IDE :: Random Image Rotation With Crossfade
Jan 20, 2010I'm trying to make a website banner, which would rotate images in a random order, with a crossfade.Basically like this one here: URL...
View 4 RepliesI'm trying to make a website banner, which would rotate images in a random order, with a crossfade.Basically like this one here: URL...
View 4 RepliesI have an XML image gallery that works great, but I'm not satisfied with how the images transition. I'd like the old image to fade out while the new one is fading in whenever the viewer hits the previous or next button, so that way there's no blank background space between the transitions while the new image is being loaded. Below is my code[code]....
View 4 RepliesI have two different background images for my navigation bar. I want the two images to crossfade between each other incrementally depending on the position of the mouse cursor. I was thinking I could do this with an OnClipEvent (mouseMove) and an attach movie command, but I'm not really sure how that works... like I said, i'm just starting out, and I'm thinking I've bitten off more than I could chew.
View 3 RepliesI have a movieclip and when I do 3D rotation from Transform panel, It rotates perfect, center is in the middle of image, and when I apply mc.rotationY, rotation center is in left of the image, aren't 3D rotation from Transform panel and mc.rotationY from AS same? what's up?
View 2 Replieshow to rotate a symbol(wheel like wheel in fortune..) in random order and stop in a random order also using actionscript
View 4 RepliesI have mde a grid that loads great but I want to add a little flavor by having two events occur:I want the grid boxes (all duplicates of an mc named "sq") to rotate either 90, 180, 270 or 360 degrees. The thing is I have written a script to make them rotate 90 degrees with each new duplicate but I realized that doesn't look as good as what I'm going for. That code is here:
Code:
gridx = 31;
gridy = 31;
[code]......
I have a rock movieclip that is in an array and a timed function that places an instance of the rock on the stage every 5 seconds. So every 5 seconds a rock is placed onto the stage. What I want is when a rock is placed onto the stage it rotates either clockwise or anticlockwise. So every 5 seconds a rock appears and it will rotate either clockwise or anitclockwise. I also want the rocks to rotate at a random speed. So every time a rock appears its rotation speed will be different. I also need the rocks to move in a random direction. So every time a rock appears it will travel in a different direction to the previous rock.
View 5 RepliesI have a project on the go which has a compass that I would like to have move randomly around a fixed central point (giving the idea of changing direction).Would anyone be able to help me out with the coding to get this to work?
View 1 RepliesIt is a simple matter to place your object in a random place on the stage and not have it hanging over the edge, like so:[code]But for some reason I am having great difficulty coming up with a solution to how the random placement might work once the object has been rotated. and the registration point is no longer in the global upper-left corner. This might be easy if the rotation was a fixed # but I am rotating randomly along the whole spectrum.
View 0 RepliesI have a number of movie clips on the stage, and I want them to have a rotation value of either -5 or 5. The rotation values have to be randomly generated.
View 2 Repliesim not exactly sure where to start right now im using a script for dhtml to rotate imaged randomly what i hope to accomplish is background , that will have some type of transition effect and randomly show my images
i have 32 images atm i would like to rotate through i found this and have tried to use it , but not exactly what i want , i need a transitional effect of somekind, and want it to rotate at a given amount of time , say maybe 12seconds[URL]...
I've been putting data into an array via XML, and then selecting at random an image string to load in a pic at random. But whilst doing this, I wanted to remove the String from the Array that I have just used, so I don't get repetition of the same image in the output. I initially thought that pop would remove the string I had just used - But of course it Removes the last value in the Array instead, which doesn't really help.
Ok - so how about randomizing the data once inside the Array, after it has been pulled in from XML!? That way I can load in the 'last' image, and then pop it out! Keeping a randomized selection of images each time 'it' is loaded
I building a photo gallery using xml, I want to have my photo go thru a rotation after the xml is loaded. I would post the fla but its 94kb which is to big. So I'll post my code and do my best to explain what going on. My xml loading code looks like this:
Code:
photo_filename = new Array();
photo_thumbnail = new Array();
photo_description = new Array();
photo_header = new Array();
[code]....
I am trying to implement a 3D rotation using image sequence for a project, basically like this [URL]..I found a couple of flash components for this which uses xml to load the sequence of images, but I am not able to add those hot spots which move along with the object.
View 3 RepliesI created a 3d model rotated it 360 degrees and exported it an image sequence. I would like to be able import the sequence in flash and rotate the image sequence 360 degrees by creating and dragging a slider.
