ActionScript 3.0 :: FileReference Not Getting Complete Event?
Feb 24, 2009
Let me start by mentioning that I am using a program called "Koolmoves" that outputs AS3 compliant flash for player 9-10.
For some reason my filereference is not recieving COMPLETE event. Every works fine and file is uploaded etc, and I see the byte total match up in my progress event. but never get the complete event, I also tried the uploadCompleteData event as well and have tried with the PHP code sending a response and also without.
AS3 Code (pb1 and pb2 are buttons)
PHP Code:
import flash.display.Sprite;
import flash.events.*;
import flash.net.FileReference;
[Code].....
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Nov 11, 2009
I need to pass along a string with my FileReference, or provide that string as an argument when an event fires. To be clear, it really annoys me that AS3 doesn't allow you to pass parameters on events.Right now, I've extended the FileReference class to include an additional variable. I'm trying to get this to compile, but it won't compile; I think I don't know how to import this class correctly. If you can tell me how to import this class correctly so that I no longer get Error: Type was not found or was not a compile-time constant at compile time that would be great.
This is the extended FileReference class:
import flash.net.FileReference;
public class SxmFR extends FileReference {
[code]........
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Jun 14, 2011
I made a test where I download a file using URLLoader - something like this:
[Code]....
in the middle of the downloading process I physically disconnect the internet connection. the download stalls - but after aproximately 30 seconds downloadSuccessful is invoked, although only half of the data was downloaded. how can I make sure that the data to be downloaded is complete and correct?
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Feb 17, 2011
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Jun 9, 2009
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Feb 3, 2010
i am using progress event to load video file from url, but it is not showing me preloader, code:-
ActionScript Code:
var urlRequest:URLRequest;
var urlLoader:URLLoader;
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[Code].....
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Apr 14, 2010
I have made my application in CS4 using as3.0. In my application there is one browse btn that upload image/picture on my application. It upload the image on Event.Complete event. This thing work in window's OS perfectly but in Mac it open a window on the click of browse but wont upload the image in my application.
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Feb 10, 2010
I have an as3 application which uploads some files. I use FileReference with an event listener onProgress. It works perfectly fine in both Safari & FF on my Mac, but when I try it on a windows vista, both with FF & IE, a strange thing happens: It rockets the progress event from 0% to 100% in something like a second.However, the onComplete event is triggered seconds later - when the file has actually completed uploading. E.g - the onProgress event is not accurate.I use php as my uploading script.
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Nov 9, 2009
my completeHandlerI would like it to be triggered when the progress bar is complete.
// uploader script
var URLrequest:URLRequest = new URLRequest("http://mysite.php");
// image types
[code].....
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Apr 4, 2011
I have the following code. The problem is that neither SELECT nor CANCEL event never fired after i choose a file through browse dialog.
I have MacOS 10.6 and FlashPlayer 10.
[Code]...
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Sep 21, 2009
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Dec 5, 2009
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Dec 20, 2009
I am using the code below to load 3 images to use a cursors later in the code.
private function loadCursors():void
{
for(var i:Number = 0;i < csrPathArr.length; i++)
{
[Code]....
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Sep 13, 2009
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ActionScript Code:
for(var i:uint = 0; i<4; i++)
{
[code]...
As you can see I'm adding the child itemLoader right away, but want it in my addImage function. The problem is I cannot seem to pass any kind of variable with it, telling it "when image 4 is loaded, add image 4". Because the Event comes through, it's the loaderInfo, not the Loader(). The loop finishes before the COMPLETE is finished, and it always seems to add the very last image for each one (last iteration of loop).how to add the image once it's loaded?
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Oct 13, 2009
I'm dynamically creating instances of a loader in a loop, adding a complete listener to it, and loading it. For some reason the complete function is not called. Is this syntax wrong?
[Code]...
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Nov 17, 2009
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ActionScript Code:
private function downloadCompleteHandler(event:Event):void {
_s.removeEventListener(Event.COMPLETE, downloadCompleteHandler); // Clean up
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[Code]...
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Oct 4, 2010
I have a tween called fadin_Tween_1 and would like to create an eventListener for for COMPLET.
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Jan 7, 2012
I have an interesting issue I'm trying to solve. I have a url that will give me back either a 403 or a 500, depending upon certain criteria that I control. When I put the url directly into the address bar, I get the error, but I also get the Response XML as I'm expecting. However, when I use myLoader.load(new URLRequest("[my_url]")), my IOErrorEvent.IO_ERROR eventHandler fires off and I also don't get the Response XML. Is there a way I can get that Response XML by modifying the params I'm using for load? If not, what is the best way to accomplish my goal?
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Aug 4, 2006
i have a flash 8 movie that upload jpegs to a server side script. When hosted on an NT server, with a php script that recieves the upload, the FileReference onComplete event gets called correctly when the an image has completely uploaded using FileReference.upload. This when movie is viewed in Flash Player 8, in IE and Firefox on Windows XP and on OSX.
