ActionScript 2.0 :: Stop The Object From Rotating When Roll The Mouse Over?
Jan 4, 2006i have my fla here.
i want to stop the object from rotating when i roll the mouse over.
i have my fla here.
i want to stop the object from rotating when i roll the mouse over.
am new action script just started to learnstarted with 2.0 i had small scenario imagine any shape which is in rotating motion through motion tweennow what i what is through AS whenever i move mouse over it , it should stop rotating
View 1 Replies[URL]I'm using this code and I made some changes like freezing the rotation when the mouse is over the rotation entities. But I'd like to stop rotation when the mouse leaves the stage. How can I do?This is my code
Code:
import flash.filters.BlurFilter;
import mx.transitions.Tween;
import mx.transitions.easing.*;
[code]....
I want to rotate an object using the arrows on the keyboard when the mouse is over the object and it should not be possible to rotate the object when the mouse is not on the object. I know how to rotate the object, when the mouse is over the object, but when I put the mouse outside the object I can still rotate the object. How do I make the rotation stop?
[Code]...
I am working in AS2 and I have a flash project that is almost complete but I would like 1 thing modified.I have a fish image following my mouse.
(script below)
onClipEvent (enterFrame) {
_root.yChange = Math.round(_root._ymouse-this._y);[code]...........
The problem is that I would like the fish image to "turn" and face the direction of the mouse. Currently, as is, the fish follows the mouse fine when the mouse is moving to the right, but when it goes to the left the fish swims backwards rather than turns and swims the correct way following the mouse to the left.How would I modify the script to get the fish to turn and always swim forward when going left and right?
I am trying to make an object smoothly rotate towards the mouse.
ActionScript Code:
var rot:Number = 0;
var smoothing:int = 5;
stage.addEventListener("enterFrame", step);
function step(e:Event):void {
// point_direction is a function I have created that finds the angle between 2 points. I know this functions works as it is supposed to
rot = point_direction(obj.x, obj.y, mouseX, mouseY);
obj.rotation += (rot - obj.rotation) / smoothing;
}
This code works, except when I pass the mouse over the center of the object on the left side it seems to spin the long way around. So if I move the mouse down the center of the object on it's left side, it will spin a long way counter-clockwise to reach the mouse instead of the tiny length if it had spun clockwise.
So I have a menu that fades in on a movie clip rollover. It fades out when the mouse rolls out over a 'hit area' mc. All is working fine except when you move fast off the hit area. Sometimes the fade in menu remains up when the mouse should have traveled over the hit area and told it to fade out... any reccomendations to remedy this?
View 3 RepliesIm in my final year of year 12 and need to have a car rotate in flash by either mouse movement or dragging by the user. Ive tried googling and being lower then noob level on adobe flash I have no idea about anything. I have created a car model in 3ds max. It is of high detail and I wanted to keep it that way. An example of what I wanted to create would be [URL]
View 1 RepliesFrame 1
Code:
band_button.buttonMode = true;
band_button.useHandCursor = true;
[code].....
i am trying to make flash for website where many smileys are there on the screen and they follow the mouse at varying speed.now when i rollover to any smiley it should display a speech bubble with dynamic text..the problem is in the rollover..it does not stop there but keeps moving so speech bubble disappears very fast.im attaching the fla.
i put following code on the smiley
onClipEvent (load) {
speed = 15;
}
onClipEvent (enterFrame) {
[Code]....
How do you make it so when you roll off of a MovieClip it slowly stops playing, as opposed to abruptly stopping when you're no longer rolled over it?I have a page with a bunch of MovieClips, that look like picture frames hanging on the wall, and when you roll over each one it starts to sway a little bit. I want to make it so when you roll off of each picture frame, it slowly goes back to the middle, no matter which keyframe it happened to be on when they rolled off.
View 3 RepliesI'm trying to make a button that plays a sound when the mouse rolls over it and when it rolls off it stops. I've got the roll over play working but I can't get the roll off stop to work. So far I have this (I'll be adding more buttons with more sounds later, which is why it's in an if statement):
[Code]....
I've never used Flash for anything more than simple animations, I know nothing about actionscript. But I a sequence of images that I've loaded into a movie clip in flash, I need it to play when you mouseover it, stop when you roll off of it.
View 8 RepliesI have a button that when the user rolls over it, it plays a 3 second piece of audiothat works fine.When the user rolls off though, the audio still plays, that, if the user rolls over the button several times you get multiple instances of the auduo until they all play out.
View 2 RepliesIn flex what is the difference between rollover and mouseover?
it occurs first rollover, then mouseover,then mouseout, then rollout. when these events most suitable?
I created a flash cs3 animation with about 6 layers.
I am going to place the .swf file into an html page I created with Dreamweaver. I want the swf file to only start playing when the user puts the mouse over it...and then stop when they take the mouse off. I know this needs to be done in the actionscript 3 in my flash document.
I thought it was something like this:
stop();
addEventListener(MouseEvent.MOUSE_OVER, playMovie);
function playMovie(event)
{
play();
}
i am currently having trouble with my object rotating to face another object.currently it works fine as in this picture, my object at the origin will be able to rotate and move to the object in the 3 quadrants except the quadrant with positive 90degrees to 180 degrees, my object will rotate a few full rotation for some time while moving to the object does anyone know why? the sentence that i use to rotate is rotation += (foodLocationDegrees - (rotation - 90)) * .2; whereby food is calculated using
[Code]...
Basically I have a button and when i scroll over the button, the movie then follows the mouse, which is fine. But when I click it, I want it to stay under the mouse. I have given it the same actionscript on the 'down' state to follow the mouse, but it starts from a certain point. I don't want it to start from that point; I want it to stay the same wherever the mouse is when I click it.
So basically, the button follows and when I click, it stays in the same place.
I have translated this AS2 script:
MovieClip.prototype.shiver = function(xScale, yScale, strength, weight) {
var xScaleStep = 0;
var yScaleStep = 0;[code].....
I don't get an error message but on stage nothing happens when I roll the mouse over the mc.
I'm guessing the answer to my question is no, and the solution lies in the hitTest method. But just to be sure . . . if I create a new movie clip and then drag that movie clip over other movie clips that have MOUSE_OVER listeners is there anyway that those clips will get the mouse over?
View 3 RepliesI had looked for solution but can't find answer to this specific question. I got 2 buttons on the stage and each one directs to another page (Gallery and Contact). I want to show info text bellow these buttons in dynamic text field with information like "Gallery" and "Contact" when mouse rolls over that buttons. I need to do it in AS3.
View 1 Replies how I can have a sound play when something is rolled over.
It says that you need to preload and then play.
My purpose is for a CD ROM.
Do I have to preload everytime and then play?
Or do I preload once. And then play whenever I need it?
I have a animation which plays from frame 1 to 10 and then stops. I have this animation inside a button. I have this button on the stage. Now when i play the movie, the animation in the button is played once. What i now want is that i want the movie to play once every time the mouse is rolled over this button.
View 4 Replieshow can i grab an object and rotate it with an object which is on it rotating [meaning that the second object is on the same possition on the first object?] can i make it being horizontal all the time?
View 14 RepliesIs there a way to prevent the mouse being able to roll over a movie clip?
View 1 RepliesI am experiencing some weird behavior with some moveclips and buttons on my video player; (as2)URL...I have created a video player that has the scrubber/playpause button actually move with the position in the video. There are other links that appear when the main video is at a certain point. There seems to be 2 problems with it which I cant figure out what is going on...
-1st is that the scrubber is actually linked to the timeline (where the buttons are on) with the follwing code;MovieClip.prototype.scrubbb2 = function (x){var f2:Number = Math.round (this._totalframes * x);this.gotoAndStop (f2);}For some reason the timeline starts from when the video is buffering, so its all out of sync with certain points in the video. But when you move the scrubber, the timeline seems to 'snap' into place and then all the videos line up.
-2nd is that the link buttons will not appear unless the mouse is over the flash video player on the webpage. If your mouse is out of the video player nothing appears when its meant to. as soon as you put the mouse cursor into the flash player the links (that are meant to be visible) appear instantly. Is there a way to make them always appear on time?!
I am looking for ActionScript 2 code that makes a movie clip disappear when a user moves their mouse over a particular area and then have the movie clip reappear when the mouse leaves that area.
ie. if the mouse is within _x.50 , _x.200, _y.50 , and _y.200 the mc is invisible, else its visible.
I think it would be some kind of "if" statement but I don't know syntax on how to code this.
Does anyone know of any great resources/tutorials etc on where I can create the same effect as the example link below regarding the horizontal scrolling?
[URL]
I have googled and searched everywhere but can only find actual scrollbars.
I'm sure this isn't the greatest code in the world but here it is. I'm trying to get these movieclips (6 of them) to respond better. Right now, if a user clicks on one, they all blank out, and only display the x in the checkbox after the mouse rolls out.
[Code]...
I have a home page thing. all the buttlons fly in and such all i need is so when a mouse hovers over a button it lights up or the brightness increases and when you remove the mouse from the button it goes back to normal
please help me out.