ActionScript 3.0 :: URLLoader Event.COMPLETE Dispatched When Data Not Completely Loaded?

Jul 22, 2010

I am experiencing an interesting problem...I have a URLLoader instance with a Event.COMPLETED listener. I can reproduce behavior such that when the listener is called, there is a discrepancy in the amount of loaded data.

[Code]...

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I have a queue of messages that I would like to send to a URL and I would like to remove messages from that queue only after I am sure they have been successfully sent. To do this I need to know in the COMPLETE event for the URLLoader exactly what data was sent so that I can remove the correct message from the queue.That is if I have something like this.

var urlRequest:URLRequest = new URLRequest(targetUrl);
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[code].....

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ActionScript 3.0 :: URLLoader Fires Event.COMPLETE Although Not Complete

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I made a test where I download a file using URLLoader - something like this:

[Code]....

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ActionScript 3.0 :: Not Receiving COMPLETE Event In URLLoader?

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I'm querying a web application in a remote server through XML files and receiving answers in the same file format. Until now, sometimes I received a connection error:

Error #2044: Unhandled ioError:. text=Error #2032: Stream Error. URL: http://server/Services/startSesion.com
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/************************************************** ********/
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/************************************************** ********/

[code].....

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Flash :: Get Associated URLRequest From Event.COMPLETE Fired By URLLoader

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So let's say we want to load some XML -

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[Code]....

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while i can understand the usefulness of these 2 objects and event listener being separate, since they often work with each other i'd like to know if there is a method that will combine them all? the closest i can get is this, but it's a bit pointless/nesting:

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I�m getting Error #2032 when my URLLoader complete event finishes firing. What I can�t figure out is why. The complete event fires successful (I ran a number of trace statements to make sure it made it all the way to the end of the method with no error) and I�m not getting any helpful output when I trap the IOError. Here is the error message:

[IOErrorEvent type=�ioError� bubbles=false cancelable=false eventPhase=2 text=�Error #2032: Stream Error. URL: file:////Volumes/Macintosh HD/Users/shanemcgarry/Documents/School/DGM 6122/Final Project/�]

here is my code:

Code:
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import flash.utils.getDefinitionByName;

[code]....

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[Code]...

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[Code].....

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[code].....

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[Code]...

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Can event listeners only be added to the class which dispatched the event? I ask because I want to have the logic for the listener on the main class, and the action is dispatched on click from a thumb which is instantiated in a scroller class. Kinda like this:

ActionScript Code:
pseudo code:
class main {
main() {

[code]....

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I have a strange problem: i assigned the following variable: public static const SERIES:String = "series"; then in the same class i have the following function:

[Code]...

Now for some reason the event does not get dispatched, the traces i placed before and after the dispatchevent both get triggered. why the dispatchevent doesnt work?

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Aug 19, 2010

I'm getting this weird glitch where the added_to_stage event seems to be dispatched twice when I construct my object.Now I know that my constructor is not being called twice cause I traced a string before the event listener, and it only traces once but I traced the same string within the listener handling function body and it traced twice.

Here's the code:

Code:
package com.berubegraphics.martinemartell
{
import flash.display.MovieClip;
import flash.display.Sprite;

[code]....

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ActionScript 3.0 :: Event.ADDED_TO_STAGE Dispatched Twice

Apr 22, 2011

I have this slight problem with the event ADDED_TO_STAGE. The listener is launched twice so I figured the event is dispatched twice.

Here is my .fla code :

Code:
var section:SectionStructure = new SectionStructure("xml/list.xml")
addChild(section)
the SectionStructure code :

[Code].....

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Feb 24, 2012

Let's say you have a guestbook in where you constantly update the data pulled from a .txt file, but when someone posts a comment and press the SUBMIT button, you'd like that the data is updated at that moment to make it display faster, but since an already dispatched event is coming to update the data of your guestbook WITHOUT the newly posted comment, a flicker might occur, so you would then like to stop that data from being transferred to your Flash file and rather dispatch a new event to load new data with your recently posted comment. Or maybe you just want to know how to stop an event from any class, either way, you've come to the right place.

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ActionScript Code:
function updateGuestbook(){
loadData = new LoadVars();
loadData.onData = function(data){

[code]...

and then I have this button to submit my comment to the guestbook (keeping it simple):

ActionScript Code:
submit_btn.onRelease = function(){
loadVariablesNum("somefile.php", 0, "POST");
updateGuestbook();
}

so I call the updateGuestbook function, which will fire another event to load new data, but another event has probably already been fired off already with the old data, and this will cause the guestbook to nudge a bit, flicker, if you know what I mean, because first the old data will load, then right after that, a few milliseconds later, the new data will load, and this will be visible to the eye, and will probably not look good.What you can do, is to stop the previous event, delete it, to stop its data from being received by Flash. To do this, simply use this:

ActionScript Code:
delete loadData.onData;

to delete that event, just as simple as that.

ActionScript Code:
submit_btn.onRelease = function(){
loadVariablesNum("somefile.php", 0, "POST");

[code]...

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ActionScript 3.0 :: Checking If An Event Has Been Dispatched?

Nov 17, 2010

How would I check if an event has already been dispatched or not?

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ActionScript 3.0 :: Event Added To Stage Dispatched Twice

Apr 22, 2011

I have this slight problem with the event ADDED_TO_STAGE. The listener is launched twice so I figured the event is dispatched twice.

Here is my .fla code :
var section:SectionStructure = new SectionStructure("xml/list.xml")
addChild(section)

The Section Structure code :
[...]
mainHolder = new MovieClip;
mainHolder.addEventListener(Event.ADDED_TO_STAGE, displayObjects);
addChild(mainHolder);
} private function displayObjects(pEvent:Event):void {
mainHolder.addChild(sectionMenu);
}
[Code] .....

The output panel displays "test A" once and "test B" twice. I fixed the problem by adding this little line on the opening of the function createButtons :
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Actionscript 3 :: Check If UPLOAD_COMPLETE_DATA Event Was Not Dispatched?

Sep 2, 2010

Is there a way how to check if UPLOAD_COMPLETE_DATA event was not dispatched after COMPLETE in Flash?

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I handle that errors in javascript - it stores every error to variable in javascript and after all completed it shows that errors.

[Code]...

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