Flex :: Difference Between SetProperty And RemoveChild
Jun 15, 2011
When state is changed, we can define the new properties for the new state overidding the properties of the base state.
But, I had a doubt. What is the difference between using setProperty() and removeChild() in Flex ?
Take the following case.
Suppose there are 2 Vbox inside the application container. When the state is changed by some event, I need only 1 VBox in the appln container.
(a) Should I set setProperty for that particular VBox of width and height to 0 ? or (b) Should I remove the VBox from the new state by using removeChild() property ?
I'm trying to build a conditional statement that will addChild and removeChild at different Timer Delays. Before I go any further, I thought, I should mention that I'm usinig TweenMax to ease the alpha of ease Child from 1 to 0 and back during the process to imitate a fade-in/out.
I'm getting issue with only one line - inside a conditional statement.It's running "OK". The movie runs as I want it, but the remove/addChild transitions are not at the speed I want it at. I am getting an error message in the output, but other than that, the movie runs fine.
first have a look at this: [URL] It loads "auto" coordinates from php file, and makes the "auto" move after timeinterval. It is needed tht it could load infinate coordinates, but i fail to do it. If u change setProperty(auto, _x, kord ) to setProperty(auto, _x, x2 ) , it works, but as u can see only with one coordinate.
I have read this a few times, however, I never really understood the alternative. Please help me understand.How would I, without SetProperty, change the _alpha of a movieclip defined by a variable.With setProperty I would define the variable(which obviously will be changing, therefore a variable is needed):var movieClip = "_root.someMovieClip_mc"setProperty(movieClip, _alpha , 50)
I'm trying to do something pretty simple: I am duplicating a movie clip and setting the _x and _y properties of the duplicate. The reason it is driving me up the wall is that the code works if I export for Flash Player 6, but not for anything later, and according to the sites I've read this code should work. I don't want to get into this project (which is big) and find out later that I can't export for such an old player.Here's the code:
Code: function createBalls(ballNum) { var newClipName:String = "ball" + ballNum;
i want to duplicate a movie clip b1 and create ball1 to manipulate them with setproperty, and the same for b2 but this one into ball2. when i execute this code it would only do it for b1 and not for b2.
Julie(^_^) var x1=50 var y1=100 var x2=60 var y2=89
I'm having some problems setting _x and _y positions of a movie clip attached (into a clip on a masked layer) using attachMovie. The code should position the clips icon1-8 on the y axis (100 pixels Ipart). The destination movie clip (the one with the actions) resides in a masked layer, I remember reading that there were some problems with masked layers in version 5. (i'm using flash MX). The movie clip is _root.openwindow.files
I can't seem to get setProperty to affect any change detectable by getProperty, or any other means.
* Can you please help me find and fix the problems in my code? Also, it would be great if you could provide a snippet of code to both read/write to the SO from the Flash swf client, and changes required in the FMS server-side code to receive events onSync from another FMS server (also sending to another FMS server.. I know it should be very similar in theory).
Is the setProperty method only applicable to remote shared objects and not to local shared objects? The following code works fine: Code: web_so.setProperty("web", "someURL"); trace(username_so.data.Name);
Where 'web_so' was earlier declared as a remote shared object. When the above line of code is parsed, the bbc website opens in the browser and the trace statement get's printed in the output cosole. However if I were to replace the web_so...code witht the following: Code: username_so.setProperty("web", "someURL"); trace(username_so.data.Name);
Where 'username_so' was earlier declared as a local shared object. The trace statements prints out fine, but the brower dosent fire up at all. Which makes me wonder if the 'setProperty' method is something unique to remote shared objects, but I dont see the API mentioning that.
got stuck with this... I've 2 mc in timeline instance names are: form1 form2 in first frame I wrote the following code
[Code]...
this works ok but the question is... multiple targets, how could I do something like this: setProperty((form1; form2), _alpha, 50); although I know this doesn't work... how could I setProperty of more than one instance?
how can i set alpha property in flash mx without using the setproperty action. when i use setproperty action to change alpha value ,the graphic doesn't animate.
Can anyone translate this AS2 code to AS3? I tried myself but I am having a problem with the setProperty method. Code is pasted and here's the link to the source files.
I'm new to Flex and wondering what the difference is between these two ActionScript implementations of the bit.ly API: [URL] One thing I noticed is that one comes in .as files and the other's an .swc file. Is one better than the other for learning Flex?
Possible Duplicate: What is Adobe Flex? Is it just Flash II?tell me in layman's term as to whats the difference between flex and flash objects. i know that programmatically there are differences and there are difference in the extension but then why do some flex programs have a .swf extension since the extension for flex is swc ?
I would like to know the internals of that method, in other words what exactly happens when I call that method. If someone can explian it with a list 1,2,3... would be great. including events..
In my flex project i used one option like Link button . If i like it will be open new page contain more information and components . Which container is suitable one ? Where is used viewstack and stages ?