ActionScript 3.0 :: Adding Movie On Stage For A Period Of Time?
Jul 13, 2011
I would like to add a movieclip to the stage (on a FrameEnterEvent) for only a few seconds.
I know how to add and remove the movie clip but how do a specify the period of time I want the movie clip to appear on stage?
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Similar Posts:
Jul 28, 2011
I have an item that I want to appear on stage (see code below); but only for 5 seconds. After 5 seconds I want the object to disappear. I know that I can use removeChild to remove the object, but I don't know how to keep the object on the stage for a specific amount of time.
Here's the code:
stop();
//Add a movie clip to stage
var sample_mc:LibrarySymbol = new LibrarySymbol();
[Code].....
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Mar 19, 2006
I was just wondering whether it was possible to perform a function after a period of time.like +2 to hp every 6 seconds.
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Apr 14, 2009
I have a simple app that stops on frame 1. There's a button that after clicking moves me to frame 2. On frame 2 I have another button to which I would like to add an eventhandler similar to the one for the first button - I am however unable to, as I get the following error :
Error #1009: Cannot access a property or method of a null object reference.
I tried to add the eventhandler after a certain period of time (with the use of a timer) and that works, but seems a totally dumb workaround - and the error obviously pops up because the code that tries to add the eventhandler launches before the second button is actually created. How should I solve such a scenario ? I tried to fiddle with other events like Event.ADDED and Event.ADDED_TO_STAGE but the first one seems sort of wild - it goes off every time I even wave my mouse cursor over the first button (why ?) and the second one doesn't go off at all when my app moves to frame 2 - shouldn't it trigger ?
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Aug 9, 2010
How do I rotate a movieclip 360 degrees over a period of time? Can I use "new tween" ? I am trying to rotate the movieclip while it is moving from position y to y+50 (this is done using new tween)
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Oct 4, 2010
Im trying to have a small sized flv video that plays on top of another flv, the top one fades out. It technically works, but it randomly sometimes doesnt fully fade out. It would stop half way fading or just about gone but not quite or doesnt do it all.
75% of the time it works.Im wondering if flash balks at ram/processor usage and just quits fading, but cpu is only at 16 when it fades. Or if the tween class is buggy.
import fl.transitions.Tween;
import fl.transitions.easing.*;[code]....
I originally had a timing code in there so it would fade out after a period of time, Ive removed it for simplicity. It still doesnt fade properly.
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Oct 27, 2010
Any script in actionscript 2 that fades the sound level of a specific audio file over a specified period of time to a specified level? E.g.:
Set the level of mymusic.mp3 to 2 (on a scale of 10) over 4 seconds
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Nov 12, 2010
I have this MouseEvent function that I have totally no idea why it fired twice. Is there a way I can disable the function in a period of time? I tried disabling the button, but seems like it directly called the function and does not trigger from the button.
Addition info:When I add in more object to the array, the function fired more time
The Class the handles the button
package classes
{
import flash.display.MovieClip;
[Code]....
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May 3, 2010
Basically im making a completely flash/as3 website.I have a transition effect which lasts 2 second which is triggered every time some buttons are clicked.
My problem... The transition effect includes variables for x,y, size etc etc and if the button is clicked again inside these 2 seconds these values have not reset to their starting values and the effect gets screwed up.
I know it is unlikely that a user will click another page within the 2 second bracket, but they may double click the button by accident or decide quickly they want another section (and be a fast clicker ) etc.Is there anyway to 'lock' these variables until my effect has completed ?
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Nov 14, 2010
I'm dynamically creating in loop 10 movie clips (circles). I want to remove them in different period of time one after another.
1. after 1s remove second circle
2. after next 2s remove third circle
3. after next 3s remove first circle
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Jan 19, 2010
Is there a way to loop one frame after a certain period of time. I have only one frame in the timeline, and about 10 layers with a single frame containing a container to load external mcs. These frames are all lined up in one row and the mcs play after a certain number of seconds. The last layer containing my last mc that plays fades out to black and then nothing plays again but id like to have it so that all the mcs play again like the first time, like a loop.
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Jul 29, 2005
I got this transition: [URL] (you need to wait a bit + reload). The pictures are coming via xml (same folder). How do I increase the length (time) in between the transitions? And Why does it stop after the first image and why does it chooose always a certain image to be the first one? why are there diff. behaviours on different systems (local <-> server; mac <-> pc;)
Code:
#initclip 1
ImageFader = function () {
this.__init__ ();
};
ImageFader.prototype = new MovieClip ();
[Code] .....
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Oct 26, 2007
If i am using actionscript to code (Flash MX 2004) for a circular motion path, and i want to change the radius over a set period of time, how would i do this? I am using this code from a Kirupa circular movement tutorial:
onClipEvent (load) {
var radius = 100
var speed = 5[code]......
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Jun 25, 2010
when I'm leaving (mouseOut) an object, I would still like to perform my enterframe to decrease a value, for lets say 2 seconds and then stop. I dont quite understand how to do that with Timer events,
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Apr 7, 2009
I am working on an animated web banner. The specifications say that the animation must stop after 30 seconds but can resume on a mouse rollover. My animation is just a looping rotating circle created on the timeline. How can I get this looping animation to stop after 30 seconds? Also, is there a simple way to have the animation resume on a mouse rollover
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Jun 25, 2009
I am developing a video player for FMS 3.0 and my client complains that when he leaves the player running overnight or after computer goes to sleep when he comes back the elapsed time displayed as NaN and when he tries to play, nothing happens. Why is this happening? Does it mean that the connection with the FMS dropped and I have to reconnect? How can test for the dropped connection?
