Actionscript 3 :: Functions: Possible To Return A Value Inside Of A Loop?
Feb 4, 2010
I am trying to find the index from an array using a loop function, but I am getting an error:
private function findMatch(matchValue:int):int {
for (var i:int = 0; i < playersList.length; i++) {
if (playersList[i].value + matchValue == levelTarget) {
[code].....
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Dec 8, 2011
After loading the movieclips and text boxes dynamically I now need to get the movieclips to perform a unique function when they are pressed, for testing purposes I am using the getURL funciton and linking to the boxNo. This is just so I can see what is going on!At the moment they are all linking to the boxNo that is pulled from the last run of the loop.
for (var i = 0; i < loc.length; i++)
{
var boxNo = loc[i].location_ID;;
[code].....
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Mar 22, 2012
I'm trying to create multiple Functions inside a Loop.[code]I essentially want to make 4 Functions called closeButOut1, closeButOut2, closeButOut3 and closeButOut4.This is the error message I get:
-1084: Synax error: expecting identifier before this.
-1084: Syntax error: expecting leftparen before rightbracket.
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Nov 2, 2010
I would like play head of a movie clip to return to a certain frame of that clip so a MC inside it would loop. I now have: stop(); as the action.
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Jan 14, 2011
Functions embedded inside other functions? In all my years of ActionScript programming, I've never seen this (this is part of legacy code written by someone else which I am adapting):
[Code]....
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Mar 20, 2005
In the move function below, I'm attempting to have move return false, when it becomes true I want to delete this on enterframe event. In essence when the clips come to rest and the function is no longer needed delete the function call.
Code:
//VARIABLE TO STORE NUMBER OF CLIPS DESIRED
clipCount = 6;
xArray = new Array(179.1, 249.1, 321.0, 179.1, 249.1, 321.0);[code].....
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Dec 8, 2009
I have done this same thing in ActionScript 3, but am not familiar with ActionScript 2, which I am forced to use for this project. I am loading products into a SWF via XML and attempting to add a click event to each dynamically-created movieclip. Simply tracing the text from a node in XML will do for now. I'd like to assign a property called "desc" or "description" to each movieclip and have it trace that property's value when clicked. Here is the relevant portion of my code as it stands:
ActionScript Code:
var iXML:XML = new XML();
iXML.ignoreWhite = true;
[Code].....
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Feb 2, 2005
I am trying to create a gallery where each thumb is housed inside of it's own movie clip that will have more data, but it keeps failing because it won't let me refer to the newly created instance of the movie clip. Below is what I am trying to do.
var xml:XML;
var xmlReq:URLRequest = new URLRequest("xml.xml");
var xmlLoader:URLLoader = new URLLoader();
[code]....
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Sep 15, 2009
I am trying to make a hangman game and have made an array with words and picked one at random each time the movie is run and then taken that word and broken it apart into each letter. I then made a loop to create a new TextField for each letter. Then I set them all to "visible = false"I want to get to the point where if the user selects a letter that is in the word that that TextField with said letter will become visible. Only I cannot figure how to get a function outside of the loop to see the variables (i.e. instance names of the TextFields) inside the loop.Here is my code:
ActionScript Code:
var words:Array = new Array("HELLO","WORLD","JOE MAMA","ALIENS","ATTILA");
var letterArray:Array = new Array();
[code].....
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Dec 22, 2006
got a problem with Date.getTime() my code like:
private var now:Date = new Date();
private function getStamp():void{
trace(now.getTime());
[code].....
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Jun 6, 2010
I am trying to create a gallery where each thumb is housed inside of it's own movie clip that will have more data, but it keeps failing because it won't let me refer to the newly created instance of the movie clip. Below is what I am trying to do.
var xml:XML;
var xmlReq:URLRequest = new URLRequest("xml.xml");
var xmlLoader:URLLoader = new URLLoader();
[Code]....
It dies every time on that last line. How do I refer to that vidThumbn instance so I can add the imageLoader? I don't know what I'm missing. It feels like it should work.
