Actionscript 3 :: Error #1006 RemoveChild Is Not A Function. Timer Delay RemoveChild
Mar 29, 2010
I'm trying to build a conditional statement that will addChild and removeChild at different Timer Delays. Before I go any further, I thought, I should mention that I'm usinig TweenMax to ease the alpha of ease Child from 1 to 0 and back during the process to imitate a fade-in/out.
I'm getting issue with only one line - inside a conditional statement.It's running "OK". The movie runs as I want it, but the remove/addChild transitions are not at the speed I want it at. I am getting an error message in the output, but other than that, the movie runs fine.
I got some problems with removing a child from stage. The timer is still active I try to get rid of it with a killMe function. Called by REMOVED_FROM_STAGE event. But it doesn't work.
I'm working on a pretty simple flash application which basically plays a music clip downloaded from a web URL, and makes a stick man dance. I have it all working fine, however, I've used the addChild function on the start button to add the mc onto the stage, however, when I applied the removeChild function to take it off again, I get an error telling me that it hasn't got a caller.Here's the script:[code]I've had my tutor look at it, and she can't work it out either, but I do get the feeling that she's not much wiser on Flash than I am.
I'm working on a simple presentation website in flash that imports swf-banners onto the main page. This works, but I need a backgroundcolor and a border so the banners aren't seethrough. So I create another graphic element that puts itself underneath. All this works, but when I try to write a button to remove the "child" it only removes the imported swf (loader) but it can't remove the box underneath - even if I remove the loader-child completely. I get a "1120: Access of undefined property Kant." error
CODE for buttons & loading the swf: stop();var Xpos:Number=10;var Ypos:Number=230;var swf:MovieClip;var loader:Loader = new Loader();
remove certain children of a MovieClip gamePage which I have added to the stage.. I have added a removeListeners Array loop to my validation button which should do this although children still remain.. I think I may not be targeting the movieclips correctly.. Here is my code (which works but throws Error #2025: The supplied DisplayObject must be a child of the caller.) it must be syntax related
function onValiderButtonClick(event:MouseEvent):void { var persoArray:Array = [gamePage.a1, gamePage.a2, gamePage.a3, gamePage.a4, gamePage.a5]; if((level == 1) && (gamePage.h1.occupied != true) && (gamePage.a2.hitTestObject(gamePage.h2)
I'd like to remove a child (background) via another class. I can't seem to be able to target it! It always returns me null or error 2025 and stuff... hehe.I have the background in my class creationObjets:
package cem{ import flash.display.Sprite; public class creationBackground extends Sprite{
I'm getting this error and I cannot figure out why:
Code: ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller. at flash.display::DisplayObjectContainer/removeChild() at visualQuiz/removeThis() at Function/http://adobe.com/AS3/2006/builtin::apply() at com.greensock.core::TweenCore/complete()
I know there are forums posts across the web with answers to this question, but I have yet to solve my issue with any of them. I've been looking for over a week trying to figure out what's wrong with my swf file.
I have the parent (europe.swf) loading swf files on Mouse Click which loads the loader and adds the child... (netherlands.swf). That all works fine, then there is a button within netherlands.swf that has a dispatchEvent, which the parent swf receives fine, I've checked with a trace. But then when I tell the function of that dispatchEvent to removeChild I get this.[code]...
Cannot access a property or method of a null object reference. at object/removeObject() at document/objectCollide()
I'm trying to remove objects when they collide (these objects are all of the same MC and class and contained in the same array) At first the code works and objects are removed, but after the first two objects collide, I get the above error and from then onwards, the objects pass each other without accessing the collide function.
Currently I have a document.as file and an object.as file. My collision code in the document file is like so:
I need two text fields to be removed when a certain function runs, but they will not always be there. When I tell it to remove child on those text fields it throws errors sometimes because they are not there, and then doesn't run the code beyond that point in the function.
I have a website that contains an INTRO and OUTRO animation.. The main movie has an intro animation and depends which item of menu is clicked it runs an "outro" animation then it loads the external MOVIE. On this external Movie I have a close button that closes the external movie, check this:
Code: Select allremoveMC.addEventListener(MouseEvent.CLICK, removeMovie); function removeMovie (e:MouseEvent) { this.parent.parent.removeChild(this.parent); }
How do I replay the intro animation from MAIN movie Clip after the external movie is Removed?
I am developing a target game with Touch Event so that you can use-up all your fingers, but I can't remove the enemy from the stage. I'll paste the code
public function onTouchBegin(e:TouchEvent):void { var dot:Sprite = this.getCircle();
I am encountering a problem with removeChild with MouseEvent that drives me nuts since two weeks. I would like to add a child ("d_li.swf" which is a slide) when one button "li_120" is pushed and remove the same child when other buttons like "values_121" and "profile_301" are pushed.
