Flex :: What Is The Difference Between Roll Over And Mouse Over
Aug 16, 2011In flex what is the difference between rollover and mouseover?
it occurs first rollover, then mouseover,then mouseout, then rollout. when these events most suitable?
In flex what is the difference between rollover and mouseover?
it occurs first rollover, then mouseover,then mouseout, then rollout. when these events most suitable?
So I have a menu that fades in on a movie clip rollover. It fades out when the mouse rolls out over a 'hit area' mc. All is working fine except when you move fast off the hit area. Sometimes the fade in menu remains up when the mouse should have traveled over the hit area and told it to fade out... any reccomendations to remedy this?
View 3 RepliesFrame 1
Code:
band_button.buttonMode = true;
band_button.useHandCursor = true;
[code].....
I have two buttons in my flex app next to each other, ButtonA and ButtonB. When the user does a mouse roll-over on any of the two buttons, I want the roll-over skin (overSkin) to show on both buttons, i.e. Button A and Button B. I tried to do it using this when user rolled over Button B:
ButtonA.dispatchEvent(new MouseEvent(MouseEvent.ROLL_OVER));
and then when the user rolled out of Button B I do:
ButtonA.dispatchEvent(new MouseEvent(MouseEvent.ROLL_OUT));
Button I cannot do the same on Button A when the user rolls in/out. It causes an infinite loop resulting in stack overflow.
I created a flash cs3 animation with about 6 layers.
I am going to place the .swf file into an html page I created with Dreamweaver. I want the swf file to only start playing when the user puts the mouse over it...and then stop when they take the mouse off. I know this needs to be done in the actionscript 3 in my flash document.
I thought it was something like this:
stop();
addEventListener(MouseEvent.MOUSE_OVER, playMovie);
function playMovie(event)
{
play();
}
Basically I have a button and when i scroll over the button, the movie then follows the mouse, which is fine. But when I click it, I want it to stay under the mouse. I have given it the same actionscript on the 'down' state to follow the mouse, but it starts from a certain point. I don't want it to start from that point; I want it to stay the same wherever the mouse is when I click it.
So basically, the button follows and when I click, it stays in the same place.
I have translated this AS2 script:
MovieClip.prototype.shiver = function(xScale, yScale, strength, weight) {
var xScaleStep = 0;
var yScaleStep = 0;[code].....
I don't get an error message but on stage nothing happens when I roll the mouse over the mc.
I'm guessing the answer to my question is no, and the solution lies in the hitTest method. But just to be sure . . . if I create a new movie clip and then drag that movie clip over other movie clips that have MOUSE_OVER listeners is there anyway that those clips will get the mouse over?
View 3 RepliesI had looked for solution but can't find answer to this specific question. I got 2 buttons on the stage and each one directs to another page (Gallery and Contact). I want to show info text bellow these buttons in dynamic text field with information like "Gallery" and "Contact" when mouse rolls over that buttons. I need to do it in AS3.
View 1 Replies how I can have a sound play when something is rolled over.
It says that you need to preload and then play.
My purpose is for a CD ROM.
Do I have to preload everytime and then play?
Or do I preload once. And then play whenever I need it?
I have a animation which plays from frame 1 to 10 and then stops. I have this animation inside a button. I have this button on the stage. Now when i play the movie, the animation in the button is played once. What i now want is that i want the movie to play once every time the mouse is rolled over this button.
View 4 RepliesIs there a way to prevent the mouse being able to roll over a movie clip?
View 1 RepliesI am experiencing some weird behavior with some moveclips and buttons on my video player; (as2)URL...I have created a video player that has the scrubber/playpause button actually move with the position in the video. There are other links that appear when the main video is at a certain point. There seems to be 2 problems with it which I cant figure out what is going on...
-1st is that the scrubber is actually linked to the timeline (where the buttons are on) with the follwing code;MovieClip.prototype.scrubbb2 = function (x){var f2:Number = Math.round (this._totalframes * x);this.gotoAndStop (f2);}For some reason the timeline starts from when the video is buffering, so its all out of sync with certain points in the video. But when you move the scrubber, the timeline seems to 'snap' into place and then all the videos line up.
-2nd is that the link buttons will not appear unless the mouse is over the flash video player on the webpage. If your mouse is out of the video player nothing appears when its meant to. as soon as you put the mouse cursor into the flash player the links (that are meant to be visible) appear instantly. Is there a way to make them always appear on time?!
