ActionScript 2.0 :: Exe Timeout And Quit After Designated Period Of Time?
Mar 22, 2010i trying to find a way to have an exe time out and quit after say...ten minutes.
View 3 Repliesi trying to find a way to have an exe time out and quit after say...ten minutes.
View 3 RepliesI have written a complictaed bit of code that has exceeded the default timeout period.Can I change this default?Is there a good way of identifying which part of the code is taking all of the time, so that I can focus my improvement efforts?
View 3 RepliesI am using nested for loops to generate some out put but I keep getting this error. I am generating a calender similar to the one here [URL] In this they have generated all the month and days in the beginning so that you can scroll smoothly. But when I tyr to do that I get script time out error.
View 3 RepliesI have a php file that output an xml for flash. I am getting all the data from the database but if I have a larger text I get this error message, after a long time.( but with that I still get the text, after the error message has sown in the output panel:
Error: Error #1502: A script has executed for longer than the
default timeout period of 15 seconds.
at close_btn()
at mini_blog_fla::MainTimeline/showPost()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at fl.controls::SelectableList/handleCellRendererClick()
I am using nested for loops to generate some out put but I keep getting this error.I am generating a calender similar to the one hereIn this they have generated all the month and days in the beginning so that you can scroll smoothly.But when I tyr to do that I get script time out error.
View 2 RepliesI have a swf that i cant change (i dont own the code and its copyrighted). In some cases, Im getting error 1502, after 30 seconds executing the file.Is there a way to change or disable the default timeout period? Remember that i can´t edit the .fla
View 3 RepliesI have implemented a basic login screen and its working ok except that it's giving me this error and is taking long to execute:
Error: Error #1502: A script has executed for longer than the default timeout period of 15 seconds. at login_screen/Checklogininfo()[login_screen::frame1:34]
Script is the following:
login_error_lbl.visible = false;login_ok_btn.addEventListener (MouseEvent.CLICK,Checklogininfo);
function Checklogininfo (event:MouseEvent):void{ while ((User_name_txtbox.text != "xx") || (Password_txtbox.text != "y")){ login_error_lbl.visible = true; /////////////////////////////////////////this part of the "while" is taking very long to execute User_name_txtbox.text = ""; Password_txtbox.text = "";
} this.visible = false;}
I'm trying to write the following 16bit WAV header data into a 16bit bytearray..? Using actionscript 3.
52 49 46 46 54 00 13 00 57 41 56 45 62 65 78 74 5A 02
What i'm doing is trying to pass the correct bytearray to this mp3 encoder (http://code.google.com/p/flash-kikko/) to get it to write out an mp3. If i use their example, i can open a 16bit WAV file via filereference and pass in that bytearray to the encoder to export an mp3... but i wanna create my own bytearray and pass it in and create the mp3. Using HxD, i copied the header and footer of that same 16bit WAV file and pasted it into flash as a bytearray but when i pass it into the encoder, it freezes the compile.. and i get the error: Error #1502: A script has executed for longer than the default timeout period of 15 seconds.
I got this error and I am not sure what it's about. The last thing I remember doing is adding a clearInterval() method to clear some setTimeOut() intervals varibles. besides that I am not sure what it could be. Not asking for a solution. But if anyone know's any possibilities of what it could trigger that error, maybe that
View 2 RepliesI'm trying to set up a collision so that when a bullet hits a wall it is destroyed. Here is the snippet of code I am using: PHP Code:
[Code]...
This method works great for when detecting a collision between other moving instances and the walls, but for some reason with the bullets I get this error message when they almost touch the wall and Flash freezes and I usually have to restart it: PHP Code:
[Code]...
I was just wondering whether it was possible to perform a function after a period of time.like +2 to hp every 6 seconds.
View 2 RepliesBelow I have a counter program. the counter starts running once i open the swf file. Now I need to place a button where i can get the static session time like say 00:01:50 in a text box telling " You have been logged for+time+time. I dont have any idea how i can get the locked timer. The timer goes on running. I want the static time to be displayed when i click on the exit button too. Because exit button opens a page where this time will be displayed, so the user knows how long he has spent on my swf.
Code:
//initial variables
var timing:Boolean = false;
[code].....
I have a simple app that stops on frame 1. There's a button that after clicking moves me to frame 2. On frame 2 I have another button to which I would like to add an eventhandler similar to the one for the first button - I am however unable to, as I get the following error :
Error #1009: Cannot access a property or method of a null object reference.
I tried to add the eventhandler after a certain period of time (with the use of a timer) and that works, but seems a totally dumb workaround - and the error obviously pops up because the code that tries to add the eventhandler launches before the second button is actually created. How should I solve such a scenario ? I tried to fiddle with other events like Event.ADDED and Event.ADDED_TO_STAGE but the first one seems sort of wild - it goes off every time I even wave my mouse cursor over the first button (why ?) and the second one doesn't go off at all when my app moves to frame 2 - shouldn't it trigger ?
