ActionScript 3.0 :: Make A Class That Plays An Animation When It Is Clicked On?

Dec 28, 2009

I am trying to accomplish the following:
 
In my Library, I would like to have a symbol that I can drag to the stage, and when I compile my flash movie and click on the symbol it plays a certain animation. I would prefer for the animation to be defined in the class rather than sit on the timeline.
 
I have tried various approaches to this and I keep hitting walls, so instead of running down more blind alleys I figured I'd just ask the question... what is the best approach in flash to accomplish this?

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