Actionscript 3 :: Global Error Handler For Flash Player 10.1 Not Working?
Jul 23, 2010
Trying to implement the new FP 10.1 Global error handler into my projects but no matter what I do any uncaught error will still show up the Exception window (both in debug and release versions of the SWF). All I want to do is to prevent these popups but instead send a message to my logger. Here's my code ...
EDIT: I simplified the code now. Could somebody do me a favor and test the following class and see if it's works for him? Because it's doesn't for me! ...
I'm making mobile aplication in Flash Lite 3.0. I've wanted to add key event handling, when some problem occured. Below is my class, which controls main menu with three buttons. Function onKey() is an event handler, but unfortunently it does not detect any global objects (e.g. currentButton or Butons). Only trace() and local code are working.[code]...
I'm making mobile aplication in Flash Lite 3.0. I've wanted to add key event handling, when some problem occured. Below is my class, which controls main menu with three buttons. Function onKey() is an event handler, but unfortunently it does not detect any global objects (e.g. currentButton or Butons). Only trace() and local code are working. How can I deal with it?
Code: class MainMenuInit { var i:Number; var Buttons:Array; var currentButton:Number;
The following mp3 player works fine in IE, but firefox is throwing: TypeError: Error #1010: A term is undefined and has no properties. at movie_fla::MainTimeline/initmcPlayer() at movie_fla::MainTimeline/movie_fla::frame1()
HTML Code: // vars var sndObject:Sound = new Sound(); var chaObject:SoundChannel = new SoundChannel() ; var sndTransform:SoundTransform = new SoundTransform(); [Code] .....
I made a flash movie with different layers, on the first layer i add a action script by pressing F9 stop(); & as it works it stop movie.
now on the next line of the same layer i write this onClipEvent (mouseUp) { new_mov.parent.play(); }
But it shows me error that its for movie instance, & if i create a movie & then copy my frames & enter it in the move it said you cant enter symbol inside symbol
I am currently designing a website and creating a simple mp3 player with an on / off function but doesn't appear to be working. I am getting this error: 1095: Syntax error: A string literal must be terminated before the line break.1083: Syntax error: end of program is unexpected.1084: Syntax error: expecting rightparen before end of program.1084: Syntax error: expecting rightparen before end of program.1084: Syntax error: expecting rightparen before end of program.1084: Syntax error: expecting rightparen before end of program.
I have uploaded a zip file containing the images and FLA file. I'm wondering if someone wouldn't mind taking a look for me and telling me how to fix this problem: [URL]
I have developed a player in AS3. It is working if i provide the IP of the website. But, it is not working when i provide the full domain name. Even, i provide the crossdomain.xml for global access.
I would like to know how the following ActionScript, that only works in Flash Player 6, can be updated to work in a Flash Player 10 file.[URL]As it says, "On Publish Settings set Flash Player version on Flash Player 6, or this movie will not work."It works fine published as FP6 but not as FP10 as I need it to be. This AS is added to a movie symbol that contains a button for a rotating menu effect.
onClipEvent (load) { hx = 300/2; hy = 400/2; r = 100;
I wrote a flex demo, customized spark TextInput skin with rounded corners and a search icon in it, like mac os x search box, it's running good in browsers (by Flash Player browser plug-in) either .html or .swf, but error by flash player directly.
I'm using a progress bar component in a movie clip and this progress bar works loading an external movie clip. However, once the external clip is loaded, it seems the "complete" event is not registering with the object listener. This is what I have:
ActionScript Code: this.createEmptyMovieClip("FOB", _root.getNextHighestDepth()); var progressBarListener:Object = new Object();[code].......
The code a little more complicated than this in that there is an array that stores some information and a setInterval command that calls the loadContent function loading each external movie clip. I can past the entire code if necessary.Also the progress bar component is set up as thus: in the main movie (root) there is a movie clip called progressBar. Within progressBar the component resides with a variant name of PB.For some reason, when the external clip is finished loaded, the progressBarListener doesn't seem to be called.
sw1 = text input asw1 = text input My problem is that is sw1 when I put in "188" it gives me "28.73" instead of "209.43". If I put in "2" it gives me "28.73" instead of "21.78". So it really doesn't work. My other "If" "Else If" statement works.
I have an interesting problem here that I can't figure out. Here's the problem: This code works:
[Code]....
As you can see, I want the object to move in the x direction, then once it's done that I want it to move in the y direction instead of just doing both at once and going diagonal. One thing that is "interesting" is that the trace still spits out the word to the output window. But the object in the end has only moved to the x destination and never gets to the y.
[FlashCS3-AS2.0]i'm getting continuous errors of: ''Statement must appear within on/onClipEvent handler''On one .swf the script is working fine, but on 3 others im gettin 9 error messages on each.
