Actionscript 3 :: Function Or Method To Return An Elements Instance Name?
Jun 19, 2011
I'm getting into actionscript3 and was wondering if there was a way to make an 'onclick' type function that returns an id or an instance name. For example in jQuery you can do the following, which is great for then passing the id into an array or whatever you choose.
$('.menuButton').click(function(){
var collectedID = $(this).attr('id');
Is there an equivalent to this in AS3? I'm assuming grabbing the instance name would be the goal? I haven't run across ids in Flash yet.
View 2 Replies
Similar Posts:
Sep 14, 2010
two classes, both extend EventDispatcher. Static method in 1st class calls instance method in 2nd event not getting caught. [code]also, since dispatchEvent() is an instance method, is there any way of calling it without first instantiating the class? i expect not.
View 2 Replies
Jun 14, 2011
I've been developing a framework for ActionScript 3 and have come across a peculiar scenario where I want a method to be able to return either an AvFrameworkObject or an Array containing multiple instances of AvFrameworkObject.[code]...
View 3 Replies
Jan 13, 2010
I'm extending the AS3 class Rectangle with a class called Bin. I want to override the Rectangle clone() method with a method that returns a Bin object, not a Rectangle object. If I try to override the clone method but specify Bin as the return type, I get a #1023: Incompatible override error. Here's my Bin class:
package {
import flash.geom.Rectangle;
public class Bin extends Rectangle {
[Code].....
This class works, but when I use the clone() method to create a new Bin instance, I get type errors when I try to use the Bin methods on the new instance.
How do I override clone() and send an actual Bin instance?
View 1 Replies
Mar 27, 2011
public function t()
{
if(xxx)return xxx;
//don't return anything
}
How to define the return type for such method?
View 5 Replies
Nov 5, 2010
I am new to actionscript and doing some research on it and stumbled upon this situation.[code]...
However, I expect that currentFig would contain a reference to a Figure object created in AddFig method, but it's not. What am I doing wrong? Why does an object exist only within a method?
View 5 Replies
May 29, 2008
is there a method to return the datatype of a variable?
View 3 Replies
Jun 6, 2010
Some constructor methods I've seen have the return type :void, even though they can't actually return any values anyway. If it's not required, is there a standard/best practice for that?
View 4 Replies
Feb 1, 2009
Is there anyway to include a function or overrite something in a class that'll output a custom string when the object is called as a string?
So for example if I created a class named "myClass" and I instantiated it:
Code:
var myObject : myClass = new myClass();
When I:
Code:
TextControl.text = "blah blah, " + myObject;
myObject is getting casted as a string. Normally it would output:
"blah blah, [object myClass]"
Is there a built-in function that recast the object as string? Is there anyway for me to change that string output? I know I can just make a public toString() method in the class or something, but just wondering if there was something better.
View 3 Replies
Aug 22, 2010
I have a loop to create some dynamic instances.And I would like to get the instance's name when I rollover on it, however I do not know the proper syntax.
Code:
var mc:Array = [];
for (var i=0; i<2; i++) {
[code].....
View 6 Replies
Aug 4, 2009
I'm having some troubles with the use of interface and inheritance in AS3. I've done lots of OOP in the past and what I'm trying to do seems obvious to me, but doesn't work in AS3. The question is : Is it possible to override a function that return an Object of class A, and make it return an Object of Class B which extends A ? It seems not to be possible, since I'm getting a signature error in Flash, when compiling. For example, the following set of class do not compile (the code in function definition doesn't matter):
[Code].....
View 3 Replies
Apr 29, 2009
Is it possible to return the index of the first instance of a specified value within an array? Similar to:
Code:
var my_string = "string";
var index = my_string.indexOf("g");
/*Outputs:
1
*/
Basically, I have two arrays, each with 10 values (in slots 0-9 of the arrays). So I need to see if an array has a specified value in it, but then I have to see if the other array has a certain value in it, in the same spot as the first instance of what I search for in the first array.
