Actionscript 3 :: Make Button Delete One Of The Boxes?
Mar 23, 2012
its strange but one time this code works in a few minutes suddenly i get error #2032. I am just start to learn AC3 and obviously doing something wrong.and explain me?
I am willing to use Macromedia Flash this year to make my physics project. Well, its going to be force resultant calculator. for ones dont know how it gets counted.
Well, I'll make 4 input text boxes, and a button in the middle. 1 text boxin the north, (power effect the body from the north) one on the south, one on the east and one on the west.(I've done that part).
Then, ill need it to subtract the north - south and east - west on(release), and display that on a dynamic box called Fx (east - west) and another called FY (north - south) Finally, I'll need it fethagorth the Fx and FY to give me the final force resultant. I've done the 4 input boxes and a button, I'll still need someone gimme the action script for subtraction and fethagorth (or atleast teach me how to do it).
I am new to Flash and use Flash MX.I saw a site online that I really enjoyed and would like to make a similar one to it, though I'm not sure what is the best way to do it.The site is http:[url]......html I like how the lines and boxes appear and then the buttons. My question is, what is the best way to do this? I've seen lines and boxes appear and move around on a variety of flash sites, so HOW IS IT DONE? Is it better to create the entire document and have certain sections reveal with a mask or is it better to use tweening to make it look like the lines/boxes are getting longer/bigger? Should action script be used in this sort of thing?
Trying to create a simple shopping cart with text boxes and delete buttons on the fly and everything is created properly, but I can't get them to delete.
My code:
Code:
for (i=0; i<clothingCart.length; i++) { var ci:TextField = new TextField(); itemArray[i]=ci;
[code]....
I get the same basic error no matter what:
Quote: The supplied DisplayObject must be a child of the caller.
I got these four errors when I tried to create a button on the stage that would delete the text I inputted in the inputtext(ti). Based on the scripts I have and the errors, what should I write to create the delete button?
I have a movie clip which has 3 different text boxes inside it. I want to make each text box clickable similar to a hyperlink in HTML (clicking on text box 1 takes you to one website, clicking on text box 2 takes you to another website, etc.). Right now my code is as follows:
ActionScript Code: MyMovieClip.gotoAndStop(2); MyMovieClip.TextField1 = "Click Here For Example 1";
[Code]...
So, you will see that I have 3 different text fields (labelled TextField1, TextField2, TextField3. Something is obviously wrong with my onRelease function, so my question is how can I make TextField1 clickable and send you to [URL] when you click on it? Am I using the right approach in the first place?
i have five arrow mc's. when each arrow mc is clicked, it makes a box mc visible with content in it next to it, like a tool tip.the behavior i'm looking for is this:when any given arrow mc's box is visible, clicking on any other arrow mc will make the presently visible box mc disappear and the new box mc appear.
What i need to do is, In Flash (FlashMX, CS3 or CS4) I need to place 2 combo boxes. by default the 1st one will be enabled and the 2nd will be disabled. First combo box will have country names and the 2nd will have state names. when a user selects the country name from the 1st combo box, the 2nd shuld then get enabled. and when a user selects the state from the 2nd combo box, there will be button next to it for clicking. on clicking the button, the values in each combo box shuld be selected and the user will be taken to a specific URL which will have the contents on current selected state in the current selected country.
I'm making a program that draws a grid of boxes and the color of the box must be different to those adjacent to the box. My code compares the current box's color to those to the left and top. If any of them matches, it picks another random number (as the color). For the tiles on the first row/column, I make my grid's array indexes with negative numbers -1 so that it will not match.
What I have:
private function fillArray():void { grid = new Array(); grid[-1] = new Array(-1,-1,-1,-1,-1); //paddles the grid[-1][0 to 4] with -1 for (var i = 0; i < HEIGHT; i++) {
i have this flash form that has text fields, radio buttons and check boxes in it that i made i a flash website made in AS2 . but i cant find a way to make the information in the radio buttons and check boxes to be sent to my e mail via php.
I made all the corrections in my code and got a working one. But what I really want to do is not adding texts into one text field. I need to get the numbers which is written by users into text boxes and then use their inputs to make some calculations. (Like 3+6=9 ). When I assign numbers to variables Ican easily make calculations but what I really want is not that. the numbers should be entered by these text boxes. I think need to change "string" to "number" but when I do this I get error message. I am planning to use the calculation result in some other part of my code. I am wondering if using "return" function useful for me to get the number (the result) of calculation?
I have created a delete button and have linked it to a text box along with another button that displays "1" in the text box when clicked. I need a button that will then delete this "1" out of the text box when clicked.
I need a radiobutton to output two numbers in to two different text boxes.Like, if I would to select a sofa(radiobutton_1),it would give me the cost and yardage needed for the fabric. then I would pic an ottoman(radiobutton_2), and it would add the two.right now Im using the data(in parameters) from the button itself to get one number(cost):[code]
I am implementing a flex auto-suggest combobox - as the user types in each character: Consider the string 'Stackoverflow' and user input = 'st'
1) the data provider is filtered to show all items starting with 'st' 2) text is set to auto-suggest string such that the un-typed part is highlighted.
So for instance, the combobox text may contain st'ackoverflow', where 'ackoverflow' is highlighted using setSelectedIndex()When I hit back-space or delete, and check the 'this.text' value, I expect that the last un-highlighted character ('t' in the above case) gets deleted and the data provider is filtered to show all items starting with 's'. However the text property contains 'st', as before
I have created a delete button, and when the user clicks it.. I want it to delete the selected movie clip. I have created a variable selecteddrawing to store whatever movie clip is currently selected.
when i call the event listener, and tried removeChild(selecteddrawing) it gives me this error:
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller. at flash.display:isplayObjectContainer/removeChild() at SendLove/deleteListener()
Here is the code that i just wrote for the delete button. I will attach the entire AS3 file as well.
ActionScript Code: create.delete_btn.addEventListener(MouseEvent.MOUSE_UP, deleteListener); private function deleteListener(event:MouseEvent):void {
I have some radio buttons that are all created dynamically and range from maybe 1-4 or more. Is there a way when I click submit button I can wipe out all of those buttons?
I have a line that is being drawn following a route when a play button is pushed. At the end of the movieclip the whole route is shown with the beginning and end. How do I clear that line if the user hits play again? Right now it connects the beginning and ending points and creates another line on top of the old one.
I works with Flex 4.5 and I like to create a custom dropdownlist. Indeed, I'd like to show in each line on my dropdownlist a label and a delete button. The goal is to delete the line on click to delete button. This look like simple, but I don't found how to do that.
I have a for loop that adds 5 movieClips to the stage at a random position every time I click the enterBtn, what I want to do if the enterBtn is click again remove the movieClips previously generated and leave only the new ones on the stage.
Oh, the number "5" in my for loop will be dynamically created so it may be different if the enterBtn is click again (I just used 5 for simplicity).
enterBtn.addEventListener(MouseEvent.CLICK, calculator,false,0,true); function calculator(event:MouseEvent):void { for (var i=0; i<5; i++) {
I'm looking for a solution to the following problem and I'm not sure if this is possible to do with Umbraco.We have a Flash movie which will read in images/paths to images and an accompanying title via XML and we need to be able to manage these through Umbraco.Is it possible to program an event for when an image is uploaded or removed from this specific folder so that it makes changes to the XML file and so it adds or removes the corresponding data?
I'm trying to build a flash keypad that fills in input text boxes when you press a button.I have two input text fields. I can assign each button a number and tell it to display that number in the text field when pressed. for example:
I want to delete a row of my datagrid when someone click a button part of that row located below Delete Column. I tried many different way one of those were to
The item render ev.renderers.UserGridEditRender has a delete button listing for click event it basically do userGridData.removeItemAt(userGrid.selectedIndex); (UserGridData = Data provider of grid with id "userGrid") But whenever I click the button an exception is throw
RangeError: Index '-1' specified is out of bounds.