I have an item that I want to appear on stage (see code below); but only for 5 seconds. After 5 seconds I want the object to disappear. I know that I can use removeChild to remove the object, but I don't know how to keep the object on the stage for a specific amount of time.
Here's the code:
stop();
//Add a movie clip to stage
var sample_mc:LibrarySymbol = new LibrarySymbol();
[Code].....
How do I rotate a movieclip 360 degrees over a period of time? Can I use "new tween" ? I am trying to rotate the movieclip while it is moving from position y to y+50 (this is done using new tween)
View 1 RepliesIm trying to have a small sized flv video that plays on top of another flv, the top one fades out. It technically works, but it randomly sometimes doesnt fully fade out. It would stop half way fading or just about gone but not quite or doesnt do it all.
75% of the time it works.Im wondering if flash balks at ram/processor usage and just quits fading, but cpu is only at 16 when it fades. Or if the tween class is buggy.
import fl.transitions.Tween;
import fl.transitions.easing.*;[code]....
I originally had a timing code in there so it would fade out after a period of time, Ive removed it for simplicity. It still doesnt fade properly.
Any script in actionscript 2 that fades the sound level of a specific audio file over a specified period of time to a specified level? E.g.:
Set the level of mymusic.mp3 to 2 (on a scale of 10) over 4 seconds
I have this MouseEvent function that I have totally no idea why it fired twice. Is there a way I can disable the function in a period of time? I tried disabling the button, but seems like it directly called the function and does not trigger from the button.
Addition info:When I add in more object to the array, the function fired more time
The Class the handles the button
package classes
{
import flash.display.MovieClip;
[Code]....
Basically im making a completely flash/as3 website.I have a transition effect which lasts 2 second which is triggered every time some buttons are clicked.
My problem... The transition effect includes variables for x,y, size etc etc and if the button is clicked again inside these 2 seconds these values have not reset to their starting values and the effect gets screwed up.
I know it is unlikely that a user will click another page within the 2 second bracket, but they may double click the button by accident or decide quickly they want another section (and be a fast clicker ) etc.Is there anyway to 'lock' these variables until my effect has completed ?
I'm dynamically creating in loop 10 movie clips (circles). I want to remove them in different period of time one after another.
1. after 1s remove second circle
2. after next 2s remove third circle
3. after next 3s remove first circle
Is there a way to loop one frame after a certain period of time. I have only one frame in the timeline, and about 10 layers with a single frame containing a container to load external mcs. These frames are all lined up in one row and the mcs play after a certain number of seconds. The last layer containing my last mc that plays fades out to black and then nothing plays again but id like to have it so that all the mcs play again like the first time, like a loop.
View 2 RepliesI got this transition: [URL] (you need to wait a bit + reload). The pictures are coming via xml (same folder). How do I increase the length (time) in between the transitions? And Why does it stop after the first image and why does it chooose always a certain image to be the first one? why are there diff. behaviours on different systems (local <-> server; mac <-> pc;)
Code:
#initclip 1
ImageFader = function () {
this.__init__ ();
};
ImageFader.prototype = new MovieClip ();
[Code] .....
If i am using actionscript to code (Flash MX 2004) for a circular motion path, and i want to change the radius over a set period of time, how would i do this? I am using this code from a Kirupa circular movement tutorial:
onClipEvent (load) {
var radius = 100
var speed = 5[code]......
when I'm leaving (mouseOut) an object, I would still like to perform my enterframe to decrease a value, for lets say 2 seconds and then stop. I dont quite understand how to do that with Timer events,
View 1 RepliesI am working on an animated web banner. The specifications say that the animation must stop after 30 seconds but can resume on a mouse rollover. My animation is just a looping rotating circle created on the timeline. How can I get this looping animation to stop after 30 seconds? Also, is there a simple way to have the animation resume on a mouse rollover
View 2 RepliesI would like to add a movieclip to the stage (on a FrameEnterEvent) for only a few seconds.
I know how to add and remove the movie clip but how do a specify the period of time I want the movie clip to appear on stage?
I am developing a video player for FMS 3.0 and my client complains that when he leaves the player running overnight or after computer goes to sleep when he comes back the elapsed time displayed as NaN and when he tries to play, nothing happens. Why is this happening? Does it mean that the connection with the FMS dropped and I have to reconnect? How can test for the dropped connection?
View 2 RepliesI have a flash application. I'm trying to send users text messages via php after they did certain things on the flash.
For example,
Text user 1 hour after they did
thing#1.
Text user 10 minutes after they did
thing#2.
[Code].....
I'm thinking of setting up a table for the list of things that will trigger the text. Then have a cron job set up to check the timestamps of each user finishing those things.
I'm trying to make a progress bar that moves from 0 to 100 over a specific period of time. This time will be dynamic. It might be 10 seconds and it might be 13.2 seconds or whatever. The overall width of the progress bar will never change but the amount of time it takes to go from 0 to 100 will.
View 3 RepliesFlex HTTPService giving timeout error as web service take more time to response. Due to large voueme Is there any work around to handle overcome the error
View 2 Replies