ActionScript 3.0 :: Use Object Handle For Image Cropping And Rotation?

Feb 14, 2011

i have downloaded the rogue object handle 2.008 i need to know how to Use it to cropp and rotate the Image.

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Flex :: Advanced Image Cropping And Image Resizing?

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I have created a image cropping tool in flex using core copyPixel method.croppedBitmapData.copyPixels(croppedBitmapData, clipCan, new Point(0, 0));I have to crope area of dementions 20*20 and show this cropped area in an image of demention 250*350. Every thing going well.My problem is image distortion.Even i am using this method for smoothing image contents on complete.

private function smoothImage(event:Event):void
{
var bitmap: Bitmap = ((event.target as Image).content as Bitmap);

[code]....

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ActionScript 3.0 :: ClipRect - Cropping An Image With Draw?

Nov 18, 2009

Using DRAW I want just a part of the original image. I am using the "Rectangle" bit of the paramaters, but I can't get the start of the crop away from the top left corner.

Here's my code :

ActionScript Code:
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.text.TextField;

[Code].....

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ActionScript 2.0 :: Dynamically Cropping (masking) An Image

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I made an xml loaded dynamic image gallery and I cannot figure out how to crop the image should it be too big. Masking appears to work only with a movieclip created outside of actionscript (which cannot be created dynamically).

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Actionscript 3 :: Scaling And Cropping An Image With Fixed Dimensions?

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I want to display an image, and it should be transformed like this:If for example, my original image is 200x300 pixels in size, I want it to have a width of 150, and then scale the height accordingly. Then I want to crop the image, so that the result has a dimension of 150x150 pixels.

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ActionScript 3.0 :: Rotation Center Is In Left Of The Image - Aren't 3D Rotation From Transform Panel

Jan 7, 2010

I have a movieclip and when I do 3D rotation from Transform panel, It rotates perfect, center is in the middle of image, and when I apply mc.rotationY, rotation center is in left of the image, aren't 3D rotation from Transform panel and mc.rotationY from AS same? what's up?

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Flash :: Handle A Time Object From Php In Flex (parse It To A Date Object)

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I've got a php backend which delivers a time (e.g. '07:00:00'). This time is recognized as a string but I need it as a Date. So what I need is: Convert a string '07:00:00' to a Flex Date object. Is there a way to do this (without using regular expressions)?

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Actionscript 3 :: 360 Rotation Degrees To 2d Object From 3d Papervision Object

Mar 11, 2010

I have a papervision camera of which turns using keyboard input, I have a radar of which I would like to orientate to direction when the camera turns.I have it all working apart from mapping my (camera) DisplayObject3D.rotationY to RadarInterface.rotation correctly.The camera (or any 3d object) works with values I'm finding hard:Clockwise: 0 to 89, 89 to 0, -0 to -89, -89 to -0 doing a complete 360.So if I were to turn 180 degrees I'd go from 0 to 90 and back down to 0 again.

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Handle Image Border

Dec 31, 2009

ActionScript for Handle Image BorderLike this???

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ActionScript 3.0 :: Possible To Copy Pixels Or Handle Image From URL?

Aug 9, 2010

Any way to copy the pixels or handle the image from URL "[URL]" in Flash? It will work fine in FLASH IDE but when I look this in browser, then it crashed. I know that its crossdomain Issue. I always get childAllowParent=false after loading. It always crashed when I want to get event.target.content or
addMC.getChildByName(mcName);
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I kept on getting: ArgumentError: Error #2015: Invalid BitmapData. error whenever I tried to handle image of 5184†—†3456 dimensions, until I wasn't told by my friend that there is a limit in Flash, but he didn't know what was it exactly and I can't find anything on official doc pages.

