Actionscript 3 :: What Is The Difference Between Target And Currenttarget In Flex
Feb 25, 2010the difference between target and currenttarget in flex?
View 3 Repliesthe difference between target and currenttarget in flex?
View 3 Replieswhats the difference between target and currentTarget properties.
View 9 RepliesI dont understand the difference, they both seems the same but... I guess they are not.
View 3 RepliesPossible Duplicate: Difference between e.target and e.currentTarget I don't really understand the difference between these two event.target and event.CurrentTarget and explanation.
View 2 RepliesHere is what the help defines both:
targetproperty
The event target. This property contains the target node. For example, if a user clicks an OK button, the target node is the display list node containing that button.
currentTargetproperty
The object that is actively processing the Event object with an event listener. For example, if a user clicks an OK button, the current target could be the node containing that button or one of its ancestors that has registered an event listener for that event.
i'm new to AS3. Couldn't understand what some of the explanations out there are getting at, so i decided to post it here. In the code example below, what does event.target & event.currentTarget point to?
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I have 3 movieclips. Each sends the game to one level. Inside each movieclip theres more movieclips.
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Quick question, what's the different between these:
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I get the basic concept, you're targeting the object that you want to use from the listener in the function. But when do you use which?
What is the difference between target and currenttarget in flex?What is the difference between Target and Current Target in Flex especially in mouse events.
View 2 Repliesi am a little new to this ActionScript thing, and I find problem trying to understand this one thing:When I call an event listener function, then sometimes we use
View 1 RepliesI have a Flex 4 List component which I have tied a click event to. In my event, my assignment of the source file paths works just fine --> my larger image displays just fine when a thumbnail click happens. My problem comes when trying to attach elements of the dataProvider to text inputs on another panel. Actionscript is throwing an error. Can someone point me in the right direction??
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I have create a few sprites consist of various music notes, when the cursor sprite move over to one of the notes, it would blink using intersect. I have no idea on how to make the cursor detect which note it overlap.
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View 5 RepliesJust want to clear a very basic doubt am having for quite some time.
Is LCDS and FDS the same
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After reading a few articles on the adobe site, I'm still non the wiser as to when to use which.
I'm new to Flex and wondering what the difference is between these two ActionScript implementations of the bit.ly API: [URL] One thing I noticed is that one comes in .as files and the other's an .swc file. Is one better than the other for learning Flex?
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View 1 RepliesWhen state is changed, we can define the new properties for the new state overidding the properties of the base state.
But, I had a doubt. What is the difference between using setProperty() and removeChild() in Flex ?
Take the following case.
Suppose there are 2 Vbox inside the application container. When the state is changed by some event, I need only 1 VBox in the appln container.
(a) Should I set setProperty for that particular VBox of width and height to 0 ? or (b) Should I remove the VBox from the new state by using removeChild() property ?
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it occurs first rollover, then mouseover,then mouseout, then rollout. when these events most suitable?
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View 2 RepliesPossible Duplicate: What is Adobe Flex? Is it just Flash II?tell me in layman's term as to whats the difference between flex and flash objects. i know that programmatically there are differences and there are difference in the extension but then why do some flex programs have a .swf extension since the extension for flex is swc ?
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View 2 RepliesIf I skin a button and use the AS3 graphice.clear() and graphics.lineTo and beginFill to create a shape, the button overlaps other items in the container.
When I use the and mxml to create the same shape, the button is neatly positioned inside the container.