Actionscript 3 :: Prevent Both Jumpiness / Interrupting Tweens With Animated Flash Buttons?
Feb 3, 2011
You've got a button offscreen you want to animate in. We'll call it 'btn.'You've got a hit area that serves as the proximity sensor to trigger btn's animation. We'll call it 'hitZone' (as to not cause confusion with the hitArea property of display objects).[code]The issue is when your mouse is over both the hitZone and btn. The button continuously jumps unless you call TweenLite.killAllTweensOf(). This fixes the jumpiness, but it introduces a new problem. Now, it's very easy to interrupt the animation of the btn at any point, stopping it before it's totally visible on the stage
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Apr 16, 2007
To see my "updated" code in action:
[URL]
It works fine if you click slowly and not too fast. BUT if you click way fast it appears the tweens get interrupted and the pictures dont make it all the way to their destinations. how I can make it work even for fast user mouse clicks?
Here is the code that handles the tweens on clicks:
// create Fuse objects for custom tweening
var mover:Fuse = new Fuse();
var mover2:Fuse = new Fuse();
[Code]....
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Oct 26, 2009
I've been trying to get this to work, and I can't seem to get it right. I want to create something to the effect seen HERE
How is this done? Should I make the images/movie a separate flash file, then import it into the stage and then create all the buttons?
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Sep 6, 2010
I'm updating my website and my menu buttons have an animation on the mouseOver. A simple animated button with the "Up", "Over", "Down" and "Hit" keyframes.
www.brenda-nies.com will show the effect of my menu buttons and the effect I want to keep. Part of my updates are switching to AS3 and that's where my problem comes in. You can't see it on the website I gave you, but in my working file, when I test it (in IE8), everything starts out fine when I first rollover my button, the animation runs through it's cycle and stops. However, if I press down on the mouse button, the animation starts over. The same when I release the mouse button, the animation starts over. I want the animation to run through 1 cycle and stop, then stay stopped until I roll off the button.
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Jul 22, 2010
The problem is when you rollover with your cursor in certain areas and in certain ways you can cause this strange flickering effect to happen.where it keeps trying to go back to the over state and then the out states repeatedly).
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Dec 3, 2010
I created these buttons that should do the following screen. Be dark when the mouse is not over them. Smoothly transit to a brighter colour when the mouse get's over them and then again smoothly transit to dark when the mouse get's away. To do so I created 2 animations the one that gets the button darker and the one that gets the button brighter (which is actually the normal picture of the button). The button statuses are these:
UP: Bright to Dark animation
OVER: Dark to Bright animation
DOWN: Bright picture
HIT: Bright picture
now the buttons work perfectly except for the fact that when i turn on the scene before they get dark the buttons have to go through the up animation (bright to dark) so it looks like turning all the lights off. How do i have my buttons start off being dark?
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Mar 19, 2011
I'd like to use animated flash buttons in my Flash Builder AS3 project.I have a couple of buttons with onRollOver and onRollOut events on the button swf in Flash. There is no onRelease event on these buttons.I thought that I could embed it in my Flash Builder AS3 class using Embed Source. Then adding it to the stage and add a mousevent click to it.
But this doesn't work. It adds to the stage fine and the rollover and rollout works fine, it just doesn't add the mouse click event to it. No errors or anything, just isn't clickable at all.What I tried was removing the animation in the button and then it does actually work.
how to include animated swf buttons in AS3 projects with mouse events added to them?
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Jan 2, 2012
When I want to ask for a small fee for my app, I'm not allowed to use TweenLite. So I started thinking I could probably replace the tweens with Flash's built-in Tweens. BUT I'm also using rotationY. Flash doesn't support this as far as I know. Are there Tween engines out there with a copyleft?
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Jun 1, 2009
[URL] the above site has small animated buttons that run through a sequence continuously until the user positions their mouse over the button then it launches into a 2nd sequence (all in the same movieclip). inside each movieclip there is the entire sequence and the first half is the bit that runs continuously - the second half is the mouse 'overstate'. the top layer has an invisible button and the action script:
[Code]...
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May 31, 2009
I made some animated buttons, and now I'm trying to assign script to them to link them to their pages, on the script box it says I cannot assign script to them? Is it because they're animated or am I going wrong somewhere else? It's in Flash CS3, I can upload any files as a link if I've not explained myself well enough
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Sep 12, 2009
(tutorials, etc) on how to create a series of buttons animated similar to the ones in the link below.[URL]..
