Removing Object From Stage After A Period Of Time?

Jul 28, 2011

I have an item that I want to appear on stage (see code below); but only for 5 seconds. After 5 seconds I want the object to disappear. I know that I can use removeChild to remove the object, but I don't know how to keep the object on the stage for a specific amount of time.

Here's the code:

stop();
//Add a movie clip to stage
var sample_mc:LibrarySymbol = new LibrarySymbol();

[Code].....

View 2 Replies


Similar Posts:


ActionScript 3.0 :: Adding Movie On Stage For A Period Of Time?

Jul 13, 2011

I would like to add a movieclip to the stage (on a FrameEnterEvent) for only a few seconds.

I know how to add and remove the movie clip but how do a specify the period of time I want the movie clip to appear on stage?

View 2 Replies

ActionScript 2.0 :: Time Base Events - Perform A Function After A Period Of Time?

Mar 19, 2006

I was just wondering whether it was possible to perform a function after a period of time.like +2 to hp every 6 seconds.

View 2 Replies

Removing A Movieclip From Stage After A Set Amount Of Time

Jun 26, 2009

I've got a movieclip animation which is added to the stage at the start of the .swf.Its an introduction to the game, and the user is encouraged to click on the movieclip to start the animation.Once the animation is finished I'd like the movieclip to be removed from the stage.Do I need to setup some sort of event handler which listens out if the movieclip has finished then start a function once its finished to remove it from the stage?  Which methods look out for movieclips finishing?

View 1 Replies

ActionScript 3.0 :: Removing A Movieclip From The Stage After A Set Amount Of Time?

Jun 26, 2009

I've got a movieclip animation which is added to the stage at the start of the .swf. Its an introduction to the game, and the user is encouraged to click on the movieclip to start the animation.Once the animation is finished I'd like the movieclip to be removed from the stage.How do I go about doing this? Do I need to setup some sort of event handler which listens out if the movieclip has finished then start a function once its finished to remove it from the stage?

View 3 Replies

ActionScript 3.0 :: Error When Removing Object From Stage

Sep 21, 2009

When I use parent.removeChild(this) it works, but throws out these errors: TypeError: Error #1009: Cannot access a property or method of a null object reference.

The object is supposed to remove itself when it ran out of energy.

View 1 Replies

ActionScript 3.0 :: Add The Eventhandler After A Certain Period Of Time?

Apr 14, 2009

I have a simple app that stops on frame 1. There's a button that after clicking moves me to frame 2. On frame 2 I have another button to which I would like to add an eventhandler similar to the one for the first button - I am however unable to, as I get the following error :

Error #1009: Cannot access a property or method of a null object reference.

I tried to add the eventhandler after a certain period of time (with the use of a timer) and that works, but seems a totally dumb workaround - and the error obviously pops up because the code that tries to add the eventhandler launches before the second button is actually created. How should I solve such a scenario ? I tried to fiddle with other events like Event.ADDED and Event.ADDED_TO_STAGE but the first one seems sort of wild - it goes off every time I even wave my mouse cursor over the first button (why ?) and the second one doesn't go off at all when my app moves to frame 2 - shouldn't it trigger ?

View 6 Replies

Rotate A Movieclip 360 Degrees Over A Period Of Time?

Aug 9, 2010

How do I rotate a movieclip 360 degrees over a period of time?  Can I use "new tween" ?  I am trying to rotate the movieclip while it is moving from position y to y+50 (this is done using new tween)

View 1 Replies

ActionScript 3.0 :: Alpha - Fade Out After A Period Of Time?

Oct 4, 2010

Im trying to have a small sized flv video that plays on top of another flv, the top one fades out. It technically works, but it randomly sometimes doesnt fully fade out. It would stop half way fading or just about gone but not quite or doesnt do it all.

75% of the time it works.Im wondering if flash balks at ram/processor usage and just quits fading, but cpu is only at 16 when it fades. Or if the tween class is buggy.

import fl.transitions.Tween;
import fl.transitions.easing.*;[code]....

I originally had a timing code in there so it would fade out after a period of time, Ive removed it for simplicity. It still doesnt fade properly.

View 9 Replies

ActionScript 1/2 :: Sound Fade Bit Over Period Of Time

Oct 27, 2010

Any script in actionscript 2 that fades the sound level of a specific audio file over a specified period of time to a specified level? E.g.:
Set the level of mymusic.mp3 to 2 (on a scale of 10) over 4 seconds

View 5 Replies

Actionscript 3 :: Stopping A Function To Run More Than Once In A Period Of Time

Nov 12, 2010

I have this MouseEvent function that I have totally no idea why it fired twice. Is there a way I can disable the function in a period of time? I tried disabling the button, but seems like it directly called the function and does not trigger from the button.