View 1 RepliesI am trying to rotate a PNG image around its centre point so that I can use it as a wait icon. This seems to be the way to go but there is a noticeable delay before the animation repeats.
<s:Parallel id="animateTimer" target="{timerImg}" repeatCount="0" repeatDelay="0" duration="1500">
<s:Rotate angleFrom="0" angleTo="360" autoCenterTransform="true"/>
</s:Parallel>
Why when I have set the repeat delay to 0 does it have a noticeable delay before it repeats?
I'm trying to kind of create an effect of 3d with a movie clip that rotates round its centre on all three axis. Is there any way of using just xscale, yscale, and _rotation properties of an image to give this effect (once you know rotation round z axis, y axis and x axis). I know it can be done I just can't get my head round the flipping over. Its ok when its at only one angle like imagine a photo spinning like some spinning doors but as soon as the angle changes is where I'm having problems. This is as far as I've got but its clearly wrong, it shrinks to zero size. Use right up and down arrow keys [URL].
View 4 RepliesonClipEvent (load) {
targetx = 34;
delay = 8;
} onClipEvent (enterFrame) {
distx = targetx-_x;
disty = targety-_y;
_x += distx/delay;
_y += disty/delay;
}
This is the code used for manipulating the background image using buttons with defined x and y; I want to add the rotation as well, and it does rotate the image, since I've defined the individual rotations within buttons' script, but I cannot get it to delay; it instantly jumps to the given rotation, and then already rotated delays to the given x and y.
i have downloaded the rogue object handle 2.008 i need to know how to Use it to cropp and rotate the Image.
View 1 Repliesi have a query regarding the simultaneous operation of zoom and rotate the image at same time ....actually i want to apply both rotation and zoom on image in as3 using TransformGestureEvent
View 2 Repliesi need to do something like the swf file am attaching instead of the cube revolving... i need to draw my own image. how to bring this effect in flash. as if now, i have created the cube rotatoin in swift 3d and have exported it as a swf file. also can we draw our own images in swift 3d? (instead of the readymade cube?)
View 1 RepliesI want to rotate a 2d object on its' y-axis but it won't make a complete circle. It just turns 90and then turns back the same 90 in the opposite direction. How can I make my 2d object make a full circle?
View 1 Repliessource code that just rotates png image?in real time (so it has to be fast)also i need the quality of the image highest(not clear and separate pixels of many 2d Flash games)i hope u understand what i mean by high qualitymost Flash games for speed performance reasons can change the quality of image by changing amount of points to calculate a color of a single screen pixeli use FlashDevelop so it wont satisfy me to complete what i'm asking for with Macromedia tools
View 11 RepliesI've included the full class called Navigation.as. The class basically draws navigation elements on screen and displays them onMouse over and out. What's also neat is that it actually "rotates" them onto the screen. Now I'm using a font called "Minx" which is a bitmap font. However when the rotation occurs the image quality and the text ends up looking *really* blurry. It appears others have noticed this issue: [URL]. The issue is thus that when Flash converts the MovieClip to bitmap it's perspective distorts the quality.
View 1 Replies[URL]I found similar tutorials, with easing and slider controls, but the pictures slide in horizontally.
View 0 RepliesI have looked up the tutorials on tween class etc. but can't figure out if I can crossfade images using nextFrame. I have a dozen images placed in their own frames and a button using nextFrame (and prevFrame) to navigate between them. How would I crossfade these images smoothly?
View 2 RepliesI have 2 movieClips that I want to fade.mc 1 fades out while mc2 fades in. I want to do it in AS to keep my file size down, 'cause I will be having quite a few of this happing.I know how to have one mc fade in using:(I know this is a fade in and I can fadein/out individually)
speed = 10;
bigCalendar_mc.onEnterFrame = function() {
if (this._alpha<100) {[code]......
I'm trying to do a crossfade effect, and I have [code]Which makes the image fade in, but I also want the image to fade out which it doesn't do, when I change direction:Transition.IN to direction:Transition.OUT
View 2 RepliesI'd like to crossfade two AudioElements inside a SerialElement but I don't know where to start.
View 1 RepliesI've been working with Scotty's XML Crossfade (attachment link on bottom) and I'm trying to publish it in Flash 8...his version is in MX.I'm wondering (Scotty, if you know this, chime in!) if anyone knows really WHY I get an error message saying it can't find an undefined item in the folder I have the files in...yet the slideshow still works (with exception to the preloader).url...
View 3 Replies