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ActionScript 2.0 :: Flash Scrollbar Gallery - Replace The Rectangular Handle With Own Customised Handle

Feb 6, 2010

I'm creating a scrollbar gallery from a tutorial on this site. Though I've completed the tutorial, and customised the gallery to my own needs, however I'm trying to make a very small change to it - and no matter what I do, keep running into problems. I'm trying to replace the rectangular handle with my own customised handle - a (20 x 20) 'circular' png image that I've imported into Flash, made a graphic and stored in the library (though I understand it can be imported using actionscript, like the other images in the gallery).

[Code]....

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ActionScript 2.0 :: CS3 When User Drags The Handle The Masked Image Moves As Well

Jan 21, 2010

I am building a sliding image movie. It takes two photos and compares them by using "startDrag" to slide a "setMask" MC horizontally to reveal one photo under another. The idea here is to compare two photos taken 50 years apart.

[Code]....

As you can see I have two MCs here one is a mask and the other is a handle of sort. They work fine separately but I would like to have the two function in unison or as one MC. The handle MC is just that a handle that appears on the left edge of the masked image. So when user drags the handle the masked image moves as well. (or vice versa)

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ActionScript 2.0 :: Fade Script Image Gallery Can Only Handle 10 Pictures?

Jul 9, 2005

I'm doing my daily homework at Flashkit, in order to see how other people do certain thint was just the other day when I downloaded the "Fade script image gallery" by Ben Durman, when I stepped into an unsusual? behaviour that I can't get to understand.It's very simple, in the gallery there are 10 pictures. Everytime you click in one number, the previous image fades out and the new image fades in. The AS code is very simple and easy to understand. However, why I can't possibly understand is that when I create a new layer with another image, the whole movie starts to statter, transitions are not smooth any longer and some transitions are not even properly executed. The more layers/pictures I add, the worse it all gets (15 pics is almost impossible to handle)Part of the original code which makes transition between pictures happen is this:

[AS]
onClipEvent (enterFrame) {
// find alpha of new pic

[code].....

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Flash 10 :: Rotation On The Object

Jan 22, 2011

I have an object, the center of the object I believe is the rotation point. When I click transform and edit the rotation properties on the right side to like 55 degrees then it works, it rotates from the point it's suppose to and looks great. The problem is when I use AS .rotation on the object, I have no idea where it's rotating from and it's going all over the freaking place. I assumed it would rotate from the same rotation point as the transform tool rotates the object from. I also assumed 0-360 was the options for rotation. What am I doing wrong? from the looks of it's odd rotation I can't even tell where it's centering.

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ActionScript 2.0 :: Image Rotation With XML?

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I building a photo gallery using xml, I want to have my photo go thru a rotation after the xml is loaded. I would post the fla but its 94kb which is to big. So I'll post my code and do my best to explain what going on. My xml loading code looks like this:

Code:
photo_filename = new Array();
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[code]....

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IDE :: 3D Rotation Using Image Sequence?

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I am trying to implement a 3D rotation using image sequence for a project, basically like this [URL]..I found a couple of flash components for this which uses xml to load the sequence of images, but I am not able to add those hot spots which move along with the object.

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Flex :: 4 - 3d Object Translation And Rotation

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I need to move between (rotated) object in flex along x, y, or z as an independent observer. The movement relative to x, y works ok, but when I go along the z axis, the observer behaves as it was apart of the xyz system of the objects and doesn't go straightforward to the object but in diagonal for example. Here is some tryout code

[Code]....

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ActionScript 3.0 :: Rotation Point Outside Of An Object?

Nov 9, 2009

Im using A

Code:
function enterFrameHandler(event:Event):void
{

[code]........

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ActionScript 3.0 :: Force Object To Same Rotation?

May 13, 2010

I would like to force objects to have the same rotation for images showed when mouse is rollover. Right now the images are shown relative to the rotation of the object the mouse is over.How do I force the rotation to make the mouse over image stay portrait?I have the same problem with the scale of the images. Right now the images are scaled relative to the objects the mouse is over...

ActionScript Code:
mouseoverimage1.scaleX = _origXScale;
mouseoverimage1.scaleY = _origYScale;

[code]......