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Aug 12, 2010
I'd like to have my movie clips on the stage and run a loop to return their x and y positions, these positions will be stored in an array (startPos:Array) for use later in some other script. I have 7 movieclips on the stage, each with an instance name startobj[a number]
AS2.. Nice all works:
var numberOfElements:Number = 7;
var startPos:Array = new Array();
for (var i:Number = 0; i<numberOfElements; i++) {
var startObjs = eval("startobj"+[i]);
[Code] .....
But when I trace all I get is 0,0,0,0. Is this something to do with in AS3 there is no connection between names and things?
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Feb 5, 2011
I am trying to return an int value from actionscript inside a symbol.
function flytt():void{
var flyttInMb:int=Math.random() * 8;
if(flyttInMb==0){
[code]....
This is the code I have tried for returning the flyttInMb to the actionscript that is the game, instead of inside one of the symbols, and what I get is this: Return value must be undefined.
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Jul 21, 2011
I have one function "Login" and function "_urlSended" inside of function "Login". So i want that sub function returned value as a parent function. I just want that script to work
<![CDATA[
function onButton1click():void {
Label1.text = Login('irakli', 'password1');
[Code].....
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May 15, 2011
I'm trying to make a matching pairs game. First of all I'm making all the tiles, using a loop inside a loop. How do I get the ID of an item inside that loop? My code looks like follow:
Code:
var matches:Array=new Array(1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8);
makeTiles();
function makeTiles() {
[Code].....
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Feb 26, 2010
I got canvas objects stored in an array. Every canvas has it's name property.Is there a way to return a specific name?Actually I need an index number from that array, where I pass a name property of object inside this array (name is taken from event). Something like this:x = array.indexOf (canvasName=event.currentTarget.name)
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Feb 25, 2012
I am trying to create functions using a for loop for my buttons' over and out listeners.I would like to stick to a naming convention but it does not seem to work. I am trying to create 10 buttons with function names like btnOver1, btnOver2, etc...
Code:
for(var i:int=0;i<=9;i++){
function btnOver[i](e:MouseEvent):void{
[code].....
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Feb 1, 2011
So, in my base flash file I have movieclips playing inside of a container.
They are cued from external .swf files.
When one is pushed another checks to see if that movie is at its "midframe" and then plays the remainder of that movie before playing the movie that was pushed.
ALL OF THIS, works fine. The problems is that I have a button inside of these movieclips that I need to play the remainder of the movie to then return to the main menu.
This is the code on the buttons which cycle through the movieclips:
on (release) {
if (_root.currMovie == undefined) {
_root.currMovie = "illustration";
container.loadMovie(illustration);
[Code].....
If I wanted the movie to only return to to the main menu I could use this code, but it's flawed for two reasons:
on(release){
_root.gotoAndPlay(1);
}
a. This doesn't play the rest of the movie before returning to the main menu.
b. Once it returns you to the main menu, none of the other movies will play again.
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Jun 21, 2004
I am working on a page where three differnt buttons effect one movie clips properties, the one movie clip will go to its rollover state when any of the buttons are on rollover, hmm, that sounds about right] i have assigned functions within a loop and the rollovers, rollouts and instance in the loop have been defined for all but the movieClips dont go to the right place. the code i have used is this....
[Code].....
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Nov 17, 2010
I have four buttons with eventListeners that call four different functions. Each function name starts with the button name. like this:
Code:
btn1.addEventListener(MouseEvent.MOUSE_OVER, btn1function);
btn2.addEventListener(MouseEvent.MOUSE_OVER, btn2function);
btn3.addEventListener(MouseEvent.MOUSE_OVER, btn3function);
[Code]....
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Jun 21, 2004
I am working on a page where three differnt buttons effect one movie clips properties, the one movie clip will go to its rollover state when any of the buttons are on rollover,i have assigned functions within a loop and the rollovers, rollouts and instance in the loop have been defined for all but the movieClips dont go to the right place....the code i have used is this....