Addition info:When I add in more object to the array, the function fired more time

The Class the handles the button

package classes
{
import flash.display.MovieClip;

[Code]....

View 2 Replies

ActionScript 3.0 :: Lock A Variable/s For Time Period?

May 3, 2010

Basically im making a completely flash/as3 website.I have a transition effect which lasts 2 second which is triggered every time some buttons are clicked.

My problem... The transition effect includes variables for x,y, size etc etc and if the button is clicked again inside these 2 seconds these values have not reset to their starting values and the effect gets screwed up.

I know it is unlikely that a user will click another page within the 2 second bracket, but they may double click the button by accident or decide quickly they want another section (and be a fast clicker ) etc.Is there anyway to 'lock' these variables until my effect has completed ?

View 3 Replies

ActionScript 3.0 :: Remove Elements In Different Period Of Time?

Nov 14, 2010

I'm dynamically creating in loop 10 movie clips (circles). I want to remove them in different period of time one after another.

1. after 1s remove second circle

2. after next 2s remove third circle

3. after next 3s remove first circle

View 1 Replies

Actionscript 2.0 :: Loop One Frame After A Certain Period Of Time?

Jan 19, 2010

Is there a way to loop one frame after a certain period of time. I have only one frame in the timeline, and about 10 layers with a single frame containing a container to load external mcs. These frames are all lined up in one row and the mcs play after a certain number of seconds. The last layer containing my last mc that plays fades out to black and then nothing plays again but id like to have it so that all the mcs play again like the first time, like a loop.

View 2 Replies

ActionScript 2.0 :: How To Increase Time Period In Between Transitions

Jul 29, 2005

I got this transition: [URL] (you need to wait a bit + reload). The pictures are coming via xml (same folder). How do I increase the length (time) in between the transitions? And Why does it stop after the first image and why does it chooose always a certain image to be the first one? why are there diff. behaviours on different systems (local <-> server; mac <-> pc;)

Code:
#initclip 1
ImageFader = function () {
this.__init__ ();
};
ImageFader.prototype = new MovieClip ();
[Code] .....

View 4 Replies

ActionScript 2.0 :: Change The Radius Over A Set Period Of Time?

Oct 26, 2007

If i am using actionscript to code (Flash MX 2004) for a circular motion path, and i want to change the radius over a set period of time, how would i do this? I am using this code from a Kirupa circular movement tutorial:

onClipEvent (load) {
var radius = 100
var speed = 5[code]......

View 2 Replies

ActionScript 3.0 :: Run An Enterfram For A Limited Period Of Time

Jun 25, 2010

when I'm leaving (mouseOut) an object, I would still like to perform my enterframe to decrease a value, for lets say 2 seconds and then stop. I dont quite understand how to do that with Timer events,

View 1 Replies

Stop Flash Animation After Specifed Period Of Time?

Apr 7, 2009

I am working on an animated web banner. The specifications say that the animation must stop after 30 seconds but can resume on a mouse rollover. My animation is just a looping rotating circle created on the timeline. How can I get this looping animation to stop after 30 seconds? Also, is there a simple way to have the animation resume on a mouse rollover

View 2 Replies

Media Server :: NetStream Time NaN After A Period Of Inactivity

Jun 25, 2009

I am developing a video player for FMS 3.0 and my client complains that when he leaves the player running overnight or after computer goes to sleep when he comes back the elapsed time displayed as NaN and when he tries to play, nothing happens. Why is this happening? Does it mean that the connection with the FMS dropped and I have to reconnect? How can test for the dropped connection?

View 2 Replies

Flash :: Send A SMS Text Message After Period Of Time Via PHP

Jun 30, 2011

I have a flash application. I'm trying to send users text messages via php after they did certain things on the flash.

For example,

Text user 1 hour after they did
thing#1.
Text user 10 minutes after they did
thing#2.

[Code].....

I'm thinking of setting up a table for the list of things that will trigger the text. Then have a cron job set up to check the timestamps of each user finishing those things.

View 1 Replies

ActionScript 2.0 :: Exe Timeout And Quit After Designated Period Of Time?

Mar 22, 2010

i trying to find a way to have an exe time out and quit after say...ten minutes.

