Actionscript :: Collect The Memory Of "a" And Then Assign A And B To Null?

Mar 31, 2010

I just encounter a strange problem:

var a:ClassA = new ClassA;
var b:ClassA = a;

The program keeps running sometime, the a = null, b = null.

The program is a complex one, I am sure that no part will touch a, and b. My question is, will the runtime(garbage collector) to collect the memory of "a" and then assign a and b to null?

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