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ActionScript 3.0 :: Checking If An Event Has Been Dispatched?


How would I check if an event has already been dispatched or not?

Is it as simple as checking the "target" property if it's null or not? Or are there cases when the target will be null, but it still has already been dispatched?


View 14 Replies (Posted: November 17th, 2010)

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After an introductory animation, I want a mouse-over to trigger a function that populates the map-image with a series of buttons. I need the buttons to be distributed according to information in an XML file (ie. x/y coords, some information text, and an animation to load upon being clicked). I want each button to call a mouse-over function that loads info data from an XML field and place it in a dynamic text field at the top. Then, I want each button, when clicked, to call a function that animates replacing the map-image with an image of the corresponding travel destination. Finally, I want a button on each image that will clear that image from the stage and call the function that populates the map so the process can start again.

I'm working out of a couple of books on AS3, but I'm a little hazy on how I ought to be constructing this thing. So here's the first place I've run aground: After the intro animation, I want the user to mouse-over the stage and have a second animation play (clearing away the introductory text), and I want the conclusion of the clearing animation to immediately call the map-populate function; but I don't want a mouse-over to have any effect until the introductory animation is finished. Is there an event dispatched automatically at the end of an animation? What is the event listener class?

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ActionScript Code:
pseudo code:
class main {
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[code]....

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I have a strange problem: i assigned the following variable: public static const SERIES:String = "series"; then in the same class i have the following function:

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Code:
package com.berubegraphics.martinemartell
{
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ActionScript Code:
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[...]
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