Actionscript 3 :: Make A Class That Uses Arguments From Another?

Aug 14, 2010

I'm really new to actionscript so I'm not even sure how to ask this. First off I'm not using any Adobe IDE just notepad with flex as a compiler. What I want to know is how to make a class but make it with arguments and then have that class use those arguments.

The only way I can clarify what I mean is through an example. So for example say I have my main class and a class called square. Now I think (and i could be wrong) I can 'make' a square class in the main class by simply saying new square(); in some function of the main class. But lets say I want this square class to have a x and y value. Would I establish this by saying new square(x,y); in the main class (where x and y are integer values)? If not how so? Also how would I get the square class to read these values? How would I go about getting the square class to draw a square with its center at the x,y given to it in the main class?

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