ActionScript 3.0 :: Removing A Movieclip From The Stage After A Set Amount Of Time?

Jun 26, 2009

I've got a movieclip animation which is added to the stage at the start of the .swf. Its an introduction to the game, and the user is encouraged to click on the movieclip to start the animation.Once the animation is finished I'd like the movieclip to be removed from the stage.How do I go about doing this? Do I need to setup some sort of event handler which listens out if the movieclip has finished then start a function once its finished to remove it from the stage?

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Removing A Movieclip From Stage After A Set Amount Of Time

Jun 26, 2009

I've got a movieclip animation which is added to the stage at the start of the .swf.Its an introduction to the game, and the user is encouraged to click on the movieclip to start the animation.Once the animation is finished I'd like the movieclip to be removed from the stage.Do I need to setup some sort of event handler which listens out if the movieclip has finished then start a function once its finished to remove it from the stage?  Which methods look out for movieclips finishing?

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ActionScript 2.0 :: Run A Function Where After An Amount Of Time Of The Mouse Being Idle A Movieclip Plays?

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I'm trying to run a function where after an amount of time of the mouse being idle a movieclip plays, then if the mouse moves another one plays. I have gotten my code to do this, but the last function runs over and over as the mouse is moving. I want it to run once, so the movieclip plays once. how do I do this?

here is my code,

standstill = 0;
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timeout = 3000; // 1000 ticks = 1 sec

[code]....

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ActionScript 2.0 :: Run A Function When After A Specific Amount Of Time Of The Mouse Being Idle A Movieclip Plays?

Jan 20, 2012

I'm trying to run a function when after a specific amount of time of the mouse being idle a movieclip plays, then when the mouse becomes active again a different movieclip plays. I have gotten my code work for the most part, but the last function runs over and over as the mouse is moving. I want it to run once, so the movieclip plays once.

here is my code:

standstill = 0;
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[code]...

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Removing Object From Stage After A Period Of Time?

Jul 28, 2011

I have an item that I want to appear on stage (see code below); but only for 5 seconds. After 5 seconds I want the object to disappear. I know that I can use removeChild to remove the object, but I don't know how to keep the object on the stage for a specific amount of time.

Here's the code:

stop();
//Add a movie clip to stage
var sample_mc:LibrarySymbol = new LibrarySymbol();

[Code].....

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Jul 13, 2011

every so often a movieclip is dynamically created using actionscript from the main timeline. It has the instance name of

Code:
["spark" + i]

each time one is created "i" goes up 1. so I end up with spark1, spark2, spark3, spark4 etc. etc.What they need to do is play through an animation (about 4 frames) and then destroy themselves.

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I placed a movieclip on the stage, what functions are there to remove it?
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ActionScript 3.0 :: Removing MovieClip Placed On Stage?

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In my .fla file, I have a MovieClip (we'll call it Clip1) linked to a corresponding class defined in a separate .as file.There's a case where I want to create a new MovieClip (Clip2) where Clip1 is, then remove Clip1. This case is dealt with by a function in Clip1's class.So, when I get to removing I do:ActionScript Code:this.parent.removeChild(this)Now, if the DocumentClass created Clip1 and placed it on the screen, this goes fine. But if Clip1 was placed on the stage in the .fla file (by dragging and dropping), it looks like Clip1 is not removed. I think it does get removed, but for some reason it gets recreated. This is the problem.

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ActionScript 3.0 :: Removing A Movieclip Off The Stage?

Nov 30, 2009

i am having trouble with removing a movieclip off the stage, i am using removechild but i get an error:

ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display:isplayObjectContainer/removeChild()
at agptest_fla::MainTimeline/removeArrow()

here is my script

ActionScript Code:
var aLeft:MovieClip = new arrowLeft();
var n1:Number = 0;

[code]....

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ActionScript 3.0 :: Removing MovieClip On Leaving Stage?

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I'm trying a shooting game from an incomplete tutorial online. I'm trying to finish it off myself and hopefully learning more in the process but straight away I've hit a brick wall.The stage is 900 x 350. Bullets are fired from a turret near the center of the screen and will travel and eventually leave the stage at some point. I want to remove the bullet from memory and the display list once it has left the stage and can no longer be seen.I'm using a conditional if statement to check the x and y position of the movieclip, and if it outside the width or height of the stage then I want to remove it completely.

PHP Code:
stop();var angle:Number=0;var radiansToDegrees:Number=180/Math.PI;var degreesToRadians:Number=Math.PI/180;var currentTurretRotation:Number;var

[code]......

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ActionScript 3.0 :: Checking To See If Movieclip Is On The Stage If So Removing It?

Sep 14, 2009

The reason I am trying to check to see if a movieclip is on stage or not is to remove it when someone clicks another section of the navigation. say they click work_mc, then they click a button in work_mc, this launches workss_mc. I want to check on the navigation is workss_mc is on the stage or not, if so remove it. This is what I have so far but it doesn't seem to be working..

Code:
nav_mc.skillsbtn_mc.addEventListener(MouseEvent.CLICK, buttonClick3);
function buttonClick3(event:MouseEvent):void{
var workss_mc:mc_workss;

[Code]....

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ActionScript 3.0 :: Removing A MovieClip Places On The .fla Stage?

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Now, on a certain event (KEY_DOWN in this case) I want to replace one movie clip with another, which seemed pretty easy. Add the new object, move it to the correct place, then erase the current object.Apparently it's not. If the MovieClip is added to the stage, when I call

Code:
this.parent.removeChild(this)
, the MovieClip gets removed, then it reappears.

[code].....

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AS3 :: Removing EventListeners Without Knowing Amount Or Names?

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[Code]....

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Code:
stop();
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[Code].....

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{
when click "button1"
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[code].....

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Actionscript 3.0 :: After A Specific Amount Of Time Have A Link Appear?

Nov 12, 2009

On my loading page I have the following standard loading code:

Code: Select allstop();
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this.loaderInfo.addEventListener(Event.COMPLETE, onComplete);

[code]....

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I got the circle to scale up but need assistance to have the circle scale down after x amount of time.

[Code]...

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function VisitCheck() {
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trace("visit 1");
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