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May 15, 2009
How to create a class from an Animated Buttons in AS3? I learn the video name "Introduction to OOP" with the code AS 2 here:
Code: Select allclass ButtonClass extends MovieClip {
public function ButtonClass() {
this.onRollOver = this.over;
[code]...
I don't know how to write it in AS3.
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Aug 5, 2011
I am trying to control external swf's using uiLoader and animated buttons. I have not done flash in some time so AS3 is new to me.Basically, I want to use uiLoader to call for external swf's to load in inside a flash webpage.
Code:
but1.addEventListener(MouseEvent.CLICK, loadsSWF);
but2.addEventListener(MouseEvent.CLICK, loadsSWF);
[code]......
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Nov 26, 2008
I'm using AS3 with Flash CS4. I have three movieclips, all using buttonMode, which animates when the mouse is over the MC (MOUSE_OVER) and when the mouse leaves the MC (MOUSE_OUT), using listeners. Or in fact, when the cursor is over one MC the other two animates. My problem is that when i move the mouse cursor from one MC directly to another one, the MC's aren't done animating the MOUSE_OUT-animation before it starts to do the MOUSE_OVER-animation. Probably a recurring issue with an easy solution.
Is there a way to check what frame the MC's are currently at and then use an IF-statement to check what should happen next? Or how am i suppose to approach this problem you think? I'm sort of a Flash newbie, i've just taken some [URL] courses.
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Sep 16, 2010
I am working on our new website and have purchased an animated flash template. I have very limited experience of Flash and use Dreamweaver as my every day web tool.
I have modified most of the template but have a frustration with some animated buttons pointing to the same page even though I think i have programmed CS5 to point it to different pages. In the middle of each page is 3 boxes which have 3 Read me buttons... each should point to a different page.
[URL]
It has absolutely got me beaten. I have copied the buttons and their animations, renamed all elements of the button but something is clearly linking them together.
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Feb 9, 2011
I have a few questions on creating some animated buttons for a nav. There are 2 actions I want to trigger on moue over. If I want to use a static (PNG) image that I created in Photoshop for the actual button, can I use that? I want to smoothly slide button down on mouse-over and slide back up on mouse off. If I push part of the button off the "canvas" (sorry, this is coming from a Photoshop guy) will it disappear in the final animation? Another way to put that is, if I put an animated element off the white area, will it no longer show up in the movie (.swf) when it's published?
For the second part; you can see a bit of what I want to do if you look at this website's top Nav: [URL] I need the "light" above the button and it's going to be on another colored <div> so I can't set one solid BG color for my flash document. But I want to achieve the effect of the "bar" lighting up above the button and the actual button sliding down upon moue over.
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Jul 9, 2009
I had to make a new website and just about got it done in AS2. The problem is that some of the buttons within the menu had sooooo much AS that i was getting very lost. Heres the site i made [URL] I now have to create a new site but i dont want a repeat of last time. The issue i have is that for each of the buttons i would tell it on(release) to go and chech what frame each one of the other buttons was on and if any were not in their "Off" mode it would tell it to play from a lable within the button movieclip as well as tell the text relating to it to fade away. NOW Ive tried doing this as a function in the new project but its not working no matter what i do.
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Mar 23, 2009
I create most my buttons in the same way as the Lee Brimelows animated buttons tutorial, the problem is I want to either extend on the script or even learn an entirely new way so that I can create dropdown menu function and multi level menus similar to the menu system on [URL] . I have found tutes that create dropdown triggered by onRelease but I want rollover dropdowns.
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Apr 18, 2004
I'm trying to build an animated menu with seven buttons, 3 of which need a submenu. I have 4 regular buttons and 3 mc's on the main timeline. After creating the first mc with 6 submenu items that appear onRollover and trying to target the submenu buttons to open a new page nothing happens when I click on the button. I attached this code to the submenu button while it in the "Over":
Code:
on (release) {
this.skiMenu_mc.skMain_btn.getURL("ski/sk_main.htm", "_self");
}
Here's the complete fla file if you're interested. I'm using Flash MX 2004.
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Jun 27, 2006
I have 8 buttons made from the same movie clip button with different states (up, over, out and active).Now I want to get the button stay active when the cursor moves to the next button to let the end user know where they've been.
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Mar 16, 2011
I'm having a problem getting my animated rollOn/Off buttons (movieclips) to play when they are nested in another movieclip's timeline.
