've tried other https requests to the same domain using URLLoader and those work fine. This code never calls Event.COMPLETE or IO_ERROR and no alert error comes up.

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Aug 18, 2009

I'm querying a web application in a remote server through XML files and receiving answers in the same file format. Until now, sometimes I received a connection error:

Error #2044: Unhandled ioError:. text=Error #2032: Stream Error. URL: http://server/Services/startSesion.com
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openHandler: [Event type="open" bubbles=false cancelable=false eventPhase=2]
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/************************************************** ********/
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So let's say we want to load some XML -

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[Code]....

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I have a queue of messages that I would like to send to a URL and I would like to remove messages from that queue only after I am sure they have been successfully sent. To do this I need to know in the COMPLETE event for the URLLoader exactly what data was sent so that I can remove the correct message from the queue.That is if I have something like this.

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[code].....

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[Code]...

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I�m getting Error #2032 when my URLLoader complete event finishes firing. What I can�t figure out is why. The complete event fires successful (I ran a number of trace statements to make sure it made it all the way to the end of the method with no error) and I�m not getting any helpful output when I trap the IOError. Here is the error message:

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Code:
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[code]....

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[Code].....

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[code].....

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[code]...

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ActionScript Code:
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[Code]...

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