ActionScript 2.0 :: Image Crossfade On Cursor Movement
Sep 22, 2002
I have two different background images for my navigation bar. I want the two images to crossfade between each other incrementally depending on the position of the mouse cursor. I was thinking I could do this with an OnClipEvent (mouseMove) and an attach movie command, but I'm not really sure how that works... like I said, i'm just starting out, and I'm thinking I've bitten off more than I could chew.
I have an XML image gallery that works great, but I'm not satisfied with how the images transition. I'd like the old image to fade out while the new one is fading in whenever the viewer hits the previous or next button, so that way there's no blank background space between the transitions while the new image is being loaded. Below is my code[code]....
if i move the cursor to a point A, it automatically moves by itself to a point B. then if i move the cursor from B to a point C, it bounces away to a point D. i stumbled upon this site while googling around. i'm not a techie, but yeah, i can handle word processors.
i got a fullscreen museum installation with a trackball input.all the menu controls are limited to a strip in the bottom 90 pixels, so i want the cursor to be limited to this area.something like this, prehaps:
stage.addEventListener(MouseEvent.MOUSE_MOVE, limitMe); function limitMe(e:MouseEvent):void {if (stage.mouseY>940){mouseY=940};if (stage.mouseY<850){mouseY=850)};}
the problem of course is that mouseY cannot be set
I figured out how to use custom cursor by using Mouse.hide and startDrag but I can't figure out how to control the movement of it. What I want to do is that when you mouse over a button the cursor gets pushed away from the button and stays there. I've seen examples of controlling the speed of the cursor but what i can't find any examples of literally moving your cursor location.
I have the following code which works fine but I would like to set a restriction on how far the movie will travel on it's x and y axis. How can this be achieved?
Code: speed = .99; setInterval(CursorMovement, 40); function CursorMovement() {
I am using a custom cursor for my flash app and when I have the cursor click button1 (menu_btn in the code) it goes to scene2 and when I click button2 (current_btn in the code) it goes back to scene1. The problem is that when I click on button2 it leaves an image of the cursor right there on the button. It doesn't happen on button1. It was suggested that I am calling "cursor = new Cursor();" and extra time, but I am not. The code is below.
I'm having a panel which shows an image and control bar with buttons in the form of thumbnail image of right mark. When a user clicks on the thumbnail of right mark I want to stick the thumbnail image of that right mark to the mouse pointer and when he clicks on the image, the thumbnail related image should be paste on the image. Same concept of drag and drop with click event.
I have looked up the tutorials on tween class etc. but can't figure out if I can crossfade images using nextFrame. I have a dozen images placed in their own frames and a button using nextFrame (and prevFrame) to navigate between them. How would I crossfade these images smoothly?
I have 2 movieClips that I want to fade.mc 1 fades out while mc2 fades in. I want to do it in AS to keep my file size down, 'cause I will be having quite a few of this happing.I know how to have one mc fade in using:(I know this is a fade in and I can fadein/out individually)
speed = 10; bigCalendar_mc.onEnterFrame = function() { if (this._alpha<100) {[code]......
I'm trying to do a crossfade effect, and I have [code]Which makes the image fade in, but I also want the image to fade out which it doesn't do, when I change direction:Transition.IN to direction:Transition.OUT
I've been working with Scotty's XML Crossfade (attachment link on bottom) and I'm trying to publish it in Flash 8...his version is in MX.I'm wondering (Scotty, if you know this, chime in!) if anyone knows really WHY I get an error message saying it can't find an undefined item in the folder I have the files in...yet the slideshow still works (with exception to the preloader).url...
I've been looking at the image panning tutorial over at [URL]
Basically the script makes the image scroll based on the direction of your mouse movement.
However what I want to do is, only make the image (bg_mc) scroll, whenever I mouseOver a certain area to the right and a certain area to the left. The blue shapes illustrate what I mean: [URL]
how I would go about modifying my current code, to do that. Lets assume my left scroll shape is named moveLeft and the right, moveRight.
I'm trying to do a cross-fade transition in Flex between two states, both containing a VideoDisplay object. The problem is that the default CrossFade effect takes a bitmap snapshot of both states and blends between the two. This means that the movies appear to be frozen for the time of the transition. Does anybody know of a solution that uses a PixelBender (GPU-accelerated) method of fading between two movies? My other option is to manually re-order the video objects and change the alpha of the top one, but this uses a lot of CPU (in my case ±300%)...
I've been looking into how to crossfade externally loaded .jpgs.So far everything I have found deals with slideshows and seems more complicated than what I need.I have created a new Loader that will load a .jpg when the thumbnail of the corresponding image is clicked.I am trying to get the currently loaded image to crossfade upon load completion of the new image being loaded.I'm thinking I can define a variable that is the current image in the loader and then on completion of loading of the new image run a function that fades out the current image and fades in the new image simultaneously.I am having problems trying to identify the currently loaded image of the loader into a variable.
I've been trying to combine Rhamej's wonderful XML gallery with Scotty's Crossfading gallery. I understand both of them separately and have modified both of them for fun, but they use such different functions that I'm having a hard time melding them together.
I have a big image (1600x1200) Which obviously doesn't fit in the window. How can i have it so when i hover the mouse the image moves. Basically a Yugop scrolling effect but in all directions
I am looking for the Action Script that will allow me to set up a horiz. set of images and use the mouse movement to move the band of images left or right. Upon clickin on the image I will have a link to other views.
i have 2 buttons and one large image. this image has about 10 product images inside of the clip.here is the idea...i want to click on the move left or move right button, clicking on the button will move the MC containing the Product Images to the left or right.the thing i am not getting is normally when i move stuff on the X-axis i have more than one button and attach the actions to each button. but i only have two buttons now. one for left and one for right. now i am confused.
I've mastered the way of image panning on an x asis for menus and so forth, but I am trying to get it working with an x and y asis. I mean like the main navigation in this example [URL].
[URL] I was Wondering if there is any code that can flip the image Horizontally when movement travels to the right and of course flip it back when it travels left.
Im looking to convert an image into set number of tiles, and have the tiles just randomly move around for a few seconds before falling back into place to create the image. Id have this looped indefinately aswell.