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Jun 30, 2011
I have a flash application. I'm trying to send users text messages via php after they did certain things on the flash.
For example,
Text user 1 hour after they did
thing#1.
Text user 10 minutes after they did
thing#2.
[Code].....
I'm thinking of setting up a table for the list of things that will trigger the text. Then have a cron job set up to check the timestamps of each user finishing those things.
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Mar 22, 2010
i trying to find a way to have an exe time out and quit after say...ten minutes.
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Nov 1, 2007
I'm trying to make a progress bar that moves from 0 to 100 over a specific period of time. This time will be dynamic. It might be 10 seconds and it might be 13.2 seconds or whatever. The overall width of the progress bar will never change but the amount of time it takes to go from 0 to 100 will.
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Dec 24, 2010
i call a flash script from another flash script with the following code:
[Code]...
i need to change it so that it will call a different movie clip each time the clip is viewed, using the time (so that the movieclip will be a new one every time a user refreshes the page or sees the flash again).
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Apr 17, 2003
can someone give me an idea how I would use a function to enlarge and change the alpha of a button but make it span over a period of time like it was an animation.a long time ago on gear78.com I think he used functions to make his buttons do what they did and it was badass. if I find another site I will post a link. if you don't know what the heck I am talking about tell me and I will try and explain it more.
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Jul 5, 2010
I am trying to add x amount of movieclips to the stage with their own unique _x value. Also with each movie clip added i need to add an array with a smiler name. I tried this code.
Actionscript Code:
enemycount = 46;for (i=1; i<enemycount+1; i++) { this["currentenemy"+(i)]=_level0.enemydatabase[0]; this.attachMovie("BrownFox", ["enemy"+i], 101, {_x:100, _y:219});}for (i=enemycount; i<51; i++) { this["currentenemy"+(i)]=_level0.enemydatabase[1];}trace (this.enemy1._x);trace (this.currentenemy45);
under the attachmovie I have ["enemy"+1] but when i trace enemy1 it returns undefined. But when I put ["enemy"+1] it returns the _x value. also if I put _x: i * 5, I only see one movie clip so I have a feeling they all have the same _x and_y value. basically I wanna be able to add 2 enemys to the stage with out over lapping, and the option to add 50 with out too much over lapping (would like to avoid overlapping by also giving various y depths, between 200 and 250)
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Dec 15, 2011
I am attempting to add a movie clip to the stage when a button is triggered. When the user clicks the button the movie clip is added to the stage; it works fine, but the following problems occur:
1) The appearance of the movie clip is delayed.
2) The sound in the movie clip starts to play but the movie clip appears when the sound is finished.
Additional information: 1) The movie clip has the sound in the timeline.Here is the code:
Actionscript Code:
//Buttons: Adds movie clip to stage.readtomeShortA1.addEventListener(MouseEvent.CLICK, playShortAReadMe1);var playShortA1:ShortAReadMe1function..[code].....
2) However, I also want to know is keeping the sound in the timeline of the movieclip the most efficient way to use sound in the movieclip? Or is there better, more efficient way to do it?
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Jun 5, 2009
How do you add several similar movie clips to the stage from the Document Class?
E.g. I've got four different movie clips called ball0_mc up to ball3_mc.
Also, how do I add each movie clip to random points within the stage parameters?
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Jan 5, 2009
OK so I am dynamically adding and removing movie clips to the stage.[code]I want to be able to add that same MC from the library again later with a button press but when I try to use the same code to add the same MC (this.attachMovie("controll_pannel","controll_panne lMC",10);[code]
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Aug 4, 2009
How to add random movie clip onMouse Move to stage from many (lets say 50) different movie clips in library? If I wanted to add one movie clip to stage I would do liko so:
ActionScript Code:
stage.addEventListener(MouseEvent.MOUSE_MOVE, onMove);
function onMove(e:MouseEvent):void {
var mc:MovieClip = new Ball();
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Aug 5, 2009
I'm new to actionscript 3 but I do have a little actionscript 2, but, what I want to do is change the colour of a movie clip or the stage using local time. From what I could gather you can't change the stage colour but you can change the colour of a movie clip.[code]...
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Apr 23, 2010
I need to add in extra hours to the time, and the day will change automatically too. How should I change the code below?[code]
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Jul 28, 2008
I have a function that attaches a movie clip to the stage each time at a new level.
myLevel++
attachMovie("myMovieClip", "instanceName"+myLevel, myLevel)
}
At the moment it works just fine but I want to target specific instances and I can't work out the instance names.I am trying this..
instanceName[myLevel]._x = 400
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Jun 27, 2003
using AS, on loading a movie a solid shape is there with alpha at 100% then over a period of 5 secs its alpha is reduced to 0.
i'm new to this......please help if you want to if you don't have a good weekend but think of me struggling onwards and upwards...
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