I am looking for ActionScript 2 code that makes a movie clip disappear when a user moves their mouse over a particular area and then have the movie clip reappear when the mouse leaves that area.
ie. if the mouse is within _x.50 , _x.200, _y.50 , and _y.200 the mc is invisible, else its visible.
I think it would be some kind of "if" statement but I don't know syntax on how to code this.
Does anyone know of any great resources/tutorials etc on where I can create the same effect as the example link below regarding the horizontal scrolling?
[URL]
I have googled and searched everywhere but can only find actual scrollbars.
I'm sure this isn't the greatest code in the world but here it is. I'm trying to get these movieclips (6 of them) to respond better. Right now, if a user clicks on one, they all blank out, and only display the x in the checkbox after the mouse rolls out.
[Code]...
i have my fla here.
i want to stop the object from rotating when i roll the mouse over.
I have a home page thing. all the buttlons fly in and such all i need is so when a mouse hovers over a button it lights up or the brightness increases and when you remove the mouse from the button it goes back to normal
please help me out.
I have a mouse cursor that's changing to a hand symbol when it is over a button. I want to keep the pointer but change the hand symbol, to a symbol I created. This symbol is cursor_mc.So far I have this code:
Code:
var mc:MovieClip = new MovieClip();
mc.buttonMode = true;
[code].....
var sprite1:Sprite = new Sprite();
sprite1.graphics.lineStyle(2,0x000000);
sprite1.graphics.beginFill(0xCCCCCC);
[code].....
The buttons on this drop down menu ocassionally get stuck when I roll the mouse over the button too quickly. I am working in Flash and running in the project of Flash Player 8.
View 1 RepliesI'm playing around since days with the Color.Matrix.Filter and cant get it working. The Problem is that i have to implement it to a existing project which was done by someone else.If i do it from scratch it works.COLOR TWEEN FROM GRAY TO COLORED ( Normal ) ON MOUSE ROLL OVER Existing Code ( not on Frame one of the Project, its inside a Movieclip which will be placed on frame one of the main stage / scene.
//Original Values
originX = this._x;
originScale = 48
[code].....
i want to change the mouse pointer to something dif .. but only for the flash.i know how to do it html but i wanna do it in a flash
View 1 RepliesIm trying to get a movieClip to change its tint on roll over and back to normal on roll out. But this has to happen gradually like a tween. Im trying to use the code for alpha tween but its not exectly i also tried the tweenlite but im to confused :S here is my code:
[Code]...
I want to create a button that toggles but has a roll over, roll out and click animation. Anyone willing to point me in the direction I need to be so that I can achieve this. I can create the roll over and roll out animation for the buttons but then how could I toggle between the two buttons. Ultimately this is for a start and stop situation. I want when I roll over the button for it to have a transition then click and it toggles to the alternate button with animation. I have been tackling this now for a week and with no success. So far I have found ways to toggle but loose the animation or vice verse.
View 4 Repliesi've been trying to code a small variation into the normal roll over roll out animations... i want the animation to stay on the last frame once i click the button. but when i put the code in it dosent even bother playing the rollover/out animations it just goes to the end frame...
Code:
stop();
this.onEnterFrame = function(){
if(rewind == true){
prevFrame();
[code]....
Button class:
[Code]...
The Roll Over and Roll Out State isn't working.
make a roll over and roll out? with roll out appear image and with roll over disable
[Code]...
I have MovieClip A on stage, that when the user rolls over it another MovieClip (B) is added above it to the stage (it's not added as a child of Movieclip A). Now, when the user rolls over this newly added clip, it triggers the roll out event of the clip 'below' it. So, how can I prevent this from happening ?Basically, it's a movieclip that displays a button when rolled over and hides it when rolled out. I need the roll out NOT to be triggered when the user rolls over movieclip B.
View 6 RepliesI just want to design a button when the mouse roll over the button will gradually become larger (to a fixed size) and gradually comes to the originally size when roll out. I try to use "Adding Buttons to Movie Clips" method, ie, one MC with two layers, an amimation MC (tween from small to big and then big to small) and a button. Add script as follows:
on the first frame:
if (Playing eq "True") {
play ();
} else {[code]....
When I roll over the MC tween small to big and big to small and when roll out the MC gradually small. What I want is when I roll over the MC tween small to big and keep it is except when I roll out.