I am doing a project in which I need to open and close MovieClips. I have my Scene1 which loads the first MC (named "page1") then page1 plays and I would like it to unload itself and load the MC named "Page2" and so on up to page 10 ...
On the last frame of the MC "page1" I have this code: stop(); stage.addEventListener(MouseEvent.CLICK, animate2); function animate2 (event:MouseEvent):void { stage.removeChild(stage.getChildByName("clip1")); var clip2:MovieClip = new page2(); addChild (clip2); }
But all I get is this error message: TypeError: Error #2007: Parameter child must be non-null. at flash.display:isplayObjectContainer/removeChild()
I have a UILoader (called alleyLoader at the moment) on the stage that loads and scales an image. I want the user to be able to click on that image and have a pop up of the full scale image. Then, when they click on the full scale image, it disappears. I chose UILoaders because there will be quite a few images on scattered throughout the site and I don't want to have to call them all through code. Also, I figured it'd be easier to scale them. Most of the code is working, but I'm noticing a few odd things. [code]...
i try to program a little shooter game and right now i would like to implement a piece of code, which causes an enemy, as soon as it was killed, to explode. This explosion should then kill and remove all remaining enemies on the screen.
This code is embedded in a while loop, which checks bullets vs enemy collisions, which is on its part embedded in a timer function.
Of course i was looking this error up and it seems, as if i was trying to remove the displayobject enemy although it no longer exists, but unfortunately i can't really figure out what i did wrong.
I bolded the removeChild command which causes the error.
Code: var avatarHasBeenHit:Boolean = false; var enemyHasBeenHit:Boolean;var i:int = army.length - 1; while ((i > -1))
I'm working on a simple presentation website in flash that imports swf-banners onto the main page. This works, but I need a backgroundcolor and a border so the banners aren't seethrough. So I create another graphic element that puts itself underneath. All this works, but when I try to write a button to remove the "child" it only removes the imported swf (loader) but it can't remove the box underneath - even if I remove the loader-child completely. I get a "1120: Access of undefined property Kant." error
CODE for buttons & loading the swf:
Code: stop(); var Xpos:Number=10; var Ypos:Number=230;
Here are my classes Main - creates preloader Preloader - createas Website Website - creates MainMenu
When a button in the main menu is clicked, it creates an object. And when another one is clicked, that object needs to be removed. The removing part got a little bit messy. package src { import com.greensock.TweenLite; import flash.display.MovieClip; import flash.events.MouseEvent; import flash.geom.Point; [Code] .....
I'm in the right place for this plea from yet another novice trying to learn AS3 in Flash with a couple of very good books but no one to talk to about it - and in danger of losing hair in the process.
My problem: I have a web site containing 8 pages. Each page is a separate movie clip, and each is in a Labeled frame. My intention is to have an overlay for each of the buttons in the top left panel of the home page. On the positive side I have managed to achieve the dynamic placement of an instance of a library movie clip called "sampleAR" via addChild to overlay on top of my home page. But I can't for the life of me get removeChild to rid me of the wretched thing again. My home page is in frame 1 of the movie labeled "Home". This contains a movie clip with the instance name "HomePage" on the stage. Inside the "HomePage" movie clip is my script sitting at the end where the movie stops in frame 44. The code sits here because this is the only place I've managed to get any kind of result with the following code:
New to flash as3, cant seem to get past a 2025 error when remove child is used. My player hits of an object called present_mc2 and is removed but an error comes up on stage. ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller. at flash.display:isplayObjectContainer/removeChild() at VinnieBaggeB00033245_fla::MainTimeline/detecthit()
Here's my code: var present2_mc:MCpresent = new MCpresent(); stage.addChild(present2_mc); present2_mc.x=87; present2_mc.y=305; stage.addEventListener(Event.ENTER_FRAME, detecthit); function detecthit(event:Event):void {{ removeChild(present_mc); stage.removeEventListener(MouseEvent.MOUSE_MOVE, detecthit); }}
I have 3 different functions for my preloader. I have an Event.OPEN, ProgressEvent.PROGRESS, and an Event.COMPLETE. In the event.OPEN function, I create a new variable that is data typed to the class name of my preloader that I set in it's property dialogue box. This is just a simple circle animation.[code]...
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller. at flash.display::DisplayObjectContainer/removeChild() at latest_fla::MainTimeline/action()I get this error when i try to remove the instance of the ball after detecting collision over a wall.. i want the ball to disappear after it collides with the specific walls. i am new to AS and not ablt to sort out the problem. i am trying to make a game using AS3.0
I start running a scoring process with the startTest function which adds 2 text fields - the score (as a number) (myText2) and the label "Score" (myText5) next to it using this code: