Actionscript :: Flex4.5 - Rotate 45 Degrees The Column Label Of A Table?
Feb 14, 2012I want to rotate 45 degrees the column label of a table.How can I do this with Actionscript or Flex?
View 2 RepliesI want to rotate 45 degrees the column label of a table.How can I do this with Actionscript or Flex?
View 2 RepliesHow to make a table in Flash and enable the column headers on the table to sort column on click?I have seen some tutorials with mySQL but I'd like to start with something basic. Is a sortable table possible using just Flash and AS 2.0?
View 1 RepliesI want to make a table like word 2007 table in flex4 using action script3 and mxml.
View 1 RepliesI want to write a function to make a movie clip rotate 90 degrees but I can't figure it out. I'm using as3
View 1 Replieshow do i simply rotate a txtField to 270 degrees?
when i do this my text disappears:
txt.rotation = 270;
What is the best way to make a multi column form in Flex?My current solution if more than one column is required is to put the form items inside an <s:HGroup> but the alignment isn't the best.
View 2 Repliesi have a stick id like to drag and rotate. ive followed a nice tutorial for it, and it works fine but i only want to rotate my stick 45 degrees when i click it. the tutorial i followed only alows my to rotate 180 degrees ??this is the code ive used
Code:
handle.grip.onPress = function() {
handle.onMouseMove = function() {
[code].....
How do I rotate a movieclip 360 degrees over a period of time? Can I use "new tween" ? I am trying to rotate the movieclip while it is moving from position y to y+50 (this is done using new tween)
View 1 RepliesWith AS3 i must draw an arc with diameter x and a line in the middle of the arc with length x (kind of umbrella). Then, I need to rotate the umbrella in x degrees. The rotation point is on the end of the line(not the middle of the umbrella).
View 6 RepliesI have a cross shape that on button release I need to rotate clockwise 1 degree at a time for 360 degrees, stopping at each 90 degree point. Then continuing from that point when the button is released again, when the button has been clicked 4 times the cross will have made a complete circle. This needs to be available at all times
The catch is, I also need it to do the exact same thing counter clockwise from the release of another button at all times.
So for example imagine a stopwatch with 60 seconds, when one button is released the second hand starts counting clockwise 1 second at a time til it reaches 15 seconds then it stops.
Then when the same button is clicked again it starts from 15 seconds and goes to 30 seconds and stops, then on to 45 when the button is clicked and so on back to its original state at the 0 second point. Then there is another button that makes it go backwards from wherever it currently is for 15 seconds back.
I'm trying to make a 3d cube rotate only in the x-axis 90 degrees when you press a button and 90 degrees the other way when you hit another. I have this code to get the 3D:
Code:
// formation of 3D Cube2 starts here
container.getChildAt(0).rotationY = 90;
container.getChildAt(0).x = -75; // move the on of side panel to 75px right;
container.getChildAt(1).rotationY = -90;
container.getChildAt(1).x = 75; // move the on of side panel to 75px left;
[Code] .....
And the cube rotate to one side or to another. But it rotate only a little each time I clicked some of the buttons and I want that the cube rotate 90 degrees with an animated movement. How can I get this?
I have a table "template" which is used in various "instances". All instances have checkboxes in the second column (for record-delete).
What would be the most effective way of traversing the table and check if at least one checkbox is selected (to enable a "delete" button)?
is there any way to trace information in a table way (column/ row) so data are all aligned. I'm currently using some caracters but when a word is longer that the others, it break it all. So, is there any way to trace clear data in column??
View 5 RepliesFlash CS3 Actionscript 3.0
Most of them have been random "wheel of fortune" type projects and those get me close, but most of them are in AS 2.0 and don't hit exactly what Im looking for.
So here is what I need:
A wheel with 4 sections and a button.
When you press the button, the Wheel rotates 90 degrees, easing into the rotation and easing out of the rotation.
Sounds simple right? Well, I got the easing part down and the code i have is designed to rotate 180 degrees. However, the trouble is that, my wheel code only works once, and only rotates the wheel once. Im having trouble making the code keep track of the wheel position and rotate from the position that it left off at.
Ultimately what will happen is, each of the 4 sections will trigger a sound loop. So each of the 4 sections will also have a hitTest function, but that is not my concern right now. I just want the rotation mechanism down pat. Here is my messy, overcomplicated code for your consideration (again, designed to rotate 180 degrees for simplicity but I need 90 degrees):
var i:int = .01;
var s:int = 10;
//add event listener for my_btn
my_btn.addEventListener(MouseEvent.CLICK, wheelRotate);
[Code].....
I am working on a car game in flash where you see the car from a top view and you go straight ahead all the time on an endless road.The game so far is built in the way that I have a image of a car that's the main car and the road is a image itself that keep switching with another image of the road and when you play it it looks like the car is moving very fast. But actually the car is not moving at all except for when you move it yourself by going right or left.When turning right I do not want the car to simply move to the right, but I also want it to rotate a bit so it looks more realistic when turning.So when you press the right key it rotates 5 degrees even if you keep holding it and when you release the button it rotates back quickly.The script I'm using:
onClipEvent(enterFrame) //This
{
if(Key.isDown(Key.LEFT))[code].....
How can I rotate an Image eg. 180 degrees clockwise using the Matrix. I can use the following code to rotate the image 90 degrees, but it is incremental, meaing
var matrix:Matrix = new Matrix();
matrix.rotate(Math.PI/2);
matrix.tx = imgControl.content.height;
var bitmapData:BitmapData = new BitmapData(imgControl.content.height, imgControl.content.width);
bitmapData.draw(imgControl.content, matrix);
imgControl.source = new Bitmap( bitmapData);
[Code]...
I wonder if box2d has some options for doing that?I am trying to apply angular velocity atm, but don't know where to stop rotating.So object which needed to rotate to 90 degrees, can't stop rotating....
View 2 RepliesI need to rotate a drag and drop object 360 degrees. I've got the drag and drop working fine, but I could only figure out how to rotate it 4 times using the set property and arrow keys on the key board. Is there another action I can use to rotate it 8 times at 45 degree angles, or will I have to use the go to action and make 8 frames for the object? I would like to be able to rotate it by pressing just one key on the key board.
View 2 RepliesIm trying to get these five buttons to rotate to differrent degrees using a narray and for loop. However, when I do this, it just takes the last value (-12) and applys it to each button.Check out my code:
Code:
ogRotation = [0,-3,-6,-9,-12];
for(var i=0; i < 5 ;i++){
test = ogRotation[i];
[Code]...
Also, should I just be doing each button seperatley?
How do you rotate objects 45 degrees using arrow keys for making a pacman game?
View 13 RepliesI 'm a Flash novice trying to make a wheel graphic rotate a certain number of degrees using Actionscript to loop the animation, and use an if/else statement to check if the rotation is true. I cannot get it to work.
View 11 RepliesI'm creating a table that displays information from a MySQL database, I'm using foreignkeys all over the place to cross-reference data.
Basically I have a datagrid with a column named 'system.' The system is an int that represents the id of an object in another table. I've used lableFunction to cross-reference the two and rename the column. But now sorting doesn't work, I understand that you have to create a custom sorting function. I have tried cross-referencing the two tables again, but that takes ~30sec to sort 1200 rows. Now I'm just clueless as to what I should try next.
Is there any way to access the columns field label inside the sort function?
public function order(a:Object,b:Object):int
{
var v1:String = a.sys;
[Code]....
I am having this problem using the dataGrid in flex. I have a Label in one of the columns of the datagrid, and the label has the truncateToFit property True. But it is not working.
At first I had a static width to Label, and it works in that case. But the problem using that is, when I change the wide of the column, in the output, it does not changes the width of label, and if I make the column width small, the label wont get truncated.
Using 100% width for the label, does not helps either.
My datagrid code looks like below given code:
<mx:AdvancedDataGrid id="user_files_list" width="100%" height="100%"
top="0" left="0" dragEnabled="true" dragMoveEnabled="true"
dataProvider="{fm_model.user_files_list}"
[Code].....
Is it possible to rotate through actionscript 180 through 360 degrees "buttons, graphics , video instances(flash video player) " opposed to just "movie clips"?
View 2 RepliesI have a Flex 4, mx:DataGrid with the following (pertinent) properties set:
width="100%"horizontalScrollPolicy="off"
I have the minWidth set on all of the DataGridColumns and the width set on one of them. If I simply maximize/minimize the display (in browser or stand-alone flash player) of the application, the columns scale up and down nicely. But if you grab the edge of the application and drag it to make it bigger, only one column grows really big. When you drag the size down again, the one column remains big, but all of the other columns get squished way down.
I want to know column index of header in AdvancedDataGrid when a user clicks on header - either left click or right click.
View 1 RepliesIn Flex, using AdvancedDataGrid, I'm trying to achieve a drag and drop of one row's column data to another row's column or the same row but different column. Is this even possible? I've been googling for hours and all I can find are drag and drop whole columns just to rearrange their view order.
View 1 RepliesI try to load an swf in my flex 4 project using the following line of code: <mx:SWFLoader id="game_swf" source="demo.swf" complete="init()" /> the demo.swf file is another project i created using flex 4. the problem is that when i run the application i see only the loading bar of the demo.swf flash file and nothing else. if i try to load a different swf file (for a example a game i downloaded), it loads just fine.
View 1 RepliesIs it possible to change a frame label within a gotoAndStop('label') with the parameters in a function?I'm playing around with updating code as I learn more and more techniques, and at the moment the code is a basic click-a-button to select the object shape, and on press the button disappears:
// Change the object into a circle.
circle_btn.addEventListener(MouseEvent.CLICK,function(){changeShape_fun(circle_btn,circle);});
// Change the object into a square.
square_btn.addEventListener(MouseEvent.CLICK,function(){changeShape_fun(square_btn,square);});
[code]....
However I can't/don't seem to know how to change a frame label through function parameters, or if what I'm trying to do is even possible.Also to note, while I'm all ears for any more efficient ways of doing what I'm trying to do, I would still like to know how/if you can change frame labels through function parmeters.
I am having some dificulty making a path for this enemy i'm trying to create... cause i want him to rotate + move, then stop, then shoot, then rotate back and move off screen... Its easier if you see it.. you can download the swf file in the zipped archive to demonstrate what i mean. I did it there with tweens. Anyway.. i tried and make it but i'm a little stuck on the stopping part... you can also see what i did in the fla file attatched...
View 1 Replies