ActionScript 2.0 :: Make A Class That Predict The Further?

Feb 21, 2006

I am working to make a Class that predict the further..

I only got here:

Class Nostradamus
{
function Nostradamus(){
trace(this)
}
}

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ActionScript 3.0 :: Predict The TextField Height?

Dec 6, 2006

How do I predict the TextField height? When I initiate one, it comes with 100 height, but I want to set it to the fonts height.

I have tried the autoSize, but some times it shrinks the text field to a very tiny one, and some times it stays at fonts height, but I can't set its width anymore...

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ActionScript 2.0 :: Make Class Instances Into Listeners And Broadcasters From Inside Each Class?

Jul 8, 2007

I want to know how to make class instances into listeners and broadcasters, from inside each class. Here is what I am trying specifically... part of the Proj class... (projectiles, as a matter of fact)

Code:
private function listen():Void {
u.register(this);
onUpdate = function(){
step(); // a function I have which makes the projectile move (not shown)
}
}

where "u" is another class, the Updater class with this code...

Code:
class Updater {
// const. --- make this a broadcaster
public function Updater(){

[code]....

PS: What is the syntax for using AS2 code tags instead of just "[CODE|"?

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Actionscript 3 :: Use The Class Datatype To Make A Class A Property?

Jan 9, 2011

can I use the Class datatype to make a class a property, then create new objects from that class? Like so:

class Foo{
private var ExampleClass:Class;
public function Foo(exampleClass:Class){

[Code]....

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Actionscript 3 :: Make A Preloader Class Instead Of Having It In The Document Class?

Nov 1, 2011

I have built a basic preloader that runs in my document class. I'm having trouble with it.I'm guessing its due to what a class can and can not access from the stage?theres 2 problems. the first is that I cant change the keyframe the stage is on from the class. the second is im getting an error 1009 if I comment that out.

package
{
import flash.display.MovieClip

[code]........

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ActionScript 3.0 :: Can't Make An Instance Of A Class In One Class?

Mar 31, 2011

I'm having a problem where I can't make an instance of a class in one class like I can in other classes all in the same package. When I call the update function from another class it doesn't work. I traced the xPos of the instance of the class I was talking about and I get zero, but that is incorrect so I'm thinking it's the above problem. If anyone knows what the problem is please tell. Here's my code:

[Code]...

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ActionScript 3.0 :: Inheritance / Interface - Override A Function That Return An Object Of Class A And Make It Return An Object Of Class B Which Extends A?

Aug 4, 2009

I'm having some troubles with the use of interface and inheritance in AS3. I've done lots of OOP in the past and what I'm trying to do seems obvious to me, but doesn't work in AS3. The question is : Is it possible to override a function that return an Object of class A, and make it return an Object of Class B which extends A ? It seems not to be possible, since I'm getting a signature error in Flash, when compiling. For example, the following set of class do not compile (the code in function definition doesn't matter):

[Code].....

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ActionScript 3.0 :: Trying To Make An X-scroller Class?

Oct 3, 2009

I was trying to make a some gallery that has scrolling thumbs, and I already had a function that scrolls the thumbs in one of my old files. I tried to turn that into a class but I'm having some trouble...  here's the code:

[Code]...

basically what I'm trying to do to make this class to use it later simply by passing in the parameters of the init() method but it is not working. so where did I go wrong about this?

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ActionScript 3.0 :: Make A Class Accessible?

Nov 14, 2009

I am creating a custom Flash component with AS3. My component's main class imports a class with a static variable. How can I make this class accessible by the user of my component from a flash-level? This is the example:
 
my component's main class:
package
{
import flash.display.MovieClip;
import MyStaticClass;

[Code]....

The thing is I don't want to provide the user with the MyStaticClass source. I would like it to be automatically imported and accessible after dragging the component to the stage.

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Actionscript 3 :: Make A Class That Uses Arguments From Another?

Aug 14, 2010

I'm really new to actionscript so I'm not even sure how to ask this. First off I'm not using any Adobe IDE just notepad with flex as a compiler. What I want to know is how to make a class but make it with arguments and then have that class use those arguments.

The only way I can clarify what I mean is through an example. So for example say I have my main class and a class called square. Now I think (and i could be wrong) I can 'make' a square class in the main class by simply saying new square(); in some function of the main class. But lets say I want this square class to have a x and y value. Would I establish this by saying new square(x,y); in the main class (where x and y are integer values)? If not how so? Also how would I get the square class to read these values? How would I go about getting the square class to draw a square with its center at the x,y given to it in the main class?

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ActionScript 3.0 :: Trying To Make X Scroller Class

Oct 3, 2009

I was trying to make a some gallery that has scrolling thumbs, and I already had a function that scrolls the thumbs in one of my old files. I tried to turn that into a class but I'm having some trouble...

ActionScript Code:
package {
import flash.display.MovieClip;
import flash.ui.Mouse;
public class ScrollerX {
public function ScrollerX(){
[Code] .....

Basically what I'm trying to do to make this class to use it later simply by passing in the parameters of the init() method but it is not working.

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ActionScript 3.0 :: Make A Class Return Value?

Sep 22, 2011

Possible to create something like the following[code]...

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Actionscript 3.0 :: OOP - Make An Event Class For My XY Pad

Jan 20, 2009

i've made an xy pad that just broadcasts it's x and y positions as a percentage. i'm trying to abstract it into re-useable code, as per Lee's OOP scrollbar tutorial. i have got stuck trying to make an Event class for my XY pad, as Lee's example only sends one value and i would like to send two.. i can't see how to modify the code to send two values, surely i won't have to write two event classes for the x and y axis'?

