Rotate A Movieclip 360 Degrees Over A Period Of Time?
Aug 9, 2010
How do I rotate a movieclip 360 degrees over a period of time? Can I use "new tween" ? I am trying to rotate the movieclip while it is moving from position y to y+50 (this is done using new tween)
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Jul 6, 2005
I have a cross shape that on button release I need to rotate clockwise 1 degree at a time for 360 degrees, stopping at each 90 degree point. Then continuing from that point when the button is released again, when the button has been clicked 4 times the cross will have made a complete circle. This needs to be available at all times
The catch is, I also need it to do the exact same thing counter clockwise from the release of another button at all times.
So for example imagine a stopwatch with 60 seconds, when one button is released the second hand starts counting clockwise 1 second at a time til it reaches 15 seconds then it stops.
Then when the same button is clicked again it starts from 15 seconds and goes to 30 seconds and stops, then on to 45 when the button is clicked and so on back to its original state at the 0 second point. Then there is another button that makes it go backwards from wherever it currently is for 15 seconds back.
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Jan 18, 2009
I want to write a function to make a movie clip rotate 90 degrees but I can't figure it out. I'm using as3
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Jul 6, 2011
how do i simply rotate a txtField to 270 degrees?
when i do this my text disappears:
txt.rotation = 270;
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Mar 17, 2009
i have a stick id like to drag and rotate. ive followed a nice tutorial for it, and it works fine but i only want to rotate my stick 45 degrees when i click it. the tutorial i followed only alows my to rotate 180 degrees ??this is the code ive used
Code:
handle.grip.onPress = function() {
handle.onMouseMove = function() {
[code].....
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May 26, 2010
With AS3 i must draw an arc with diameter x and a line in the middle of the arc with length x (kind of umbrella). Then, I need to rotate the umbrella in x degrees. The rotation point is on the end of the line(not the middle of the umbrella).
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Aug 22, 2011
I'm trying to make a 3d cube rotate only in the x-axis 90 degrees when you press a button and 90 degrees the other way when you hit another. I have this code to get the 3D:
Code:
// formation of 3D Cube2 starts here
container.getChildAt(0).rotationY = 90;
container.getChildAt(0).x = -75; // move the on of side panel to 75px right;
container.getChildAt(1).rotationY = -90;
container.getChildAt(1).x = 75; // move the on of side panel to 75px left;
[Code] .....
And the cube rotate to one side or to another. But it rotate only a little each time I clicked some of the buttons and I want that the cube rotate 90 degrees with an animated movement. How can I get this?
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Mar 19, 2006
I was just wondering whether it was possible to perform a function after a period of time.like +2 to hp every 6 seconds.
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Mar 30, 2009
Flash CS3 Actionscript 3.0
Most of them have been random "wheel of fortune" type projects and those get me close, but most of them are in AS 2.0 and don't hit exactly what Im looking for.
So here is what I need:
A wheel with 4 sections and a button.
When you press the button, the Wheel rotates 90 degrees, easing into the rotation and easing out of the rotation.
Sounds simple right? Well, I got the easing part down and the code i have is designed to rotate 180 degrees. However, the trouble is that, my wheel code only works once, and only rotates the wheel once. Im having trouble making the code keep track of the wheel position and rotate from the position that it left off at.
Ultimately what will happen is, each of the 4 sections will trigger a sound loop. So each of the 4 sections will also have a hitTest function, but that is not my concern right now. I just want the rotation mechanism down pat. Here is my messy, overcomplicated code for your consideration (again, designed to rotate 180 degrees for simplicity but I need 90 degrees):
var i:int = .01;
var s:int = 10;
//add event listener for my_btn
my_btn.addEventListener(MouseEvent.CLICK, wheelRotate);
[Code].....
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Oct 6, 2010
I am working on a car game in flash where you see the car from a top view and you go straight ahead all the time on an endless road.The game so far is built in the way that I have a image of a car that's the main car and the road is a image itself that keep switching with another image of the road and when you play it it looks like the car is moving very fast. But actually the car is not moving at all except for when you move it yourself by going right or left.When turning right I do not want the car to simply move to the right, but I also want it to rotate a bit so it looks more realistic when turning.So when you press the right key it rotates 5 degrees even if you keep holding it and when you release the button it rotates back quickly.The script I'm using:
onClipEvent(enterFrame) //This
{
if(Key.isDown(Key.LEFT))[code].....
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Jan 24, 2010
How can I rotate an Image eg. 180 degrees clockwise using the Matrix. I can use the following code to rotate the image 90 degrees, but it is incremental, meaing
var matrix:Matrix = new Matrix();
matrix.rotate(Math.PI/2);
matrix.tx = imgControl.content.height;
var bitmapData:BitmapData = new BitmapData(imgControl.content.height, imgControl.content.width);
bitmapData.draw(imgControl.content, matrix);
imgControl.source = new Bitmap( bitmapData);
[Code]...
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Mar 26, 2011
I wonder if box2d has some options for doing that?I am trying to apply angular velocity atm, but don't know where to stop rotating.So object which needed to rotate to 90 degrees, can't stop rotating....
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May 16, 2002
I need to rotate a drag and drop object 360 degrees. I've got the drag and drop working fine, but I could only figure out how to rotate it 4 times using the set property and arrow keys on the key board. Is there another action I can use to rotate it 8 times at 45 degree angles, or will I have to use the go to action and make 8 frames for the object? I would like to be able to rotate it by pressing just one key on the key board.
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Feb 14, 2012
I want to rotate 45 degrees the column label of a table.How can I do this with Actionscript or Flex?