I'm trying to build a drop down menu. On the main timeline I have a movieclip with a button inside it on frame one. When you roll over this button it plays from frame 2 to 10 which is my menu dropping out. When the menu is fully dropped it is made of further buttons (movieclips again) that fade to a different colour when rolling on, and should fade back when rolling off. When you roll off of the menu, everything reverses back to frame 1.
Here is the script I used for the rollon and rolloff reversing, I got this from another website:
stop();
this.onEnterFrame = function(){
if(rewind == true){
[Code]....
The main Afternoon cakes button is to the right, and the white boxes to the left show how they should work. They work fine when on the main timeline, but do nothing when they are inside the movieclip.
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Mar 12, 2012
I am currently creating animated buttons that have a movie clip inside them (including tweens). I created a button and copied this six times. I would like to change the colour of each individual button, but when I do this it changes the colours of all the buttons. How can I do this so it changes the individual the colour of a single button.
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May 5, 2010
im making a quick flash cd rom for my digital music label and i wanted to have buttons (leading to the different content scenes) that were moving around constantly (kinda flying around the screen) thing is im not sure what im doing wrong ive tried using an animated movieclip as a button but the button functions dont seem to work...the reason ive done this is because ive used a stop action on scene one frame 1 (so the buttons display properly) but i want the buttons to move around constantly the only option i know would work would be to create tweens moving the buttons around on screen one but it would eventually stop unless i can somehow loop back to frame one.
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Dec 15, 2009
My problem is that I have made the tutorial named "Creating Animated Buttons" but when I set the text (b1.buttText.buttonText.text = "portfolio";) de sample text is disappeared and the new one doesn't come. I have traced the variable b1.buttText.buttonText.text and it is the "portfolio".
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Feb 17, 2008
ated menu panel (movieclip) with about 4 buttons inside it (as movieclips)I know the reason the buttons are not responding to my script because the movieclip they are in is animated. (I tested this with a static version and the button script works)How can I make the buttons inside the animated movieclip work is my big question!?Here is part of my code (the revelant bit) on 1st frame of Root:
Code:
// Menu animation script:
this.menu_mc.onRollOver=function(){
[code].....
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Mar 3, 2009
Got a problem with links in flash - I've been making several flash websites that need to be linked together.
I've created animated buttons with rollOver and rollOut effects and used this code
[Code]...
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Nov 24, 2009
I have a website with a very simple code that gives all the buttons in the menu an animated rollover and rollout state. When the buttons are clicked, I have a movie clip with all the content which goes to a specific frame label depending on which button is clicked. Very simple, no problems there. But what I can't figure out how to do, is to add a variable so that when each button is clicked, it stays in the over state until another button is clicked (at which point I'd like it to go to the out state, while the new button would go to the over state.)I found several examples of codes that do this, but I can't figure out how to modify them so that when a button is clicked, it also goes to a specific frame label in the content movie clip, so that the content for each section can be displayed the same way is in the original version.[code]
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Jul 16, 2008
I am wondering how can one stop the user from clicking on a button (MC) without using btn.enabled = false.example: i have a menu that has buttons which have tweens on rollover and onRelease events. I want to be able to click on home for e.g. disabling all other buttons to avoid user clicking but still keep the rollover. I have tried btn.enabled = false and of course i dont want to disable the entire btn and instead i want to disable just the onRelease event or even avoid the mouse from clicking until the animation finish. Only Then, user can click on another menu button.
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Jul 13, 2004
I have three animated buttonMc's with code like this on them..
on (rollOver) {gotoAndPlay(2);
}
on (rollOut) {gotoAndPlay(8);
}
on (release) {gotoAndStop(16);
_root.mtClip.play();
[Code]...
Currently If I want to add five more buttons the code must be duplicated for each buttonMC and this seems really inefficient. This is the only way I have been able to make everything work though.
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Jul 13, 2010
I'm working on a slide show which includes 3 sections that fade in and out automatically as well as can be navigated via buttons.Everything is working fine until I include a 3d tween animation of a hanging sign.it doesn't have any action script - just a 3d tween where the sign swings however once I include it in the slide show, the whole thing goes crazy:The fade in and out of tweens don't work.sometimes the slide show skips and everything start moving very fast as if the timeline was fast forwarded... can someone please helpe me and point me in the right direction of where to even start trouble shooting it? The problem is that it acts as if there was some kind of script added however there's no action script included in the hanging sign.
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