View 4 Replies
Aug 4, 2010
I'm using an AMF service that was built by someone else. Basically what happens is that some info is passed to the AMF service and it returns true or false.I want to be able to pass in various info to the a function that calls the AMF service(submitTracking) and then get the true or false value returned in onResultSubmit to be passed back to submitTracking.
var screen:String;
var buttonnumber:String;
function submitTracking(screen:String, buttonnumber:String) {
[code]....
View 3 Replies
Apr 29, 2010
I have a class ErrorMessages which holds all my error messages as static constants. So I could access them like ErrorMessages.PASSWORD_INVALID or ErrorMessage.PASSWORD_TOO_SHORT. I want to know if it is possible to have separate classes that hold subset of these constants and access them like ErrorMessages.PASSWORD.INVALID or ErrorMessages.PASSWORD.TOO_SHORT, etc. This way I can more structured static structure and makes it much easier to use autocomplete. I tried few different ways and couldn't figure out if this was possible..
View 3 Replies
Dec 30, 2009
I have a problem with the getCharBoundaries method of a textField, it doesn't return the correct rectangle for me. To show the problem I put a long text in a textfield and highlighted the rectangle returned by getCharBoundaries for every second character. Here is my code:
[Code]...
View 5 Replies
Jan 26, 2009
I have a general / somewhat newbie question. Is it better practice to call a function from another class like so:
[Code]...
Does one way free up more memory or enhance performance?
View 5 Replies
Feb 21, 2011
Using the web services panel, I've connected to a web service, but all the method calls will only show the param structures/types - not the result structures/types. To the best of my knowledge, I'm sending the right parameters, in the right structure, but always I get an empty response.The web services panel:
Debugger results (with breakpoint placed just after a response is received):
Where might the problem be?
View 1 Replies
Jul 2, 2009
I created a class of sliders that are used to control the opacity of various movieclips. The movieclips are layered on top of eachother, so if one slider is at 100%, you can't see the other movieclips below it.
Is it possible to push one slider (e.g., 'sliderBus') down to 0% when a new slider (e.g., sliderAir) is moved above 0%? Basically, I only want 1 slider to be able to be above 0% at any given time.
.fla code:
Code:
var thumbAir:img02 = new img02();
thumbAir.x = 450;
thumbAir.y = 773;
[Code]....
View 0 Replies
Oct 15, 2009
From my Main class, in the method onBackgrLoad, I am trying to call a couple of public methods (i.e. xmlData, hintergrund & numOfProducts) located in LoadXML. I keep receiving an error message that "loadXML" is undefined. I dont understand why because I clearly defined it in the main class:
PHP Code:[code].............
View 2 Replies
Jan 21, 2010
What I want to be able to do:
- click a guy to select him
- click an adjacent tile
- move selected guy to clicked tile
The way I've coded it, each instance of a guy class has a mouse even listener on him which listens for a click. When clicked, I find out the tile underneath him, and the surrounding tiles. So far, so good.
When clicked, the guy calls a method in the tile class, like tile.onClick, which tries to say: get this tile, and send it back to a method in the guy class, like moveGuy. Then moveGuy moves the guy to the tile it was told.
Problem:
From the guy class, I call a method in the tile class. To communicate between classes, the tile class method onClick must be static. But if it's static, the method can't refer to "this", because it's a method in the class only, not on each instance of tile. But I need to know which tile was clicked, and send that reference to the guy so he knows where to go.
How do you access a method from outside its class so that the method can refer to "this" instance? OR, how do I find out which tile was clicked without needing any code on each tile instance? OR... how else can this problem be solved?
View 1 Replies
Jul 25, 2010
I am lesrning actionscript. I am trying to call an instance method called "resizeSection". But I get the error "access of undefined property _header".
Below is the class where I'm calling the function.
package {
import flash.display.*;
import flash.events.*;
import Header;
[Code].....