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ActionScript 3.0 :: Make An Object Of A Class?

Sep 17, 2009

I am still quite new to AS3, but trying to learn the essentials. What I have trouble with is this:I have a box on the stage (or frame 1 in timeline). Inside this box I made a dynamic textfield. I made a movieclip of these two together and called it watch (instance name). Also exported to actionscript with name of the class StopWatch. Now, in actions in the timeline I do this:

Code:
import classes.stopwatch.StopWatch;
var atch:StopWatch = new StopWatch();

[code].....

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ActionScript 3.0 :: How To Make Movieclips And Class Files

Sep 30, 2009

How would you go about accessing a movieclip inside another movieclip using a class file?ould you have to export every single part of a movieclip? Can it be done by just exporting the main movieclip?

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Professional :: Make A Basic Timeline For A Class?

May 2, 2010

I am trying to make a basic timeline for a class but I can't figure out the coding to use.  I have worked on an older version- macromedia flash but I can't get cs4 to work for me.What I am trying to do is have a button that is the date.  When someone clicks on it or rolls over it information about that date is highlighted. I want the box with the text to turn from grey to white then back.I can make the button and get that to work but I can't seem to get in further on it. Meaning that once I try to connect it to the box with the text everything starts to go crazy. 

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ActionScript 3.0 :: Make Class Into An Onclick Function?

Feb 3, 2009

how i can make this class into an onclick function? the class below - triggers a javascript function in defined in the html page the swf sits in...this is the full class:

PHP Code:

package{
import flash.display.*;
import flash.events.*;

[code]....

how do i rewrite that class? i've tried the obvious but get a lot errors about public functions etc...

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ActionScript 3.0 :: Make A Property Read Only From Outside Of The Class?

Nov 2, 2009

Is there a way to make a property read only from outside of the class?

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ActionScript 3.0 :: Possible To Make A Class Inside Main FLA?

Jan 18, 2010

is it possible to create a class within the main timeline? is there a way to get around it?what am trying to do is to bring my class inside my main fla file, rather than importing it.

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Apr 19, 2009

How can I use the easing in the addTween method of the Tweener class?

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Sep 25, 2009

I'm trying to use GMap API in Flash CS4. When I code in the main timeline, it works. However, I wanna to make this GMap be an external class, but it doesn't work, also I didn't get any error either so can't really tell where is wrong:

[Code]...

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ActionScript 2.0 :: Make A CrossFading Slideshow Class

Dec 12, 2007

I am trying to make a slideshow class, wich is nearly finished, but I have some problem with setInterval ( just a guess )

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ActionScript 2.0 :: Make A Test With A Class Menu?

Jan 9, 2009

I was trying to make a test with a class menu, but I have 2 problems: one is I can't change the name of menu, like home, links, contact, and other one is the pictures on line, I can't see them into the boxes. [URL]

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ActionScript 3.0 :: Make Initialization Of Class Object?

Feb 21, 2009

I have two questions.First: I created this class, which supposed to create sort of 3D cube

Code:
package
{

[code].....

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ActionScript 3.0 :: Suggestions To Make Navigation Class Better

Jun 6, 2009

I'm hoping someone here has a couple suggestions for a generic navigation class I'm working on. I got it to work exactly how I wanted it to, but maybe someone can think of some ways to make it better. [code]

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ActionScript 3.0 :: Make A Class That Loads An Image?

Mar 9, 2010

i'm trying to make a class that loads an image easily for me, and runs a callback function when its loaded.

I'm not sure if it would make sense to use a static function for this or create an instance of the class, I did it both ways. I'm wondering what ways better or if theres an even better way to do it.

LoaderPro:

Code:
package com.farzher {
import flash.display.Loader;
import flash.events.Event;

[Code].....

They both work but i'm not sure if LoaderPro could get garbage collected before it loads the image, doing something like this without referencing it in a variable.

Code:
new LoaderPro(xml.image[0].src, sup);

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ActionScript 3.0 :: Make A Movieclip Accessible From Any Class?

Aug 21, 2010

How to make a movieclip accesible from any class and especially, hitTest-able? I.E. I can check collision it's with any class I want.

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ActionScript 3.0 :: Make The Positioning Inside The Class?

Dec 28, 2010

Today i tried to attach a movieclip using AS3, but i wanted to make the positioning inside the class.

And i obtained an error: First file(Document class)

PHP Code:

package 
{   import test;
import flash.display.*;

[Code].....

At sequence mc.q=Math.random()*100; in the trace from test.as it displays 'NaN'. How can I modify the value of 'q' (public variable) via instance? If i use a function like mc.setCoords(x,y) the script works fine.

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ActionScript 3.0 :: Make A Class That Plays An Animation When It Is Clicked On?

Dec 28, 2009

I am trying to accomplish the following:
 
In my Library, I would like to have a symbol that I can drag to the stage, and when I compile my flash movie and click on the symbol it plays a certain animation. I would prefer for the animation to be defined in the class rather than sit on the timeline.
 
I have tried various approaches to this and I keep hitting walls, so instead of running down more blind alleys I figured I'd just ask the question... what is the best approach in flash to accomplish this?

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ActionScript 3.0 :: Make Some Class Instance When Owning Only Its String Name?

Apr 12, 2011

Maybe nonsence but is there a way to make some Class instance when owning only its String name?
 
I mean,
 
function makeClassInstance(className:String):void{
var instance: Class(className) = new Class(className);
}
 
That's all about valueObjects. I wish to retrieve classNames from values setted up in main app for universality.

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