Code:
for (var i:Number = 1; i < 4; i++) {
// attaching ALL rollovers to effect the interactive button
this["invis"+i+"_btn"].onRollOver = this["chart"+i+"_btn"].onRollOver = this["inter"+i+"_mc"].onRollOver = function() {
[code].....
all the traces show up correct but not the gotoAndStop on the movieClip (inter+i+_mc_)'s.
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Jun 5, 2010
I'm trying to make a login function that receives the username and password as arguments, does all the proper URLRequest and URLLoader stuff inside it, and retrieves some values from the database. Then, it puts those values inside an object (a little associative array really) and returns them. I've put 'trace' sentences all over the function, and it seems to be working without a problem and is retrieving the right values from the database. However, when I try to assign the returned value with something like:
[Code]...
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Sep 29, 2010
I currently have my own class, for arguments sake, lets say it's called User and is for logging into my own system.
I would like to call a function from the user class called, say, login(), which would send the username and password attributes to a service (in my case, PHP), and then get the data back with the response (either successful or unsuccessful).
This would ideally make my code behave like this:
Code:
var user1:User = new User("Jim", "password");
var loggedIn:Boolean = user1.login();
[Code]....
I don't know of a way of getting the login function to return a boolean based on the result of the HTTPservice it sends, so does anyone know of a better way of doing this?
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Dec 8, 2009
I have done this same thing in ActionScript 3, but am not familiar with ActionScript 2, which I am forced to use for this project. I am loading products into a SWF via XML and attempting to add a click event to each dynamically-created movieclip. Simply tracing the text from a node in XML will do for now. I'd like to assign a property called "desc" or "description" to each movieclip and have it trace that property's value when clicked. Here is the relevant portion of my code as it stands[code]...
View 1 Replies
Dec 11, 2010
I've created a basic function that sets a movieclip to a certain state depending on which mouse cursor is set (determined by a variable called txt_cursor). I can hard code this to work great for the one single movie clip but potentially have to do this for 624 other movie clips so obviously want to create a for loop to reproduce this.
Code:
chk1.onRelease = function()
{
[code]........
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Sep 16, 2006
is that possible? i'm a complete beginner when it comes to flash and actionscript... so if it sounds like i dont know what i'm talking about... it's because i don't!let me describe my situation...I have about 20 boxes... and on each box i want to assign the onPress to trace the value corresponding to an Array at element "i" in the console...instead of doing:
Code:
box1.onPress = function() {
trace("the value is: "+hypotheticalArray[1]);
[code].....
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Jun 4, 2008
I'm using a For loop to program the buttons on my website. The first time I use i to associate the thumbNail functions it works well. However when I actually do click the button, the second i always refers to 12 - the final number in that loop. How do I get the second i to correspond to the first i? I know its an easy fix, but I'm stumped!
[Code]....
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Feb 9, 2009
I want to loop through a array to call my functions, but can't get the syntax right, is this possible?
var myArray:Array = ['function1()', 'function2()'];
for (var key:String in myArray){
// I want to call the function here
}
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Aug 31, 2010
I have the following code:
ActionScript Code:
//links
var navBarButtonArray:Array = new Array(navBar_mc.gadgetNews_btn, navBar_mc.gadgetReviews_btn, navBar_mc.gadgetFeatures_btn, navBar_mc.iphoneNews_btn, navBar_mc.androidNews_btn);
var categoryArray:Array = new Array("news", "reviews", "features", "iphone news", "android news");
var navBarLinkArray:Array = new Array("http://feeds.feedburner.com/T3/news.rss",
[Code]...
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Apr 6, 2009
Say I have this code:
Code:stage.addEventListener(KeyboardEvent.KEY_UP, reloader);
function reloader(e:KeyboardEvent):void {[code].....
and this:
Code: var reloadT:Timer = new Timer(2000, 2);
reloadT.addEventListener(TimerEvent.TIMER, on_timer);
reloadT.start();[code].........
So I have a code that tracks Key_UP and one for a timer. However, I want to somehow use them together, like inside each other: ex. Run the timer function in Key_UP.I want to trigger the timer only if Key_UP is found. How would I do this?
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