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Mar 15, 2007
Im trying to get these five buttons to rotate to differrent degrees using a narray and for loop. However, when I do this, it just takes the last value (-12) and applys it to each button.Check out my code:
Code:
ogRotation = [0,-3,-6,-9,-12];
for(var i=0; i < 5 ;i++){
test = ogRotation[i];
[Code]...
Also, should I just be doing each button seperatley?
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Nov 30, 2011
How do you rotate objects 45 degrees using arrow keys for making a pacman game?
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Nov 12, 2002
I 'm a Flash novice trying to make a wheel graphic rotate a certain number of degrees using Actionscript to loop the animation, and use an if/else statement to check if the rotation is true. I cannot get it to work.
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Apr 14, 2009
I have a simple app that stops on frame 1. There's a button that after clicking moves me to frame 2. On frame 2 I have another button to which I would like to add an eventhandler similar to the one for the first button - I am however unable to, as I get the following error :
Error #1009: Cannot access a property or method of a null object reference.
I tried to add the eventhandler after a certain period of time (with the use of a timer) and that works, but seems a totally dumb workaround - and the error obviously pops up because the code that tries to add the eventhandler launches before the second button is actually created. How should I solve such a scenario ? I tried to fiddle with other events like Event.ADDED and Event.ADDED_TO_STAGE but the first one seems sort of wild - it goes off every time I even wave my mouse cursor over the first button (why ?) and the second one doesn't go off at all when my app moves to frame 2 - shouldn't it trigger ?
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Jul 28, 2011
I have an item that I want to appear on stage (see code below); but only for 5 seconds. After 5 seconds I want the object to disappear. I know that I can use removeChild to remove the object, but I don't know how to keep the object on the stage for a specific amount of time.
Here's the code:
stop();
//Add a movie clip to stage
var sample_mc:LibrarySymbol = new LibrarySymbol();
[Code].....
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Oct 4, 2010
Im trying to have a small sized flv video that plays on top of another flv, the top one fades out. It technically works, but it randomly sometimes doesnt fully fade out. It would stop half way fading or just about gone but not quite or doesnt do it all.
75% of the time it works.Im wondering if flash balks at ram/processor usage and just quits fading, but cpu is only at 16 when it fades. Or if the tween class is buggy.
import fl.transitions.Tween;
import fl.transitions.easing.*;[code]....
I originally had a timing code in there so it would fade out after a period of time, Ive removed it for simplicity. It still doesnt fade properly.
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Oct 27, 2010
Any script in actionscript 2 that fades the sound level of a specific audio file over a specified period of time to a specified level? E.g.:
Set the level of mymusic.mp3 to 2 (on a scale of 10) over 4 seconds
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Nov 12, 2010
I have this MouseEvent function that I have totally no idea why it fired twice. Is there a way I can disable the function in a period of time? I tried disabling the button, but seems like it directly called the function and does not trigger from the button.
Addition info:When I add in more object to the array, the function fired more time
The Class the handles the button
package classes
{
import flash.display.MovieClip;
[Code]....
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May 3, 2010
Basically im making a completely flash/as3 website.I have a transition effect which lasts 2 second which is triggered every time some buttons are clicked.
My problem... The transition effect includes variables for x,y, size etc etc and if the button is clicked again inside these 2 seconds these values have not reset to their starting values and the effect gets screwed up.
I know it is unlikely that a user will click another page within the 2 second bracket, but they may double click the button by accident or decide quickly they want another section (and be a fast clicker ) etc.Is there anyway to 'lock' these variables until my effect has completed ?
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Nov 14, 2010
I'm dynamically creating in loop 10 movie clips (circles). I want to remove them in different period of time one after another.
1. after 1s remove second circle
2. after next 2s remove third circle
3. after next 3s remove first circle
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Jan 19, 2010
Is there a way to loop one frame after a certain period of time. I have only one frame in the timeline, and about 10 layers with a single frame containing a container to load external mcs. These frames are all lined up in one row and the mcs play after a certain number of seconds. The last layer containing my last mc that plays fades out to black and then nothing plays again but id like to have it so that all the mcs play again like the first time, like a loop.
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Jul 29, 2005
I got this transition: [URL] (you need to wait a bit + reload). The pictures are coming via xml (same folder). How do I increase the length (time) in between the transitions? And Why does it stop after the first image and why does it chooose always a certain image to be the first one? why are there diff. behaviours on different systems (local <-> server; mac <-> pc;)
Code:
#initclip 1
ImageFader = function () {
this.__init__ ();
};
ImageFader.prototype = new MovieClip ();
[Code] .....
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Oct 26, 2007
If i am using actionscript to code (Flash MX 2004) for a circular motion path, and i want to change the radius over a set period of time, how would i do this? I am using this code from a Kirupa circular movement tutorial:
onClipEvent (load) {
var radius = 100
var speed = 5[code]......
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Jun 25, 2010
when I'm leaving (mouseOut) an object, I would still like to perform my enterframe to decrease a value, for lets say 2 seconds and then stop. I dont quite understand how to do that with Timer events,
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Apr 7, 2009
I am working on an animated web banner. The specifications say that the animation must stop after 30 seconds but can resume on a mouse rollover. My animation is just a looping rotating circle created on the timeline. How can I get this looping animation to stop after 30 seconds? Also, is there a simple way to have the animation resume on a mouse rollover
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Jul 13, 2011
I would like to add a movieclip to the stage (on a FrameEnterEvent) for only a few seconds.
I know how to add and remove the movie clip but how do a specify the period of time I want the movie clip to appear on stage?
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