View 3 Replies

ActionScript 3.0 :: Static Function That Remove The Object From The Stage As Well As Removing Its Event Listeners?

Oct 12, 2011

I want to make a static function that I can use in all the custom classes.It should be some kill(); function that would remove the object from the stage as well as removing its event listeners. I made it in Document class, and it didn't work. Here's the code:

ActionScript Code:
public static function kill(e:DisplayObject)
{[code].....

View 3 Replies

ActionScript 2.0 :: Make A Progress Bar That Moves From 0 To 100 Over A Specific Period Of Time

Nov 1, 2007

I'm trying to make a progress bar that moves from 0 to 100 over a specific period of time. This time will be dynamic. It might be 10 seconds and it might be 13.2 seconds or whatever. The overall width of the progress bar will never change but the amount of time it takes to go from 0 to 100 will.

View 3 Replies

ActionScript 2.0 :: Use A Function To Enlarge And Change The Alpha Of A Button But Make It Span Over A Period Of Time Like It Was An Animation?

Apr 17, 2003

can someone give me an idea how I would use a function to enlarge and change the alpha of a button but make it span over a period of time like it was an animation.a long time ago on gear78.com I think he used functions to make his buttons do what they did and it was badass. if I find another site I will post a link. if you don't know what the heck I am talking about tell me and I will try and explain it more.

View 2 Replies

ActionScript 3.0 :: Is There A Time When Removing EventListeners Slows Performance?

Mar 13, 2012

I am trying to improve the performance of a mobile application and I am trying to trouble shot what part of my code/application is causing a performance problem on some mobile/tablet devices. The application has several frames, with anywhere from 3 to 15 event listeners in a frame. At first I was not removing an event listeners. Now I am removing the event listeners as the user leaves the page.[code]I was wondering could removing too many event listeners cause performance issues? Also, is there a an easier, more efficient way to remove event listeners?

View 1 Replies

Actionscript 3 :: Removing An Event Listener As Well As A Sprite At The Same Time?

Apr 4, 2011

I'm having trouble removing the an event listener as well as the sprite at the same time. I currently get an error:

TypeError: Error #1009: Cannot access a property or method of a null object reference.

And if I comment out removeChild, I have no error but, obviously, the sprite remains on the screen. how I can rid myself of that error?

//Bullet extends Sprite Class
bullet:Bullet = new Bullet();
mc.addChild(bullet);

[Code]....

View 3 Replies

ActionScript 2.0 :: Removing Multple Movie Clips At The Same Time?

Jul 22, 2009

I have a small, hidden button that runs the following code.

Code:
on (rollOver) {
for (k=0; k<50; k++) {
duplicateMovieClip(this.snow, "snow"+k, k);
}
inside my movie clip, I have this

[Code]...

View 6 Replies

ActionScript 3.0 :: Focus Events - Removing Text One Character At A Time

Oct 26, 2009

I'm trying to put the text back into a text field on FOCUS_OUT one character at a time. On FOCUS_IN, I want to remove the text one character at a time.

Here's the basic code:
major.text = "ActionScript 3.0";
major.addEventListener(FocusEvent.FOCUS_IN, inFocus);
major.addEventListener(FocusEvent.FOCUS_OUT, outFocus);
function inFocus(event:FocusEvent):void {
major.text="";// want to clear the text one character at a time
} function outFocus(event:FocusEvent):void {
major.text="ActionScript 3.0"; // want to put the text back in one character at a time
}

I attached a fla. that does this in ActionScript 2.0, but I'm trying to do this in ActionScript 3.0.

View 6 Replies

ActionScript 3.0 :: Dynamically Adding And Removing Multiple Instances Of Same MCs After Certain Time

Dec 14, 2009

After a little break in AS3 I'm back... and facing a problem. For a school project I'm trying to make a side scroller game in which the player automatically moves right and has to avoid branches.Basically, depending on how well you do your speed (var) gets updated. After certain 'distance' (fake of course, as the player stays centered) I would like a n instance of Branch_MC to appear. Also, when that instance's x property reaches -20 I would like it removed.I'd need approximately 135 branches so creating variables isn't really an option.

View 8 Replies

ActionScript 2.0 :: Removing A Dynamically Created Movieclip After Time Interval?

Jul 13, 2011

every so often a movieclip is dynamically created using actionscript from the main timeline. It has the instance name of

Code:
["spark" + i]

each time one is created "i" goes up 1. so I end up with spark1, spark2, spark3, spark4 etc. etc.What they need to do is play through an animation (about 4 frames) and then destroy themselves.

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved