Actionscript 3 :: Remove The Full Path As In C:program Filesappfilename.jpg?
Nov 29, 2010
How do I actually remove the full path as in C:program filesappfilename.jpg so that the only left is filename.jpg? Substr or Substring can be use in this case to remove after detecting the first occurrence or / by looping from the string end position.
I am playing around with ActionScript 3 and trying to build a very simple prototype for a video game (top-down action/shooter) and realized that handling bullets is a little bit more challenging than I originally imagined.
In order to get a fairly decent "flight" of the bullet between the character and the target, I ended up using a highly modified version of Bresenham's Line Algorithm to determine the flight path of the bullet and then merely draw a tiny flash.geom.Rectangle object at the appropriate place on that "flight path" during the draw-frame stage of my application.
I haven't noticed any real problems, but I just can't imagine this being the best way to handle bullets in a Flash game. I imagine that once there are multiple enemy players on the screen and lots of bullets flying around (especially once I code in automatic weapons) that things could come grinding to a halt.
What am I missing here? I'm not really a game developer and so most of the things I'm doing I've just "made up" on the spot, but I can't figure out how to effectively handle bullets in Flash.
EDIT: As requested, here is "my" Bresenham code. I say "my" in quotes, because I basically ripped this from somewhere on the internet. My changes to the algorithm basically involve the lines at the bottom. The original implementation would find the path from player character to the target, except that every once in a while (and I wasted a little bit of time trying to figure this out but never got anywhere) it will generate the path from the target to the player. To "fix" this, I ended up just checking the first X/Y values from the path array and reversing the array if those values didn't match the X/Y values of my player character.
I am working on a Flash game that uses 2D polygon collision. It seems to me that I could sketch the 2D collision around my objects using the pen tool, and make it invisible by putting it on a separate guide layer.
how to access the data on that layer - preferably as a set of points - from ActionScript.
I need to get the full path of an object, and I don't know how to do that at all... I tried searching forums and google, but all found was something about nativePath, and all I get from this is "undefined". To sum the whole thing up, I need to pick up an object from the main stage on MouseEvent, and put it elsewhere. Then, by another click on the object (in the new location), I want it to go back to where it was in the first place. I cannot take the absolute path of the object, as I will have several objects and need to put this in a function..
Here is my function, for the moment :
Code: function inventaire(evt:MouseEvent){ var chemin=evt.currentTarget.nativePath; trace(chemin);
[Code]....
The targeted object is inside a movieclip, which is inside another movie clip...
The aim is to remove the object from the "popup" and have it return in it's place.
I plan to run my App off a thumb drive, and I need to be able to find the full filepath of my Flash app at run time, so I can then point to an xml folder on the hard drive. I need it to work on Windows or Mac, so it needs to find the full path of the running file, then append the "xml" folder onto the end.
first I need to know if I can get the full path of a file from fileReference or by other way by without using xml file.Second, I have a movie clip and I want to apply two event Listeners to it (mouseEvent.CLICK, mouseEvent.DOUBLE.CLICK) together but only .CLICK one is executed twice when I Double click the movie clip.
say, user created a xml file by an AIR application and this file has been saved in certain location of his machine. If user enters second time in that application, the content of that XML file, should be displayed without prompting him. application should read file silently and display the content.In this scenario, i thought that when user will save that file, the entire file location will be saved in cookie. If user enters second time in that application, the file path will be available from cookie. user will not be prompted.[code]How can I get that full qualified path of saved file?
I am finding this task challenging in AS3.if I am missing something basic/simple or some builtin method which can do this. I am not well versed with RegExp.I have a DYNAMIC string representing full file path which looks exactly like "d: empabc.doc". I want to extract the filename part from complete string e.g. abc.doc.I am aware of techniques like using "fullPath.lastIndexOf("\")" or regular expressions. The problem is it doesn't seem to work if you have "" in your path. It works with "/". The path being dynamic can't be manipulated to replace "" with "/" or any other delimiter. My interpretation is that since "" is used to escape characters - ANY character appearing AFTER "" is ignored by actionscript. e.g.[code]
Currently, I have a requirement need to get the full resource path in runtime, IF POSSIBLE.Here is an example: I have a action script and using a MovieClip resource. Now, I have a action script variable ctrlVar that is pointing to a child control , whose id is, for example, contorl1. And the real path I can find from fla file should be, for example, parent1.parent2.parent3.control1. And every parentX is a id ( not a type ).
I'm using the code below to allow a user to download a file.The problem I am having is that, if the file is located at/images/english/and I say I want to download it to myDocuments instead of having an images saved in MyDocuments /MyDocuments/1.gif.it creates the same folder structure as the file that was downloaded and saves it here:/MyDocuments/images/english/1.jpg.This isn't the whole code, but I think I included all the stuff relating to downloading files
I am in the process of writing a custom script for our internal SharePoint system that will allow for multiple file uploads on list items. In order for this to happen, I was wanting to use a flash file input (to select multiple files at the same time) and then pass an array of file paths (local to the user) into my ASP page to do the actual uploading.Does anyone know of a SWF multiple upload plugin that allows this? I've looked at Uploadify and cannot find what I need there.
I just created a 448x380 SWF with the following code:
[Code]...
Why doesn't that load a video? The skin partially appears, but the video does not. Hitting "Play" gives a server error, even though I'm testing locally. Does FLVPlayback need the full MACHINE PATH -- file:////blah blah blah -- to access that local file? You'd think not.
Is there any way to get full path of a file which the user selects after clicking the browse button... ive read somewhere that using the FileReference in ActionScript we can pop up the browse dialog box by using the
FileReference.browse();
is there any way to extract the file path from this?Actually i need to use that path to Load the image later in the APPLICATION..
I'm not even sure if the title reflects what I want to do. Here's backstory. I have a movieclip with 5 'holder' movieclips in them. They are my containers for dynamically added movieclips. The parent containers has an instance name of pyramid, the holder instance names are labeled after the 6 food groups, i.e., 'grainholder', 'fruitholder', 'vegetableholder', etc etc...The holders are within the pyramid container, instance names as above, and the pyramid container is added to the display list. I have a addFoodToPyramid() function which adds 'foodMC' mc's to their respective holders. So an [object Apple] will be dynamically added by way of pyramid.fruitholder.addChild(Apple). The function also adds a listener. Heres the call and the function:The call (I will use grains as example) is this:
addFoodToPyramid(grainArray, grainHolder, grainCounter); And the function is: function addFoodToPyramid(thisArray:Array, thisHolder:MovieClip, thisCounter:Number):void
When I click on the button, it should bring me to a specific location which is inside the MovieClip, and that works. However, from inside that MC, I want to click on the same button, it should bring me on the main time line. How to do that? I am making of a variable (boolean) here. Is there something wrong in my code? (see path.fla)
(b) How do I remove a movie clip? (see path2.fla) When I clik on the square_btn, it brings me to a location inside that movie clip where there is an oval button. When I reach that oval button, I want the square_btn to me temporarily removed on that page.
Which will scale my app to full screen and show the entire app with no cropping, however may leave borders on the left and right. Which it does I'm wondering if there is a way to remove or at least set the color of those borders, they are currently white. Its a big wide 2" section on the left only in my case.
So I found out how to change the color of it, by doing a backgroundColor="#f3f3f3" on
I am working with Flex, Flash, Action Script and I want to browse the local machine file system using Operating System's file browse window and select a file then i want to get the full path of the selected file. How can I do this?
I have managed to get it to open a file browser but all I can seem to get it to do is give me the NAME of the selected file *eg. selectedFile.name* I also need the path of the file as in C:examplefile.mp3.
The program I'm making plays an MP3 of your choice at a certain time, like an alarm clock. But I got tired of entering the file path of the MP3 EACH time so I wanted to have a browse feature.
Im trying to add an exit button onto my program so when its clicked it exits the program completely.. I've tried some of the suggestions on the forums but they arnt working. what I have been using and its not working..
// CLICK to Exit exit_Btn.addEventListener("mouseUp", goExit); function goExit(evt:MouseEvent) { fscommand("quit"); };
I need to program a timer for a typing tutorial program. It needs to go to 5 minutes. When the timer gets to 5 minutes the movie has to go to frame 13 which displays the results of the typing test.
So I've created a script where a mc is clicked on and the player can draw a path using the mouse. I'm trying to figure out how I can get the mc to follow the path drawn out by the player's mouse and when the player clicks again, it erases all of the path.my code is below
I create in CS5 a flash film using some motion-tween elements. This works fine in the flash-player. If I export it to an avi-video there are the motion path shown in the Film. How can I remove this. The move format is not a solution, the motion path is not shown, but there is a strong jerking in the replay