Actionscript 3 :: Create A Controlling Movieclip Custom Depths

May 11, 2011

I am trying to create a way of controlling movieclip depths, which movieclip is show above another, so that I can set the depth of a movieclip to any number and they will be displayed with higher values above lower values. I was thinking of creating a MovieClipDepth class that extends MovieClip with the added property depth, and a Container class that extends DisplayObjectContainer which all objects will be placed inside of. The Container class will override the addChild method to update the child display order when a child is added.

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ActionScript 3.0 :: Create A Custom Class That Extends The MovieClip Class And Contains A Custom Property Of "marker"

Jan 23, 2010

I am new to AS3, as well as Flash in general, so forgive me if this seems highly elementary. All I am trying to do is create a custom class that extends the MovieClip class and contains a custom property of "marker". I want to be able to use and change the value of this custom property on the timeline for an instance of this class and have it behave just like any other (Ex: this.x ==> this.marker).

[Code].....

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Create A Custom Property/method Inside A MovieClip?

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I'm programming a kind of "Lights Off" game in Flash Professional (not Flash/Flex Builder)and it would be very nice if I could manage on/off state in a grphically designed Symbol like this[code]...

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ActionScript 2.0 :: Changing The MovieClip Depths?

Apr 13, 2005

I'm trying to create a Flash Movie that emulates those poetry magnets. There are a bunch of buttons (magnets) on the stage and when you click on one, you can drag it and place it next to another. That way you can write sentences by moving the buttons (magnets). The only problem is that I want it so when I click on a button (magnet), that it sets it's depth higher than the other ones so it will look realistic, like you are actually moving it over the others insted of over some and under others. Is there anything that I can add to the on (press) handler to change the depth of the movie clip being clicked on?

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ActionScript 2.0 :: MovieClip Depths - Obscuring Content Of Root SWF?

May 25, 2004

I have a question regarding the depths of movie clips in flash. The situation is as follows: I have a main swf with manually set movie clips that act as buttons in this case; this main swf acts as a search form that once it is filled a search results window (also a movie clip from library) pops up on top of the main swf and all its buttons-clips. Now here is the thing, the new pop up window movie clip DOES obscure the form on the main swf visually, however when I go over the new window clip, the buttons of the main form that are beneath it are still detected by flash player and are NOT obscured by the new window action wise, although visually they are not seen. How can I make the pop up movie clip obscure the contents of _root movie clip and its contents visually AND functionally.

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ActionScript 2.0 :: Swap Depths In Class Definition Using Variable Name For Movieclip?

Jan 15, 2010

I have a class definition as file. In it a variable gets passed to into a function (parameters). Then I want to use the name of this function to swapDepths with another movieclip.

Code:
private function alphaZero(clipToSwap) {
trace(clipToSwap+"+clipToSwap");

[code].....

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ActionScript 2.0 :: Controlling Flv With Custom Buttons?

Feb 6, 2009

I have created a presentation which is mostly graphics and voiceover. I have created a few custom buttons to allow the user to pause, start over, etc. (not video). In a few places I am calling to external flv files which have been placed inside movieclips. I want to be use my custom pause button to pause the flv as well, as opposed to using a flv player/controller. I have made several attempts such as:

_on (release) {
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[Code]....

and trying stop/play instead of pause, etc...all to no avail. the appropriate scripting to control an flv with a custom button?

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ActionScript 3.0 :: Controlling Custom Scroll Buttons

Sep 26, 2010

I'm updating my website and found out that I originally created it using AS1. I now need to update to AS3 and am having difficult time learning AS3 or even catching on to the basics. On two of my pages, I created a static text box, which I turned into a movie clip to have controlled by buttons. I got my down button to work, but I'm still having a problem with my up button. I can get it to work if I use the same code as my "down", but then my movie clip text continue scrolling down, instead of up. Here is my current set up:

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[Code].....

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ActionScript 3.0 :: Controlling Movieclip From Array - Goto Inside Movieclip?

Oct 27, 2011

i have dynamic buttons in movieclip and i want the movieclip goto 2nd frame once some one click single movieclip while rest remains in 1st frame.the movieclips can be in arrayi have some code here:

Actionscript Code:
var mc:MovieClip = new MovieClip();for(var i:int = 0 ; i < numberOfButtons;i++){  var btn:MovieClip = new button(); 

[code]....

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ActionScript 3.0 :: Create A Series Of Scripts That Will Create Some Custom Event Listeners?

Nov 14, 2009

I'm trying to create a series of scripts that will create some custom event listeners.
 
I have three movie clips on my stage. One is a movieclip who's sole function is to hold array's and the event listeners. A second which moves around the screen. And a third that is motionless.
 
The problem is that the argument I want to test (which activates the custom event) is held within a string.
 
What I want to know is, how do you test to see if the string argument is true?
 
Is it something similar to this:
  
var myCode:String="1<0";if(myCode){
trace('one is smaller than 0'); //Strangely apparently one IS smaller than 0!!!
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I think I'm going about this in the wrong manner, however this is the only way I can think of this working... (since I need to be able to dynamically create these events)

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ActionScript 2.0 :: Controlling External Movieclip Using An Empty Movieclip?

Nov 11, 2004

I am loading an external swf into an empty movie clip by use of a button.The movieclip is a sort of menu that begins with an animation of the menu opening, there are multiple different movieclips I am using with this format.What I am trying to accomplish is this.When another button is pressed, I want the movieclip (regardless of which one is loaded) to either:Go to a specific frame and play a closing animation within the movieclip, BEFORE a new movieclip is loaded. OR reverse the animation BEFORE loading new movieclip.Since there are 4 or 5 buttons all loading different clips, I need all the buttons to work this way regardless of which movieclip is loaded.

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ActionScript 3.0 :: Create Custom Event Class If I Dont Need To Pass Custom Property With That Event?

Dec 28, 2009

Is there a point of creating custom event class if i dont need to pass custom property with that event?

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ActionScript 3.0 :: Controlling A Movieclip From Another Movieclip

Feb 13, 2009

I have a Movieclip on the Timeline with my all buttons in it called 'Controls'.I want these buttons to control a Movieclip which is in Movieclip in a Movieclip in a Movieclip in a Movieclip.[code]I want to control the Movieclip Hole (The Movieclip's instance name is Hole_View)Movie within that instance is called Hole_Mov.Everything has an instance as per properties panel and labeled correctly, but I'm getting a "1120:Access of undefined property" or "You're a Douche" error on my buttons and the movie itself.Also, is it best practice to load external swfs into a movieclip? - does this help Flash automatically unload the retired movie when another external swf has been called.[code]

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ActionScript 2.0 :: Create A Basic Spaceship Flying Game And The First Ive Got Is Controlling The Ship?

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im trying to create a basic spaceship flying game and the first problem ive got is controlling the ship.the controls i need are thrust and left-rotate and right-rotate. much like this,[URL]..at the start this tut mentions 'game control tutorials' does anyone know where these are? i think i would find these useful. the above tut doesnt go into scripting.

[Code]...

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ActionScript 3.0 :: Cast A MovieClip To A Custom Class That Extends MovieClip Called MovieClipExt

Jun 4, 2010

i'm trying to cast a MovieClip to a custom Class that extends MovieClip called MovieClipExt

ActionScript Code:
package {
import flash.display.MovieClip;

[Code]....

...but sadly returns null instead of a MovieClip converted to MovieClipExt

what should i change to make this work?

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ActionScript 3.0 :: Parent Movieclip Doesn't Listen To Custom Event In The Child Movieclip?

Oct 24, 2010

I have movieclip which contains child movieclip. when child movie clip finish to play i want to run a function in a parent movieclip. so I made a custom event dispatcher in the first frame of the child movieclip:

[Code]...

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ActionScript 2.0 :: Create A Custom Class (Testing) That Would Create A Box When An Instance Of The Class Is Created

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I've been playing around with custom classes. My objective was to create a custom class (Testing) that would create a box when an instance of the class is created. I've tried three different approaches, however only (3) seems to be showing up. I'm just curious why (1) or (2) doesn't work?

Also is there a better approach than (3)? Since at the moment it's been created on _root. I hope the box can only be accessible through the instance. Since I'd like to incorporate the whole idea of public, private, encapsulation, etc.

[Code]...

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Flash :: Convert A Movieclip To A Custom Class Extending Movieclip?

Jan 20, 2012

I have a coin MovieClip which revolves around different orbits in my puzzle game.

[Code]...

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Flash8 :: Controlling Timeline From A Movieclip?

Sep 1, 2010

So im creating a site for a friend and I have placed the menu inside a movieclip so the buttons are inside the movieclip. This the script i have tried :

Code:
stop();
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[code].....

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Professional :: Controlling MovieClip Loaded From SWC

Aug 25, 2011

I'm loading assets from a swc and I need to loop through every frame of the movieclip and find a certain instance so I can colorize it. Is this possible? It seems that with a swc I loose the ability to control the movieclips playback. It just plays and repeats no matter what I do.

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Actionscript 3 :: Controlling Movieclip Of Children?

Apr 11, 2012

I've few movieclip from library that will add to stage, inside of the movieclip have some mc that I want to control it, here is my script.

if (selectDiffText.text == "Collection 1 Easy")
{
var c1_easy:cartoonEasy = new cartoonEasy();

[Code]......

let say if c1_medium is added to stage, c1_medium will also randomly added 1 of the movieclip from library on it.

inside of the playGame mc, I've mouseTarget.alpha = 0;...how can I control it from root level? c1_easy also have the mouseTarget.alpha=0 too.

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ActionScript 3.0 :: Controlling Movieclip Visibility?

Oct 5, 2009

I've got some quick code here. Basically, i'm trying to control the visibility of a single movie clip at the click of one button. One Click makes it disappear, the other brings it back again. Nothing i've tried seems to work.

ActionScript Code:
/* logic
make 1 variable

[code].....

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ActionScript 2.0 :: Controlling Nested Movieclip?

Aug 31, 2010

I am trying to control a movieclip nested in a movie clip from the main timeline, but I can't seem to get it to work. I understand the "." dot notation, but it just isn't working.I googled the crap out of it, but nothing really.Attached is just a simple example I'm trying to get to work. The file is CS4 format.

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ActionScript 3.0 :: Controlling A Movieclip Timeline

Sep 3, 2011

I have buttons that load movie clips when you mouse over them and unload the movie clips when you mouse out.[code]the problem is that the movie clips aren't necessarily playing from the beginning when you mouse over, since their timeline is independent.How can i specify that I want to add the instance of the movie clip to play from frame 1.I've tried using the gotoAndPlay method with the frame number/ label in parenthesis afterwards and got an error message..I've looked through multiple tutorials on controlling symbols using AS, and i still can't get this to 'click' for me.[code]

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ActionScript 3.0 :: Controlling MovieClip Of Map - New Rectangle As Var

Aug 5, 2011

I am using start drag to control an mc of a map which all works fine, this MC can be zoomed using a slider which also works fine. I have defined a bounding box in the usual way.
map_mc.startDrag (false, new Rectangle(0,0,500,500));
But when map_mc is zoomed in its size go beyond the bounding box's limit and obviously reacts unpredictably. I would like to put the rectangle size in a var which I can then scale with the map so that the mc is never bigger than the bounding box.
Code:
Select allvar rectangle;
number = (0,0,1000,1000)

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ActionScript 2.0 :: Controlling Sound From Within A Movieclip

Sep 4, 2005

I am having trouble controlling sound instance on the main timeline from with a movieclip.

On the main timeline contains the following code:
root.createEmptyMovieClip("beat_mc", 100);
beat = new Sound("beat_mc");

[Code]....

The main timeline will render the sound at the volume 10 value. However, I anticipated the volume to be set at a 100 from the Jukebox's controller.

It would seem logical that the jukebox code should respond to the instance "beat", but it doesn't.

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ActionScript 2.0 :: Controlling Brightness Of Movieclip?

May 1, 2007

I have Flash 8 set to Actionscript 1.0.

On the main timeline I have a graphic of a hill and tree that darkens when clicking a button. I also have a movieclip called "creature" that has a little creature walking from one end of the stage across to the other. I need a script that will control the brightness of the "creature" movieclip at the point where the main timeline animation goes dark because the "creature" movieclip sticks out like a sore thumb at that point and needs to be darkened.

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ActionScript 3.0 :: Controlling Clicked Movieclip?

Apr 28, 2009

Is there a way to capture what movieclip that have been clicked so I don't have to wright a new "nextFrame" function for every clip

myClip_mc.addEventListener(MouseEvent.MOUSE_OVER, overMyClip)
myClip_mc.addEventListener(MouseEvent.MOUSE_OUT, overMyClip)
function overMyClip(event:MouseEvent)[code].....

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ActionScript 2.0 :: Controlling MovieClip With Joint Variable Name

Apr 18, 2009

This one works:
Code:
SomeNumber1 = new Number(1);
SomeNumber2 = new Number(3);
object1_subObject3._alpha = 50;

And this one doesn't:
Code:
SomeNumber1 = new Number(1);
SomeNumber2 = new Number(3);
this["object"+SomeNumber1+"_subObject"+SomeNumber2]._alpha = 50;
If I try to trace the "movie clip" in the second code I get "undefined"....

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