So I have a menu that fades in on a movie clip rollover. It fades out when the mouse rolls out over a 'hit area' mc. All is working fine except when you move fast off the hit area. Sometimes the fade in menu remains up when the mouse should have traveled over the hit area and told it to fade out... any reccomendations to remedy this?
I want to attach a sound to the main timeline (rollover sound) that i can call from on(rollover) button events. I will be attaching the same sound to several buttons.
I have been at this for about 19 hours straight! I am going to go to bed immediately after this post, but for crying out loud, I have NEVER had this problem before today! Before anyone reads ahead and says 'you have to attach your sound object to a completely separate mc to be able to control it independently from all other sound/root volumes.' see if the following code accomplishes just that:
I want to attach a sound to the main timeline (rollover sound) that i can call from on(rollover) button events. I will be attaching the same sound to several buttons.
I'm trying to make a button that plays a sound when the mouse rolls over it and when it rolls off it stops. I've got the roll over play working but I can't get the roll off stop to work. So far I have this (I'll be adding more buttons with more sounds later, which is why it's in an if statement):
Movie Clip ActionScript For Roll Over Sound?? have Done this tutorial And i was wondering if anyone could tell me the ActionScript for sounds effects when you roll over it?
I created a flash cs3 animation with about 6 layers.
I am going to place the .swf file into an html page I created with Dreamweaver. I want the swf file to only start playing when the user puts the mouse over it...and then stop when they take the mouse off. I know this needs to be done in the actionscript 3 in my flash document.
I thought it was something like this:
stop(); addEventListener(MouseEvent.MOUSE_OVER, playMovie); function playMovie(event) { play(); }
Basically I have a button and when i scroll over the button, the movie then follows the mouse, which is fine. But when I click it, I want it to stay under the mouse. I have given it the same actionscript on the 'down' state to follow the mouse, but it starts from a certain point. I don't want it to start from that point; I want it to stay the same wherever the mouse is when I click it.
So basically, the button follows and when I click, it stays in the same place.
I'm guessing the answer to my question is no, and the solution lies in the hitTest method. But just to be sure . . . if I create a new movie clip and then drag that movie clip over other movie clips that have MOUSE_OVER listeners is there anyway that those clips will get the mouse over?
I had looked for solution but can't find answer to this specific question. I got 2 buttons on the stage and each one directs to another page (Gallery and Contact). I want to show info text bellow these buttons in dynamic text field with information like "Gallery" and "Contact" when mouse rolls over that buttons. I need to do it in AS3.
I have a animation which plays from frame 1 to 10 and then stops. I have this animation inside a button. I have this button on the stage. Now when i play the movie, the animation in the button is played once. What i now want is that i want the movie to play once every time the mouse is rolled over this button.
I am making a little hidden object game and I want a sound to play everytime an object is clicked on, but I can't figure out how to do it.my sound is a movie clip called "meow". Anyone know how to do this?here is the code:
onClipEvent (load) { found = []; for (i=0; i<7; i++) {
I am experiencing some weird behavior with some moveclips and buttons on my video player; (as2)URL...I have created a video player that has the scrubber/playpause button actually move with the position in the video. There are other links that appear when the main video is at a certain point. There seems to be 2 problems with it which I cant figure out what is going on...
-1st is that the scrubber is actually linked to the timeline (where the buttons are on) with the follwing code;MovieClip.prototype.scrubbb2 = function (x){var f2:Number = Math.round (this._totalframes * x);this.gotoAndStop (f2);}For some reason the timeline starts from when the video is buffering, so its all out of sync with certain points in the video. But when you move the scrubber, the timeline seems to 'snap' into place and then all the videos line up.
-2nd is that the link buttons will not appear unless the mouse is over the flash video player on the webpage. If your mouse is out of the video player nothing appears when its meant to. as soon as you put the mouse cursor into the flash player the links (that are meant to be visible) appear instantly. Is there a way to make them always appear on time?!
I am looking for ActionScript 2 code that makes a movie clip disappear when a user moves their mouse over a particular area and then have the movie clip reappear when the mouse leaves that area.
ie. if the mouse is within _x.50 , _x.200, _y.50 , and _y.200 the mc is invisible, else its visible.
I think it would be some kind of "if" statement but I don't know syntax on how to code this.
Does anyone know of any great resources/tutorials etc on where I can create the same effect as the example link below regarding the horizontal scrolling?
[URL]
I have googled and searched everywhere but can only find actual scrollbars.
I'm sure this isn't the greatest code in the world but here it is. I'm trying to get these movieclips (6 of them) to respond better. Right now, if a user clicks on one, they all blank out, and only display the x in the checkbox after the mouse rolls out.
I have a problem playing sound on mouse over event, sound attached from xml file.The question is, can I attach two, or more different (excat) sound to the same movieclip?F.E. I have a movieclip about the dog, and some button on the scene, "name", "sound", "etc".If I click the button "name", and after I pointing the mouse over the dog_mc, the sound would be "a_dog.mp3", but if I click on the button "sound, the played mp3 would to change the "bark.mp3" on mouse over. Of course, there is lot of animals clip, so every clip have to have own sounds.I am would to avoid attach the sound directly inside the movieclip, but not so familiar in XML, so if somebody can me explain it is possible.
I want to attach a sound file and have several cuepoints that will cause certain movies to play as the sound file plays.I've looked into this and think I'm right in saying that you can't have an external sound file, like you can have an external Flash video file?What would be the best way to attach my large sound file?One way which I thought I could do what I need: create a Flash video file, don't show the video file and just play it... and then use Flash video's cuepoints.