ActionScript 2.0 :: Controlling Custom Cursor Movement?

Jul 26, 2010

I figured out how to use custom cursor by using Mouse.hide and startDrag but I can't figure out how to control the movement of it. What I want to do is that when you mouse over a button the cursor gets pushed away from the button and stays there. I've seen examples of controlling the speed of the cursor but what i can't find any examples of literally moving your cursor location.

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[code].....

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[Code]...

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[Code]...

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I am currently working on a Flash application in which I have several vertical bars that go across the window, and when one of the bars is clicked on, the others move to either the left or the right to create space to the right of the selected bar for a large image.[URL].. I have already written enough of the script to get the bars to move to where they should be when they are clicked on, but they do it instantly--there is no show of movement between point 1 and point 2 (this being the starting and ending x coordinates for each movieclip).

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[Code]...

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Code:
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[Code]....

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[code].....

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[Code]....

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I have a script to display a particular custom cursor when the mouse is over a particular button. It works OK, in that the cursor is displayed on MOUSE_OVER and hidden on MOUSE_OUT.The problem is that the cursor flickers, and its ability to activite the button on CLICK seems intermittent.Trace actions show me that the functions assigned to MOUSE_OVER and MOUSE_OUT are repeatedly being called when the custom cursor is over the button.This happens even if I take my hand off the mouse, and the function assigned to MOUSE_MOVE is not being called.Here is the code. (Inspect is a class added to a movie clip in the library, exported for AS.)

Code:
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[code].......

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I propose this code, it produces an animate cursor:

package 
{
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[code]....

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I've created a custom cursor using[code]...

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I have a custom cursor.When I mouse over a hyperlink in the movie, the text crosshair cursor appears, alongside the custom cursor.Is there a way to stop the text crosshair cursor from showing when I mouse over a hyperlink?

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I'm updating my website and found out that I originally created it using AS1. I now need to update to AS3 and am having difficult time learning AS3 or even catching on to the basics. On two of my pages, I created a static text box, which I turned into a movie clip to have controlled by buttons. I got my down button to work, but I'm still having a problem with my up button. I can get it to work if I use the same code as my "down", but then my movie clip text continue scrolling down, instead of up. Here is my current set up:

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[Code].....

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Contain A Custom Cursor Within A Placed (child) Movie Clip?

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Is there a way to contain a custom cursor within a placed (child) movie clip -- changing to the custom cursor when mouse is over the clip -- and then back to a regular cursor when the mouse moves off the clip?

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ActionScript 2.0 :: Custom Cursor Disappear When Off Stage?

Apr 28, 2010

I've been going mad trying to find a code that will make my custom cursor invisible when the mouse isn't on the swf.

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ActionScript 3.0 :: Importing Custom Cursor Class?

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I have a Flash document containing several subclasses. I want to access a custom cursor class I wrote from another subclass called 'mapmenu'. The thing is, it's not working properly. I can import it from my Main class, but not from any subclass. Some bells should be ringing..This is the custom cursor class (located at C:/Flashproject/com/own/Cursor/Cursor.as):

Actionscript Code:

package com.own.Cursor{ import flash.display.*;  import flash.events.*;  import flash.geom.Point; import flash.ui.Mouse; public class Cursor extends MovieClip private var stageRef:Stage;public function

[code]....

I let all the other script out, it's a bunch and it's not needed for the cursor to function.In the .FLA I have a MovieClip called Cursor containing a cursor. It's exported on frame 1.The problem is: the cursor class won't be called. No errors, no cursor, no trace (see cursor class).

EDIT:FYI: I would put this in the main class:

Actionscript Code:
cursor = new Cursor(stage);stage.addChild(cursor);

But I can't address stage from a subclass can I..?

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I made a custom cursor for a photo gallery. It works. But when I go off of the gallery, my custom cursor disappears (good), but the "normal" cursor is gone too. So if I go off of the gallery, I don't see a cursor.

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ActionScript 3.0 :: Access A Custom Cursor From Library?

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I'd like to put a given cursor design in the library, then make a call to it using the custom cursor script I'm working on (detailed in the other thread). This is more professional and attractive than keeping some thing on the stage.

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