View 6 Replies
Jan 21, 2010
What I want to be able to do:
- click a guy to select him
- click an adjacent tile
- move selected guy to clicked tile
The way I've coded it, each instance of a guy class has a mouse even listener on him which listens for a click. When clicked, I find out the tile underneath him, and the surrounding tiles. So far, so good.
When clicked, the guy calls a method in the tile class, like tile.onClick, which tries to say: get this tile, and send it back to a method in the guy class, like moveGuy. Then moveGuy moves the guy to the tile it was told.
Problem: From the guy class, I call a method in the tile class. To communicate between classes, the tile class method onClick must be static. But if it's static, the method can't refer to "this", because it's a method in the class only, not on each instance of tile. But I need to know which tile was clicked, and send that reference to the guy so he knows where to go.
How do you access a method from outside its class so that the method can refer to "this" instance? OR, how do I find out which tile was clicked without needing any code on each tile instance? OR... how else can this problem be solved?
Is this problem what getters & setters are for? I don't really understand how to use them yet.
View 2 Replies
Jul 27, 2009
If all I have is an instance of an object, can I call a static method of its class? For fun, let's say I don't know what the name of the class is, only the name of the static method.
View 3 Replies
May 23, 2011
class Foo {
public function bar():void { ... }
}[code].....
View 4 Replies
Sep 21, 2011
My method has been passed a class instance, but it was typed through an interface so I'm not 100% sure what class it is. I'd like to attempt call a static method on that instance's Class.. is there an easy way to do this without being forced to pass the class along as well?
Something like this:
ActionScript Code:
public function foo(myBarInstance:IBar):void {
var barClassPointer:Class = getClass(myBarInstance);
try {
[Code].....
View 4 Replies
Mar 16, 2006
I've been trying to move array elements from one array to another using the push method. The problem is that the element pushed should any longer be on the first array where it was taken from. That's where i'm stuck..
[Code]...
View 5 Replies
Aug 11, 2011
OK, from what I know actionscript in Flex runs asynchronously. I need the ability to run a method in a loop synchronously. Consider this code:
public class CustomerContainer extends VBox
{
public function CustomerContainer ()
{
[Code]....
This is not my exact situation as it is a bit more complicated to explain here. There is an abstract class and several custom view objects derived from it. Some of the views are dependent on others being completed first but I cannot seem to order them in the correct order. TIMERS are not an option. Probably not explaining this correctly.
View 2 Replies
Mar 29, 2010
Anyway, I have a function that goes through an XML file, looking for a specific value. If it finds it, it should return the node that contains that value. However, I'm having trouble with the whole return part of it.My code is:
Code:
thisExpando.onRelease = function() {
trace("is this me? " + this._name);
[code].....
View 2 Replies
Aug 21, 2010
I am trying to have the function toggleClick return powerData. I need to store powerData in a variable and have it passed to another function to do calculations.
Inside the function toggleClick, I am assigning powerData to houseArray[e.currentTarget.name.toLowerCase()];
var powerData:int = houseArray[e.currentTarget.name.toLowerCase()];
I tried just to write return powerData--but it breaks the program.
// function toggleClick
function toggleClick(e:MouseEvent) {
// Store "Power" Values of House Objects in Array
[code].....
View 1 Replies
Nov 19, 2009
I'm communicating to these movie clips with another program via binary sockets.For the first set of movie clips: when it recieves its instance name, and a second number (InstanceName+#) from the socket, the named movie clip will jump to the frame corresponding with that number. for ex:if the incoming data from the socket is (mc7+3), then movieclip 7 will jump to frame 3.
For the second set of movie clips: when it recieves its instance name, and a second number (InstanceName+#) from the socket, the named movie clip will move location across the screen, by the y coordinate moving to the # given by the socket...thats a little confusing. for ex: if the incoming data from the socket is (mc4+500), then movieclip 4 will move so that it's y coordinate is at 500.[code]...
View 2 Replies