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Feb 5, 2009
I don't seem to get the dispatch event working when i use atween. I tried before an dispatch Event andthat worked great. My working example:For example i have a class called LoadImageAnd inside this class i have:
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completeHandler);
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[code]......
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Aug 26, 2008
How can I detect that a loading event is complete. Also to handle error if loading fails.
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Sep 1, 2008
I am trying to build my first AS 3.0 project using examples from O'relliy. I have loaded an FLV using the NetStream class. I added an Event Listener find out when the video has finished playing, probably not the right method. After the video finishes, I'd like to load a static image and a replay button. What should I use to trigger these things to load? What should I use to load them?
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Jul 29, 2009
I have a swf that uses a Loader to load in another swf. I want to wait until the child swf is loaded until I display it, so I have an event listener for when it's complete. The problem is that the child swf has its own children, so it comes back as being complete before its children (the grandchildren) are loaded, and therefore is being displayed while things still are popping up.
I was wondering if anyone knew of a way to make sure that the children of the child are loaded before returning as complete.I was thinking I could add listeners on all the children that then increment a variable until it is equal to an expected number (number of loaders) and then run a function on the parent to display itself, but that seems like a last resort solution.
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Apr 13, 2010
I'm loading flv in swf using FLV player component using as 3.0. When I'm testing it online, sometimes flv triggers complete event before getting finished.
Below is my code.
import fl.video.*;
var f:FLVPlayback=new FLVPlayback();
f.source="video1.flv";
var vidWidth=990;
var vidHeight=480;
[Code] .....
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Oct 17, 2010
I'm working on a project that requires me to communicate with a database. I am using PHP and mySQL with flash on the front end. My problem is that in order get variables back from PHP I have to double them or atleast double the first 2. So this doesn't work:
$loginResult .= " " ;
$loginResult .= "wasSuccessful=" . $wasSuccesful . "&" ;
echo $loginResult ;
But this does:
$loginResult .= " " ;
$loginResult .= "wasSuccessful=" . $wasSuccesful . "&" ;
$loginResult .= "wasSuccessful=" . $wasSuccesful . "&" ;
echo $loginResult ;
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Feb 12, 2010
I created an image uploader for an app I am working on. I first used php for the server side script, and everything worked fine. I found out afterwards I had to use .net, so I created new serverside scripts. The problem I am having is that my event.COMPLETE listener is never firing. I can receive data back using a DATAEVENT listener, but then it stops at this error:
Error #2044: Unhandled IOErrorEvent:. text=Error #2036: Load Never Completed.
Here is how I am sending my file.
var fileRefReq:URLRequest = new URLRequest(FILE_UPLOAD_TEMP);
var fileReqVars:URLVariables = new URLVariables();
fileReqVars.subdir = "Temp";
fileRefReq.data = fileReqVars;
fileRefReq.method = URLRequestMethod.POST;
fileRef.upload(fileRefReq);
The file definitely gets uploaded to the first TEMP directory, but then it breaks with the above error.
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Mar 24, 2010
I have the following code
TransitionManager.start(babyPreloader,{type:Fade, direction:Transition.OUT, duration:0.5, easing:Regular.easeOut});
var tempPreloader:DisplayObject = babyPreloader as DisplayObject;
this.removeChild(tempPreloader);
But since this does not wait for the transition to complete. I cannot see the transition happening. Is there a way to have a even listener for transition complete?
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Aug 11, 2010
I'm an experienced AS developer, but this is something very basic about flex that I can't figure out. In the class below, I'm not sure why the function imageLoaded would not be executed when the image loads a url. Is there a race condition happening here? The application is completely loaded by the time this object is created and setPicture is called. How can I get the Event.COMPLETE event to fire properly in this case?The line and Log.info functions are conveniences for me, and they definitely work. Here's my MXML definition:
<?xml version="1.0" encoding="utf-8"?>
<photo:PhotoClass xmlns:mx="http://www.adobe.com/2006/mxml" xmlns:photo="com.xxx.widgets.photo.*">
[code]....
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Mar 8, 2011
I'm trying to get a loader working in a flex web application, but it isn't responding to the complete event. Is there a change I should make to the code here, or some way that I can handle an error event to get more information?
var loader:Loader = new Loader();
loader.cacheAsBitmap = true;
var request:URLRequest = new URLRequest("logo.png");
[Code]....
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Feb 2, 2009
This was working just fine, then flash crashed last night, and now the first event listener keeps firing over and over, endlessly... Even if I remove the listener right there in the function being called...
Edit: Argh, somehow, I must have added a second frame to the timeline (which I have hidden because I'm not using it) so flash was looping the 2 frames over and over...
Code:
var xmlLoader:URLLoader = new URLLoader()
xmlLoader.addEventListener(Event.COMPLETE, LoadXML_complete)
xmlLoader.load(new URLRequest("filename.xml"))
[code]....
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