I have entered the script on the 'Frame' on every scene, including the one that worked.Heres the script:
var groupinfo:Array = [intro, menu, modern, street, freestyle]; var activebtn:MovieClip; function grow() { if (this._yscale < 180) {
I have a project that needs some global variables. While developing on my local machine I made a 'globals.as' file which contains the following: ActionScript Code: package { public class globals { public static var gData:Object = {}; }}
I import that using ActionScript Code: import globals; Then in my code if I need to create or access a global variable I can do something like: ActionScript Code: globals.gData.myNewVariable = "whatever";
This all worked fine until I exported the project to the web, suddenly it's as if globals.gData is not an object anymore. Only thing I can think of is that it's not importing globals.as. Is there a special way I have to embed globals.as into my project?
I am getting these weird runtime errors. I am using Flex 3.5 SDK with flash player set to 10.0.00.
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at mx.flash::UIMovieClip/removeFocusEventListeners()[E:devflexsdkframeworksprojectsflash-integrationsrcmxflashUIMovieClip.as:2368] at mx.flash::UIMovieClip/focusOutHandler()[E:devflexsdkframeworksprojectsflash-integrationsrcmxflashUIMovieClip.as:2411]
I get this errors when I click on any other control in a popup. I am using buttons, textarea,textinput,and a list.
Is there a way to set up an event handler for an xml request and it generates an error - SecurityError: Error #2148? I already have a listener like this one, but it is not getting triggered _urlLoader.addEventListener (SecurityErrorEvent.SECURITY_ERROR, _security);// function _security (e:SecurityErrorEvent):void {// do something}
Flash player not working in firefox (centos 5.5 x64) that run with selenium under XVFB. I'm getting just black screen in place where flash should be visible.
I'm trying to use the new(ish) AS3 global error handling class. I am trying to use it within a Flex mxml application. I can't get it to work at all. Below is an entire program that shows the problem. I set this to use Flash Player 10.2 and compiled with the Flex 4.5 SDK. I've tried using Flex SDK 4.0 and 4.5 but I get the error in either case. I must be missing something obvious here. This is a normal Flex SWF file that will be shown on a web page. Assuming I could import the UncaughtErrorEvent, I would then do something like this to setup the event handler:
I have an Apple iSight webcam and it's not working with Flash.I go into the Flash player settings and select my camera, I can see my image and camera working inside the little box in the Flash playser settings panel.But when I close the settings and "allow" the site to access my webcam it doesn't work.My camera just shuts off.It's been a while but my camera use to work with Flash, and my iSight camera works with other apps such as Skype.URL...
So far my code stops the sound but once it has stopped the sound no longer works. I don't see any errors reported. It is as if the event listener no longer listens... stop(); var soundClip:Sound = new Sound(); var sndChannel:SoundChannel = new SoundChannel(); var soundClipCompleted = false; var isPlaying = false; soundClip.load(new URLRequest("tune.mp3")); [Code] .....
So I have searched, found some similar errors but unfortunately no resolution to the problem. I am writing an iPad game, and for optimisation I have created an assets reference class called R, following the example of a tutorial from gotoAndLearn. My error fires when I try to access the first static BitmapData from R, and oddly points to the class declaration line:
[Code]...
If I try commenting the access to R._l1Background (thus making the latter function do nothing) I still get similar errors when other functions try accessing R's properties. I might (most likely) have other errors in my code, but for the moment this is keeping me from debugging the rest of the game. I will ask my teachers about this and forward any lead or solution they come up with, as well as the results of my own researches.
I have a flash player with an external javascript interface: reloadData() I'm calling that function via Javascript when editing information on the page - basically to keep data on the page and in the player in synch. The reloadData() function works fine when the player is hosted locally. When we move it to the CDN (Amazon Cloudfront), the player loads successfully, but the external javascript interface no longer works - console.log(player) reveals the following:
<object type=,"application/x-shockwave-flash" data="[our_cloudfront_url].swf" width="920" height="404" id="player" style="visibility:visible;"> Uncaught TypeError: Object #<an HTMLObjectElement> has no method 'reloadData'
I know there are a lot of things that behave differently when working with items on a CDN, but we're using a CNAME to point to the cloudfront distribution (buildid.ourdomain.net => distributionid.cloudfront.net)
I write a flex application. I added some custom menu items in context menu. when I compiled this code using flashplayer 10.0, it works fine and my added context menu items are shown when I Right-Click. But when I compile same code for flashPlayer 10.1, menu items that I added in context menu are not shown when I Right-Click. I am using sdk 3.5.
I am doing this; private var cm:ContextMenu = new ContextMenu(); var versionMenu:ContextMenuItem = null; var dateMenu:ContextMenuItem = null; if(model.appVersion.length > 0) { versionMenu = new ContextMenuItem(model.appVersion); [Code] .....
I inherited a product tour template that when published works fine in players 9 and below. But when it gets loaded by player 10 all the xml parsed into the media controller at the bottom of the tour swf defaults to "true". What is going on? Is this a permissions security problem? All of the files are in the same folder and the swf is reading the xml - it just isnt parsing it correctly.
The buttons work in flash player 6, but i have recently added some filters to the site and changed the settings to flash player 8, now the button links do not work! The buttons are movieclips with script!
Here is the script: stop(); this.onEnterFrame = function() { if (rewind == true) { prevFrame(); }}; this.onRollOver = function() [Code] .....