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ActionScript 3.0 :: Object XY Rotation On Mouseover?

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I am completely new to AS and have been having a rough couple of days trying to figure this one out.

I'm having struggle creating a xy rotation - or an image "tilt" - on mouseover / mouse position on a movie clip (600 x 300). When the mouseover position is at the top left corner it should be rotated e.g. x = -50 and y = -50 (or "away from the mouse") and subsequently rotated x = 50 and y = 50 (still "away from the mouse") when the mouseover position is at the bottom right position.

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ActionScript 2.0 :: Tracing The Rotation Of An Object

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check out the attached file. Don't ask me why, but I need that yellow rectangle to follow that grey dot, which rotates around randomly... but see, if you place the dot to the center left of the grey rectangle, you see that the yellow rectangle screws up. I've deducted that this happens for this reason: to the left of the grey rectangle, the rotation value is 178... 179... 180... then it jumps to -180... -179... -178... (you can try this out using an onEnterFrame function and tracing the rotation of an object that follows the mouse).

Since the yellow rectangle follows the grey dot with an ease, it doesn't just do: rectangle._rotation = dot._rotation But instead: rectangle._rotation += Math.round((dot._rotation-this._rotation)/rotatespeed) Some of you guys should already be familiar with this kind of movement, but it's usually used to move objects smoothly. The bug here is that whenever that dot randomly jumps up into -180 from it's original position at below 180, it screws up the yellow rectangle.

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ActionScript 2.0 :: Constant Rotation Of An Object?

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I'm trying to get a movieclip to constantly rotate either left or right. At first I set this._rotation=-1 Then I was thinking of using

if (this._rotation==1) {
this._rotation = -1;

But this only makes the object rotate 1 degree and then stop. How do I make it constantly rotate?

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IDE :: Random Image Rotation With Crossfade

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I'm trying to make a website banner, which would rotate images in a random order, with a crossfade.Basically like this one here: URL...

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ActionScript 3.0 :: Object's Horizontal Movement Plus Rotation?

Jun 13, 2011

Trying to use an enterFrame event in conjunction with two functions that combined I want to move my object (a square) from the right to the left side of the screen and rotate it AROUND THE CENTER.When I use the following functions individually, they both work fine:

Actionscript Code:
//Centering function  function rotCenter (ob:*, angleDegrees:Number, ptRotationPoint:Point) { var m:Matrix=ob.transform.matrix;  m.tx -=

[code].....

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ActionScript 3.0 :: 3D Rotation For Earth Object In Flash?

Aug 27, 2010

I have earth object how I can rotate into 3d in flash with 3d feature or shall i need to use papervision 3d?

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Flash :: Object Rotation While Moving On A Path

Sep 29, 2010

I have a movieclip moving on a path by means of a tween. At the starting point a (virtual) line on the movieclip is tangent to the path. Is there an easy way to automagically rotate the movieclip such that this line remains tangent to the path throughout the tween?

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ActionScript 3.0 :: Mask Object With Applied 3d Rotation?

Dec 11, 2009

I experience some sort of a bug when trying to dynamically mask an object to which I have applied rotationY with an object which is also applied rotationY.

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ActionScript 2.0 :: Constrain Rotation On An Object While Dragging?

Mar 12, 2010

What I would like to have happen, is when the user drags arrow_mc, it will only rotate between 0 and 90 degrees. If you go above 90 degrees, and continue dragging, it will stop moving. The same would happen if you went below 0 degrees.Currently, the code below works, but you can go around in circles back and forth.Iwith figuring out how to constrain the drag rotation between specifid numbers, in degrees.

ActionScript Code:
arrow_mc.onPress = function () {
arrow_mc.onMouseMove = function () {

[code].....

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ActionScript 2.0 :: Moving An Object Forward (by Rotation)?

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I have a script that rotates my character using left and right keys. I want the character to move forward to the direction he is pointing at when I press up key.How can I calculate the needed X and Y amounts from the rotation?

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